Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
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45ce540b9b | ||
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96bf7f8522 | ||
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33e673ceb8 | ||
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9c2500de5f |
@@ -113,6 +113,7 @@ namespace ARMeilleure.CodeGen.X86
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Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
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Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
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Add(X86Instruction.Divsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF2));
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Add(X86Instruction.Divsd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF2));
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Add(X86Instruction.Divss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
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Add(X86Instruction.Divss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.PrefixF3));
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Add(X86Instruction.Gf2p8affineqb, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x000f3ace, InstructionFlags.Prefix66));
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Add(X86Instruction.Haddpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.Prefix66));
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Add(X86Instruction.Haddpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.Prefix66));
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Add(X86Instruction.Haddps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
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Add(X86Instruction.Haddps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f7c, InstructionFlags.Vex | InstructionFlags.PrefixF2));
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Add(X86Instruction.Idiv, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x070000f7, InstructionFlags.None));
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Add(X86Instruction.Idiv, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x070000f7, InstructionFlags.None));
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@@ -20,8 +20,9 @@ namespace ARMeilleure.CodeGen.X86
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if (maxNum >= 7)
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if (maxNum >= 7)
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{
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{
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(_, int ebx7, _, _) = X86Base.CpuId(0x00000007, 0x00000000);
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(_, int ebx7, int ecx7, _) = X86Base.CpuId(0x00000007, 0x00000000);
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FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
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FeatureInfo7Ebx = (FeatureFlags7Ebx)ebx7;
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FeatureInfo7Ecx = (FeatureFlags7Ecx)ecx7;
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}
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}
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}
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}
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@@ -54,9 +55,16 @@ namespace ARMeilleure.CodeGen.X86
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Sha = 1 << 29
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Sha = 1 << 29
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}
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}
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[Flags]
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public enum FeatureFlags7Ecx
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{
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Gfni = 1 << 8,
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}
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public static FeatureFlags1Edx FeatureInfo1Edx { get; }
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public static FeatureFlags1Edx FeatureInfo1Edx { get; }
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public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
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public static FeatureFlags1Ecx FeatureInfo1Ecx { get; }
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public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
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public static FeatureFlags7Ebx FeatureInfo7Ebx { get; } = 0;
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public static FeatureFlags7Ecx FeatureInfo7Ecx { get; } = 0;
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public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
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public static bool SupportsSse => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse);
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public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
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public static bool SupportsSse2 => FeatureInfo1Edx.HasFlag(FeatureFlags1Edx.Sse2);
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@@ -72,6 +80,7 @@ namespace ARMeilleure.CodeGen.X86
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public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
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public static bool SupportsAvx2 => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Avx2) && SupportsAvx;
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public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
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public static bool SupportsF16c => FeatureInfo1Ecx.HasFlag(FeatureFlags1Ecx.F16c);
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public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
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public static bool SupportsSha => FeatureInfo7Ebx.HasFlag(FeatureFlags7Ebx.Sha);
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public static bool SupportsGfni => FeatureInfo7Ecx.HasFlag(FeatureFlags7Ecx.Gfni);
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public static bool ForceLegacySse { get; set; }
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public static bool ForceLegacySse { get; set; }
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@@ -58,6 +58,7 @@ namespace ARMeilleure.CodeGen.X86
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Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
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Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
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Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));
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Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));
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Add(Intrinsic.X86Divss, new IntrinsicInfo(X86Instruction.Divss, IntrinsicType.Binary));
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Add(Intrinsic.X86Divss, new IntrinsicInfo(X86Instruction.Divss, IntrinsicType.Binary));
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Add(Intrinsic.X86Gf2p8affineqb, new IntrinsicInfo(X86Instruction.Gf2p8affineqb, IntrinsicType.TernaryImm));
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Add(Intrinsic.X86Haddpd, new IntrinsicInfo(X86Instruction.Haddpd, IntrinsicType.Binary));
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Add(Intrinsic.X86Haddpd, new IntrinsicInfo(X86Instruction.Haddpd, IntrinsicType.Binary));
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Add(Intrinsic.X86Haddps, new IntrinsicInfo(X86Instruction.Haddps, IntrinsicType.Binary));
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Add(Intrinsic.X86Haddps, new IntrinsicInfo(X86Instruction.Haddps, IntrinsicType.Binary));
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Add(Intrinsic.X86Insertps, new IntrinsicInfo(X86Instruction.Insertps, IntrinsicType.TernaryImm));
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Add(Intrinsic.X86Insertps, new IntrinsicInfo(X86Instruction.Insertps, IntrinsicType.TernaryImm));
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@@ -54,6 +54,7 @@ namespace ARMeilleure.CodeGen.X86
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Divps,
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Divps,
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Divsd,
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Divsd,
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Divss,
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Divss,
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Gf2p8affineqb,
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Haddpd,
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Haddpd,
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Haddps,
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Haddps,
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Idiv,
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Idiv,
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@@ -243,6 +243,21 @@ namespace ARMeilleure.Instructions
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throw new ArgumentException($"Invalid rounding mode \"{roundMode}\".");
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throw new ArgumentException($"Invalid rounding mode \"{roundMode}\".");
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}
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}
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public static ulong X86GetGf2p8LogicalShiftLeft(int shift)
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{
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ulong identity =
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(0b00000001UL << 56) |
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(0b00000010UL << 48) |
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(0b00000100UL << 40) |
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(0b00001000UL << 32) |
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(0b00010000UL << 24) |
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(0b00100000UL << 16) |
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(0b01000000UL << 8) |
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(0b10000000UL << 0);
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return shift >= 0 ? identity >> (shift * 8) : identity << (-shift * 8);
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}
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public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).
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public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).
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{
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{
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Debug.Assert(op.Type == OperandType.I32 || op.Type == OperandType.I64);
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Debug.Assert(op.Type == OperandType.I32 || op.Type == OperandType.I64);
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@@ -336,8 +336,32 @@ namespace ARMeilleure.Instructions
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{
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{
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OpCodeSimd op = (OpCodeSimd)context.CurrOp;
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OpCodeSimd op = (OpCodeSimd)context.CurrOp;
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Operand res = context.VectorZero();
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if (Optimizations.UseGfni)
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{
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const long bitMatrix =
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(0b10000000L << 56) |
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(0b01000000L << 48) |
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(0b00100000L << 40) |
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(0b00010000L << 32) |
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(0b00001000L << 24) |
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(0b00000100L << 16) |
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(0b00000010L << 8) |
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(0b00000001L << 0);
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Operand vBitMatrix = X86GetAllElements(context, bitMatrix);
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Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, GetVec(op.Rn), vBitMatrix, Const(0));
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if (op.RegisterSize == RegisterSize.Simd64)
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{
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res = context.VectorZeroUpper64(res);
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}
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context.Copy(GetVec(op.Rd), res);
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}
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else
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{
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Operand res = context.VectorZero();
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int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8;
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int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8;
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for (int index = 0; index < elems; index++)
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for (int index = 0; index < elems; index++)
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@@ -351,6 +375,7 @@ namespace ARMeilleure.Instructions
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context.Copy(GetVec(op.Rd), res);
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context.Copy(GetVec(op.Rd), res);
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}
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}
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}
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private static Operand EmitReverseBits8Op(ArmEmitterContext context, Operand op)
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private static Operand EmitReverseBits8Op(ArmEmitterContext context, Operand op)
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{
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{
