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24
.github/dependabot.yml
vendored
Normal file
24
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: weekly
|
||||
labels:
|
||||
- "infra"
|
||||
reviewers:
|
||||
- marysaka
|
||||
commit-message:
|
||||
prefix: "ci"
|
||||
|
||||
- package-ecosystem: nuget
|
||||
directory: /
|
||||
open-pull-requests-limit: 5
|
||||
schedule:
|
||||
interval: daily
|
||||
labels:
|
||||
- "infra"
|
||||
reviewers:
|
||||
- marysaka
|
||||
commit-message:
|
||||
prefix: nuget
|
15
.github/workflows/build.yml
vendored
15
.github/workflows/build.yml
vendored
@@ -48,21 +48,22 @@ jobs:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||
RYUJINX_BASE_VERSION: "1.1.0"
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-dotnet@v1
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 6.0.x
|
||||
- name: Ensure NuGet Source
|
||||
uses: fabriciomurta/ensure-nuget-source@v1
|
||||
- name: Get git short hash
|
||||
id: git_short_hash
|
||||
run: echo "::set-output name=result::$(git rev-parse --short "${{ github.sha }}")"
|
||||
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
- name: Clear
|
||||
run: dotnet clean && dotnet nuget locals all --clear
|
||||
- name: Build
|
||||
run: dotnet build -c "${{ matrix.configuration }}" /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER
|
||||
- name: Test
|
||||
run: dotnet test -c "${{ matrix.configuration }}"
|
||||
run: dotnet test --no-build -c "${{ matrix.configuration }}"
|
||||
- name: Publish Ryujinx
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish /p:Version="${{ env.RYUJINX_BASE_VERSION }}" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx --self-contained
|
||||
if: github.event_name == 'pull_request'
|
||||
@@ -73,19 +74,19 @@ jobs:
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava /p:Version="1.0.0" /p:DebugType=embedded /p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" /p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request'
|
||||
- name: Upload Ryujinx.Ava artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
|
||||
path: publish_ava
|
||||
|
12
.github/workflows/nightly_pr_comment.yml
vendored
12
.github/workflows/nightly_pr_comment.yml
vendored
@@ -8,7 +8,7 @@ jobs:
|
||||
if: github.event.workflow_run.event == 'pull_request' && github.event.workflow_run.conclusion == 'success'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/github-script@v3
|
||||
- uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const {owner, repo} = context.repo;
|
||||
@@ -16,7 +16,7 @@ jobs:
|
||||
const pull_head_sha = '${{github.event.workflow_run.head_sha}}';
|
||||
|
||||
const issue_number = await (async () => {
|
||||
const pulls = await github.pulls.list({owner, repo});
|
||||
const pulls = await github.rest.pulls.list({owner, repo});
|
||||
for await (const {data} of github.paginate.iterator(pulls)) {
|
||||
for (const pull of data) {
|
||||
if (pull.head.sha === pull_head_sha) {
|
||||
@@ -31,7 +31,7 @@ jobs:
|
||||
return core.error(`No matching pull request found`);
|
||||
}
|
||||
|
||||
const {data: {artifacts}} = await github.actions.listWorkflowRunArtifacts({owner, repo, run_id});
|
||||
const {data: {artifacts}} = await github.rest.actions.listWorkflowRunArtifacts({owner, repo, run_id});
|
||||
if (!artifacts.length) {
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
@@ -57,12 +57,12 @@ jobs:
|
||||
body += hidden_headless_artifacts;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.issues.listComments({repo, owner, issue_number});
|
||||
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});
|
||||
const existing_comment = comments.find((c) => c.user.login === 'github-actions[bot]');
|
||||
if (existing_comment) {
|
||||
core.info(`Updating comment ${existing_comment.id}`);
|
||||
await github.issues.updateComment({repo, owner, comment_id: existing_comment.id, body});
|
||||
await github.rest.issues.updateComment({repo, owner, comment_id: existing_comment.id, body});
|
||||
} else {
|
||||
core.info(`Creating a comment`);
|
||||
await github.issues.createComment({repo, owner, issue_number, body});
|
||||
await github.rest.issues.createComment({repo, owner, issue_number, body});
|
||||
}
|
||||
|
8
.github/workflows/release.yml
vendored
8
.github/workflows/release.yml
vendored
@@ -25,8 +25,8 @@ jobs:
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "release-channel-master"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-dotnet@v1
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 6.0.x
|
||||
- name: Ensure NuGet Source
|
||||
@@ -36,8 +36,8 @@ jobs:
|
||||
- name: Get version info
|
||||
id: version_info
|
||||
run: |
|
||||
echo "::set-output name=build_version::${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}"
|
||||
echo "::set-output name=git_short_hash::$(git rev-parse --short "${{ github.sha }}")"
|
||||
echo "build_version=${{ env.RYUJINX_BASE_VERSION }}.${{ github.run_number }}" >> $GITHUB_OUTPUT
|
||||
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
- name: Configure for release
|
||||
run: |
|
||||
|
44
ARMeilleure/Decoders/OpCode32SimdCvtTB.cs
Normal file
44
ARMeilleure/Decoders/OpCode32SimdCvtTB.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCode32SimdCvtTB : OpCode32, IOpCode32Simd
|
||||
{
|
||||
public int Vd { get; }
|
||||
public int Vm { get; }
|
||||
public bool Op { get; } // Convert to Half / Convert from Half
|
||||
public bool T { get; } // Top / Bottom
|
||||
public int Size { get; } // Double / Single
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtTB(inst, address, opCode, false);
|
||||
public static OpCode CreateT32(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdCvtTB(inst, address, opCode, true);
|
||||
|
||||
public OpCode32SimdCvtTB(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode)
|
||||
{
|
||||
IsThumb = isThumb;
|
||||
|
||||
Op = ((opCode >> 16) & 0x1) != 0;
|
||||
T = ((opCode >> 7) & 0x1) != 0;
|
||||
Size = ((opCode >> 8) & 0x1);
|
||||
|
||||
RegisterSize = Size == 1 ? RegisterSize.Int64 : RegisterSize.Int32;
|
||||
|
||||
if (Size == 1)
|
||||
{
|
||||
if (Op)
|
||||
{
|
||||
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
|
||||
Vd = ((opCode >> 22) & 0x1) | ((opCode >> 11) & 0x1e);
|
||||
}
|
||||
else
|
||||
{
|
||||
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
|
||||
Vd = ((opCode >> 18) & 0x10) | ((opCode >> 12) & 0xf);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
|
||||
Vd = ((opCode >> 22) & 0x1) | ((opCode >> 11) & 0x1e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -828,6 +828,7 @@ namespace ARMeilleure.Decoders
|
||||
SetVfp("<<<<11101x11110xxxxx101x11x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // FP32 to int.
|
||||
SetVfp("<<<<11101x111000xxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_FI, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // Int to FP32.
|
||||
SetVfp("111111101x1111xxxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_RM, OpCode32SimdCvtFI.Create, OpCode32SimdCvtFI.CreateT32); // The many FP32 to int encodings (fp).
|
||||
SetVfp("<<<<11101x11001xxxxx101xx1x0xxxx", InstName.Vcvt, InstEmit32.Vcvt_TB, OpCode32SimdCvtTB.Create, OpCode32SimdCvtTB.CreateT32);
|
||||
SetVfp("<<<<11101x00xxxxxxxx101xx0x0xxxx", InstName.Vdiv, InstEmit32.Vdiv_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
SetVfp("<<<<11101xx0xxxxxxxx1011x0x10000", InstName.Vdup, InstEmit32.Vdup, OpCode32SimdDupGP.Create, OpCode32SimdDupGP.CreateT32);
|
||||
SetVfp("<<<<11101x10xxxxxxxx101xx0x0xxxx", InstName.Vfma, InstEmit32.Vfma_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
|
||||
|
@@ -261,6 +261,74 @@ namespace ARMeilleure.Instructions
|
||||
}
|
||||
}
|
||||
|
||||
public static void Vcvt_TB(ArmEmitterContext context)
|
||||
{
|
||||
OpCode32SimdCvtTB op = (OpCode32SimdCvtTB)context.CurrOp;
|
||||
|
||||
if (Optimizations.UseF16c)
|
||||
{
|
||||
Debug.Assert(!Optimizations.ForceLegacySse);
|
||||
|
||||
if (op.Op)
|
||||
{
|
||||
Operand res = ExtractScalar(context, op.Size == 1 ? OperandType.FP64 : OperandType.FP32, op.Vm);
|
||||
if (op.Size == 1)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Cvtsd2ss, context.VectorZero(), res);
|
||||
}
|
||||
res = context.AddIntrinsic(Intrinsic.X86Vcvtps2ph, res, Const(X86GetRoundControl(FPRoundingMode.ToNearest)));
|
||||
res = context.VectorExtract16(res, 0);
|
||||
InsertScalar16(context, op.Vd, op.T, res);
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand res = context.VectorCreateScalar(ExtractScalar16(context, op.Vm, op.T));
|
||||
res = context.AddIntrinsic(Intrinsic.X86Vcvtph2ps, res);
|
||||
if (op.Size == 1)
|
||||
{
|
||||
res = context.AddIntrinsic(Intrinsic.X86Cvtss2sd, context.VectorZero(), res);
|
||||
}
|
||||
res = context.VectorExtract(op.Size == 1 ? OperandType.I64 : OperandType.I32, res, 0);
|
||||
InsertScalar(context, op.Vd, res);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (op.Op)
|
||||
{
|
||||
// Convert to half.
|
||||
|
||||
Operand src = ExtractScalar(context, op.Size == 1 ? OperandType.FP64 : OperandType.FP32, op.Vm);
|
||||
|
||||
MethodInfo method = op.Size == 1
|
||||
? typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert))
|
||||
: typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert));
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(method, src);
|
||||
context.LoadFromContext();
|
||||
|
||||
InsertScalar16(context, op.Vd, op.T, res);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Convert from half.
|
||||
|
||||
Operand src = ExtractScalar16(context, op.Vm, op.T);
|
||||
|
||||
MethodInfo method = op.Size == 1
|
||||
? typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert))
|
||||
: typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert));
|
||||
|
||||
context.StoreToContext();
|
||||
Operand res = context.Call(method, src);
|
||||
context.LoadFromContext();
|
||||
|
||||
InsertScalar(context, op.Vd, res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// VRINTA/M/N/P (floating-point).
