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5 Commits
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bf77d1cab9 | |||
1ca0517c99 |
89
Ryujinx.Common/Memory/SpanOrArray.cs
Normal file
89
Ryujinx.Common/Memory/SpanOrArray.cs
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@ -0,0 +1,89 @@
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using System;
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namespace Ryujinx.Common.Memory
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{
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/// <summary>
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/// A struct that can represent both a Span and Array.
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/// This is useful to keep the Array representation when possible to avoid copies.
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/// </summary>
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/// <typeparam name="T">Element Type</typeparam>
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public ref struct SpanOrArray<T> where T : unmanaged
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{
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public readonly T[] Array;
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public readonly ReadOnlySpan<T> Span;
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/// <summary>
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/// Create a new SpanOrArray from an array.
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/// </summary>
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/// <param name="array">Array to store</param>
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public SpanOrArray(T[] array)
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{
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Array = array;
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Span = ReadOnlySpan<T>.Empty;
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}
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/// <summary>
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/// Create a new SpanOrArray from a readonly span.
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/// </summary>
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/// <param name="array">Span to store</param>
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public SpanOrArray(ReadOnlySpan<T> span)
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{
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Array = null;
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Span = span;
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}
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/// <summary>
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/// Return the contained array, or convert the span if necessary.
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/// </summary>
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/// <returns>An array containing the data</returns>
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public T[] ToArray()
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{
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return Array ?? Span.ToArray();
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}
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/// <summary>
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/// Return a ReadOnlySpan from either the array or ReadOnlySpan.
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/// </summary>
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/// <returns>A ReadOnlySpan containing the data</returns>
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public ReadOnlySpan<T> AsSpan()
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{
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return Array ?? Span;
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}
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/// <summary>
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/// Cast an array to a SpanOrArray.
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/// </summary>
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/// <param name="array">Source array</param>
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public static implicit operator SpanOrArray<T>(T[] array)
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{
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return new SpanOrArray<T>(array);
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}
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/// <summary>
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/// Cast a ReadOnlySpan to a SpanOrArray.
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/// </summary>
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/// <param name="span">Source ReadOnlySpan</param>
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public static implicit operator SpanOrArray<T>(ReadOnlySpan<T> span)
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{
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return new SpanOrArray<T>(span);
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}
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/// <summary>
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/// Cast a Span to a SpanOrArray.
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/// </summary>
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/// <param name="span">Source Span</param>
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public static implicit operator SpanOrArray<T>(Span<T> span)
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{
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return new SpanOrArray<T>(span);
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}
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/// <summary>
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/// Cast a SpanOrArray to a ReadOnlySpan
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/// </summary>
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/// <param name="spanOrArray">Source SpanOrArray</param>
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public static implicit operator ReadOnlySpan<T>(SpanOrArray<T> spanOrArray)
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{
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return spanOrArray.AsSpan();
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}
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}
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}
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Memory;
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using System;
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using System;
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namespace Ryujinx.Graphics.GAL
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namespace Ryujinx.Graphics.GAL
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@ -17,9 +18,9 @@ namespace Ryujinx.Graphics.GAL
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ReadOnlySpan<byte> GetData();
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ReadOnlySpan<byte> GetData();
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ReadOnlySpan<byte> GetData(int layer, int level);
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ReadOnlySpan<byte> GetData(int layer, int level);
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void SetData(ReadOnlySpan<byte> data);
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void SetData(SpanOrArray<byte> data);
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void SetData(ReadOnlySpan<byte> data, int layer, int level);
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void SetData(SpanOrArray<byte> data, int layer, int level);
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void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region);
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void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region);
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void SetStorage(BufferRange buffer);
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void SetStorage(BufferRange buffer);
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void Release();
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void Release();
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}
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}
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@ -1,4 +1,5 @@
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using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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using System;
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using System;
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@ -107,19 +108,19 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
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}
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}
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}
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}
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public void SetData(ReadOnlySpan<byte> data)
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public void SetData(SpanOrArray<byte> data)
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{
|
{
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_renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data.ToArray()));
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_renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data.ToArray()));
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_renderer.QueueCommand();
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_renderer.QueueCommand();
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}
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}
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public void SetData(ReadOnlySpan<byte> data, int layer, int level)
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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{
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_renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level);
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_renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level);
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_renderer.QueueCommand();
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_renderer.QueueCommand();
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}
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}
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public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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{
|
{
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_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region);
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_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data.ToArray()), layer, level, region);
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_renderer.QueueCommand();
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_renderer.QueueCommand();
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|
@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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|
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if (target != null)
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if (target != null)
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{
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{
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ReadOnlySpan<byte> data;
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byte[] data;
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if (srcLinear)
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if (srcLinear)
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{
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{
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data = LayoutConverter.ConvertLinearStridedToLinear(
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data = LayoutConverter.ConvertLinearStridedToLinear(
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@ -1,5 +1,6 @@
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Graphics.Texture;
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using Ryujinx.Graphics.Texture;
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@ -136,11 +137,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// </summary>
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/// </summary>
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public LinkedListNode<Texture> CacheNode { get; set; }
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public LinkedListNode<Texture> CacheNode { get; set; }
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|
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/// <summary>
|
|
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/// Event to fire when texture data is disposed.
