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5 Commits

Author SHA1 Message Date
RKennedy9064
b994dafe7a Update PPTC dialog text to match label and tooltip (#3618)
* Update PPTC dialog text to match label and tooltip

* Update to requested text

* Reverting spaces

* Adding newline back in
2022-08-24 08:25:49 +00:00
MutantAura
54421760c3 Check if game directories have been updated before refreshing GUI (#3607)
* Check if game directories have been updated before refreshing list on save.

* Cleanup spacing

* Add Avalonia and reset value after saving

* Fix Avalonia

* Fix multiple directories not being added in GTK
2022-08-21 13:07:28 +00:00
gdkchan
88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan

* Catch all shader compilation exceptions
2022-08-20 16:20:27 -03:00
EmulationFanatic
53cc9e0561 Change 'Purge PPTC Cache' label & tooltip to reflect function behavior (#3601)
* Change PPTC purge label & tooltip

* Change Avalonia labels
2022-08-19 23:39:59 +00:00
Nicholas Rodine
7defc59b9d A few minor documentation fixes. (#3599)
* A few minor documentation fixes.

* Removed more invalid inheritdoc instances.
2022-08-19 18:21:06 -03:00
25 changed files with 229 additions and 93 deletions

View File

@@ -58,7 +58,6 @@ namespace ARMeilleure.CodeGen.Linking
/// <param name="a">First instance</param>
/// <param name="b">Second instance</param>
/// <returns><see langword="true"/> if not equal; otherwise <see langword="false"/></returns>
/// <inheritdoc/>
public static bool operator !=(Symbol a, Symbol b)
{
return !(a == b);

View File

@@ -206,7 +206,7 @@ namespace ARMeilleure.Common
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword=""="false"/></param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{

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@@ -9,6 +9,9 @@ namespace ARMeilleure.Common
class Counter<T> : IDisposable where T : unmanaged
{
private bool _disposed;
/// <summary>
/// Index in the <see cref="EntryTable{T}"/>
/// </summary>
private readonly int _index;
private readonly EntryTable<T> _countTable;
@@ -17,7 +20,6 @@ namespace ARMeilleure.Common
/// <see cref="EntryTable{T}"/> instance and index.
/// </summary>
/// <param name="countTable"><see cref="EntryTable{T}"/> instance</param>
/// <param name="index">Index in the <see cref="EntryTable{T}"/></param>
/// <exception cref="ArgumentNullException"><paramref name="countTable"/> is <see langword="null"/></exception>
/// <exception cref="ArgumentException"><typeparamref name="T"/> is unsupported</exception>
public Counter(EntryTable<T> countTable)
@@ -68,7 +70,7 @@ namespace ARMeilleure.Common
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="Counter{T}"/> instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resources</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)

View File

@@ -344,7 +344,7 @@ namespace ARMeilleure.Translation
}
/// <summary>
/// Removes the value from the dictionary after searching for it with <paramref name="key">.
/// Removes the value from the dictionary after searching for it with <paramref name="key"/>.
/// </summary>
/// <param name="key">Key to search for</param>
/// <returns>Number of deleted values</returns>

View File

@@ -52,8 +52,8 @@
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuCacheManagement": "Cache Management",
"GameListContextMenuCacheManagementPurgePptc": "Purge PPTC Cache",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Deletes Application's PPTC cache",
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
@@ -350,7 +350,7 @@
"DialogProfileDeleteProfileTitle": "Deleting Profile",
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
"DialogWarning": "Warning",
"DialogPPTCDeletionMessage": "You are about to delete the PPTC cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",

View File

@@ -49,6 +49,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
private float _previousVolumeLevel;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _directoryChanged = false;
private List<string> _gpuIds = new List<string>();
private KeyboardHotkeys _keyboardHotkeys;
private int _graphicsBackendIndex;
@@ -112,6 +113,17 @@ namespace Ryujinx.Ava.Ui.ViewModels
}
}
public bool DirectoryChanged
{
get => _directoryChanged;
set
{
_directoryChanged = value;
OnPropertyChanged();
}
}
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
@@ -397,10 +409,14 @@ namespace Ryujinx.Ava.Ui.ViewModels
public async Task SaveSettings()
{
List<string> gameDirs = new List<string>(GameDirectories);
ConfigurationState config = ConfigurationState.Instance;
if (_directoryChanged)
{
List<string> gameDirs = new List<string>(GameDirectories);
config.Ui.GameDirs.Value = gameDirs;
}
if (_validTzRegions.Contains(TimeZone))
{
config.System.TimeZone.Value = TimeZone;
@@ -465,7 +481,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
config.Ui.GameDirs.Value = gameDirs;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;