|
||||
public static void Vrint_RM(ArmEmitterContext context)
|
||||
{
|
||||
|
@@ -70,6 +70,22 @@ namespace ARMeilleure.Instructions
|
||||
context.Copy(vec, insert);
|
||||
}
|
||||
|
||||
public static Operand ExtractScalar16(ArmEmitterContext context, int reg, bool top)
|
||||
{
|
||||
return context.VectorExtract16(GetVecA32(reg >> 2), ((reg & 3) << 1) | (top ? 1 : 0));
|
||||
}
|
||||
|
||||
public static void InsertScalar16(ArmEmitterContext context, int reg, bool top, Operand value)
|
||||
{
|
||||
Debug.Assert(value.Type == OperandType.FP32 || value.Type == OperandType.I32);
|
||||
|
||||
Operand vec, insert;
|
||||
vec = GetVecA32(reg >> 2);
|
||||
insert = context.VectorInsert16(vec, value, ((reg & 3) << 1) | (top ? 1 : 0));
|
||||
|
||||
context.Copy(vec, insert);
|
||||
}
|
||||
|
||||
public static Operand ExtractElement(ArmEmitterContext context, int reg, int size, bool signed)
|
||||
{
|
||||
return EmitVectorExtract32(context, reg >> (4 - size), reg & ((16 >> size) - 1), size, signed);
|
||||
|
@@ -455,13 +455,16 @@ namespace ARMeilleure.Translation
|
||||
|
||||
public void InvalidateJitCacheRegion(ulong address, ulong size)
|
||||
{
|
||||
// If rejit is running, stop it as it may be trying to rejit a function on the invalidated region.
|
||||
ClearRejitQueue(allowRequeue: true);
|
||||
|
||||
ulong[] overlapAddresses = Array.Empty<ulong>();
|
||||
|
||||
int overlapsCount = Functions.GetOverlaps(address, size, ref overlapAddresses);
|
||||
|
||||
if (overlapsCount != 0)
|
||||
{
|
||||
// If rejit is running, stop it as it may be trying to rejit a function on the invalidated region.
|
||||
ClearRejitQueue(allowRequeue: true);
|
||||
}
|
||||
|
||||
for (int index = 0; index < overlapsCount; index++)
|
||||
{
|
||||
ulong overlapAddress = overlapAddresses[index];
|
||||
|
@@ -36,8 +36,8 @@
|
||||
|
||||
## Compatibility
|
||||
|
||||
As of October 2022, Ryujinx has been tested on approximately 3,600 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable. You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
|
||||
Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
|
||||
You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
|
||||
|
||||
## Usage
|
||||
|
||||
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
|
||||
|
||||
- **GPU**
|
||||
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.5 minimum) through a custom build of OpenTK. There are currently four graphics enhancements available to the end user in Ryujinx: disk shader caching, resolution scaling, aspect ratio adjustment and anisotropic filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
|
||||
|
||||
- **Input**
|
||||
|
||||
|
@@ -49,8 +49,8 @@
|
||||
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
|
||||
"GameListContextMenuManageDlc": "Gestici DLC",
|
||||
"GameListContextMenuManageDlcToolTip": "Apre la finestra di gestione DLC",
|
||||
"GameListContextMenuOpenModsDirectory": "Apri cartella delle mods",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Apre la cartella che contiene le mods dell'applicazione",
|
||||
"GameListContextMenuOpenModsDirectory": "Apri cartella delle mod",
|
||||
"GameListContextMenuOpenModsDirectoryToolTip": "Apre la cartella che contiene le mod dell'applicazione",
|
||||
"GameListContextMenuCacheManagement": "Gestione della cache",
|
||||
"GameListContextMenuCacheManagementPurgePptc": "Pulisci PPTC cache",
|
||||
"GameListContextMenuCacheManagementPurgePptcToolTip": "Elimina la PPTC cache dell'applicazione",
|
||||
@@ -81,7 +81,7 @@
|
||||
"SettingsTabGeneralRemove": "Rimuovi",
|
||||
"SettingsTabSystem": "Sistema",
|
||||
"SettingsTabSystemCore": "Core",
|
||||
"SettingsTabSystemSystemRegion": "Regione di sistema:",
|
||||
"SettingsTabSystemSystemRegion": "Regione del sistema:",
|
||||
"SettingsTabSystemSystemRegionJapan": "Giappone",
|
||||
"SettingsTabSystemSystemRegionUSA": "Stati Uniti d'America",
|
||||
"SettingsTabSystemSystemRegionEurope": "Europa",
|
||||
@@ -89,7 +89,7 @@
|
||||
"SettingsTabSystemSystemRegionChina": "Cina",
|
||||
"SettingsTabSystemSystemRegionKorea": "Corea",
|
||||
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
|
||||
"SettingsTabSystemSystemLanguage": "Lingua di sistema:",
|
||||
"SettingsTabSystemSystemLanguage": "Lingua del sistema:",
|
||||
"SettingsTabSystemSystemLanguageJapanese": "Giapponese",
|
||||
"SettingsTabSystemSystemLanguageAmericanEnglish": "Inglese americano",
|
||||
"SettingsTabSystemSystemLanguageFrench": "Francese",
|
||||
@@ -107,8 +107,8 @@
|
||||
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Spagnolo latino americano",
|
||||
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Cinese semplificato",
|
||||
"SettingsTabSystemSystemLanguageTraditionalChinese": "Cinese tradizionale",
|
||||
"SettingsTabSystemSystemTimeZone": "Fuso orario di sistema:",
|
||||
"SettingsTabSystemSystemTime": "Data e ora di sistema:",
|
||||
"SettingsTabSystemSystemTimeZone": "Fuso orario del sistema:",
|
||||
"SettingsTabSystemSystemTime": "Data e ora del sistema:",
|
||||
"SettingsTabSystemEnableVsync": "Attiva VSync",
|
||||
"SettingsTabSystemEnablePptc": "Attiva PPTC (Profiled Persistent Translation Cache)",
|
||||
"SettingsTabSystemEnableFsIntegrityChecks": "Attiva controlli d'integrità FS",
|
||||
@@ -155,7 +155,7 @@
|
||||
"SettingsTabLoggingEnableTraceLogs": "Attiva Trace Logs",
|
||||
"SettingsTabLoggingEnableGuestLogs": "Attiva Guest Logs",
|
||||
"SettingsTabLoggingEnableFsAccessLogs": "Attiva Fs Access Logs",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Modalità di log accesso globale Fs:",
|
||||
"SettingsTabLoggingFsGlobalAccessLogMode": "Modalità log accesso globale Fs:",
|
||||
"SettingsTabLoggingDeveloperOptions": "Opzioni da sviluppatore (AVVISO: Ridurrà le prestazioni)",
|
||||
"SettingsTabLoggingOpenglLogLevel": "Livello di log OpenGL:",
|
||||
"SettingsTabLoggingOpenglLogLevelNone": "Nessuno",
|
||||
@@ -240,7 +240,7 @@
|
||||
"ControllerSettingsRightSR": "SR",
|
||||
"ControllerSettingsExtraButtonsLeft": "Tasto sinitro",
|
||||
"ControllerSettingsExtraButtonsRight": "Tasto destro",
|
||||
"ControllerSettingsMisc": "Miscellanee",
|
||||
"ControllerSettingsMisc": "Varie",
|
||||
"ControllerSettingsTriggerThreshold": "Sensibilità dei grilletti:",
|
||||
"ControllerSettingsMotion": "Movimento",
|
||||
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Usa sensore compatibile con CemuHook",
|
||||
@@ -261,7 +261,7 @@
|
||||
"UserProfilesClose": "Chiudi",
|
||||
"ProfileImageSelectionTitle": "Selezione dell'immagine profilo",
|
||||
"ProfileImageSelectionHeader": "Scegli un'immagine profilo",
|
||||
"ProfileImageSelectionNote": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware di sistema",
|
||||
"ProfileImageSelectionNote": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware del sistema",
|
||||
"ProfileImageSelectionImportImage": "Importa file immagine",
|
||||
"ProfileImageSelectionSelectAvatar": "Seleziona avatar dal firmware",
|
||||
"InputDialogTitle": "Input Dialog",
|
||||
@@ -293,7 +293,7 @@
|
||||
"ControllerSettingsRumbleStrongMultiplier": "Moltiplicatore vibrazione forte",
|
||||
"ControllerSettingsRumbleWeakMultiplier": "Moltiplicatore vibrazione debole",
|
||||
"DialogMessageSaveNotAvailableMessage": "Non ci sono dati di salvataggio per {0} [{1:x16}]",
|
||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Vuoi creare dei dat di salvataggio per questo gioco?",
|
||||
"DialogMessageSaveNotAvailableCreateSaveMessage": "Vuoi creare dei dati di salvataggio per questo gioco?",
|
||||
"DialogConfirmationTitle": "Ryujinx - Conferma",
|
||||
"DialogUpdaterTitle": "Ryujinx - Updater",
|
||||
"DialogErrorTitle": "Ryujinx - Errore",
|
||||
@@ -318,7 +318,7 @@
|
||||
"DialogUpdaterDownloadingMessage": "Download dell'aggiornamento...",
|
||||
"DialogUpdaterExtractionMessage": "Estrazione dell'aggiornamento...",
|
||||
"DialogUpdaterRenamingMessage": "Rinominazione dell'aggiornamento...",
|
||||
"DialogUpdaterAddingFilesMessage": "Aggiunta nuovo aggiornamento...",
|
||||
"DialogUpdaterAddingFilesMessage": "Aggiunta del nuovo aggiornamento...",
|
||||
"DialogUpdaterCompleteMessage": "Aggiornamento completato!",
|
||||
"DialogUpdaterRestartMessage": "Vuoi riavviare Ryujinx adesso?",
|
||||
"DialogUpdaterArchNotSupportedMessage": "Non stai usando un'architettura di sistema supportata!",
|
||||
@@ -331,7 +331,7 @@
|
||||
"DialogThemeRestartMessage": "Il tema è stato salvato. E' richiesto un riavvio per applicare un tema.",
|
||||
"DialogThemeRestartSubMessage": "Vuoi riavviare?",
|
||||
"DialogFirmwareInstallEmbeddedMessage": "Vuoi installare il firmware incorporato in questo gioco? (Firmware {0})",
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito di installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
|
||||
"DialogFirmwareInstallEmbeddedSuccessMessage": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
|
||||
"DialogFirmwareNoFirmwareInstalledMessage": "Nessun firmware installato",
|
||||
"DialogFirmwareInstalledMessage": "Il firmware {0} è stato installato",
|
||||
"DialogOpenSettingsWindowLabel": "Apri finestra delle impostazioni",
|
||||
@@ -355,14 +355,14 @@
|
||||
"DialogShaderDeletionMessage": "Stai per eliminare la Shader cache per :\n\n{0}\n\nSei sicuro di voler proseguire?",
|
||||
"DialogShaderDeletionErrorMessage": "Errore nell'eliminazione della Shader cache a {0}: {1}",
|
||||
"DialogRyujinxErrorMessage": "Ryujinx ha incontrato un errore",
|
||||
"DialogInvalidTitleIdErrorMessage": "Errore UI: Il gioco selezionato non ha un title ID valido",
|
||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware di sistema valido non è stato trovato in {0}.",
|
||||
"DialogInvalidTitleIdErrorMessage": "Errore UI: Il gioco selezionato non ha un ID titolo valido",
|
||||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware del sistema valido non è stato trovato in {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallTitle": "Installa firmware {0}",
|
||||
"DialogFirmwareInstallerFirmwareInstallMessage": "La versione di sistema {0} sarà installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallMessage": "La versione del sistema {0} sarà installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nQuesta sostituirà l'attuale versione di sistema {0}.",
|
||||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nVuoi continuare?",
|
||||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installazione del firmware...",
|
||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "La versione di sistema {0} è stata installata.",
|
||||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "La versione del sistema {0} è stata installata.",
|
||||
"DialogUserProfileDeletionWarningMessage": "Non ci sarebbero altri profili da aprire se il profilo selezionato viene cancellato",