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@@ -88,8 +88,35 @@ namespace ARMeilleure.Instructions
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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int shift = GetImmShl(op);
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int shift = GetImmShl(op);
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int eSize = 8 << op.Size;
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if (Optimizations.UseSse2 && op.Size > 0)
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if (shift >= eSize)
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{
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if ((op.RegisterSize == RegisterSize.Simd64))
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{
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Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
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context.Copy(GetVec(op.Rd), res);
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}
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}
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else if (Optimizations.UseGfni && op.Size == 0)
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{
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Operand n = GetVec(op.Rn);
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ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(shift);
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Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
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Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
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if (op.RegisterSize == RegisterSize.Simd64)
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{
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res = context.VectorZeroUpper64(res);
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}
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context.Copy(GetVec(op.Rd), res);
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}
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else if (Optimizations.UseSse2 && op.Size > 0)
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{
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{
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Operand n = GetVec(op.Rn);
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Operand n = GetVec(op.Rn);
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@@ -396,10 +423,40 @@ namespace ARMeilleure.Instructions
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{
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{
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
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{
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int shift = GetImmShr(op);
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int shift = GetImmShr(op);
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if (Optimizations.UseGfni && op.Size == 0)
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{
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Operand n = GetVec(op.Rn);
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ulong bitMatrix;
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if (shift < 8)
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{
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bitMatrix = X86GetGf2p8LogicalShiftLeft(-shift);
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// Extend sign-bit
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bitMatrix |= 0x8080808080808080UL >> (64 - shift * 8);
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}
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else
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{
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// Replicate sign-bit into all bits
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bitMatrix = 0x8080808080808080UL;
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}
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Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
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Operand res = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
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if (op.RegisterSize == RegisterSize.Simd64)
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{
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res = context.VectorZeroUpper64(res);
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}
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context.Copy(GetVec(op.Rd), res);
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}
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else if (Optimizations.UseSse2 && op.Size > 0 && op.Size < 3)
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{
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Operand n = GetVec(op.Rn);
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Operand n = GetVec(op.Rn);
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Intrinsic sraInst = X86PsraInstruction[op.Size];
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Intrinsic sraInst = X86PsraInstruction[op.Size];
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@@ -929,10 +986,44 @@ namespace ARMeilleure.Instructions
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
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int shift = GetImmShl(op);
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int shift = GetImmShl(op);
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int eSize = 8 << op.Size;
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ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
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ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
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if (Optimizations.UseSse2 && op.Size > 0)
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if (shift >= eSize)
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{
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if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
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{
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Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
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context.Copy(GetVec(op.Rd), res);
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}
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}
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else if (Optimizations.UseGfni && op.Size == 0)
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{
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Operand d = GetVec(op.Rd);
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Operand n = GetVec(op.Rn);
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ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(shift);
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Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
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Operand nShifted = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
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Operand dMask = X86GetAllElements(context, (long)mask * _masks_SliSri[op.Size]);
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Operand dMasked = context.AddIntrinsic(Intrinsic.X86Pand, d, dMask);
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Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, dMasked);
|
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if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
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{
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res = context.VectorZeroUpper64(res);
|
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}
|
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|
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context.Copy(d, res);
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}
|
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else if (Optimizations.UseSse2 && op.Size > 0)
|
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{
|
{
|
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Operand d = GetVec(op.Rd);
|
Operand d = GetVec(op.Rd);
|
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Operand n = GetVec(op.Rn);
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Operand n = GetVec(op.Rn);
|
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@@ -988,7 +1079,40 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
ulong mask = (ulong.MaxValue << (eSize - shift)) & (ulong.MaxValue >> (64 - eSize));
|
ulong mask = (ulong.MaxValue << (eSize - shift)) & (ulong.MaxValue >> (64 - eSize));
|
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|
|
||||||
if (Optimizations.UseSse2 && op.Size > 0)
|
if (shift >= eSize)
|
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|
{
|
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|
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
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|
{
|
||||||
|
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
|
||||||
|
|
||||||
|
context.Copy(GetVec(op.Rd), res);
|
||||||
|
}
|
||||||
|
}
|
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|
else if (Optimizations.UseGfni && op.Size == 0)
|
||||||
|
{
|
||||||
|
Operand d = GetVec(op.Rd);
|
||||||
|
Operand n = GetVec(op.Rn);
|
||||||
|
|
||||||
|
ulong bitMatrix = X86GetGf2p8LogicalShiftLeft(-shift);
|
||||||
|
|
||||||
|
Operand vBitMatrix = X86GetElements(context, bitMatrix, bitMatrix);
|
||||||
|
|
||||||
|
Operand nShifted = context.AddIntrinsic(Intrinsic.X86Gf2p8affineqb, n, vBitMatrix, Const(0));
|
||||||
|
|
||||||
|
Operand dMask = X86GetAllElements(context, (long)mask * _masks_SliSri[op.Size]);
|
||||||
|
|
||||||
|
Operand dMasked = context.AddIntrinsic(Intrinsic.X86Pand, d, dMask);
|
||||||
|
|
||||||
|
Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, dMasked);
|
||||||
|
|
||||||
|
if ((op.RegisterSize == RegisterSize.Simd64) || scalar)
|
||||||
|
{
|
||||||
|
res = context.VectorZeroUpper64(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
context.Copy(d, res);
|
||||||
|
}
|
||||||
|
else if (Optimizations.UseSse2 && op.Size > 0)
|
||||||
{
|
{
|
||||||
Operand d = GetVec(op.Rd);
|
Operand d = GetVec(op.Rd);
|
||||||
Operand n = GetVec(op.Rn);
|
Operand n = GetVec(op.Rn);
|
||||||
|
@@ -47,6 +47,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
X86Divps,
|
X86Divps,
|
||||||
X86Divsd,
|
X86Divsd,
|
||||||
X86Divss,
|
X86Divss,
|
||||||
|
X86Gf2p8affineqb,
|
||||||
X86Haddpd,
|
X86Haddpd,
|
||||||
X86Haddps,
|
X86Haddps,
|
||||||
X86Insertps,
|
X86Insertps,
|
||||||
|
@@ -22,6 +22,7 @@ namespace ARMeilleure
|
|||||||
public static bool UseAesniIfAvailable { get; set; } = true;
|
public static bool UseAesniIfAvailable { get; set; } = true;
|
||||||
public static bool UsePclmulqdqIfAvailable { get; set; } = true;
|
public static bool UsePclmulqdqIfAvailable { get; set; } = true;
|
||||||
public static bool UseShaIfAvailable { get; set; } = true;
|
public static bool UseShaIfAvailable { get; set; } = true;
|
||||||
|
public static bool UseGfniIfAvailable { get; set; } = true;
|
||||||
|
|
||||||
public static bool ForceLegacySse
|
public static bool ForceLegacySse
|
||||||
{
|
{
|
||||||
@@ -42,5 +43,6 @@ namespace ARMeilleure
|
|||||||
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
|
||||||
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
|
||||||
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
|
||||||
|
internal static bool UseGfni => UseGfniIfAvailable && HardwareCapabilities.SupportsGfni;
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||||
|
|
||||||
private const uint InternalVersion = 3703; //! To be incremented manually for each change to the ARMeilleure project.
|
private const uint InternalVersion = 3710; //! To be incremented manually for each change to the ARMeilleure project.
|
||||||
|
|
||||||
private const string ActualDir = "0";
|
private const string ActualDir = "0";
|
||||||
private const string BackupDir = "1";
|
private const string BackupDir = "1";
|
||||||
@@ -951,7 +951,8 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
return new FeatureInfo(
|
return new FeatureInfo(
|
||||||
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
(uint)HardwareCapabilities.FeatureInfo1Ecx,
|
||||||
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
(uint)HardwareCapabilities.FeatureInfo1Edx,
|
||||||
(uint)HardwareCapabilities.FeatureInfo7Ebx);
|
(uint)HardwareCapabilities.FeatureInfo7Ebx,
|
||||||
|
(uint)HardwareCapabilities.FeatureInfo7Ecx);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static byte GetMemoryManagerMode()
|
private static byte GetMemoryManagerMode()
|
||||||
@@ -971,7 +972,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
return osPlatform;
|
return osPlatform;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 54*/)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 58*/)]
|
||||||
private struct OuterHeader
|
private struct OuterHeader
|
||||||
{
|
{
|
||||||
public ulong Magic;
|
public ulong Magic;
|
||||||
@@ -1002,8 +1003,8 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 12*/)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 16*/)]
|
||||||
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2);
|
private record struct FeatureInfo(uint FeatureInfo0, uint FeatureInfo1, uint FeatureInfo2, uint FeatureInfo3);
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 128*/)]
|
||||||
private struct InnerHeader
|
private struct InnerHeader
|
||||||
|
@@ -30,6 +30,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
ServiceBsd,
|
ServiceBsd,
|
||||||
ServiceBtm,
|
ServiceBtm,
|
||||||
ServiceCaps,
|
ServiceCaps,
|
||||||
|
ServiceFatal,
|
||||||
ServiceFriend,
|
ServiceFriend,
|
||||||
ServiceFs,
|
ServiceFs,
|
||||||
ServiceHid,
|
ServiceHid,
|
||||||
|
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 3697;
|
private const uint CodeGenVersion = 3728;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
|
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
|||||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
|
||||||
@@ -163,9 +164,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
}
|
}
|
||||||
else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
|
else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
|
||||||
{
|
{
|
||||||
|
bool tessCw = context.Config.GpuAccessor.QueryTessCw();
|
||||||
|
|
||||||
|
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||||
|
{
|
||||||
|
// We invert the front face on Vulkan backend, so we need to do that here aswell.