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|
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/// </summary>
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public event Action<Texture> Disposed;
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/// <summary>
|
/// <summary>
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/// Physical memory ranges where the texture data is located.
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/// Physical memory ranges where the texture data is located.
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/// </summary>
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/// </summary>
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@ -720,9 +716,9 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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}
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}
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}
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data = ConvertToHostCompatibleFormat(data);
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SpanOrArray<byte> result = ConvertToHostCompatibleFormat(data);
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HostTexture.SetData(data);
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HostTexture.SetData(result);
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_hasData = true;
|
_hasData = true;
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}
|
}
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@ -731,7 +727,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// Uploads new texture data to the host GPU.
|
/// Uploads new texture data to the host GPU.
|
||||||
/// </summary>
|
/// </summary>
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/// <param name="data">New data</param>
|
/// <param name="data">New data</param>
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public void SetData(ReadOnlySpan<byte> data)
|
public void SetData(SpanOrArray<byte> data)
|
||||||
{
|
{
|
||||||
BlacklistScale();
|
BlacklistScale();
|
||||||
|
|
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@ -750,7 +746,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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|||||||
/// <param name="data">New data</param>
|
/// <param name="data">New data</param>
|
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/// <param name="layer">Target layer</param>
|
/// <param name="layer">Target layer</param>
|
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/// <param name="level">Target level</param>
|
/// <param name="level">Target level</param>
|
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public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||||
{
|
{
|
||||||
BlacklistScale();
|
BlacklistScale();
|
||||||
|
|
||||||
@ -786,7 +782,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <param name="level">Mip level to convert</param>
|
/// <param name="level">Mip level to convert</param>
|
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/// <param name="single">True to convert a single slice</param>
|
/// <param name="single">True to convert a single slice</param>
|
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/// <returns>Converted data</returns>
|
/// <returns>Converted data</returns>
|
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public ReadOnlySpan<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
public SpanOrArray<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
|
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{
|
{
|
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int width = Info.Width;
|
int width = Info.Width;
|
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int height = Info.Height;
|
int height = Info.Height;
|
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@ -799,9 +795,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
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height = Math.Max(height >> level, 1);
|
height = Math.Max(height >> level, 1);
|
||||||
depth = Math.Max(depth >> level, 1);
|
depth = Math.Max(depth >> level, 1);
|
||||||
|
|
||||||
|
SpanOrArray<byte> result;
|
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|
|
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if (Info.IsLinear)
|
if (Info.IsLinear)
|
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{
|
{
|
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data = LayoutConverter.ConvertLinearStridedToLinear(
|
result = LayoutConverter.ConvertLinearStridedToLinear(
|
||||||
width,
|
width,
|
||||||
height,
|
height,
|
||||||
Info.FormatInfo.BlockWidth,
|
Info.FormatInfo.BlockWidth,
|
||||||
@ -813,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
data = LayoutConverter.ConvertBlockLinearToLinear(
|