|
||||
"DialogUserProfileDeletionConfirmMessage": "Vuoi eliminare il profilo selezionato?",
|
||||
"DialogControllerSettingsModifiedConfirmMessage": "Le attuali impostazioni del controller sono state aggiornate.",
|
||||
@@ -557,4 +557,40 @@
|
||||
"SettingsXamlThemeFile" : "File del tema xaml",
|
||||
"SettingsTabHotkeysResScaleUpHotkey": "Aumentare la risoluzione:",
|
||||
"SettingsTabHotkeysResScaleDownHotkey": "Diminuire la risoluzione:"
|
||||
"AvatarWindowTitle": "Gestisci account - Avatar"
|
||||
"Amiibo": "Amiibo",
|
||||
"Unknown": "Sconosciuto",
|
||||
"Usage": "Utilizzo",
|
||||
"Writable": "Scrivibile",
|
||||
"SelectDlcDialogTitle": "Seleziona file dei DLC",
|
||||
"SelectUpdateDialogTitle": "Seleziona file di aggiornamento",
|
||||
"UserProfileWindowTitle": "Gestisci profili degli utenti",
|
||||
"CheatWindowTitle": "Gestisci cheat dei giochi",
|
||||
"DlcWindowTitle": "Gestisci DLC dei giochi",
|
||||
"UpdateWindowTitle": "Gestisci aggiornamenti dei giochi",
|
||||
"CheatWindowHeading": "Cheat disponibiili per {0} [{1}]",
|
||||
"DlcWindowHeading": "DLC disponibili per {0} [{1}]",
|
||||
"UserProfilesEditProfile": "Modifica selezionati",
|
||||
"Cancel": "Annulla",
|
||||
"Save": "Salva",
|
||||
"Discard": "Scarta",
|
||||
"UserProfilesSetProfileImage": "Imposta immagine profilo",
|
||||
"UserProfileEmptyNameError": "È richiesto un nome",
|
||||
"UserProfileNoImageError": "Dev'essere impostata un'immagine profilo",
|
||||
"GameUpdateWindowHeading": "Aggiornamenti disponibili per {0} [{1}]",
|
||||
"UserProfilesName": "Name:",
|
||||
"UserProfilesUserId": "User Id:",
|
||||
"SettingsTabGraphicsBackend": "Backend grafica",
|
||||
"SettingsTabGraphicsBackendTooltip": "Backend grafica da usare",
|
||||
"SettingsEnableTextureRecompression": "Abilita Ricompressione Texture",
|
||||
"SettingsEnableTextureRecompressionTooltip": "Comprime alcune texture per ridurre l'utilizzo della VRAM.\n\nL'utilizzo è consigliato con GPU con meno di 4GB di VRAM.\n\nLascia su OFF se non sei sicuro.",
|
||||
"SettingsTabGraphicsPreferredGpu": "GPU preferita",
|
||||
"SettingsTabGraphicsPreferredGpuTooltip": "Seleziona la scheda grafica che verrà usata con la backend grafica Vulkan.\n\nNon influenza la GPU che userà OpenGL.\n\nImposta la GPU contrassegnata come \"dGPU\" se non sei sicuro. Se non ce n'è una, lascia intatta quest'impostazione.",
|
||||
"SettingsAppRequiredRestartMessage": "È richiesto un riavvio di Ryujinx",
|
||||
"SettingsGpuBackendRestartMessage": "Le impostazioni della backend grafica o della GPU sono state modificate. Questo richiederà un riavvio perché le modifiche siano applicate",
|
||||
"SettingsGpuBackendRestartSubMessage": "Vuoi riavviare ora?",
|
||||
"RyujinxUpdaterMessage": "Vuoi aggiornare Ryujinx all'ultima versione?",
|
||||
"SettingsTabHotkeysVolumeUpHotkey": "Aumentare il volume:",
|
||||
"SettingsTabHotkeysVolumeDownHotkey": "Diminuire il volume:",
|
||||
"VolumeShort": "Vol"
|
||||
}
|
||||
|
@@ -34,7 +34,7 @@
|
||||
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" />
|
||||
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build24" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build27" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Controls.Primitives;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Ui.Models;
|
||||
@@ -27,7 +28,10 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
string secondaryButton,
|
||||
string closeButton,
|
||||
int iconSymbol,
|
||||
UserResult primaryButtonResult = UserResult.Ok)
|
||||
UserResult primaryButtonResult = UserResult.Ok,
|
||||
ManualResetEvent deferResetEvent = null,
|
||||
Func<Window, Task> doWhileDeferred = null,
|
||||
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
|
||||
{
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
@@ -110,12 +114,19 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
if (deferResetEvent != null)
|
||||
{
|
||||
contentDialog.PrimaryButtonClick += deferCloseAction;
|
||||
}
|
||||
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
|
||||
overlay?.Close();
|
||||
@@ -143,35 +154,20 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
Func<Window, Task> doWhileDeferred = null)
|
||||
{
|
||||
bool startedDeferring = false;
|
||||
|
||||
UserResult result = UserResult.None;
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
{
|
||||
Title = title,
|
||||
PrimaryButtonText = primaryButton,
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol),
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
}),
|
||||
};
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
result = UserResult.No;
|
||||
});
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
{
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
result = UserResult.Cancel;
|
||||
});
|
||||
contentDialog.PrimaryButtonClick += DeferClose;
|
||||
await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
|
||||
|
||||
return result;
|
||||
return await ShowContentDialog(
|
||||
title,
|
||||
primaryText,
|
||||
secondaryText,
|
||||
primaryButton,
|
||||
secondaryButton,
|
||||
closeButton,
|
||||
iconSymbol,
|
||||
primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok,
|
||||
deferResetEvent,
|
||||
doWhileDeferred,
|
||||
DeferClose);
|
||||
|
||||
async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
|
||||
{
|
||||
@@ -180,7 +176,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
sender.PrimaryButtonClick -= DeferClose;
|
||||
|
||||
startedDeferring = true;
|
||||
|
||||
@@ -188,7 +184,7 @@ namespace Ryujinx.Ava.Ui.Controls
|
||||
|
||||
result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
|
||||
|
||||
contentDialog.PrimaryButtonClick -= DeferClose;
|
||||
sender.PrimaryButtonClick -= DeferClose;
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
Task.Run(() =>
|
||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 3759;
|
||||
private const uint CodeGenVersion = 3807;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
@@ -7,7 +7,9 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg
|
||||
{
|
||||
unsafe class FFmpegContext : IDisposable
|
||||
{
|
||||
private readonly FFCodec.AVCodec_decode _decodeFrame;
|
||||
private unsafe delegate int AVCodec_decode(AVCodecContext* avctx, void* outdata, int* got_frame_ptr, AVPacket* avpkt);
|
||||
|
||||
private readonly AVCodec_decode _decodeFrame;
|
||||
private static readonly FFmpegApi.av_log_set_callback_callback _logFunc;
|
||||
private readonly AVCodec* _codec;
|
||||
private AVPacket* _packet;
|
||||
@@ -53,17 +55,17 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg
|
||||
// libavcodec 59.24 changed AvCodec to move its private API and also move the codec function to an union.
|
||||
if (avCodecMajorVersion > 59 || (avCodecMajorVersion == 59 && avCodecMinorVersion > 24))
|
||||
{
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<FFCodec.AVCodec_decode>(((FFCodec*)_codec)->CodecCallback);
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(((FFCodec<AVCodec>*)_codec)->CodecCallback);
|
||||
}
|
||||
// libavcodec 59.x changed AvCodec private API layout.
|
||||
else if (avCodecMajorVersion == 59)
|
||||
{
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<FFCodec.AVCodec_decode>(((FFCodecLegacy<AVCodec>*)_codec)->Decode);
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(((FFCodecLegacy<AVCodec501>*)_codec)->Decode);
|
||||
}
|
||||
// libavcodec 58.x and lower
|
||||
else
|
||||
{
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<FFCodec.AVCodec_decode>(((FFCodecLegacy<AVCodecLegacy>*)_codec)->Decode);
|
||||
_decodeFrame = Marshal.GetDelegateForFunctionPointer<AVCodec_decode>(((FFCodecLegacy<AVCodec>*)_codec)->Decode);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -20,6 +20,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
public unsafe IntPtr PrivClass;
|
||||
public IntPtr Profiles;
|
||||
public unsafe byte* WrapperName;
|
||||
public IntPtr ChLayouts;
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct AVCodecLegacy
|
||||
struct AVCodec501
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
public unsafe byte* Name;
|
||||
@@ -20,7 +20,6 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
public unsafe IntPtr PrivClass;
|
||||
public IntPtr Profiles;
|
||||
public unsafe byte* WrapperName;
|
||||
public IntPtr ChLayouts;
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
@@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
public unsafe IntPtr AvClass;
|
||||
public int LogLevelOffset;
|
||||
public int CodecType;
|
||||
public unsafe AVCodecLegacy* Codec;
|
||||
public unsafe AVCodec* Codec;
|
||||
public AVCodecID CodecId;
|
||||
public uint CodecTag;
|
||||
public IntPtr PrivData;
|
||||
|
@@ -2,12 +2,10 @@
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||
{
|
||||
struct FFCodec
|
||||
struct FFCodec<T> where T: struct
|
||||
{
|
||||
public unsafe delegate int AVCodec_decode(AVCodecContext* avctx, void* outdata, int* got_frame_ptr, AVPacket* avpkt);
|
||||
|
||||
#pragma warning disable CS0649
|
||||
public AVCodec Base;
|
||||
public T Base;
|
||||
public int CapsInternalOrCbType;
|
||||
public int PrivDataSize;
|
||||
public IntPtr UpdateThreadContext;
|
||||
|
@@ -262,6 +262,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
|
||||
Instruction ioVariable, elemIndex;
|
||||
|
||||
Instruction invocationId = null;
|
||||
|
||||
if (Config.Stage == ShaderStage.TessellationControl && isOutAttr)
|
||||
{
|
||||
invocationId = Load(TypeS32(), Inputs[AttributeConsts.InvocationId]);
|
||||
}
|
||||
|
||||
bool isUserAttr = attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd;
|
||||
|
||||
if (isUserAttr &&
|
||||
@@ -273,7 +280,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
elemIndex = Constant(TypeU32(), attrInfo.GetInnermostIndex());
|
||||
var vecIndex = Constant(TypeU32(), (attr - AttributeConsts.UserAttributeBase) >> 4);
|
||||
|
||||
if (AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr))
|
||||
bool isArray = AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr);
|
||||
|
||||
if (invocationId != null && isArray)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, vecIndex, elemIndex);
|
||||
}
|
||||
else if (invocationId != null)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, vecIndex, elemIndex);
|
||||
}
|
||||
else if (isArray)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, vecIndex, elemIndex);
|
||||
}
|
||||
@@ -307,13 +324,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
bool isIndexed = AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr) && (!attrInfo.IsBuiltin || AttributeInfo.IsArrayBuiltIn(attr));
|
||||
|
||||
if ((type & (AggregateType.Array | AggregateType.Vector)) == 0)
|
||||
{
|
||||
if (invocationId != null)
|