|
||||||
|
tessCw = !tessCw;
|
||||||
|
}
|
||||||
|
|
||||||
string patchType = context.Config.GpuAccessor.QueryTessPatchType().ToGlsl();
|
string patchType = context.Config.GpuAccessor.QueryTessPatchType().ToGlsl();
|
||||||
string spacing = context.Config.GpuAccessor.QueryTessSpacing().ToGlsl();
|
string spacing = context.Config.GpuAccessor.QueryTessSpacing().ToGlsl();
|
||||||
string windingOrder = context.Config.GpuAccessor.QueryTessCw() ? "cw" : "ccw";
|
string windingOrder = tessCw ? "cw" : "ccw";
|
||||||
|
|
||||||
context.AppendLine($"layout ({patchType}, {spacing}, {windingOrder}) in;");
|
context.AppendLine($"layout ({patchType}, {spacing}, {windingOrder}) in;");
|
||||||
context.AppendLine();
|
context.AppendLine();
|
||||||
@@ -185,14 +194,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
context.AppendLine();
|
context.AppendLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (context.Config.UsedInputAttributesPerPatch != 0)
|
if (context.Config.UsedInputAttributesPerPatch.Count != 0)
|
||||||
{
|
{
|
||||||
DeclareInputAttributesPerPatch(context, context.Config.UsedInputAttributesPerPatch);
|
DeclareInputAttributesPerPatch(context, context.Config.UsedInputAttributesPerPatch);
|
||||||
|
|
||||||
context.AppendLine();
|
context.AppendLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (context.Config.UsedOutputAttributesPerPatch != 0)
|
if (context.Config.UsedOutputAttributesPerPatch.Count != 0)
|
||||||
{
|
{
|
||||||
DeclareUsedOutputAttributesPerPatch(context, context.Config.UsedOutputAttributesPerPatch);
|
DeclareUsedOutputAttributesPerPatch(context, context.Config.UsedOutputAttributesPerPatch);
|
||||||
|
|
||||||
@@ -509,13 +518,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareInputAttributesPerPatch(CodeGenContext context, int usedAttributes)
|
private static void DeclareInputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
|
||||||
{
|
{
|
||||||
while (usedAttributes != 0)
|
foreach (int attr in attrs.OrderBy(x => x))
|
||||||
{
|
{
|
||||||
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
DeclareInputAttributePerPatch(context, attr);
|
||||||
DeclareInputAttributePerPatch(context, index);
|
|
||||||
usedAttributes &= ~(1 << index);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -566,16 +573,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
private static void DeclareInputAttributePerPatch(CodeGenContext context, int attr)
|
private static void DeclareInputAttributePerPatch(CodeGenContext context, int attr)
|
||||||
{
|
{
|
||||||
string layout = string.Empty;
|
int location = context.Config.GetPerPatchAttributeLocation(attr);
|
||||||
|
|
||||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
|
||||||
{
|
|
||||||
layout = $"layout (location = {32 + attr}) ";
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
||||||
|
|
||||||
context.AppendLine($"{layout}patch in vec4 {name};");
|
context.AppendLine($"layout (location = {location}) patch in vec4 {name};");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
|
private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
|
||||||
@@ -624,28 +625,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, int usedAttributes)
|
private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
|
||||||
{
|
{
|
||||||
while (usedAttributes != 0)
|
foreach (int attr in attrs.OrderBy(x => x))
|
||||||
{
|
{
|
||||||
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
DeclareOutputAttributePerPatch(context, attr);
|
||||||
DeclareOutputAttributePerPatch(context, index);
|
|
||||||
usedAttributes &= ~(1 << index);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareOutputAttributePerPatch(CodeGenContext context, int attr)
|
private static void DeclareOutputAttributePerPatch(CodeGenContext context, int attr)
|
||||||
{
|
{
|
||||||
string layout = string.Empty;
|
int location = context.Config.GetPerPatchAttributeLocation(attr);
|
||||||
|
|
||||||
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
|
||||||
{
|
|
||||||
layout = $"layout (location = {32 + attr}) ";
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
|
||||||
|
|
||||||
context.AppendLine($"{layout}patch out vec4 {name};");
|
context.AppendLine($"layout (location = {location}) patch out vec4 {name};");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareSupportUniformBlock(CodeGenContext context, ShaderStage stage, int scaleElements)
|
private static void DeclareSupportUniformBlock(CodeGenContext context, ShaderStage stage, int scaleElements)
|
||||||
|
@@ -28,12 +28,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
private static Dictionary<int, BuiltInAttribute> _builtInAttributes = new Dictionary<int, BuiltInAttribute>()
|
private static Dictionary<int, BuiltInAttribute> _builtInAttributes = new Dictionary<int, BuiltInAttribute>()
|
||||||
{
|
{
|
||||||
{ AttributeConsts.TessLevelOuter0, new BuiltInAttribute("gl_TessLevelOuter[0]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter1, new BuiltInAttribute("gl_TessLevelOuter[1]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter2, new BuiltInAttribute("gl_TessLevelOuter[2]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter3, new BuiltInAttribute("gl_TessLevelOuter[3]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.TessLevelInner0, new BuiltInAttribute("gl_TessLevelInner[0]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.TessLevelInner1, new BuiltInAttribute("gl_TessLevelInner[1]", VariableType.F32) },
|
|
||||||
{ AttributeConsts.Layer, new BuiltInAttribute("gl_Layer", VariableType.S32) },
|
{ AttributeConsts.Layer, new BuiltInAttribute("gl_Layer", VariableType.S32) },
|
||||||
{ AttributeConsts.PointSize, new BuiltInAttribute("gl_PointSize", VariableType.F32) },
|
{ AttributeConsts.PointSize, new BuiltInAttribute("gl_PointSize", VariableType.F32) },
|
||||||
{ AttributeConsts.PositionX, new BuiltInAttribute("gl_Position.x", VariableType.F32) },
|
{ AttributeConsts.PositionX, new BuiltInAttribute("gl_Position.x", VariableType.F32) },
|
||||||
@@ -170,7 +164,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
value &= AttributeConsts.Mask & ~3;
|
value &= AttributeConsts.Mask & ~3;
|
||||||
char swzMask = GetSwizzleMask((value >> 2) & 3);
|
char swzMask = GetSwizzleMask((value >> 2) & 3);
|
||||||
|
|
||||||
if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
if (perPatch)
|
||||||
|
{
|
||||||
|
if (value >= AttributeConsts.UserAttributePerPatchBase && value < AttributeConsts.UserAttributePerPatchEnd)
|
||||||
|
{
|
||||||
|
value -= AttributeConsts.UserAttributePerPatchBase;
|
||||||
|
|
||||||
|
return $"{DefaultNames.PerPatchAttributePrefix}{(value >> 4)}.{swzMask}";
|
||||||
|
}
|
||||||
|
else if (value < AttributeConsts.UserAttributePerPatchBase)
|
||||||
|
{
|
||||||
|
return value switch
|
||||||
|
{
|
||||||
|
AttributeConsts.TessLevelOuter0 => "gl_TessLevelOuter[0]",
|
||||||
|
AttributeConsts.TessLevelOuter1 => "gl_TessLevelOuter[1]",
|
||||||
|
AttributeConsts.TessLevelOuter2 => "gl_TessLevelOuter[2]",
|
||||||
|
AttributeConsts.TessLevelOuter3 => "gl_TessLevelOuter[3]",
|
||||||
|
AttributeConsts.TessLevelInner0 => "gl_TessLevelInner[0]",
|
||||||
|
AttributeConsts.TessLevelInner1 => "gl_TessLevelInner[1]",
|
||||||
|
_ => null
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
|
||||||
{
|
{
|
||||||
value -= AttributeConsts.UserAttributeBase;
|
value -= AttributeConsts.UserAttributeBase;
|
||||||
|
|
||||||
@@ -180,11 +196,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
bool indexable = config.UsedFeatures.HasFlag(isOutAttr ? FeatureFlags.OaIndexing : FeatureFlags.IaIndexing);
|
bool indexable = config.UsedFeatures.HasFlag(isOutAttr ? FeatureFlags.OaIndexing : FeatureFlags.IaIndexing);