result = LayoutConverter.ConvertBlockLinearToLinear(
|
||||||
width,
|
width,
|
||||||
height,
|
height,
|
||||||
depth,
|
depth,
|
||||||
@ -836,7 +834,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc())
|
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc())
|
||||||
{
|
{
|
||||||
if (!AstcDecoder.TryDecodeToRgba8P(
|
if (!AstcDecoder.TryDecodeToRgba8P(
|
||||||
data.ToArray(),
|
result.ToArray(),
|
||||||
Info.FormatInfo.BlockWidth,
|
Info.FormatInfo.BlockWidth,
|
||||||
Info.FormatInfo.BlockHeight,
|
Info.FormatInfo.BlockHeight,
|
||||||
width,
|
width,
|
||||||
@ -856,11 +854,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
decoded = BCnEncoder.EncodeBC7(decoded, width, height, depth, levels, layers);
|
||||||
}
|
}
|
||||||
|
|
||||||
data = decoded;
|
result = decoded;
|
||||||
}
|
}
|
||||||
else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
|
else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
|
||||||
{
|
{
|
||||||
data = PixelConverter.ConvertR4G4ToR4G4B4A4(data);
|
result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
|
||||||
}
|
}
|
||||||
else if (!TextureCompatibility.HostSupportsBcFormat(Format, Target, _context.Capabilities))
|
else if (!TextureCompatibility.HostSupportsBcFormat(Format, Target, _context.Capabilities))
|
||||||
{
|
{
|
||||||
@ -868,36 +866,36 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
case Format.Bc1RgbaSrgb:
|
case Format.Bc1RgbaSrgb:
|
||||||
case Format.Bc1RgbaUnorm:
|
case Format.Bc1RgbaUnorm:
|
||||||
data = BCnDecoder.DecodeBC1(data, width, height, depth, levels, layers);
|
result = BCnDecoder.DecodeBC1(result, width, height, depth, levels, layers);
|
||||||
break;
|
break;
|
||||||
case Format.Bc2Srgb:
|
case Format.Bc2Srgb:
|
||||||
case Format.Bc2Unorm:
|
case Format.Bc2Unorm:
|
||||||
data = BCnDecoder.DecodeBC2(data, width, height, depth, levels, layers);
|
result = BCnDecoder.DecodeBC2(result, width, height, depth, levels, layers);
|
||||||
break;
|
break;
|
||||||
case Format.Bc3Srgb:
|
case Format.Bc3Srgb:
|
||||||
case Format.Bc3Unorm:
|
case Format.Bc3Unorm:
|
||||||
data = BCnDecoder.DecodeBC3(data, width, height, depth, levels, layers);
|
result = BCnDecoder.DecodeBC3(result, width, height, depth, levels, layers);
|
||||||
break;
|
break;
|
||||||
case Format.Bc4Snorm:
|
case Format.Bc4Snorm:
|
||||||
case Format.Bc4Unorm:
|
case Format.Bc4Unorm:
|
||||||
data = BCnDecoder.DecodeBC4(data, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
result = BCnDecoder.DecodeBC4(result, width, height, depth, levels, layers, Format == Format.Bc4Snorm);
|
||||||
break;
|
break;
|
||||||
case Format.Bc5Snorm:
|
case Format.Bc5Snorm:
|
||||||
case Format.Bc5Unorm:
|
case Format.Bc5Unorm:
|
||||||
data = BCnDecoder.DecodeBC5(data, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
result = BCnDecoder.DecodeBC5(result, width, height, depth, levels, layers, Format == Format.Bc5Snorm);
|
||||||
break;
|
break;
|
||||||
case Format.Bc6HSfloat:
|
case Format.Bc6HSfloat:
|
||||||
case Format.Bc6HUfloat:
|
case Format.Bc6HUfloat:
|
||||||
data = BCnDecoder.DecodeBC6(data, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
result = BCnDecoder.DecodeBC6(result, width, height, depth, levels, layers, Format == Format.Bc6HSfloat);
|
||||||
break;
|
break;
|
||||||
case Format.Bc7Srgb:
|
case Format.Bc7Srgb:
|
||||||
case Format.Bc7Unorm:
|
case Format.Bc7Unorm:
|
||||||
data = BCnDecoder.DecodeBC7(data, width, height, depth, levels, layers);
|
result = BCnDecoder.DecodeBC7(result, width, height, depth, levels, layers);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return data;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -1445,7 +1443,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
DisposeTextures();
|
DisposeTextures();
|
||||||
|
|
||||||
HostTexture = hostTexture;
|
HostTexture = hostTexture;
|
||||||
InvalidatedSequence++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -1600,6 +1597,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void DisposeTextures()
|
private void DisposeTextures()
|
||||||
{
|
{
|
||||||
|
InvalidatedSequence++;
|
||||||
|
|
||||||
_currentData = null;
|
_currentData = null;
|
||||||
HostTexture.Release();
|
HostTexture.Release();
|
||||||
|
|
||||||
@ -1634,8 +1633,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
DisposeTextures();
|
DisposeTextures();
|
||||||
|
|
||||||
Disposed?.Invoke(this);
|
|
||||||
|
|
||||||
if (Group.Storage == this)
|
if (Group.Storage == this)
|
||||||
{
|
{
|
||||||
Group.Dispose();
|
Group.Dispose();
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Cpu.Tracking;
|
using Ryujinx.Common.Memory;
|
||||||
|
using Ryujinx.Cpu.Tracking;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu.Memory;
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Texture;
|
using Ryujinx.Graphics.Texture;
|
||||||