||||
{
|
||||
return isIndexed
|
||||
? AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index)
|
||||
: AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId);
|
||||
}
|
||||
else
|
||||
{
|
||||
return isIndexed ? AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index) : ioVariable;
|
||||
}
|
||||
}
|
||||
|
||||
elemIndex = Constant(TypeU32(), attrInfo.GetInnermostIndex());
|
||||
|
||||
if (isIndexed)
|
||||
if (invocationId != null && isIndexed)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, elemIndex);
|
||||
}
|
||||
else if (invocationId != null)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, elemIndex);
|
||||
}
|
||||
else if (isIndexed)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, elemIndex);
|
||||
}
|
||||
@@ -327,12 +361,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
{
|
||||
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
||||
|
||||
Instruction invocationId = null;
|
||||
|
||||
if (Config.Stage == ShaderStage.TessellationControl && isOutAttr)
|
||||
{
|
||||
invocationId = Load(TypeS32(), Inputs[AttributeConsts.InvocationId]);
|
||||
}
|
||||
|
||||
elemType = AggregateType.FP32;
|
||||
var ioVariable = isOutAttr ? OutputsArray : InputsArray;
|
||||
var vecIndex = ShiftRightLogical(TypeS32(), attrIndex, Constant(TypeS32(), 2));
|
||||
var elemIndex = BitwiseAnd(TypeS32(), attrIndex, Constant(TypeS32(), 3));
|
||||
|
||||
if (AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr))
|
||||
bool isArray = AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr);
|
||||
|
||||
if (invocationId != null && isArray)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, vecIndex, elemIndex);
|
||||
}
|
||||
else if (invocationId != null)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, vecIndex, elemIndex);
|
||||
}
|
||||
else if (isArray)
|
||||
{
|
||||
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, vecIndex, elemIndex);
|
||||
}
|
||||
|
@@ -473,6 +473,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
var attrType = context.TypeVector(context.TypeFP32(), (LiteralInteger)4);
|
||||
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)MaxAttributes));
|
||||
|
||||
if (context.Config.Stage == ShaderStage.TessellationControl)
|
||||
{
|
||||
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
|
||||
}
|
||||
|
||||
var spvType = context.TypePointer(StorageClass.Output, attrType);
|
||||
var spvVar = context.Variable(spvType, StorageClass.Output);
|
||||
|
||||
@@ -543,6 +548,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
}
|
||||
}
|
||||
|
||||
if (context.Config.Stage == ShaderStage.TessellationControl && isOutAttr && !perPatch)
|
||||
{
|
||||
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
|
||||
}
|
||||
|
||||
var spvType = context.TypePointer(storageClass, attrType);
|
||||
var spvVar = context.Variable(spvType, storageClass);
|
||||
|
||||
@@ -634,6 +644,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), (LiteralInteger)arraySize));
|
||||
}
|
||||
|
||||
if (context.Config.Stage == ShaderStage.TessellationControl && isOutAttr)
|
||||
{
|
||||
attrType = context.TypeArray(attrType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
|
||||
}
|
||||
|
||||
var spvType = context.TypePointer(storageClass, attrType);
|
||||
var spvVar = context.Variable(spvType, storageClass);
|
||||
|
||||
|
@@ -37,7 +37,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
|
||||
Config = config;
|
||||
|
||||
if (config.GpPassthrough)
|
||||
if (config.Stage == ShaderStage.TessellationControl)
|
||||
{
|
||||
// Required to index outputs.
|
||||
Info.Inputs.Add(AttributeConsts.InvocationId);
|
||||
}
|
||||
else if (config.GpPassthrough)
|
||||
{
|
||||
int passthroughAttributes = config.PassthroughAttributes;
|
||||
while (passthroughAttributes != 0)
|
||||
|
@@ -306,7 +306,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||
config._perPatchAttributeLocations = locationsMap;
|
||||
}
|
||||
|
||||
if (config.Stage != ShaderStage.Fragment)
|
||||
// We don't consider geometry shaders using the geometry shader passthrough feature
|
||||
// as being the last because when this feature is used, it can't actually modify any of the outputs,
|
||||
// so the stage that comes before it is the last one that can do modifications.
|
||||
if (config.Stage != ShaderStage.Fragment && (config.Stage != ShaderStage.Geometry || !config.GpPassthrough))
|
||||
{
|
||||
LastInVertexPipeline = false;
|
||||
}
|
||||
|
@@ -12,13 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private const int MaxUpdateBufferSize = 0x10000;
|
||||
|
||||
public const AccessFlags DefaultAccessFlags =
|
||||
AccessFlags.AccessIndirectCommandReadBit |
|
||||
AccessFlags.AccessShaderReadBit |
|
||||
AccessFlags.AccessShaderWriteBit |
|
||||
AccessFlags.AccessTransferReadBit |
|
||||
AccessFlags.AccessTransferWriteBit |
|
||||
AccessFlags.AccessUniformReadBit |
|
||||
AccessFlags.AccessShaderReadBit |
|
||||
AccessFlags.AccessShaderWriteBit;
|
||||
AccessFlags.AccessUniformReadBit;
|
||||
|
||||
private readonly VulkanRenderer _gd;
|
||||
private readonly Device _device;
|
||||
|
@@ -228,10 +228,26 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
|
||||
}
|
||||
|
||||
public void CommandBufferBarrier()
|
||||
public unsafe void CommandBufferBarrier()
|
||||
{
|
||||
// TODO: More specific barrier?
|
||||
Barrier();
|
||||
MemoryBarrier memoryBarrier = new MemoryBarrier()
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = BufferHolder.DefaultAccessFlags,
|
||||
DstAccessMask = AccessFlags.AccessIndirectCommandReadBit
|
||||
};
|
||||
|
||||
Gd.Api.CmdPipelineBarrier(
|
||||
CommandBuffer,
|
||||
PipelineStageFlags.PipelineStageAllCommandsBit,
|
||||
PipelineStageFlags.PipelineStageDrawIndirectBit,
|
||||
0,
|
||||
1,
|
||||
memoryBarrier,
|
||||
0,
|
||||
null,
|
||||
0,
|
||||
null);
|
||||
}
|
||||
|
||||
public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
|
||||
@@ -535,10 +551,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
vkBlend = new PipelineColorBlendAttachmentState();
|
||||
}
|
||||
|
||||
_newState.BlendConstantR = blend.BlendConstant.Red;
|
||||
_newState.BlendConstantG = blend.BlendConstant.Green;
|
||||
_newState.BlendConstantB = blend.BlendConstant.Blue;
|
||||
_newState.BlendConstantA = blend.BlendConstant.Alpha;
|
||||
DynamicState.SetBlendConstants(
|
||||
blend.BlendConstant.Red,
|
||||
blend.BlendConstant.Green,
|
||||
blend.BlendConstant.Blue,
|
||||
blend.BlendConstant.Alpha);
|
||||
|
||||
SignalStateChange();
|
||||
}
|
||||
|
@@ -135,11 +135,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
||||
pipeline.BlendConstantA = state.BlendDescriptors[0].BlendConstant.Alpha;
|
||||
pipeline.BlendConstantB = state.BlendDescriptors[0].BlendConstant.Blue;
|
||||
pipeline.BlendConstantG = state.BlendDescriptors[0].BlendConstant.Green;
|
||||
pipeline.BlendConstantR = state.BlendDescriptors[0].BlendConstant.Red;
|
||||
|
||||
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.CullModeNone;
|
||||
|
||||
pipeline.DepthBoundsTestEnable = false; // Not implemented.
|
||||
|
@@ -19,21 +19,34 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private uint _frontWriteMask;
|
||||
private uint _frontReference;
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
public int ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
private enum DirtyFlags
|
||||
{
|
||||
None = 0,
|
||||
DepthBias = 1 << 0,
|
||||
Scissor = 1 << 1,
|
||||
Stencil = 1 << 2,
|
||||
Viewport = 1 << 3,
|
||||
All = DepthBias | Scissor | Stencil | Viewport
|
||||
Blend = 1 << 0,
|
||||
DepthBias = 1 << 1,
|
||||
Scissor = 1 << 2,
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
|
||||
public void SetBlendConstants(float r, float g, float b, float a)
|
||||
{
|
||||
_blendConstants[0] = r;
|
||||
_blendConstants[1] = g;
|
||||
_blendConstants[2] = b;
|
||||
_blendConstants[3] = a;
|
||||
|
||||
_dirty |= DirtyFlags.Blend;
|
||||
}
|
||||
|
||||
public void SetDepthBias(float slopeFactor, float constantFactor, float clamp)
|
||||
{
|
||||
_depthBiasSlopeFactor = slopeFactor;
|
||||
@@ -87,6 +100,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.DepthBias))
|
||||
{
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
@@ -110,6 +128,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_dirty = DirtyFlags.None;
|
||||
}
|
||||
|
||||
private void RecordBlend(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetBlendConstants(commandBuffer, _blendConstants.AsSpan());
|
||||
}
|
||||
|
||||
private void RecordDepthBias(Vk api, CommandBuffer commandBuffer)
|
||||
{
|
||||
api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
|
||||
|
@@ -499,7 +499,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
colorBlendState.BlendConstants[3] = BlendConstantA;
|
||||
|
||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
||||
int dynamicStatesCount = supportsExtDynamicState ? 9 : 8;
|
||||
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
||||
|
||||
@@ -510,10 +510,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dynamicStates[4] = DynamicState.StencilCompareMask;
|
||||
dynamicStates[5] = DynamicState.StencilWriteMask;
|
||||
dynamicStates[6] = DynamicState.StencilReference;
|
||||
dynamicStates[7] = DynamicState.BlendConstants;
|
||||
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
||||
dynamicStates[8] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
|
||||
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo()
|
||||
|
@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
"VUID-VkSubpassDependency-srcSubpass-00867"
|
||||
};
|
||||
|
||||
internal static Instance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions, out ExtDebugReport debugReport, out DebugReportCallbackEXT debugReportCallback)
|
||||
internal static Instance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions, out ExtDebugUtils debugUtils, out DebugUtilsMessengerEXT debugUtilsMessenger)
|
||||
{
|
||||
var enabledLayers = new List<string>();
|
||||
|
||||
@@ -89,7 +89,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
AddAvailableLayer("VK_LAYER_KHRONOS_validation");
|
||||
}
|
||||
|
||||
var enabledExtensions = requiredExtensions.Append(ExtDebugReport.ExtensionName).ToArray();
|
||||
var enabledExtensions = requiredExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
|
||||
|
||||
var appName = Marshal.StringToHGlobalAnsi(AppName);
|
||||
|
||||
@@ -139,22 +139,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Marshal.FreeHGlobal(ppEnabledLayers[i]);
|
||||
}
|
||||
|
||||
CreateDebugCallbacks(api, logLevel, instance, out debugReport, out debugReportCallback);
|
||||
CreateDebugMessenger(api, logLevel, instance, out debugUtils, out debugUtilsMessenger);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