|
||||||
|
|
||||||
if (!indexable && perPatch)
|
|
||||||
{
|
|
||||||
prefix = DefaultNames.PerPatchAttributePrefix;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (indexable)
|
if (indexable)
|
||||||
{
|
{
|
||||||
string name = prefix;
|
string name = prefix;
|
||||||
@@ -202,7 +213,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
{
|
{
|
||||||
string name = $"{prefix}{(value >> 4)}_{swzMask}";
|
string name = $"{prefix}{(value >> 4)}_{swzMask}";
|
||||||
|
|
||||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||||
{
|
{
|
||||||
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
||||||
}
|
}
|
||||||
@@ -213,7 +224,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
{
|
{
|
||||||
string name = $"{prefix}{(value >> 4)}";
|
string name = $"{prefix}{(value >> 4)}";
|
||||||
|
|
||||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr))
|
||||||
{
|
{
|
||||||
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]";
|
||||||
}
|
}
|
||||||
@@ -277,7 +288,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
|
|
||||||
string name = builtInAttr.Name;
|
string name = builtInAttr.Name;
|
||||||
|
|
||||||
if (!perPatch && AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr) && AttributeInfo.IsArrayBuiltIn(value))
|
if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr) && AttributeInfo.IsArrayBuiltIn(value))
|
||||||
{
|
{
|
||||||
name = isOutAttr ? $"gl_out[gl_InvocationID].{name}" : $"gl_in[{indexExpr}].{name}";
|
name = isOutAttr ? $"gl_out[gl_InvocationID].{name}" : $"gl_in[{indexExpr}].{name}";
|
||||||
}
|
}
|
||||||
|
@@ -382,17 +382,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
public Instruction GetAttributePerPatchElemPointer(int attr, bool isOutAttr, out AggregateType elemType)
|
public Instruction GetAttributePerPatchElemPointer(int attr, bool isOutAttr, out AggregateType elemType)
|
||||||
{
|
{
|
||||||
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
|
||||||
var attrInfo = AttributeInfo.From(Config, attr, isOutAttr);
|
var attrInfo = AttributeInfo.FromPatch(Config, attr, isOutAttr);
|
||||||
|
|
||||||
int attrOffset = attrInfo.BaseValue;
|
int attrOffset = attrInfo.BaseValue;
|
||||||
Instruction ioVariable;
|
Instruction ioVariable = isOutAttr ? OutputsPerPatch[attrOffset] : InputsPerPatch[attrOffset];
|
||||||
|
|
||||||
bool isUserAttr = attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd;
|
|
||||||
|
|
||||||
elemType = attrInfo.Type & AggregateType.ElementTypeMask;
|
elemType = attrInfo.Type & AggregateType.ElementTypeMask;
|
||||||
|
|
||||||
ioVariable = isOutAttr ? OutputsPerPatch[attrOffset] : InputsPerPatch[attrOffset];
|
|
||||||
|
|
||||||
if ((attrInfo.Type & (AggregateType.Array | AggregateType.Vector)) == 0)
|
if ((attrInfo.Type & (AggregateType.Array | AggregateType.Vector)) == 0)
|
||||||
{
|
{
|
||||||
return ioVariable;
|
return ioVariable;
|
||||||
@@ -404,7 +400,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
public Instruction GetAttributePerPatch(AggregateType type, int attr, bool isOutAttr)
|
public Instruction GetAttributePerPatch(AggregateType type, int attr, bool isOutAttr)
|
||||||
{
|
{
|
||||||
if (!AttributeInfo.Validate(Config, attr, isOutAttr: false))
|
if (!AttributeInfo.ValidatePerPatch(Config, attr, isOutAttr: false))
|
||||||
{
|
{
|
||||||
return GetConstant(type, new AstOperand(IrOperandType.Constant, 0));
|
return GetConstant(type, new AstOperand(IrOperandType.Constant, 0));
|
||||||
}
|
}
|
||||||
|
@@ -403,7 +403,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
foreach (int attr in inputs)
|
foreach (int attr in inputs)
|
||||||
{
|
{
|
||||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: false))
|
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: false, perPatch))
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -459,7 +459,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
foreach (int attr in outputs)
|
foreach (int attr in outputs)
|
||||||
{
|
{
|
||||||
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: true))
|
if (!AttributeInfo.Validate(context.Config, attr, isOutAttr: true, perPatch))
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -519,7 +519,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
? (isOutAttr ? context.OutputsPerPatch : context.InputsPerPatch)
|
? (isOutAttr ? context.OutputsPerPatch : context.InputsPerPatch)
|
||||||
: (isOutAttr ? context.Outputs : context.Inputs);
|
: (isOutAttr ? context.Outputs : context.Inputs);
|
||||||
|
|
||||||
var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr);
|
var attrInfo = perPatch
|
||||||
|
? AttributeInfo.FromPatch(context.Config, attr, isOutAttr)
|
||||||
|
: AttributeInfo.From(context.Config, attr, isOutAttr);
|
||||||
|
|
||||||
if (dict.ContainsKey(attrInfo.BaseValue))
|
if (dict.ContainsKey(attrInfo.BaseValue))
|
||||||
{
|
{
|
||||||
@@ -544,11 +546,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
var spvType = context.TypePointer(storageClass, attrType);
|
var spvType = context.TypePointer(storageClass, attrType);
|
||||||
var spvVar = context.Variable(spvType, storageClass);
|
var spvVar = context.Variable(spvType, storageClass);
|
||||||
|
|
||||||
if (perPatch)
|
|
||||||
{
|
|
||||||
context.Decorate(spvVar, Decoration.Patch);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (builtInPassthrough)
|
if (builtInPassthrough)
|
||||||
{
|
{
|
||||||
context.Decorate(spvVar, Decoration.PassthroughNV);
|
context.Decorate(spvVar, Decoration.PassthroughNV);
|
||||||
@@ -556,6 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
|
|
||||||
if (attrInfo.IsBuiltin)
|
if (attrInfo.IsBuiltin)
|
||||||
{
|
{
|
||||||
|
if (perPatch)
|
||||||
|
{
|
||||||
|
context.Decorate(spvVar, Decoration.Patch);
|
||||||
|
}
|
||||||
|
|
||||||
context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)GetBuiltIn(context, attrInfo.BaseValue));
|
context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)GetBuiltIn(context, attrInfo.BaseValue));
|
||||||
|
|
||||||
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr)
|
||||||
@@ -569,6 +571,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (perPatch)
|
||||||
|
{
|
||||||
|
context.Decorate(spvVar, Decoration.Patch);
|
||||||
|
|
||||||
|
int location = context.Config.GetPerPatchAttributeLocation((attr - AttributeConsts.UserAttributePerPatchBase) / 16);
|
||||||
|
|
||||||
|
context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
|
||||||
|
}
|
||||||
else if (isUserAttr)
|
else if (isUserAttr)
|
||||||
{
|
{
|
||||||
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
|
int location = (attr - AttributeConsts.UserAttributeBase) / 16;
|
||||||
|
@@ -882,7 +882,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
if (src2 is AstOperand operand && operand.Type == OperandType.Constant)
|
||||||
{
|
{
|
||||||
int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
|
int attrOffset = (baseAttr.Value & AttributeConsts.Mask) + (operand.Value << 2);
|
||||||
return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr: false, index));
|
bool isOutAttr = (baseAttr.Value & AttributeConsts.LoadOutputMask) != 0;
|
||||||
|
return new OperationResult(resultType, context.GetAttribute(resultType, attrOffset, isOutAttr, index));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -191,7 +191,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (context.Config.GpuAccessor.QueryTessCw())
|
bool tessCw = context.Config.GpuAccessor.QueryTessCw();
|
||||||
|
|
||||||
|
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||||
|
{
|
||||||
|
// We invert the front face on Vulkan backend, so we need to do that here aswell.