@ -348,9 +349,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
ReadOnlySpan<byte> data = _physicalMemory.GetSpan(Storage.Range.GetSlice((ulong)offset, (ulong)size));
|
||||||
|
|
||||||
data = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
SpanOrArray<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel, true);
|
||||||
|
|
||||||
Storage.SetData(data, info.BaseLayer, info.BaseLevel);
|
Storage.SetData(result, info.BaseLayer, info.BaseLevel);
|
||||||
|
|
||||||
offsetIndex++;
|
offsetIndex++;
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using OpenTK.Graphics.OpenGL;
|
using OpenTK.Graphics.OpenGL;
|
||||||
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
@ -48,17 +49,19 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||||||
return GetData();
|
return GetData();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data)
|
public void SetData(SpanOrArray<byte> data)
|
||||||
{
|
{
|
||||||
Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
|
var dataSpan = data.AsSpan();
|
||||||
|
|
||||||
|
Buffer.SetData(_buffer, _bufferOffset, dataSpan.Slice(0, Math.Min(dataSpan.Length, _bufferSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||||
{
|
{
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||||
{
|
{
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
using OpenTK.Graphics.OpenGL;
|
using OpenTK.Graphics.OpenGL;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
@ -317,32 +318,36 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data)
|
public void SetData(SpanOrArray<byte> data)
|
||||||
{
|
{
|
||||||
|
var dataSpan = data.AsSpan();
|
||||||
|
|
||||||
if (Format == Format.S8UintD24Unorm)
|
if (Format == Format.S8UintD24Unorm)
|
||||||
{
|
{
|
||||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsafe
|
unsafe
|
||||||
{
|
{
|
||||||
fixed (byte* ptr = data)
|
fixed (byte* ptr = dataSpan)
|
||||||
{
|
{
|
||||||
ReadFrom((IntPtr)ptr, data.Length);
|
ReadFrom((IntPtr)ptr, dataSpan.Length);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||||
{
|
{
|
||||||
|
var dataSpan = data.AsSpan();
|
||||||
|
|
||||||
if (Format == Format.S8UintD24Unorm)
|
if (Format == Format.S8UintD24Unorm)
|
||||||
{
|
{
|
||||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsafe
|
unsafe
|
||||||
{
|
{
|
||||||
fixed (byte* ptr = data)
|
fixed (byte* ptr = dataSpan)
|
||||||
{
|
{
|
||||||
int width = Math.Max(Info.Width >> level, 1);
|
int width = Math.Max(Info.Width >> level, 1);
|
||||||
int height = Math.Max(Info.Height >> level, 1);
|
int height = Math.Max(Info.Height >> level, 1);
|
||||||
@ -352,11 +357,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||||
{
|
{
|
||||||
|
var dataSpan = data.AsSpan();
|
||||||
|
|
||||||
if (Format == Format.S8UintD24Unorm)
|
if (Format == Format.S8UintD24Unorm)
|
||||||
{
|
{
|
||||||
data = FormatConverter.ConvertS8D24ToD24S8(data);
|
dataSpan = FormatConverter.ConvertS8D24ToD24S8(dataSpan);
|
||||||
}
|
}
|
||||||
|
|
||||||
int wInBlocks = BitUtils.DivRoundUp(region.Width, Info.BlockWidth);
|
int wInBlocks = BitUtils.DivRoundUp(region.Width, Info.BlockWidth);
|
||||||
@ -364,7 +371,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
|||||||
|
|
||||||
unsafe
|
unsafe
|
||||||
{
|
{
|
||||||
fixed (byte* ptr = data)
|
fixed (byte* ptr = dataSpan)
|
||||||
{
|
{
|
||||||
ReadFrom2D(
|
ReadFrom2D(
|
||||||
(IntPtr)ptr,
|
(IntPtr)ptr,
|
||||||
|
@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Texture
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Span<byte> ConvertBlockLinearToLinear(
|
public static byte[] ConvertBlockLinearToLinear(
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
int depth,
|
int depth,
|
||||||
@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Texture
|
|||||||
blockHeight,
|
blockHeight,
|
||||||
bytesPerPixel);
|
bytesPerPixel);
|
||||||
|
|
||||||
Span<byte> output = new byte[outSize];
|
byte[] output = new byte[outSize];
|
||||||
|
|
||||||
int outOffs = 0;
|
int outOffs = 0;
|
||||||
|
|
||||||
@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Texture
|
|||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Span<byte> ConvertLinearStridedToLinear(
|
public static byte[] ConvertLinearStridedToLinear(
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
int blockWidth,
|
int blockWidth,
|
||||||
@ -262,14 +262,15 @@ namespace Ryujinx.Graphics.Texture
|
|||||||
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
|
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
|
||||||
lineSize = Math.Min(lineSize, outStride);
|
lineSize = Math.Min(lineSize, outStride);
|
||||||
|
|
||||||
Span<byte> output = new byte[h * outStride];
|
byte[] output = new byte[h * outStride];
|
||||||
|
Span<byte> outSpan = output;
|
||||||
|
|
||||||
int outOffs = 0;
|
int outOffs = 0;
|
||||||
int inOffs = 0;
|
int inOffs = 0;
|
||||||
|