private unsafe static uint DebugReport(
|
||||
uint flags,
|
||||
DebugReportObjectTypeEXT objectType,
|
||||
ulong @object,
|
||||
nuint location,
|
||||
int messageCode,
|
||||
byte* layerPrefix,
|
||||
byte* message,
|
||||
void* userData)
|
||||
private unsafe static uint DebugMessenger(
|
||||
DebugUtilsMessageSeverityFlagsEXT messageSeverity,
|
||||
DebugUtilsMessageTypeFlagsEXT messageTypes,
|
||||
DebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||||
void* pUserData)
|
||||
{
|
||||
var msg = Marshal.PtrToStringAnsi((IntPtr)message);
|
||||
var msg = Marshal.PtrToStringAnsi((IntPtr)pCallbackData->PMessage);
|
||||
|
||||
foreach (string excludedMessagePart in _excludedMessages)
|
||||
{
|
||||
@@ -164,26 +160,20 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
DebugReportFlagsEXT debugFlags = (DebugReportFlagsEXT)flags;
|
||||
|
||||
if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportErrorBitExt))
|
||||
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, msg);
|
||||
//throw new Exception(msg);
|
||||
}
|
||||
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportWarningBitExt))
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportInformationBitExt))
|
||||
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt))
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
else
|
||||
else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt))
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.Gpu, msg);
|
||||
}
|
||||
@@ -551,46 +541,59 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
|
||||
}
|
||||
|
||||
internal unsafe static void CreateDebugCallbacks(
|
||||
internal unsafe static void CreateDebugMessenger(
|
||||
Vk api,
|
||||
GraphicsDebugLevel logLevel,
|
||||
Instance instance,
|
||||
out ExtDebugReport debugReport,
|
||||
out DebugReportCallbackEXT debugReportCallback)
|
||||
out ExtDebugUtils debugUtils,
|
||||
out DebugUtilsMessengerEXT debugUtilsMessenger)
|
||||
{
|
||||
debugReport = default;
|
||||
debugUtils = default;
|
||||
|
||||
if (logLevel != GraphicsDebugLevel.None)
|
||||
{
|
||||
if (!api.TryGetInstanceExtension(instance, out debugReport))
|
||||
if (!api.TryGetInstanceExtension(instance, out debugUtils))
|
||||
{
|
||||
debugReportCallback = default;
|
||||
debugUtilsMessenger = default;
|
||||
return;
|
||||
}
|
||||
|
||||
var flags = logLevel switch
|
||||
var filterLogType = logLevel switch
|
||||
{
|
||||
GraphicsDebugLevel.Error => DebugReportFlagsEXT.DebugReportErrorBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugReportFlagsEXT.DebugReportErrorBitExt | DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt,
|
||||
GraphicsDebugLevel.All => DebugReportFlagsEXT.DebugReportInformationBitExt |
|
||||
DebugReportFlagsEXT.DebugReportWarningBitExt |
|
||||
DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt |
|
||||
DebugReportFlagsEXT.DebugReportErrorBitExt |
|
||||
DebugReportFlagsEXT.DebugReportDebugBitExt,
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeGeneralBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt |
|
||||
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt,
|
||||
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
|
||||
};
|
||||
var debugReportCallbackCreateInfo = new DebugReportCallbackCreateInfoEXT()
|
||||
|
||||
var filterLogSeverity = logLevel switch
|
||||
{
|
||||
SType = StructureType.DebugReportCallbackCreateInfoExt,
|
||||
Flags = flags,
|
||||
PfnCallback = new PfnDebugReportCallbackEXT(DebugReport)
|
||||
GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
|
||||
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt,
|
||||
GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt |
|
||||
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt,
|
||||
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
|
||||
};
|
||||
|
||||
debugReport.CreateDebugReportCallback(instance, in debugReportCallbackCreateInfo, null, out debugReportCallback).ThrowOnError();
|
||||
var debugUtilsMessengerCreateInfo = new DebugUtilsMessengerCreateInfoEXT()
|
||||
{
|
||||
SType = StructureType.DebugUtilsMessengerCreateInfoExt,
|
||||
MessageType = filterLogType,
|
||||
MessageSeverity = filterLogSeverity,
|
||||
PfnUserCallback = new PfnDebugUtilsMessengerCallbackEXT(DebugMessenger)
|
||||
};
|
||||
|
||||
debugUtils.CreateDebugUtilsMessenger(instance, in debugUtilsMessengerCreateInfo, null, out debugUtilsMessenger).ThrowOnError();
|
||||
}
|
||||
else
|
||||
{
|
||||
debugReportCallback = default;
|
||||
debugUtilsMessenger = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
internal ExtDebugReport DebugReportApi { get; private set; }
|
||||
internal ExtDebugUtils DebugUtilsApi { get; private set; }
|
||||
|
||||
internal uint QueueFamilyIndex { get; private set; }
|
||||
internal Queue Queue { get; private set; }
|
||||
@@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private SyncManager _syncManager;
|
||||
|
||||
private PipelineFull _pipeline;
|
||||
private DebugReportCallbackEXT _debugReportCallback;
|
||||
private DebugUtilsMessengerEXT _debugUtilsMessenger;
|
||||
|
||||
internal HelperShader HelperShader { get; private set; }
|
||||
internal PipelineFull PipelineInternal => _pipeline;
|
||||
@@ -237,9 +237,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
Api = api;
|
||||
|
||||
_instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions(), out ExtDebugReport debugReport, out _debugReportCallback);
|
||||
_instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions(), out ExtDebugUtils debugUtils, out _debugUtilsMessenger);
|
||||
|
||||
DebugReportApi = debugReport;
|
||||
DebugUtilsApi = debugUtils;
|
||||
|
||||
if (api.TryGetInstanceExtension(_instance, out KhrSurface surfaceApi))
|
||||
{
|
||||
@@ -584,9 +584,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
MemoryAllocator.Dispose();
|
||||
|
||||
if (_debugReportCallback.Handle != 0)
|
||||
if (_debugUtilsMessenger.Handle != 0)
|
||||
{
|
||||
DebugReportApi.DestroyDebugReportCallback(_instance, _debugReportCallback, null);
|
||||
DebugUtilsApi.DestroyDebugUtilsMessenger(_instance, _debugUtilsMessenger, null);
|
||||
}
|
||||
|
||||
foreach (var shader in Shaders)
|
||||
|
@@ -32,6 +32,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
||||
private bool _handlesRequestToDisplay = false;
|
||||
private bool _autoSleepDisabled = false;
|
||||
private bool _albumImageTakenNotificationEnabled = false;
|
||||
private bool _recordVolumeMuted = false;
|
||||
|
||||
private uint _screenShotImageOrientation = 0;
|
||||
private uint _idleTimeDetectionExtension = 0;
|
||||
@@ -389,5 +390,18 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(130)] // 13.0.0+
|
||||
// SetRecordVolumeMuted(b8)
|
||||
public ResultCode SetRecordVolumeMuted(ServiceCtx context)
|
||||
{
|
||||
bool recordVolumeMuted = context.RequestData.ReadBoolean();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { recordVolumeMuted });
|
||||
|
||||
_recordVolumeMuted = recordVolumeMuted;
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
@@ -203,6 +203,18 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Irs
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(318)] // 4.0.0+
|
||||
// StopImageProcessorAsync(nn::irsensor::IrCameraHandle, nn::applet::AppletResourceUserId, pid)
|
||||
public ResultCode StopImageProcessorAsync(ServiceCtx context)
|
||||
{
|
||||
int irCameraHandle = context.RequestData.ReadInt32();
|
||||
long appletResourceUserId = context.RequestData.ReadInt64();
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceIrs, new { appletResourceUserId, irCameraHandle });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(319)] // 4.0.0+
|
||||
// ActivateIrsensorWithFunctionLevel(nn::applet::AppletResourceUserId, nn::irsensor::PackedFunctionLevel, pid)
|
||||
public ResultCode ActivateIrsensorWithFunctionLevel(ServiceCtx context)
|
||||
|
@@ -5,22 +5,48 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.NfcManager
|
||||
class INfc : IpcService
|
||||
{
|
||||
private NfcPermissionLevel _permissionLevel;
|
||||
private State _state;
|
||||
|
||||
public INfc(NfcPermissionLevel permissionLevel)
|
||||
{
|
||||
_permissionLevel = permissionLevel;
|
||||
_state = State.NonInitialized;
|
||||
}
|
||||
|
||||
[CommandHipc(0)]
|
||||
[CommandHipc(400)] // 4.0.0+
|
||||
// Initialize()
|
||||
// Initialize(u64, u64, pid, buffer<unknown, 5>)
|
||||
public ResultCode Initialize(ServiceCtx context)
|
||||
{
|
||||
_state = State.Initialized;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceNfc, new { _permissionLevel });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(1)]
|
||||
[CommandHipc(401)] // 4.0.0+
|
||||
// Finalize()
|
||||
public ResultCode Finalize(ServiceCtx context)
|
||||
{
|
||||
_state = State.NonInitialized;
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceNfc, new { _permissionLevel });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(2)]
|
||||
[CommandHipc(402)] // 4.0.0+
|
||||
// GetState() -> u32
|
||||
public ResultCode GetState(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write((int)_state);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(3)]
|
||||
[CommandHipc(403)] // 4.0.0+
|
||||
// IsNfcEnabled() -> b8
|
||||
|
8
Ryujinx.HLE/HOS/Services/Nfc/NfcManager/Types/State.cs
Normal file
8
Ryujinx.HLE/HOS/Services/Nfc/NfcManager/Types/State.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Nfc.NfcManager
|
||||
{
|
||||
enum State
|
||||
{
|
||||
NonInitialized,
|
||||
Initialized
|
||||
}
|
||||
}
|
@@ -349,7 +349,11 @@ namespace Ryujinx.HLE.HOS.Services.Ssl.SslService
|
||||
// GetSessionCacheMode() -> nn::ssl::sf::SessionCacheMode
|
||||
public ResultCode GetSessionCacheMode(ServiceCtx context)
|
||||
{
|
||||
throw new ServiceNotImplementedException(this, context);
|
||||
context.ResponseData.Write((uint)_sessionCacheMode);
|
||||
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceSsl, new { _sessionCacheMode });
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandHipc(19)]
|
||||
|
@@ -26,7 +26,7 @@
|
||||
<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||
<PackageReference Include="System.IdentityModel.Tokens.Jwt" Version="6.15.0" />
|
||||
<PackageReference Include="System.IdentityModel.Tokens.Jwt" Version="6.25.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Due to Concentus. -->
|
||||
|
@@ -92,5 +92,31 @@ namespace Ryujinx.Memory.Tests
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_AliasMapLeak()
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Memory aliasing tests fail on CI at the moment.
|
||||
return;
|
||||
}
|
||||
|
||||
ulong pageSize = 4096;
|
||||
ulong size = 100000 * pageSize; // The mappings limit on Linux is usually around 65K, so let's make sure we are above that.