|
||||||
|
tessCw = !tessCw;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tessCw)
|
||||||
{
|
{
|
||||||
context.AddExecutionMode(spvFunc, ExecutionMode.VertexOrderCw);
|
context.AddExecutionMode(spvFunc, ExecutionMode.VertexOrderCw);
|
||||||
}
|
}
|
||||||
@@ -374,10 +382,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||||||
context.Store(context.GetLocalPointer(dest), source);
|
context.Store(context.GetLocalPointer(dest), source);
|
||||||
}
|
}
|
||||||
else if (dest.Type == OperandType.Attribute || dest.Type == OperandType.AttributePerPatch)
|
else if (dest.Type == OperandType.Attribute || dest.Type == OperandType.AttributePerPatch)
|
||||||
{
|
|
||||||
if (AttributeInfo.Validate(context.Config, dest.Value, isOutAttr: true))
|
|
||||||
{
|
{
|
||||||
bool perPatch = dest.Type == OperandType.AttributePerPatch;
|
bool perPatch = dest.Type == OperandType.AttributePerPatch;
|
||||||
|
|
||||||
|
if (AttributeInfo.Validate(context.Config, dest.Value, isOutAttr: true, perPatch))
|
||||||
|
{
|
||||||
AggregateType elemType;
|
AggregateType elemType;
|
||||||
|
|
||||||
var elemPointer = perPatch
|
var elemPointer = perPatch
|
||||||
|
@@ -306,18 +306,36 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||||||
for (int elemIndex = 0; elemIndex < count; elemIndex++)
|
for (int elemIndex = 0; elemIndex < count; elemIndex++)
|
||||||
{
|
{
|
||||||
int attr = offset + elemIndex * 4;
|
int attr = offset + elemIndex * 4;
|
||||||
if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
|
|
||||||
|
if (perPatch)
|
||||||
|
{
|
||||||
|
if (attr >= AttributeConsts.UserAttributePerPatchBase && attr < AttributeConsts.UserAttributePerPatchEnd)
|
||||||
|
{
|
||||||
|
int userAttr = attr - AttributeConsts.UserAttributePerPatchBase;
|
||||||
|
int index = userAttr / 16;
|
||||||
|
|
||||||
|
if (isStore)
|
||||||
|
{
|
||||||
|
config.SetOutputUserAttributePerPatch(index);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
config.SetInputUserAttributePerPatch(index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
|
||||||
{
|
{
|
||||||
int userAttr = attr - AttributeConsts.UserAttributeBase;
|
int userAttr = attr - AttributeConsts.UserAttributeBase;
|
||||||
int index = userAttr / 16;
|
int index = userAttr / 16;
|
||||||
|
|
||||||
if (isStore)
|
if (isStore)
|
||||||
{
|
{
|
||||||
config.SetOutputUserAttribute(index, perPatch);
|
config.SetOutputUserAttribute(index);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
config.SetInputUserAttribute(index, (userAttr >> 2) & 3, perPatch);
|
config.SetInputUserAttribute(index, (userAttr >> 2) & 3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
|
|
||||||
context.FlagAttributeRead(offset);
|
context.FlagAttributeRead(offset);
|
||||||
|
|
||||||
if (op.O)
|
if (op.O && CanLoadOutput(offset))
|
||||||
{
|
{
|
||||||
offset |= AttributeConsts.LoadOutputMask;
|
offset |= AttributeConsts.LoadOutputMask;
|
||||||
}
|
}
|
||||||
@@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
|
|
||||||
context.FlagAttributeRead(offset);
|
context.FlagAttributeRead(offset);
|
||||||
|
|
||||||
if (op.O)
|
if (op.O && CanLoadOutput(offset))
|
||||||
{
|
{
|
||||||
offset |= AttributeConsts.LoadOutputMask;
|
offset |= AttributeConsts.LoadOutputMask;
|
||||||
}
|
}
|
||||||
@@ -241,6 +241,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static bool CanLoadOutput(int attr)
|
||||||
|
{
|
||||||
|
return attr != AttributeConsts.TessCoordX && attr != AttributeConsts.TessCoordY;
|
||||||
|
}
|
||||||
|
|
||||||
private static bool TryFixedFuncToUserAttributeIpa(EmitterContext context, int attr, out Operand selectedAttr)
|
private static bool TryFixedFuncToUserAttributeIpa(EmitterContext context, int attr, out Operand selectedAttr)
|
||||||
{
|
{
|
||||||
if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.BackColorDiffuseR)
|
if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.BackColorDiffuseR)
|
||||||
|
@@ -97,9 +97,17 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||||||
if (src1.Type == OperandType.Constant && src2.Type == OperandType.Constant)
|
if (src1.Type == OperandType.Constant && src2.Type == OperandType.Constant)
|
||||||
{
|
{
|
||||||
int attrOffset = (src1.Value & AttributeConsts.Mask) + (src2.Value << 2);
|
int attrOffset = (src1.Value & AttributeConsts.Mask) + (src2.Value << 2);
|
||||||
|
|
||||||
|
if ((src1.Value & AttributeConsts.LoadOutputMask) != 0)
|
||||||
|
{
|
||||||
|
context.Info.Outputs.Add(attrOffset);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
context.Info.Inputs.Add(attrOffset);
|
context.Info.Inputs.Add(attrOffset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int sourcesCount = operation.SourcesCount;
|
int sourcesCount = operation.SourcesCount;
|
||||||
int outDestsCount = operation.DestsCount != 0 ? operation.DestsCount - 1 : 0;
|
int outDestsCount = operation.DestsCount != 0 ? operation.DestsCount - 1 : 0;
|
||||||
|
@@ -54,6 +54,9 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
public const int UserAttributeBase = 0x80;
|
public const int UserAttributeBase = 0x80;
|
||||||
public const int UserAttributeEnd = UserAttributeBase + UserAttributesCount * 16;
|
public const int UserAttributeEnd = UserAttributeBase + UserAttributesCount * 16;
|
||||||
|
|
||||||
|
public const int UserAttributePerPatchBase = 0x18;
|
||||||
|
public const int UserAttributePerPatchEnd = 0x200;
|
||||||
|
|
||||||
public const int LoadOutputMask = 1 << 30;
|
public const int LoadOutputMask = 1 << 30;
|
||||||
public const int Mask = 0x3fffffff;
|
public const int Mask = 0x3fffffff;
|
||||||
|
|
||||||
|
@@ -4,14 +4,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
struct AttributeInfo
|
struct AttributeInfo
|
||||||
{
|
{
|
||||||
private static readonly Dictionary<int, AttributeInfo> BuiltInAttributes = new Dictionary<int, AttributeInfo>()
|
private static readonly Dictionary<int, AttributeInfo> _builtInAttributes = new Dictionary<int, AttributeInfo>()
|
||||||
{
|
{
|
||||||
{ AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
|
|
||||||
{ AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.Layer, new AttributeInfo(AttributeConsts.Layer, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.ViewportIndex, new AttributeInfo(AttributeConsts.ViewportIndex, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
|
{ AttributeConsts.PointSize, new AttributeInfo(AttributeConsts.PointSize, 0, 1, AggregateType.FP32) },
|
||||||
@@ -29,8 +23,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{ AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
|
{ AttributeConsts.ClipDistance7, new AttributeInfo(AttributeConsts.ClipDistance0, 7, 8, AggregateType.Array | AggregateType.FP32) },
|
||||||
{ AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
{ AttributeConsts.PointCoordX, new AttributeInfo(AttributeConsts.PointCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||||
{ AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
{ AttributeConsts.PointCoordY, new AttributeInfo(AttributeConsts.PointCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
||||||
{ AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 2, AggregateType.Vector | AggregateType.FP32) },
|
{ AttributeConsts.TessCoordX, new AttributeInfo(AttributeConsts.TessCoordX, 0, 3, AggregateType.Vector | AggregateType.FP32) },
|
||||||
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 2, AggregateType.Vector | AggregateType.FP32) },
|
{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
|
||||||
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
|
||||||
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
|
||||||
@@ -55,6 +49,16 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{ AttributeConsts.LtMask, new AttributeInfo(AttributeConsts.LtMask, 0, 4, AggregateType.Vector | AggregateType.U32) },
|
{ AttributeConsts.LtMask, new AttributeInfo(AttributeConsts.LtMask, 0, 4, AggregateType.Vector | AggregateType.U32) },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static readonly Dictionary<int, AttributeInfo> _builtInAttributesPerPatch = new Dictionary<int, AttributeInfo>()
|
||||||
|
{
|
||||||
|
{ AttributeConsts.TessLevelOuter0, new AttributeInfo(AttributeConsts.TessLevelOuter0, 0, 4, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
{ AttributeConsts.TessLevelOuter1, new AttributeInfo(AttributeConsts.TessLevelOuter0, 1, 4, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
{ AttributeConsts.TessLevelOuter2, new AttributeInfo(AttributeConsts.TessLevelOuter0, 2, 4, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
{ AttributeConsts.TessLevelOuter3, new AttributeInfo(AttributeConsts.TessLevelOuter0, 3, 4, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
{ AttributeConsts.TessLevelInner0, new AttributeInfo(AttributeConsts.TessLevelInner0, 0, 2, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