|
||||||
for (int y = 0; y < h; y++)
|
for (int y = 0; y < h; y++)
|
||||||
{
|
{
|
||||||
data.Slice(inOffs, lineSize).CopyTo(output.Slice(outOffs, lineSize));
|
data.Slice(inOffs, lineSize).CopyTo(outSpan.Slice(outOffs, lineSize));
|
||||||
|
|
||||||
inOffs += stride;
|
inOffs += stride;
|
||||||
outOffs += outStride;
|
outOffs += outStride;
|
||||||
|
@ -109,12 +109,34 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
if (isWrite)
|
if (isWrite)
|
||||||
{
|
{
|
||||||
_cachedConvertedBuffers.Clear();
|
SignalWrite(0, Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
return _buffer;
|
return _buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, int offset, int size, bool isWrite = false)
|
||||||
|
{
|
||||||
|
if (isWrite)
|
||||||
|
{
|
||||||
|
SignalWrite(offset, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
return _buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SignalWrite(int offset, int size)
|
||||||
|
{
|
||||||
|
if (offset == 0 && size == Size)
|
||||||
|
{
|
||||||
|
_cachedConvertedBuffers.Clear();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_cachedConvertedBuffers.ClearRange(offset, size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public BufferHandle GetHandle()
|
public BufferHandle GetHandle()
|
||||||
{
|
{
|
||||||
var handle = _bufferHandle;
|
var handle = _bufferHandle;
|
||||||
@ -183,6 +205,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
|
data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
|
||||||
|
|
||||||
|
SignalWrite(offset, dataSize);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -240,7 +264,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
endRenderPass?.Invoke();
|
endRenderPass?.Invoke();
|
||||||
|
|
||||||
var dstBuffer = GetBuffer(cbs.CommandBuffer, true).Get(cbs, dstOffset, data.Length).Value;
|
var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value;
|
||||||
|
|
||||||
InsertBufferBarrier(
|
InsertBufferBarrier(
|
||||||
_gd,
|
_gd,
|
||||||
@ -364,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
||||||
{
|
{
|
||||||
var key = new I8ToI16CacheKey();
|
var key = new I8ToI16CacheKey(_gd);
|
||||||
|
|
||||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||||
{
|
{
|
||||||
@ -373,6 +397,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_gd.PipelineInternal.EndRenderPass();
|
_gd.PipelineInternal.EndRenderPass();
|
||||||
_gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size);
|
_gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size);
|
||||||
|
|
||||||
|
key.SetBuffer(holder.GetBuffer());
|
||||||
|
|
||||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -417,6 +443,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_gd.PipelineInternal.EndRenderPass();
|
_gd.PipelineInternal.EndRenderPass();
|
||||||
_gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount);
|
_gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount);
|
||||||
|
|
||||||
|
key.SetBuffer(holder.GetBuffer());
|
||||||
|
|
||||||
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
_cachedConvertedBuffers.Add(offset, size, key, holder);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -124,6 +124,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, int offset, int size, bool isWrite)
|
||||||
|
{
|
||||||
|
if (TryGetBuffer(handle, out var holder))
|
||||||
|
{
|
||||||
|
return holder.GetBuffer(commandBuffer, offset, size, isWrite);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size)
|
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size)
|
||||||
{
|
{
|
||||||
if (TryGetBuffer(handle, out var holder))
|
if (TryGetBuffer(handle, out var holder))
|
||||||
|
@ -25,6 +25,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return other is I8ToI16CacheKey;
|
return other is I8ToI16CacheKey;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetBuffer(Auto<DisposableBuffer> buffer)
|
||||||
|
{
|
||||||
|
_buffer = buffer;
|
||||||
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
|
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
|
||||||
@ -160,6 +165,44 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ClearRange(int offset, int size)
|
||||||
|
{
|
||||||
|
if (_ranges != null && _ranges.Count > 0)
|
||||||
|
{
|
||||||
|
int end = offset + size;
|
||||||
|
|
||||||
|
List<ulong> toRemove = null;
|
||||||
|
|
||||||
|
foreach (KeyValuePair<ulong, List<Entry>> range in _ranges)
|
||||||
|
{
|
||||||
|
(int rOffset, int rSize) = UnpackRange(range.Key);
|
||||||
|
|
||||||
|
int rEnd = rOffset + rSize;
|
||||||
|
|
||||||
|
if (rEnd > offset && rOffset < end)
|
||||||
|
{
|
||||||
|
List<Entry> entries = range.Value;
|
||||||
|
|
||||||
|
foreach (Entry entry in entries)
|
||||||
|
{
|
||||||
|
entry.Key.Dispose();
|
||||||
|
entry.Value.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