|
||||
|
||||
using MemoryBlock backing = new MemoryBlock(pageSize, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(size, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
|
||||
for (ulong offset = 0; offset < size; offset += pageSize)
|
||||
{
|
||||
toAlias.MapView(backing, 0, offset, pageSize);
|
||||
|
||||
toAlias.Write(offset, 0xbadc0de);
|
||||
Assert.AreEqual(0xbadc0de, backing.Read<int>(0));
|
||||
|
||||
toAlias.UnmapView(backing, offset, pageSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -177,7 +177,7 @@ namespace Ryujinx.Memory
|
||||
|
||||
public static void UnmapView(IntPtr location, ulong size)
|
||||
{
|
||||
mmap(location, size, MmapProts.PROT_NONE, MmapFlags.MAP_FIXED, -1, 0);
|
||||
mmap(location, size, MmapProts.PROT_NONE, MmapFlags.MAP_FIXED | MmapFlags.MAP_PRIVATE | MmapFlags.MAP_ANONYMOUS | MmapFlags.MAP_NORESERVE, -1, 0);
|
||||
}
|
||||
}
|
||||
}
|
199
Ryujinx.Memory/Tracking/BitMap.cs
Normal file
199
Ryujinx.Memory/Tracking/BitMap.cs
Normal file
@@ -0,0 +1,199 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Memory.Tracking
|
||||
{
|
||||
/// <summary>
|
||||
/// A bitmap that can check or set large ranges of true/false values at once.
|
||||
/// </summary>
|
||||
struct BitMap
|
||||
{
|
||||
public const int IntSize = 64;
|
||||
|
||||
private const int IntShift = 6;
|
||||
private const int IntMask = IntSize - 1;
|
||||
|
||||
/// <summary>
|
||||
/// Masks representing the bitmap. Least significant bit first, 64-bits per mask.
|
||||
/// </summary>
|
||||
public readonly long[] Masks;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new bitmap.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of bits to reserve</param>
|
||||
public BitMap(int count)
|
||||
{
|
||||
Masks = new long[(count + IntMask) / IntSize];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if any bit in the bitmap is set.
|
||||
/// </summary>
|
||||
/// <returns>True if any bits are set, false otherwise</returns>
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < Masks.Length; i++)
|
||||
{
|
||||
if (Masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if a bit in the bitmap is set.
|
||||
/// </summary>
|
||||
/// <param name="bit">The bit index to check</param>
|
||||
/// <returns>True if the bit is set, false otherwise</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool IsSet(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
return (Masks[wordIndex] & wordMask) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if any bit in a range of bits in the bitmap are set. (inclusive)
|
||||
/// </summary>
|
||||
/// <param name="start">The first bit index to check</param>
|
||||
/// <param name="end">The last bit index to check</param>
|
||||
/// <returns>True if a bit is set, false otherwise</returns>
|
||||
public bool IsSet(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
return IsSet(start);
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
return (Masks[startIndex] & startMask & endMask) != 0;
|
||||
}
|
||||
|
||||
if ((Masks[startIndex] & startMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (Masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if ((Masks[endIndex] & endMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set a bit at a specific index to 1.
|
||||
/// </summary>
|
||||
/// <param name="bit">The bit index to set</param>
|
||||
/// <returns>True if the bit is set, false if it was already set</returns>
|
||||
public bool Set(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
if ((Masks[wordIndex] & wordMask) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Masks[wordIndex] |= wordMask;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set a range of bits in the bitmap to 1.
|
||||
/// </summary>
|
||||
/// <param name="start">The first bit index to set</param>
|
||||
/// <param name="end">The last bit index to set</param>
|
||||
public void SetRange(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
Set(start);
|
||||
return;
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
Masks[startIndex] |= startMask & endMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
Masks[startIndex] |= startMask;
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
Masks[i] |= -1;
|
||||
}
|
||||
|
||||
Masks[endIndex] |= endMask;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear a bit at a specific index to 0.
|
||||
/// </summary>
|
||||
/// <param name="bit">The bit index to clear</param>
|
||||
/// <returns>True if the bit was set, false if it was not</returns>
|
||||
public bool Clear(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
bool wasSet = (Masks[wordIndex] & wordMask) != 0;
|
||||
|
||||
Masks[wordIndex] &= ~wordMask;
|
||||
|
||||
return wasSet;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear the bitmap entirely, setting all bits to 0.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < Masks.Length; i++)
|
||||
{
|
||||
Masks[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
161
Ryujinx.Memory/Tracking/ConcurrentBitmap.cs
Normal file
161
Ryujinx.Memory/Tracking/ConcurrentBitmap.cs
Normal file
@@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Memory.Tracking
|
||||
{
|
||||
/// <summary>
|
||||
/// A bitmap that can be safely modified from multiple threads.
|
||||
/// </summary>
|
||||
internal class ConcurrentBitmap
|
||||
{
|
||||
public const int IntSize = 64;
|
||||
|
||||
public const int IntShift = 6;
|
||||
public const int IntMask = IntSize - 1;
|
||||
|
||||
/// <summary>
|
||||
/// Masks representing the bitmap. Least significant bit first, 64-bits per mask.
|
||||
/// </summary>
|
||||
public readonly long[] Masks;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new multithreaded bitmap.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of bits to reserve</param>
|
||||
/// <param name="set">Whether the bits should be initially set or not</param>
|
||||
public ConcurrentBitmap(int count, bool set)
|
||||
{
|
||||
Masks = new long[(count + IntMask) / IntSize];
|
||||
|
||||
if (set)
|
||||
{
|
||||
Array.Fill(Masks, -1L);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if any bit in the bitmap is set.
|
||||
/// </summary>
|
||||
/// <returns>True if any bits are set, false otherwise</returns>
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < Masks.Length; i++)
|
||||
{
|
||||
if (Volatile.Read(ref Masks[i]) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if a bit in the bitmap is set.
|
||||
/// </summary>
|
||||
/// <param name="bit">The bit index to check</param>
|
||||
/// <returns>True if the bit is set, false otherwise</returns>
|
||||
public bool IsSet(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
return (Volatile.Read(ref Masks[wordIndex]) & wordMask) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if any bit in a range of bits in the bitmap are set. (inclusive)
|
||||
/// </summary>
|
||||
/// <param name="start">The first bit index to check</param>
|
||||
/// <param name="end">The last bit index to check</param>
|
||||
/// <returns>True if a bit is set, false otherwise</returns>
|
||||
public bool IsSet(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
return IsSet(start);
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
long startValue = Volatile.Read(ref Masks[startIndex]);
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
return (startValue & startMask & endMask) != 0;
|
||||
}
|
||||
|
||||
if ((startValue & startMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (Volatile.Read(ref Masks[i]) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
long endValue = Volatile.Read(ref Masks[endIndex]);
|
||||
|
||||
if ((endValue & endMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set a bit at a specific index to either true or false.
|
||||
/// </summary>
|
||||
/// <param name="bit">The bit index to set</param>
|
||||
/// <param name="value">Whether the bit should be set or not</param>
|
||||
public void Set(int bit, bool value)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
long existing;
|
||||
long newValue;
|
||||
|
||||
do
|
||||
{
|
||||
existing = Volatile.Read(ref Masks[wordIndex]);
|
||||
|
||||
if (value)
|
||||
{
|
||||
newValue = existing | wordMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
newValue = existing & ~wordMask;
|
||||
}
|
||||
}
|
||||
while (Interlocked.CompareExchange(ref Masks[wordIndex], newValue, existing) != existing);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear the bitmap entirely, setting all bits to 0.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < Masks.Length; i++)
|
||||
{
|
||||
Volatile.Write(ref Masks[i], 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -176,6 +176,26 @@ namespace Ryujinx.Memory.Tracking
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
|
||||
/// </summary>
|
||||
/// <param name="address">CPU virtual address of the region</param>
|
||||
/// <param name="size">Size of the region</param>
|
||||
/// <param name="bitmap">The bitmap owning the dirty flag for this handle</param>
|
||||
/// <param name="bit">The bit of this handle within the dirty flag</param>
|
||||
/// <returns>The memory tracking handle</returns>
|
||||
internal RegionHandle BeginTrackingBitmap(ulong address, ulong size, ConcurrentBitmap bitmap, int bit)
|
||||
{
|
||||
(address, size) = PageAlign(address, size);
|
||||
|
||||
lock (TrackingLock)
|
||||
{
|
||||
RegionHandle handle = new RegionHandle(this, address, size, bitmap, bit, _memoryManager.IsRangeMapped(address, size));
|
||||
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signal that a virtual memory event happened at the given location (one byte).
|
||||
/// </summary>
|
||||
|
@@ -1,11 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Memory.Tracking
|
||||
{
|
||||
/// <summary>
|
||||
/// A region handle that tracks a large region using many smaller handles, to provide
|
||||
/// granular tracking that can be used to track partial updates.
|
||||
/// granular tracking that can be used to track partial updates. Backed by a bitmap
|
||||
/// to improve performance when scanning large regions.
|
||||
/// </summary>
|
||||
public class MultiRegionHandle : IMultiRegionHandle
|
||||
{
|
||||
@@ -17,6 +21,12 @@ namespace Ryujinx.Memory.Tracking
|
||||
private readonly ulong Granularity;
|
||||
private readonly ulong Size;
|
||||
|
||||
private ConcurrentBitmap _dirtyBitmap;
|
||||
|
||||
private int _sequenceNumber;
|
||||
private BitMap _sequenceNumberBitmap;
|
||||
private int _uncheckedHandles;
|
||||
|
||||
public bool Dirty { get; private set; } = true;
|
||||
|
||||
internal MultiRegionHandle(MemoryTracking tracking, ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity)
|
||||
@@ -24,6 +34,9 @@ namespace Ryujinx.Memory.Tracking
|
||||
_handles = new RegionHandle[size / granularity];
|
||||
Granularity = granularity;
|
||||
|
||||
_dirtyBitmap = new ConcurrentBitmap(_handles.Length, true);
|
||||
_sequenceNumberBitmap = new BitMap(_handles.Length);
|
||||
|
||||
int i = 0;
|
||||
|
||||
if (handles != null)
|
||||
@@ -40,15 +53,20 @@ namespace Ryujinx.Memory.Tracking
|
||||
// Fill any gap left before this handle.
|
||||
while (i < startIndex)
|
||||
{
|
||||
RegionHandle fillHandle = tracking.BeginTracking(address + (ulong)i * granularity, granularity);
|
||||
RegionHandle fillHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
||||
fillHandle.Parent = this;
|
||||
_handles[i++] = fillHandle;
|
||||
}
|
||||
|
||||
if (handle.Size == granularity)
|
||||
lock (tracking.TrackingLock)
|
||||
{
|
||||
if (handle is RegionHandle bitHandle && handle.Size == granularity)
|
||||
{
|
||||
handle.Parent = this;
|
||||
_handles[i++] = handle;
|
||||
|
||||
bitHandle.ReplaceBitmap(_dirtyBitmap, i);
|
||||
|
||||
_handles[i++] = bitHandle;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -56,7 +74,7 @@ namespace Ryujinx.Memory.Tracking
|
||||
|
||||
while (i < endIndex)
|
||||
{
|
||||
RegionHandle splitHandle = tracking.BeginTracking(address + (ulong)i * granularity, granularity);
|
||||
RegionHandle splitHandle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
||||
splitHandle.Parent = this;
|
||||
|
||||
splitHandle.Reprotect(handle.Dirty);
|
||||
@@ -74,19 +92,32 @@ namespace Ryujinx.Memory.Tracking
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fill any remaining space with new handles.