{ AttributeConsts.TessLevelInner1, new AttributeInfo(AttributeConsts.TessLevelInner0, 1, 2, AggregateType.Array | AggregateType.FP32) },
|
||||||
|
};
|
||||||
|
|
||||||
public int BaseValue { get; }
|
public int BaseValue { get; }
|
||||||
public int Value { get; }
|
public int Value { get; }
|
||||||
public int Length { get; }
|
public int Length { get; }
|
||||||
@@ -76,6 +80,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
return (Value - BaseValue) / 4;
|
return (Value - BaseValue) / 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static bool Validate(ShaderConfig config, int value, bool isOutAttr, bool perPatch)
|
||||||
|
{
|
||||||
|
return perPatch ? ValidatePerPatch(config, value, isOutAttr) : Validate(config, value, isOutAttr);
|
||||||
|
}
|
||||||
|
|
||||||
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
|
public static bool Validate(ShaderConfig config, int value, bool isOutAttr)
|
||||||
{
|
{
|
||||||
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
|
if (value == AttributeConsts.ViewportIndex && !config.GpuAccessor.QueryHostSupportsViewportIndex())
|
||||||
@@ -86,6 +95,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
return From(config, value, isOutAttr).IsValid;
|
return From(config, value, isOutAttr).IsValid;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static bool ValidatePerPatch(ShaderConfig config, int value, bool isOutAttr)
|
||||||
|
{
|
||||||
|
return FromPatch(config, value, isOutAttr).IsValid;
|
||||||
|
}
|
||||||
|
|
||||||
public static AttributeInfo From(ShaderConfig config, int value, bool isOutAttr)
|
public static AttributeInfo From(ShaderConfig config, int value, bool isOutAttr)
|
||||||
{
|
{
|
||||||
value &= ~3;
|
value &= ~3;
|
||||||
@@ -115,7 +129,24 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
return new AttributeInfo(value, 0, 1, AggregateType.FP32);
|
return new AttributeInfo(value, 0, 1, AggregateType.FP32);
|
||||||
}
|
}
|
||||||
else if (BuiltInAttributes.TryGetValue(value, out AttributeInfo info))
|
else if (_builtInAttributes.TryGetValue(value, out AttributeInfo info))
|
||||||
|
{
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new AttributeInfo(value, 0, 0, AggregateType.Invalid);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AttributeInfo FromPatch(ShaderConfig config, int value, bool isOutAttr)
|
||||||
|
{
|
||||||
|
value &= ~3;
|
||||||
|
|
||||||
|
if (value >= AttributeConsts.UserAttributePerPatchBase && value < AttributeConsts.UserAttributePerPatchEnd)
|
||||||
|
{
|
||||||
|
int offset = (value - AttributeConsts.UserAttributePerPatchBase) & 0xf;
|
||||||
|
return new AttributeInfo(value - offset, offset >> 2, 4, AggregateType.Vector | AggregateType.FP32, false);
|
||||||
|
}
|
||||||
|
else if (_builtInAttributesPerPatch.TryGetValue(value, out AttributeInfo info))
|
||||||
{
|
{
|
||||||
return info;
|
return info;
|
||||||
}
|
}
|
||||||
|
@@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
{
|
{
|
||||||
int index = BitOperations.TrailingZeroCount(passthroughAttributes);
|
int index = BitOperations.TrailingZeroCount(passthroughAttributes);
|
||||||
WriteOutput(AttributeConsts.UserAttributeBase + index * 16, primIndex);
|
WriteOutput(AttributeConsts.UserAttributeBase + index * 16, primIndex);
|
||||||
Config.SetOutputUserAttribute(index, perPatch: false);
|
Config.SetOutputUserAttribute(index);
|
||||||
passthroughAttributes &= ~(1 << index);
|
passthroughAttributes &= ~(1 << index);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -364,7 +364,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
bool targetEnabled = (Config.OmapTargets & (0xf << (rtIndex * 4))) != 0;
|
bool targetEnabled = (Config.OmapTargets & (0xf << (rtIndex * 4))) != 0;
|
||||||
if (targetEnabled)
|
if (targetEnabled)
|
||||||
{
|
{
|
||||||
Config.SetOutputUserAttribute(rtIndex, perPatch: false);
|
Config.SetOutputUserAttribute(rtIndex);
|
||||||
regIndexBase += 4;
|
regIndexBase += 4;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -50,16 +50,16 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
public bool NextUsesFixedFuncAttributes { get; private set; }
|
public bool NextUsesFixedFuncAttributes { get; private set; }
|
||||||
public int UsedInputAttributes { get; private set; }
|
public int UsedInputAttributes { get; private set; }
|
||||||
public int UsedOutputAttributes { get; private set; }
|
public int UsedOutputAttributes { get; private set; }
|
||||||
public int UsedInputAttributesPerPatch { get; private set; }
|
public HashSet<int> UsedInputAttributesPerPatch { get; }
|
||||||
public int UsedOutputAttributesPerPatch { get; private set; }
|
public HashSet<int> UsedOutputAttributesPerPatch { get; }
|
||||||
|
public HashSet<int> NextUsedInputAttributesPerPatch { get; private set; }
|
||||||
public int PassthroughAttributes { get; private set; }
|
public int PassthroughAttributes { get; private set; }
|
||||||
private int _nextUsedInputAttributes;
|
private int _nextUsedInputAttributes;
|
||||||
private int _thisUsedInputAttributes;
|
private int _thisUsedInputAttributes;
|
||||||
|
private Dictionary<int, int> _perPatchAttributeLocations;
|
||||||
|
|
||||||
public UInt128 NextInputAttributesComponents { get; private set; }
|
public UInt128 NextInputAttributesComponents { get; private set; }
|
||||||
public UInt128 ThisInputAttributesComponents { get; private set; }
|
public UInt128 ThisInputAttributesComponents { get; private set; }
|
||||||
public UInt128 NextInputAttributesPerPatchComponents { get; private set; }
|
|
||||||
public UInt128 ThisInputAttributesPerPatchComponents { get; private set; }
|
|
||||||
|
|
||||||
private int _usedConstantBuffers;
|
private int _usedConstantBuffers;
|
||||||
private int _usedStorageBuffers;
|
private int _usedStorageBuffers;
|
||||||
@@ -122,6 +122,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
Stage = ShaderStage.Compute;
|
Stage = ShaderStage.Compute;
|
||||||
GpuAccessor = gpuAccessor;
|
GpuAccessor = gpuAccessor;
|
||||||
Options = options;
|
Options = options;
|
||||||
|
|
||||||
|
UsedInputAttributesPerPatch = new HashSet<int>();
|
||||||
|
UsedOutputAttributesPerPatch = new HashSet<int>();
|
||||||
|
|
||||||
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
||||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||||
}
|
}
|
||||||
@@ -244,14 +248,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
UsedOutputAttributes |= 1 << index;
|
UsedOutputAttributes |= 1 << index;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetInputUserAttribute(int index, int component, bool perPatch)
|
public void SetInputUserAttribute(int index, int component)
|
||||||
{
|
|
||||||
if (perPatch)
|
|
||||||
{
|
|
||||||
UsedInputAttributesPerPatch |= 1 << index;
|
|
||||||
ThisInputAttributesPerPatchComponents |= UInt128.Pow2(index * 4 + component);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
int mask = 1 << index;
|
int mask = 1 << index;
|
||||||
|
|
||||||
@@ -259,34 +256,63 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
_thisUsedInputAttributes |= mask;
|
_thisUsedInputAttributes |= mask;
|
||||||
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
|
ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetInputUserAttributePerPatch(int index)
|
||||||
|
{
|
||||||
|
UsedInputAttributesPerPatch.Add(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetOutputUserAttribute(int index, bool perPatch)
|
public void SetOutputUserAttribute(int index)
|
||||||
{
|
|
||||||
if (perPatch)
|
|
||||||
{
|
|
||||||
UsedOutputAttributesPerPatch |= 1 << index;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
UsedOutputAttributes |= 1 << index;
|
UsedOutputAttributes |= 1 << index;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetOutputUserAttributePerPatch(int index)
|
||||||
|
{
|
||||||
|
UsedOutputAttributesPerPatch.Add(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MergeFromtNextStage(ShaderConfig config)
|
public void MergeFromtNextStage(ShaderConfig config)
|
||||||
{
|
{
|
||||||
NextInputAttributesComponents = config.ThisInputAttributesComponents;
|
NextInputAttributesComponents = config.ThisInputAttributesComponents;
|
||||||
NextInputAttributesPerPatchComponents = config.ThisInputAttributesPerPatchComponents;
|
NextUsedInputAttributesPerPatch = config.UsedInputAttributesPerPatch;
|
||||||
NextUsesFixedFuncAttributes = config.UsedFeatures.HasFlag(FeatureFlags.FixedFuncAttr);
|
NextUsesFixedFuncAttributes = config.UsedFeatures.HasFlag(FeatureFlags.FixedFuncAttr);
|
||||||
MergeOutputUserAttributes(config.UsedInputAttributes, config.UsedInputAttributesPerPatch);
|
MergeOutputUserAttributes(config.UsedInputAttributes, config.UsedInputAttributesPerPatch);
|
||||||
|
|
||||||
|
if (UsedOutputAttributesPerPatch.Count != 0)
|
||||||
|
{
|
||||||
|
// Regular and per-patch input/output locations can't overlap,
|
||||||
|
// so we must assign on our location using unused regular input/output locations.