(toRemove ??= new List<ulong>()).Add(range.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (toRemove != null)
|
||||||
|
{
|
||||||
|
foreach (ulong range in toRemove)
|
||||||
|
{
|
||||||
|
_ranges.Remove(range);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private List<Entry> GetEntries(int offset, int size)
|
private List<Entry> GetEntries(int offset, int size)
|
||||||
{
|
{
|
||||||
if (_ranges == null)
|
if (_ranges == null)
|
||||||
@ -184,6 +227,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return (uint)offset | ((ulong)size << 32);
|
return (uint)offset | ((ulong)size << 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static (int offset, int size) UnpackRange(ulong range)
|
||||||
|
{
|
||||||
|
return ((int)range, (int)(range >> 32));
|
||||||
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
Clear();
|
Clear();
|
||||||
|
@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
protected readonly AutoFlushCounter AutoFlush;
|
protected readonly AutoFlushCounter AutoFlush;
|
||||||
|
|
||||||
private PipelineDynamicState _dynamicState;
|
protected PipelineDynamicState DynamicState;
|
||||||
private PipelineState _newState;
|
private PipelineState _newState;
|
||||||
private bool _stateDirty;
|
private bool _stateDirty;
|
||||||
private GAL.PrimitiveTopology _topology;
|
private GAL.PrimitiveTopology _topology;
|
||||||
@ -150,7 +150,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
EndRenderPass();
|
EndRenderPass();
|
||||||
|
|
||||||
var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, true).Get(Cbs, offset, size).Value;
|
var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, offset, size, true).Get(Cbs, offset, size).Value;
|
||||||
|
|
||||||
BufferHolder.InsertBufferBarrier(
|
BufferHolder.InsertBufferBarrier(
|
||||||
Gd,
|
Gd,
|
||||||
@ -238,8 +238,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
EndRenderPass();
|
EndRenderPass();
|
||||||
|
|
||||||
var src = Gd.BufferManager.GetBuffer(CommandBuffer, source, false);
|
var src = Gd.BufferManager.GetBuffer(CommandBuffer, source, srcOffset, size, false);
|
||||||
var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, true);
|
var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, dstOffset, size, true);
|
||||||
|
|
||||||
BufferHolder.Copy(Gd, Cbs, src, dst, srcOffset, dstOffset, size);
|
BufferHolder.Copy(Gd, Cbs, src, dst, srcOffset, dstOffset, size);
|
||||||
}
|
}
|
||||||
@ -388,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
var oldDepthTestEnable = _newState.DepthTestEnable;
|
var oldDepthTestEnable = _newState.DepthTestEnable;
|
||||||
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||||
var oldTopology = _newState.Topology;
|
var oldTopology = _newState.Topology;
|
||||||
var oldViewports = _dynamicState.Viewports;
|
var oldViewports = DynamicState.Viewports;
|
||||||
var oldViewportsCount = _newState.ViewportsCount;
|
var oldViewportsCount = _newState.ViewportsCount;
|
||||||
|
|
||||||
_newState.CullMode = CullModeFlags.CullModeNone;
|
_newState.CullMode = CullModeFlags.CullModeNone;
|
||||||
@ -411,9 +411,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||||
_newState.Topology = oldTopology;
|
_newState.Topology = oldTopology;
|
||||||
|
|
||||||
_dynamicState.Viewports = oldViewports;
|
DynamicState.Viewports = oldViewports;
|
||||||
_dynamicState.ViewportsCount = (int)oldViewportsCount;
|
DynamicState.ViewportsCount = (int)oldViewportsCount;
|
||||||
_dynamicState.SetViewportsDirty();
|
DynamicState.SetViewportsDirty();
|
||||||
|
|
||||||
_newState.ViewportsCount = oldViewportsCount;
|
_newState.ViewportsCount = oldViewportsCount;
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
@ -448,8 +448,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ResumeTransformFeedbackInternal();
|
ResumeTransformFeedbackInternal();
|
||||||
DrawCount++;
|
DrawCount++;
|
||||||
|
|
||||||
var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, indirectBuffer.Handle, true).Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
var buffer = Gd.BufferManager
|
||||||
var countBuffer = Gd.BufferManager.GetBuffer(CommandBuffer, parameterBuffer.Handle, true).Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, true)
|
||||||
|
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||||
|
|
||||||
|
var countBuffer = Gd.BufferManager
|
||||||
|
.GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true)
|
||||||
|
.Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
||||||
|
|
||||||
Gd.DrawIndirectCountApi.CmdDrawIndirectCount(
|
Gd.DrawIndirectCountApi.CmdDrawIndirectCount(
|
||||||
CommandBuffer,
|
CommandBuffer,
|
||||||
@ -478,8 +483,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ResumeTransformFeedbackInternal();
|
ResumeTransformFeedbackInternal();
|
||||||
DrawCount++;
|
DrawCount++;
|
||||||
|
|
||||||