|
||||
while (i < _handles.Length)
|
||||
{
|
||||
RegionHandle handle = tracking.BeginTracking(address + (ulong)i * granularity, granularity);
|
||||
RegionHandle handle = tracking.BeginTrackingBitmap(address + (ulong)i * granularity, granularity, _dirtyBitmap, i);
|
||||
handle.Parent = this;
|
||||
_handles[i++] = handle;
|
||||
}
|
||||
|
||||
_uncheckedHandles = _handles.Length;
|
||||
|
||||
Address = address;
|
||||
Size = size;
|
||||
}
|
||||
|
||||
public void SignalWrite()
|
||||
{
|
||||
Dirty = true;
|
||||
}
|
||||
|
||||
public IEnumerable<RegionHandle> GetHandles()
|
||||
{
|
||||
return _handles;
|
||||
}
|
||||
|
||||
public void ForceDirty(ulong address, ulong size)
|
||||
{
|
||||
Dirty = true;
|
||||
@@ -96,21 +127,15 @@ namespace Ryujinx.Memory.Tracking
|
||||
|
||||
for (int i = startHandle; i <= lastHandle; i++)
|
||||
{
|
||||
_handles[i].SequenceNumber--;
|
||||
if (_sequenceNumberBitmap.Clear(i))
|
||||
{
|
||||
_uncheckedHandles++;
|
||||
}
|
||||
|
||||
_handles[i].ForceDirty();
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<RegionHandle> GetHandles()
|
||||
{
|
||||
return _handles;
|
||||
}
|
||||
|
||||
public void SignalWrite()
|
||||
{
|
||||
Dirty = true;
|
||||
}
|
||||
|
||||
public void QueryModified(Action<ulong, ulong> modifiedAction)
|
||||
{
|
||||
if (!Dirty)
|
||||
@@ -123,33 +148,95 @@ namespace Ryujinx.Memory.Tracking
|
||||
QueryModified(Address, Size, modifiedAction);
|
||||
}
|
||||
|
||||
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ParseDirtyBits(long dirtyBits, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action<ulong, ulong> modifiedAction)
|
||||
{
|
||||
int startHandle = (int)((address - Address) / Granularity);
|
||||
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
||||
|
||||
ulong rgStart = _handles[startHandle].Address;
|
||||
ulong rgSize = 0;
|
||||
|
||||
for (int i = startHandle; i <= lastHandle; i++)
|
||||
while (dirtyBits != 0)
|
||||
{
|
||||
RegionHandle handle = _handles[i];
|
||||
int bit = BitOperations.TrailingZeroCount(dirtyBits);
|
||||
|
||||
dirtyBits &= ~(1L << bit);
|
||||
|
||||
int handleIndex = baseBit + bit;
|
||||
|
||||
RegionHandle handle = _handles[handleIndex];
|
||||
|
||||
if (handleIndex != prevHandle + 1)
|
||||
{
|
||||
// Submit handles scanned until the gap as dirty
|
||||
if (rgSize != 0)
|
||||
{
|
||||
modifiedAction(rgStart, rgSize);
|
||||
rgSize = 0;
|
||||
}
|
||||
rgStart = handle.Address;
|
||||
}
|
||||
|
||||
if (handle.Dirty)
|
||||
{
|
||||
rgSize += handle.Size;
|
||||
handle.Reprotect();
|
||||
}
|
||||
|
||||
prevHandle = handleIndex;
|
||||
}
|
||||
|
||||
baseBit += ConcurrentBitmap.IntSize;
|
||||
}
|
||||
|
||||
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction)
|
||||
{
|
||||
int startHandle = (int)((address - Address) / Granularity);
|
||||
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
||||
|
||||
ulong rgStart = _handles[startHandle].Address;
|
||||
|
||||
if (startHandle == lastHandle)
|
||||
{
|
||||
RegionHandle handle = _handles[startHandle];
|
||||
|
||||
if (handle.Dirty)
|
||||
{
|
||||
handle.Reprotect();
|
||||
modifiedAction(rgStart, handle.Size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ulong rgSize = 0;
|
||||
|
||||
long[] masks = _dirtyBitmap.Masks;
|
||||
|
||||
int startIndex = startHandle >> ConcurrentBitmap.IntShift;
|
||||
int startBit = startHandle & ConcurrentBitmap.IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = lastHandle >> ConcurrentBitmap.IntShift;
|
||||
int endBit = lastHandle & ConcurrentBitmap.IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit));
|
||||
|
||||
long startValue = Volatile.Read(ref masks[startIndex]);
|
||||
|
||||
int baseBit = startIndex << ConcurrentBitmap.IntShift;
|
||||
int prevHandle = startHandle - 1;
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
ParseDirtyBits(startValue & startMask & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Submit the region scanned so far as dirty
|
||||
if (rgSize != 0)
|
||||
ParseDirtyBits(startValue & startMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
modifiedAction(rgStart, rgSize);
|
||||
rgSize = 0;
|
||||
}
|
||||
rgStart = handle.EndAddress;
|
||||
ParseDirtyBits(Volatile.Read(ref masks[i]), ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
|
||||
long endValue = Volatile.Read(ref masks[endIndex]);
|
||||
|
||||
ParseDirtyBits(endValue & endMask, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
|
||||
if (rgSize != 0)
|
||||
@@ -158,35 +245,120 @@ namespace Ryujinx.Memory.Tracking
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void ParseDirtyBits(long dirtyBits, long mask, int index, long[] seqMasks, ref int baseBit, ref int prevHandle, ref ulong rgStart, ref ulong rgSize, Action<ulong, ulong> modifiedAction)
|
||||
{
|
||||
long seqMask = mask & ~seqMasks[index];
|
||||
dirtyBits &= seqMask;
|
||||
|
||||
while (dirtyBits != 0)
|
||||
{
|
||||
int bit = BitOperations.TrailingZeroCount(dirtyBits);
|
||||
|
||||
dirtyBits &= ~(1L << bit);
|
||||
|
||||
int handleIndex = baseBit + bit;
|
||||
|
||||
RegionHandle handle = _handles[handleIndex];
|
||||
|
||||
if (handleIndex != prevHandle + 1)
|
||||
{
|
||||
// Submit handles scanned until the gap as dirty
|
||||
if (rgSize != 0)
|
||||
{
|
||||
modifiedAction(rgStart, rgSize);
|
||||
rgSize = 0;
|
||||
}
|
||||
rgStart = handle.Address;
|
||||
}
|
||||
|
||||
rgSize += handle.Size;
|
||||
handle.Reprotect();
|
||||
|
||||
prevHandle = handleIndex;
|
||||
}
|
||||
|
||||
seqMasks[index] |= mask;
|
||||
_uncheckedHandles -= BitOperations.PopCount((ulong)seqMask);
|
||||
|
||||
baseBit += ConcurrentBitmap.IntSize;
|
||||
}
|
||||
|
||||
public void QueryModified(ulong address, ulong size, Action<ulong, ulong> modifiedAction, int sequenceNumber)
|
||||
{
|
||||
int startHandle = (int)((address - Address) / Granularity);
|
||||
int lastHandle = (int)((address + (size - 1) - Address) / Granularity);
|
||||
|
||||
ulong rgStart = _handles[startHandle].Address;
|
||||
ulong rgStart = Address + (ulong)startHandle * Granularity;
|
||||
|
||||
if (sequenceNumber != _sequenceNumber)
|
||||
{
|
||||
if (_uncheckedHandles != _handles.Length)
|
||||
{
|
||||
_sequenceNumberBitmap.Clear();
|
||||
_uncheckedHandles = _handles.Length;
|
||||
}
|
||||
|
||||
_sequenceNumber = sequenceNumber;
|
||||
}
|
||||
|
||||
if (startHandle == lastHandle)
|
||||
{
|
||||
var handle = _handles[startHandle];
|
||||
if (_sequenceNumberBitmap.Set(startHandle))
|
||||
{
|
||||
_uncheckedHandles--;
|
||||
|
||||
if (handle.DirtyOrVolatile())
|
||||
{
|
||||
handle.Reprotect();
|
||||
|
||||
modifiedAction(rgStart, handle.Size);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (_uncheckedHandles == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ulong rgSize = 0;
|
||||
|
||||
for (int i = startHandle; i <= lastHandle; i++)
|
||||
{
|
||||
RegionHandle handle = _handles[i];
|
||||
long[] seqMasks = _sequenceNumberBitmap.Masks;
|
||||
long[] masks = _dirtyBitmap.Masks;
|
||||
|
||||
if (sequenceNumber != handle.SequenceNumber && handle.DirtyOrVolatile())
|
||||
int startIndex = startHandle >> ConcurrentBitmap.IntShift;
|
||||
int startBit = startHandle & ConcurrentBitmap.IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = lastHandle >> ConcurrentBitmap.IntShift;
|
||||
int endBit = lastHandle & ConcurrentBitmap.IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (ConcurrentBitmap.IntMask - endBit));
|
||||
|
||||
long startValue = Volatile.Read(ref masks[startIndex]);
|
||||
|
||||
int baseBit = startIndex << ConcurrentBitmap.IntShift;
|
||||
int prevHandle = startHandle - 1;
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
rgSize += handle.Size;
|
||||
handle.Reprotect();
|
||||
ParseDirtyBits(startValue, startMask & endMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Submit the region scanned so far as dirty
|
||||
if (rgSize != 0)
|
||||
ParseDirtyBits(startValue, startMask, startIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
modifiedAction(rgStart, rgSize);
|
||||
rgSize = 0;
|
||||
}
|
||||
rgStart = handle.EndAddress;
|
||||
ParseDirtyBits(Volatile.Read(ref masks[i]), -1L, i, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
|
||||
handle.SequenceNumber = sequenceNumber;
|
||||
long endValue = Volatile.Read(ref masks[endIndex]);
|
||||
|
||||
ParseDirtyBits(endValue, endMask, endIndex, seqMasks, ref baseBit, ref prevHandle, ref rgStart, ref rgSize, modifiedAction);
|
||||
}
|
||||
|
||||
if (rgSize != 0)
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
@@ -10,7 +9,7 @@ namespace Ryujinx.Memory.Tracking
|
||||
/// A tracking handle for a given region of virtual memory. The Dirty flag is updated whenever any changes are made,
|
||||
/// and an action can be performed when the region is read to or written from.