|
||||||
|
|
||||||
|
Dictionary<int, int> locationsMap = new Dictionary<int, int>();
|
||||||
|
|
||||||
|
int freeMask = ~UsedOutputAttributes;
|
||||||
|
|
||||||
|
foreach (int attr in UsedOutputAttributesPerPatch)
|
||||||
|
{
|
||||||
|
int location = BitOperations.TrailingZeroCount(freeMask);
|
||||||
|
if (location == 32)
|
||||||
|
{
|
||||||
|
config.GpuAccessor.Log($"No enough free locations for patch input/output 0x{attr:X}.");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
locationsMap.Add(attr, location);
|
||||||
|
freeMask &= ~(1 << location);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Both stages must agree on the locations, so use the same "map" for both.
|
||||||
|
_perPatchAttributeLocations = locationsMap;
|
||||||
|
config._perPatchAttributeLocations = locationsMap;
|
||||||
|
}
|
||||||
|
|
||||||
if (config.Stage != ShaderStage.Fragment)
|
if (config.Stage != ShaderStage.Fragment)
|
||||||
{
|
{
|
||||||
LastInVertexPipeline = false;
|
LastInVertexPipeline = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MergeOutputUserAttributes(int mask, int maskPerPatch)
|
public void MergeOutputUserAttributes(int mask, IEnumerable<int> perPatch)
|
||||||
{
|
{
|
||||||
_nextUsedInputAttributes = mask;
|
_nextUsedInputAttributes = mask;
|
||||||
|
|
||||||
@@ -297,10 +323,20 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
UsedOutputAttributes |= mask;
|
UsedOutputAttributes |= mask;
|
||||||
UsedOutputAttributesPerPatch |= maskPerPatch;
|
UsedOutputAttributesPerPatch.UnionWith(perPatch);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int GetPerPatchAttributeLocation(int index)
|
||||||
|
{
|
||||||
|
if (_perPatchAttributeLocations == null || !_perPatchAttributeLocations.TryGetValue(index, out int location))
|
||||||
|
{
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
|
||||||
|
return location;
|
||||||
|
}
|
||||||
|
|
||||||
public bool IsUsedOutputAttribute(int attr)
|
public bool IsUsedOutputAttribute(int attr)
|
||||||
{
|
{
|
||||||
// The check for fixed function attributes on the next stage is conservative,
|
// The check for fixed function attributes on the next stage is conservative,
|
||||||
|
@@ -204,14 +204,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
|
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
UInt128 usedAttributesPerPatch = context.Config.NextInputAttributesPerPatchComponents;
|
if (context.Config.NextUsedInputAttributesPerPatch != null)
|
||||||
while (usedAttributesPerPatch != UInt128.Zero)
|
|
||||||
{
|
{
|
||||||
int index = usedAttributesPerPatch.TrailingZeroCount();
|
foreach (int vecIndex in context.Config.NextUsedInputAttributesPerPatch.OrderBy(x => x))
|
||||||
|
{
|
||||||
InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: true);
|
InitializeOutput(context, AttributeConsts.UserAttributePerPatchBase + vecIndex * 16, perPatch: true);
|
||||||
|
}
|
||||||
usedAttributesPerPatch &= ~UInt128.Pow2(index);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (config.NextUsesFixedFuncAttributes)
|
if (config.NextUsesFixedFuncAttributes)
|
||||||
@@ -236,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
for (int c = 0; c < 4; c++)
|
for (int c = 0; c < 4; c++)
|
||||||
{
|
{
|
||||||
int attrOffset = baseAttr + c * 4;
|
int attrOffset = baseAttr + c * 4;
|
||||||
context.Copy(perPatch ? AttributePerPatch(attrOffset) : Attribute(attrOffset), ConstF(c == 3 ? 1f : 0f));
|
InitializeOutputComponent(context, attrOffset, perPatch);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
using Ryujinx.Graphics.Shader.Decoders;
|
using Ryujinx.Graphics.Shader.Decoders;
|
||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||||
using static Ryujinx.Graphics.Shader.Translation.Translator;
|
using static Ryujinx.Graphics.Shader.Translation.Translator;
|
||||||
@@ -137,7 +138,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||||||
|
|
||||||
if (other != null)
|
if (other != null)
|
||||||
{
|
{
|
||||||
other._config.MergeOutputUserAttributes(_config.UsedOutputAttributes, 0);
|
other._config.MergeOutputUserAttributes(_config.UsedOutputAttributes, Enumerable.Empty<int>());
|
||||||
|
|
||||||
FunctionCode[] otherCode = EmitShader(other._program, other._config, initializeOutputs: true, out int aStart);
|
FunctionCode[] otherCode = EmitShader(other._program, other._config, initializeOutputs: true, out int aStart);
|
||||||
|
|
||||||
|
@@ -9,17 +9,19 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
class Shader
|
class Shader : IDisposable
|
||||||
{
|
{
|
||||||
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
|
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
|
||||||
// Take this lock when using them.
|
// Take this lock when using them.
|
||||||
private static object _shaderOptionsLock = new object();
|
private static object _shaderOptionsLock = new object();
|
||||||
|
|
||||||
|
private static readonly IntPtr _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
|
||||||
|
|
||||||
private readonly Vk _api;
|
private readonly Vk _api;
|
||||||
private readonly Device _device;
|
private readonly Device _device;
|
||||||
private readonly ShaderStageFlags _stage;
|
private readonly ShaderStageFlags _stage;
|
||||||
|
|
||||||
private IntPtr _entryPointName;
|
private bool _disposed;
|
||||||
private ShaderModule _module;
|
private ShaderModule _module;
|
||||||
|
|
||||||
public ShaderStageFlags StageFlags => _stage;
|
public ShaderStageFlags StageFlags => _stage;
|
||||||
@@ -39,7 +41,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
CompileStatus = ProgramLinkStatus.Incomplete;
|
CompileStatus = ProgramLinkStatus.Incomplete;
|
||||||
|
|
||||||
_stage = shaderSource.Stage.Convert();
|
_stage = shaderSource.Stage.Convert();
|
||||||
_entryPointName = Marshal.StringToHGlobalAnsi("main");
|
|
||||||
|
|
||||||
CompileTask = Task.Run(() =>
|
CompileTask = Task.Run(() =>
|
||||||
{
|
{
|
||||||
@@ -145,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SType = StructureType.PipelineShaderStageCreateInfo,
|
SType = StructureType.PipelineShaderStageCreateInfo,
|
||||||
Stage = _stage,
|
Stage = _stage,
|
||||||
Module = _module,
|
Module = _module,
|
||||||
PName = (byte*)_entryPointName
|
PName = (byte*)_ptrMainEntryPointName
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -156,11 +157,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public unsafe void Dispose()
|
public unsafe void Dispose()
|
||||||
{
|
{
|
||||||
if (_entryPointName != IntPtr.Zero)
|
if (!_disposed)
|
||||||
{
|
{
|
||||||
_api.DestroyShaderModule(_device, _module, null);
|
_api.DestroyShaderModule(_device, _module, null);
|
||||||
Marshal.FreeHGlobal(_entryPointName);
|
_disposed = true;
|
||||||
_entryPointName = IntPtr.Zero;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,8 +1,147 @@
|
|||||||
namespace Ryujinx.HLE.HOS.Services.Fatal
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Fatal.Types;
|
||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Fatal
|
||||||
{
|
{
|
||||||
[Service("fatal:u")]
|
[Service("fatal:u")]
|
||||||
class IService : IpcService
|
class IService : IpcService
|
||||||
{
|
{
|
||||||
public IService(ServiceCtx context) { }
|
public IService(ServiceCtx context) { }
|
||||||
|
|
||||||
|
[CommandHipc(0)]
|
||||||
|
// ThrowFatal(u64 result_code, u64 pid)
|
||||||
|
public ResultCode ThrowFatal(ServiceCtx context)
|
||||||
|
{
|
||||||
|
ResultCode resultCode = (ResultCode)context.RequestData.ReadUInt64();
|
||||||
|
ulong pid = context.Request.HandleDesc.PId;
|
||||||
|
|
||||||
|
return ThrowFatalWithCpuContextImpl(context, resultCode, pid, FatalPolicy.ErrorReportAndErrorScreen, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandHipc(1)]
|
||||||
|
// ThrowFatalWithPolicy(u64 result_code, u32 fatal_policy, u64 pid)
|
||||||
|
public ResultCode ThrowFatalWithPolicy(ServiceCtx context)