var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, indirectBuffer.Handle, true).Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
var buffer = Gd.BufferManager
|
||||||
var countBuffer = Gd.BufferManager.GetBuffer(CommandBuffer, parameterBuffer.Handle, true).Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
.GetBuffer(CommandBuffer, indirectBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true)
|
||||||
|
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||||
|
|
||||||
|
var countBuffer = Gd.BufferManager
|
||||||
|
.GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true)
|
||||||
|
.Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
||||||
|
|
||||||
Gd.DrawIndirectCountApi.CmdDrawIndexedIndirectCount(
|
Gd.DrawIndirectCountApi.CmdDrawIndexedIndirectCount(
|
||||||
CommandBuffer,
|
CommandBuffer,
|
||||||
@ -535,7 +545,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
|
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
|
||||||
{
|
{
|
||||||
_dynamicState.SetDepthBias(factor, units, clamp);
|
DynamicState.SetDepthBias(factor, units, clamp);
|
||||||
|
|
||||||
_newState.DepthBiasEnable = enables != 0;
|
_newState.DepthBiasEnable = enables != 0;
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
@ -753,10 +763,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
var offset = new Offset2D(region.X, region.Y);
|
var offset = new Offset2D(region.X, region.Y);
|
||||||
var extent = new Extent2D((uint)region.Width, (uint)region.Height);
|
var extent = new Extent2D((uint)region.Width, (uint)region.Height);
|
||||||
|
|
||||||
_dynamicState.SetScissor(i, new Rect2D(offset, extent));
|
DynamicState.SetScissor(i, new Rect2D(offset, extent));
|
||||||
}
|
}
|
||||||
|
|
||||||
_dynamicState.ScissorsCount = count;
|
DynamicState.ScissorsCount = count;
|
||||||
|
|
||||||
_newState.ScissorsCount = (uint)count;
|
_newState.ScissorsCount = (uint)count;
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
@ -764,7 +774,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
public void SetStencilTest(StencilTestDescriptor stencilTest)
|
||||||
{
|
{
|
||||||
_dynamicState.SetStencilMasks(
|
DynamicState.SetStencilMasks(
|
||||||
(uint)stencilTest.BackFuncMask,
|
(uint)stencilTest.BackFuncMask,
|
||||||
(uint)stencilTest.BackMask,
|
(uint)stencilTest.BackMask,
|
||||||
(uint)stencilTest.BackFuncRef,
|
(uint)stencilTest.BackFuncRef,
|
||||||
@ -813,7 +823,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (range.Handle != BufferHandle.Null)
|
if (range.Handle != BufferHandle.Null)
|
||||||
{
|
{
|
||||||
_transformFeedbackBuffers[i] = new BufferState(Gd.BufferManager.GetBuffer(CommandBuffer, range.Handle, true), range.Offset, range.Size);
|
_transformFeedbackBuffers[i] =
|
||||||
|
new BufferState(Gd.BufferManager.GetBuffer(CommandBuffer, range.Handle, range.Offset, range.Size, true), range.Offset, range.Size);
|
||||||
_transformFeedbackBuffers[i].BindTransformFeedbackBuffer(Gd, Cbs, (uint)i);
|
_transformFeedbackBuffers[i].BindTransformFeedbackBuffer(Gd, Cbs, (uint)i);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -975,7 +986,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
var viewport = viewports[i];
|
var viewport = viewports[i];
|
||||||
|
|
||||||
_dynamicState.SetViewport(i, new Silk.NET.Vulkan.Viewport(
|
DynamicState.SetViewport(i, new Silk.NET.Vulkan.Viewport(
|
||||||
viewport.Region.X,
|
viewport.Region.X,
|
||||||
viewport.Region.Y,
|
viewport.Region.Y,
|
||||||
viewport.Region.Width == 0f ? 1f : viewport.Region.Width,
|
viewport.Region.Width == 0f ? 1f : viewport.Region.Width,
|
||||||
@ -984,7 +995,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Clamp(viewport.DepthFar)));
|
Clamp(viewport.DepthFar)));
|
||||||
}
|
}
|
||||||
|
|
||||||
_dynamicState.ViewportsCount = count;
|
DynamicState.ViewportsCount = count;
|
||||||
|
|
||||||
float disableTransformF = disableTransform ? 1.0f : 0.0f;
|
float disableTransformF = disableTransform ? 1.0f : 0.0f;
|
||||||
if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform)
|
if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform)
|
||||||
@ -1063,7 +1074,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
||||||
|
|
||||||
_descriptorSetUpdater.SignalCommandBufferChange();
|
_descriptorSetUpdater.SignalCommandBufferChange();
|
||||||
_dynamicState.ForceAllDirty();
|
DynamicState.ForceAllDirty();
|
||||||
_currentPipelineHandle = 0;
|
_currentPipelineHandle = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1201,7 +1212,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private void RecreatePipelineIfNeeded(PipelineBindPoint pbp)
|
private void RecreatePipelineIfNeeded(PipelineBindPoint pbp)
|
||||||
{
|
{
|
||||||
_dynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
|
|
||||||
// Commit changes to the support buffer before drawing.