|
||||
/// </summary>
|
||||
public class RegionHandle : IRegionHandle, IRange
|
||||
public class RegionHandle : IRegionHandle
|
||||
{
|
||||
/// <summary>
|
||||
/// If more than this number of checks have been performed on a dirty flag since its last reprotect,
|
||||
@@ -23,7 +22,20 @@ namespace Ryujinx.Memory.Tracking
|
||||
/// </summary>
|
||||
private static int VolatileThreshold = 5;
|
||||
|
||||
public bool Dirty { get; private set; }
|
||||
public bool Dirty
|
||||
{
|
||||
get
|
||||
{
|
||||
return Bitmap.IsSet(DirtyBit);
|
||||
}
|
||||
protected set
|
||||
{
|
||||
Bitmap.Set(DirtyBit, value);
|
||||
}
|
||||
}
|
||||
|
||||
internal int SequenceNumber { get; set; }
|
||||
|
||||
public bool Unmapped { get; private set; }
|
||||
|
||||
public ulong Address { get; }
|
||||
@@ -31,7 +43,6 @@ namespace Ryujinx.Memory.Tracking
|
||||
public ulong EndAddress { get; }
|
||||
|
||||
internal IMultiRegionHandle Parent { get; set; }
|
||||
internal int SequenceNumber { get; set; }
|
||||
|
||||
private event Action _onDirty;
|
||||
|
||||
@@ -68,17 +79,26 @@ namespace Ryujinx.Memory.Tracking
|
||||
|
||||
internal RegionSignal PreAction => _preAction;
|
||||
|
||||
internal ConcurrentBitmap Bitmap;
|
||||
internal int DirtyBit;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new region handle. The handle is registered with the given tracking object,
|
||||
/// Create a new bitmap backed region handle. The handle is registered with the given tracking object,
|
||||
/// and will be notified of any changes to the specified region.
|
||||
/// </summary>
|
||||
/// <param name="tracking">Tracking object for the target memory block</param>
|
||||
/// <param name="address">Virtual address of the region to track</param>
|
||||
/// <param name="size">Size of the region to track</param>
|
||||
/// <param name="bitmap">The bitmap the dirty flag for this handle is stored in</param>
|
||||
/// <param name="bit">The bit index representing the dirty flag for this handle</param>
|
||||
/// <param name="mapped">True if the region handle starts mapped</param>
|
||||
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, bool mapped = true)
|
||||
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, ConcurrentBitmap bitmap, int bit, bool mapped = true)
|
||||
{
|
||||
Bitmap = bitmap;
|
||||
DirtyBit = bit;
|
||||
|
||||
Dirty = mapped;
|
||||
|
||||
Unmapped = !mapped;
|
||||
Address = address;
|
||||
Size = size;
|
||||
@@ -92,6 +112,54 @@ namespace Ryujinx.Memory.Tracking
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new region handle. The handle is registered with the given tracking object,
|
||||
/// and will be notified of any changes to the specified region.
|
||||
/// </summary>
|
||||
/// <param name="tracking">Tracking object for the target memory block</param>
|
||||
/// <param name="address">Virtual address of the region to track</param>
|
||||
/// <param name="size">Size of the region to track</param>
|
||||
/// <param name="mapped">True if the region handle starts mapped</param>
|
||||
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, bool mapped = true)
|
||||
{
|
||||
Bitmap = new ConcurrentBitmap(1, mapped);
|
||||
|
||||
Unmapped = !mapped;
|
||||
Address = address;
|
||||
Size = size;
|
||||
EndAddress = address + size;
|
||||
|
||||
_tracking = tracking;
|
||||
_regions = tracking.GetVirtualRegionsForHandle(address, size);
|
||||
foreach (var region in _regions)
|
||||
{
|
||||
region.Handles.Add(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replace the bitmap and bit index used to track dirty state.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The tracking lock should be held when this is called, to ensure neither bitmap is modified.
|
||||
/// </remarks>
|
||||
/// <param name="bitmap">The bitmap the dirty flag for this handle is stored in</param>
|
||||
/// <param name="bit">The bit index representing the dirty flag for this handle</param>
|
||||
internal void ReplaceBitmap(ConcurrentBitmap bitmap, int bit)
|
||||
{
|
||||
// Assumes the tracking lock is held, so nothing else can signal right now.
|
||||
|
||||
var oldBitmap = Bitmap;
|
||||
var oldBit = DirtyBit;
|
||||
|
||||
bitmap.Set(bit, Dirty);
|
||||
|
||||
Bitmap = bitmap;
|
||||
DirtyBit = bit;
|
||||
|
||||
Dirty |= oldBitmap.IsSet(oldBit);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear the volatile state of this handle.
|
||||
/// </summary>
|
||||
@@ -108,7 +176,7 @@ namespace Ryujinx.Memory.Tracking
|
||||
public bool DirtyOrVolatile()
|
||||
{
|
||||
_checkCount++;
|
||||
return Dirty || _volatile;
|
||||
return _volatile || Dirty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -195,6 +263,8 @@ namespace Ryujinx.Memory.Tracking
|
||||
/// </summary>
|
||||
public void ForceDirty()
|
||||
{
|
||||
_checkCount++;
|
||||
|
||||
Dirty = true;
|
||||
}
|
||||
|
||||
|
@@ -3,9 +3,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Tests.Unicorn
|
||||
{
|
||||
public class UnicornAArch32
|
||||
public class UnicornAArch32 : IDisposable
|
||||
{
|
||||
internal readonly IntPtr uc;
|
||||
private bool _isDisposed = false;
|
||||
|
||||
public IndexedProperty<int, uint> R
|
||||
{
|
||||
@@ -106,8 +107,23 @@ namespace Ryujinx.Tests.Unicorn
|
||||
}
|
||||
|
||||
~UnicornAArch32()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
Interface.Checked(Native.Interface.uc_close(uc));
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void RunForCount(ulong count)
|
||||
|
@@ -3,9 +3,10 @@ using System;
|
||||
|
||||
namespace Ryujinx.Tests.Unicorn
|
||||
{
|
||||
public class UnicornAArch64
|
||||
public class UnicornAArch64 : IDisposable
|
||||
{
|
||||
internal readonly IntPtr uc;
|
||||
private bool _isDisposed = false;
|
||||
|
||||
public IndexedProperty<int, ulong> X
|
||||
{
|
||||
@@ -95,8 +96,23 @@ namespace Ryujinx.Tests.Unicorn
|
||||
}
|
||||
|
||||
~UnicornAArch64()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
Interface.Checked(Native.Interface.uc_close(uc));
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void RunForCount(ulong count)
|
||||
|
@@ -80,6 +80,12 @@ namespace Ryujinx.Tests.Cpu
|
||||
[TearDown]
|
||||
public void Teardown()
|
||||
{
|
||||
if (_unicornAvailable)
|
||||
{
|
||||
_unicornEmu.Dispose();
|
||||
_unicornEmu = null;
|
||||
}
|
||||
|
||||
_memory.DecrementReferenceCount();
|
||||
_context.Dispose();
|
||||
_ram.Dispose();
|
||||
|
@@ -76,6 +76,12 @@ namespace Ryujinx.Tests.Cpu
|
||||
[TearDown]
|
||||
public void Teardown()
|
||||
{
|
||||
if (_unicornAvailable)
|
||||
{
|
||||
_unicornEmu.Dispose();
|
||||
_unicornEmu = null;
|
||||
}
|
||||
|
||||
_memory.DecrementReferenceCount();
|
||||
_context.Dispose();
|
||||
_ram.Dispose();
|
||||
|
@@ -339,6 +339,93 @@ namespace Ryujinx.Tests.Cpu
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
||||
[Explicit]
|
||||
[Test, Pairwise, Description("VCVT<top>.F16.F32 <Sd>, <Dm>")]
|
||||
public void Vcvt_F32_F16([Values(0u, 1u, 2u, 3u)] uint rd,
|
||||
[Values(0u, 1u, 2u, 3u)] uint rm,
|
||||
[ValueSource(nameof(_1S_))] [Random(RndCnt)] uint s0,
|
||||
[ValueSource(nameof(_1S_))] [Random(RndCnt)] uint s1,
|
||||
[ValueSource(nameof(_1S_))] [Random(RndCnt)] uint s2,
|
||||
[ValueSource(nameof(_1S_))] [Random(RndCnt)] uint s3,
|
||||
[Values] bool top)
|
||||
{
|
||||
uint opcode = 0xeeb30a40; // VCVTB.F16.F32 S0, D0
|
||||
|
||||
if (top)
|
||||
{
|
||||
opcode |= 1 << 7;
|
||||
}
|
||||
|
||||
opcode |= ((rd & 0x1e) << 11) | ((rd & 0x1) << 22);
|
||||
opcode |= ((rm & 0x1e) >> 1) | ((rm & 0x1) << 5);
|
||||
|
||||
V128 v0 = MakeVectorE0E1E2E3(s0, s1, s2, s3);
|
||||
|
||||
SingleOpcode(opcode, v0: v0);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
||||
[Explicit]
|
||||
[Test, Pairwise, Description("VCVT<top>.F16.F64 <Sd>, <Dm>")]
|
||||
public void Vcvt_F64_F16([Values(0u, 1u, 2u, 3u)] uint rd,
|
||||
[Values(0u, 1u)] uint rm,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d0,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d1,
|
||||
[Values] bool top)
|
||||
{
|
||||
uint opcode = 0xeeb30b40; // VCVTB.F16.F64 S0, D0
|
||||
|
||||
if (top)
|
||||
{
|
||||
opcode |= 1 << 7;
|
||||
}
|
||||
|
||||
opcode |= ((rd & 0x1e) << 11) | ((rd & 0x1) << 22);
|
||||
opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1);
|
||||
|
||||
V128 v0 = MakeVectorE0E1(d0, d1);
|
||||
|
||||
SingleOpcode(opcode, v0: v0);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
|
||||
[Explicit]
|
||||
[Test, Pairwise, Description("VCVT<top>.F<size>.F16 <Vd>, <Sm>")]
|
||||
public void Vcvt_F16_Fx([Values(0u, 1u, 2u, 3u)] uint rd,
|
||||
[Values(0u, 1u, 2u, 3u)] uint rm,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d0,
|
||||
[ValueSource(nameof(_1D_F_))] ulong d1,
|
||||
[Values] bool top,
|
||||
[Values] bool sz)
|
||||
{
|
||||
uint opcode = 0xeeb20a40; // VCVTB.F32.F16 S0, S0
|
||||
|
||||
if (top)
|
||||
{
|
||||
opcode |= 1 << 7;
|
||||
}
|
||||
|
||||
if (sz)
|
||||
{
|
||||
opcode |= 1 << 8;
|
||||
opcode |= ((rd & 0xf) << 12) | ((rd & 0x10) << 18);
|
||||
}
|
||||
else
|
||||
{
|
||||
opcode |= ((rd & 0x1e) << 11) | ((rd & 0x1) << 22);
|
||||
}
|
||||
|
||||
opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1);
|
||||
|
||||
V128 v0 = MakeVectorE0E1(d0, d1);
|
||||
|
||||
SingleOpcode(opcode, v0: v0);
|
||||
|
||||
CompareAgainstUnicorn();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@@ -23,7 +23,7 @@
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build24" />
|
||||
<PackageReference Include="SPB" Version="0.0.4-build27" />
|
||||
<PackageReference Include="SharpZipLib" Version="1.3.3" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||
</ItemGroup>
|
||||
|
Reference in New Issue
Block a user