|
||||||
|
{
|
||||||
|
ResultCode resultCode = (ResultCode)context.RequestData.ReadUInt64();
|
||||||
|
FatalPolicy fatalPolicy = (FatalPolicy)context.RequestData.ReadUInt32();
|
||||||
|
ulong pid = context.Request.HandleDesc.PId;
|
||||||
|
|
||||||
|
return ThrowFatalWithCpuContextImpl(context, resultCode, pid, fatalPolicy, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandHipc(2)]
|
||||||
|
// ThrowFatalWithCpuContext(u64 result_code, u32 fatal_policy, u64 pid, buffer<bytes, 0x15> cpu_context)
|
||||||
|
public ResultCode ThrowFatalWithCpuContext(ServiceCtx context)
|
||||||
|
{
|
||||||
|
ResultCode resultCode = (ResultCode)context.RequestData.ReadUInt64();
|
||||||
|
FatalPolicy fatalPolicy = (FatalPolicy)context.RequestData.ReadUInt32();
|
||||||
|
ulong pid = context.Request.HandleDesc.PId;
|
||||||
|
|
||||||
|
ulong cpuContextPosition = context.Request.SendBuff[0].Position;
|
||||||
|
ulong cpuContextSize = context.Request.SendBuff[0].Size;
|
||||||
|
|
||||||
|
ReadOnlySpan<byte> cpuContextData = context.Memory.GetSpan(cpuContextPosition, (int)cpuContextSize);
|
||||||
|
|
||||||
|
return ThrowFatalWithCpuContextImpl(context, resultCode, pid, fatalPolicy, cpuContextData);
|
||||||
|
}
|
||||||
|
|
||||||
|
private ResultCode ThrowFatalWithCpuContextImpl(ServiceCtx context, ResultCode resultCode, ulong pid, FatalPolicy fatalPolicy, ReadOnlySpan<byte> cpuContext)
|
||||||
|
{
|
||||||
|
StringBuilder errorReport = new StringBuilder();
|
||||||
|
|
||||||
|
errorReport.AppendLine();
|
||||||
|
errorReport.AppendLine("ErrorReport log:");
|
||||||
|
|
||||||
|
errorReport.AppendLine($"\tTitleId: {context.Device.Application.TitleId:x16}");
|
||||||
|
errorReport.AppendLine($"\tPid: {pid}");
|
||||||
|
errorReport.AppendLine($"\tResultCode: {((int)resultCode & 0x1FF) + 2000}-{((int)resultCode >> 9) & 0x3FFF:d4}");
|
||||||
|
errorReport.AppendLine($"\tFatalPolicy: {fatalPolicy}");
|
||||||
|
|
||||||
|
if (cpuContext != null)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine("CPU Context:");
|
||||||
|
|
||||||
|
if (context.Device.Application.TitleIs64Bit)
|
||||||
|
{
|
||||||
|
CpuContext64 cpuContext64 = MemoryMarshal.Cast<byte, CpuContext64>(cpuContext)[0];
|
||||||
|
|
||||||
|
errorReport.AppendLine($"\tStartAddress: 0x{cpuContext64.StartAddress:x16}");
|
||||||
|
errorReport.AppendLine($"\tRegisterSetFlags: {cpuContext64.RegisterSetFlags}");
|
||||||
|
|
||||||
|
if (cpuContext64.StackTraceSize > 0)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine("\tStackTrace:");
|
||||||
|
|
||||||
|
for (int i = 0; i < cpuContext64.StackTraceSize; i++)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine($"\t\t0x{cpuContext64.StackTrace[i]:x16}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
errorReport.AppendLine("\tRegisters:");
|
||||||
|
|
||||||
|
for (int i = 0; i < cpuContext64.X.Length; i++)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext64.X[i]:x16}");
|
||||||
|
}
|
||||||
|
|
||||||
|
errorReport.AppendLine();
|
||||||
|
errorReport.AppendLine($"\t\tFP:\t0x{cpuContext64.FP:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tLR:\t0x{cpuContext64.LR:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tSP:\t0x{cpuContext64.SP:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tPC:\t0x{cpuContext64.PC:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tPState:\t0x{cpuContext64.PState:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tAfsr0:\t0x{cpuContext64.Afsr0:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tAfsr1:\t0x{cpuContext64.Afsr1:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tEsr:\t0x{cpuContext64.Esr:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tFar:\t0x{cpuContext64.Far:x16}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CpuContext32 cpuContext32 = MemoryMarshal.Cast<byte, CpuContext32>(cpuContext)[0];
|
||||||
|
|
||||||
|
errorReport.AppendLine($"\tStartAddress: 0x{cpuContext32.StartAddress:16}");
|
||||||
|
errorReport.AppendLine($"\tRegisterSetFlags: {cpuContext32.RegisterSetFlags}");
|
||||||
|
|
||||||
|
if (cpuContext32.StackTraceSize > 0)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine("\tStackTrace:");
|
||||||
|
|
||||||
|
for (int i = 0; i < cpuContext32.StackTraceSize; i++)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine($"\t\t0x{cpuContext32.StackTrace[i]:x16}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
errorReport.AppendLine("\tRegisters:");
|
||||||
|
|
||||||
|
for (int i = 0; i < cpuContext32.X.Length; i++)
|
||||||
|
{
|
||||||
|
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext32.X[i]:x16}");
|
||||||
|
}
|
||||||
|
|
||||||
|
errorReport.AppendLine();
|
||||||
|
errorReport.AppendLine($"\t\tFP:\t0x{cpuContext32.FP:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tFP:\t0x{cpuContext32.IP:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tSP:\t0x{cpuContext32.SP:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tLR:\t0x{cpuContext32.LR:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tPC:\t0x{cpuContext32.PC:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tPState:\t0x{cpuContext32.PState:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tAfsr0:\t0x{cpuContext32.Afsr0:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tAfsr1:\t0x{cpuContext32.Afsr1:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tEsr:\t0x{cpuContext32.Esr:x16}");
|
||||||
|
errorReport.AppendLine($"\t\tFar:\t0x{cpuContext32.Far:x16}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.Info?.Print(LogClass.ServiceFatal, errorReport.ToString());
|
||||||
|
|
||||||
|
context.Device.System.KernelContext.Syscall.Break((ulong)resultCode);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
25
Ryujinx.HLE/HOS/Services/Fatal/Types/CpuContext32.cs
Normal file
25
Ryujinx.HLE/HOS/Services/Fatal/Types/CpuContext32.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
using Ryujinx.Common.Memory;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Fatal.Types
|
||||||
|
{
|
||||||
|
public struct CpuContext32
|
||||||
|
{
|
||||||
|
public Array11<uint> X;
|
||||||
|
public uint FP;
|
||||||
|
public uint IP;
|
||||||
|
public uint SP;
|
||||||
|
public uint LR;
|
||||||
|
public uint PC;
|
||||||
|
|
||||||
|
public uint PState;
|
||||||
|
public uint Afsr0;
|
||||||
|
public uint Afsr1;
|
||||||
|
public uint Esr;
|
||||||
|
public uint Far;
|
||||||
|
|
||||||
|
public Array32<uint> StackTrace;
|
||||||
|
public uint StackTraceSize;
|
||||||
|
public uint StartAddress;
|
||||||
|
public uint RegisterSetFlags;
|
||||||
|
}
|
||||||
|
}
|
24
Ryujinx.HLE/HOS/Services/Fatal/Types/CpuContext64.cs
Normal file
24
Ryujinx.HLE/HOS/Services/Fatal/Types/CpuContext64.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
using Ryujinx.Common.Memory;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Fatal.Types
|
||||||
|
{
|
||||||
|
public struct CpuContext64
|
||||||
|
{
|
||||||
|
public Array29<ulong> X;
|
||||||
|
public ulong FP;
|
||||||
|
public ulong LR;
|
||||||
|
public ulong SP;
|
||||||
|
public ulong PC;
|
||||||
|
|
||||||
|
public ulong PState;
|
||||||
|
public ulong Afsr0;
|
||||||
|
public ulong Afsr1;
|
||||||
|
public ulong Esr;
|
||||||
|
public ulong Far;
|
||||||
|
|
||||||
|
public Array32<ulong> StackTrace;
|
||||||
|
public ulong StartAddress;
|
||||||
|
public ulong RegisterSetFlags;
|
||||||
|
public uint StackTraceSize;
|
||||||
|
}
|
||||||
|
}
|
9
Ryujinx.HLE/HOS/Services/Fatal/Types/FatalPolicy.cs
Normal file
9
Ryujinx.HLE/HOS/Services/Fatal/Types/FatalPolicy.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
namespace Ryujinx.HLE.HOS.Services.Fatal.Types
|
||||||
|
{
|
||||||
|
enum FatalPolicy
|
||||||
|
{
|
||||||
|
ErrorReportAndErrorScreen,
|
||||||
|
ErrorReport,
|
||||||
|
ErrorScreen
|
||||||
|
}
|
||||||
|
}
|
Reference in New Issue
Block a user