|
// Commit changes to the support buffer before drawing.
|
||||||
SupportBufferUpdater.Commit();
|
SupportBufferUpdater.Commit();
|
||||||
|
@ -204,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
SignalCommandBufferChange();
|
SignalCommandBufferChange();
|
||||||
|
|
||||||
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void FlushCommandsImpl()
|
public void FlushCommandsImpl()
|
||||||
|
@ -64,6 +64,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
};
|
};
|
||||||
|
|
||||||
samplerCreateInfo.PNext = &customBorderColor;
|
samplerCreateInfo.PNext = &customBorderColor;
|
||||||
|
samplerCreateInfo.BorderColor = BorderColor.FloatCustomExt;
|
||||||
}
|
}
|
||||||
|
|
||||||
gd.Api.CreateSampler(device, samplerCreateInfo, null, out var sampler).ThrowOnError();
|
gd.Api.CreateSampler(device, samplerCreateInfo, null, out var sampler).ThrowOnError();
|
||||||
|
@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private void PushDataImpl(CommandBufferScoped cbs, BufferHolder dst, int dstOffset, ReadOnlySpan<byte> data)
|
private void PushDataImpl(CommandBufferScoped cbs, BufferHolder dst, int dstOffset, ReadOnlySpan<byte> data)
|
||||||
{
|
{
|
||||||
var srcBuffer = _buffer.GetBuffer();
|
var srcBuffer = _buffer.GetBuffer();
|
||||||
var dstBuffer = dst.GetBuffer();
|
var dstBuffer = dst.GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true);
|
||||||
|
|
||||||
int offset = _freeOffset;
|
int offset = _freeOffset;
|
||||||
int capacity = BufferSize - offset;
|
int capacity = BufferSize - offset;
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Common.Memory;
|
||||||
|
using Ryujinx.Graphics.GAL;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -90,17 +91,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_bufferView = null;
|
_bufferView = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data)
|
public void SetData(SpanOrArray<byte> data)
|
||||||
{
|
{
|
||||||
_gd.SetBufferData(_bufferHandle, _offset, data);
|
_gd.SetBufferData(_bufferHandle, _offset, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||||
{
|
{
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||||
{
|
{
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Common.Memory;
|
||||||
|
using Ryujinx.Graphics.GAL;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -873,17 +874,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return GetDataFromBuffer(result, size, result);
|
return GetDataFromBuffer(result, size, result);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data)
|
public void SetData(SpanOrArray<byte> data)
|
||||||
{
|
{
|
||||||
SetData(data, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
|
SetData(data, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level)
|
public void SetData(SpanOrArray<byte> data, int layer, int level)
|
||||||
{
|
{
|
||||||
SetData(data, layer, level, 1, 1, singleSlice: true);
|
SetData(data, layer, level, 1, 1, singleSlice: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region)
|
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||||
{
|
{
|
||||||
SetData(data, layer, level, 1, 1, singleSlice: true, region);
|
SetData(data, layer, level, 1, 1, singleSlice: true, region);
|
||||||
}
|
}
|
||||||
|
@ -235,6 +235,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
shouldBlockAfterOperation = true;
|
shouldBlockAfterOperation = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!Socket.IsBound)
|
||||||
|
{
|
||||||
|
receiveSize = -1;
|
||||||
|
|
||||||
|
return LinuxError.EOPNOTSUPP;
|
||||||
|
}
|
||||||
|
|
||||||
receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp);
|
receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp);
|
||||||
|
|
||||||
remoteEndPoint = (IPEndPoint)temp;
|
remoteEndPoint = (IPEndPoint)temp;
|
||||||
@ -519,4 +526,4 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Reference in New Issue
Block a user