View File

@@ -162,6 +162,7 @@ namespace Ryujinx.Ava.Ui.Windows
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
else
{
@@ -170,6 +171,7 @@ namespace Ryujinx.Ava.Ui.Windows
if (!string.IsNullOrWhiteSpace(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
}
}
@@ -181,6 +183,7 @@ namespace Ryujinx.Ava.Ui.Windows
foreach (string path in selected)
{
ViewModel.GameDirectories.Remove(path);
ViewModel.DirectoryChanged = true;
}
}
@@ -232,10 +235,12 @@ namespace Ryujinx.Ava.Ui.Windows
ControllerSettings?.SaveCurrentProfile();
if (Owner is MainWindow window)
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
{
window.ViewModel.LoadApplications();
}
ViewModel.DirectoryChanged = false;
}
protected override void OnClosed(EventArgs e)

View File

@@ -1317,10 +1317,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
for (int location = 0; location < attributeTypes.Length; location++)
{
attributeTypes[location] = vertexAttribState[location].UnpackType() switch
VertexAttribType type = vertexAttribState[location].UnpackType();
attributeTypes[location] = type switch
{
3 => AttributeType.Sint,
4 => AttributeType.Uint,
VertexAttribType.Sint => AttributeType.Sint,
VertexAttribType.Uint => AttributeType.Uint,
_ => AttributeType.Float
};
}

View File

@@ -267,6 +267,41 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
#pragma warning restore CS0649
}
/// <summary>
/// Vertex attribute vector and component size.
/// </summary>
enum VertexAttribSize
{
Size32x4 = 1,
Size32x3 = 2,
Size16x4 = 3,
Size32x2 = 4,
Size16x3 = 5,
Size8x4 = 0xa,
Size16x2 = 0xf,
Size32 = 0x12,
Size8x3 = 0x13,
Size8x2 = 0x18,
Size16 = 0x1b,
Size8 = 0x1d,
Rgb10A2 = 0x30,
Rg11B10 = 0x31
}
/// <summary>
/// Vertex attribute component type.
/// </summary>
enum VertexAttribType
{
Snorm = 1,
Unorm = 2,
Sint = 3,
Uint = 4,
Uscaled = 5,
Sscaled = 6,
Float = 7
}
/// <summary>
/// Vertex buffer attribute state.
/// </summary>
@@ -312,13 +347,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
return Attribute & 0x3fe00000;
}
/// <summary>
/// Unpacks the Maxwell attribute size.
/// </summary>
/// <returns>Attribute size</returns>
public VertexAttribSize UnpackSize()
{
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
}
/// <summary>
/// Unpacks the Maxwell attribute component type.
/// </summary>
/// <returns>Attribute component type</returns>
public uint UnpackType()
public VertexAttribType UnpackType()
{
return (Attribute >> 27) & 7;
return (VertexAttribType)((Attribute >> 27) & 7);
}
}

View File

@@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu
/// <summary>
/// Host hardware capabilities.
/// </summary>
internal Capabilities Capabilities { get; private set; }
internal Capabilities Capabilities;
/// <summary>
/// Event for signalling shader cache loading progress.

View File

@@ -573,9 +573,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
RecompileGraphicsFromGuestCode(guestShaders, specState, programIndex);
}
}
catch (DiskCacheLoadException diskCacheLoadException)
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {diskCacheLoadException.Message}");
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {exception.Message}");
ErrorCount++;
SignalCompiled();

View File

@@ -27,7 +27,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
_stageIndex = stageIndex;
}
/// <inheritdoc/>
public int QueryBindingConstantBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -41,7 +40,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingStorageBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -54,7 +52,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingTexture(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -72,7 +69,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingImage(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@@ -116,37 +112,26 @@ namespace Ryujinx.Graphics.Gpu.Shader
};
}
/// <inheritdoc/>
public bool QueryHostHasFrontFacingBug() => _context.Capabilities.HasFrontFacingBug;
/// <inheritdoc/>
public bool QueryHostHasVectorIndexingBug() => _context.Capabilities.HasVectorIndexingBug;
/// <inheritdoc/>
public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
/// <inheritdoc/>
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
/// <inheritdoc/>
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
/// <inheritdoc/>
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
/// <inheritdoc/>
public bool QueryHostSupportsGeometryShaderPassthrough() => _context.Capabilities.SupportsGeometryShaderPassthrough;
/// <inheritdoc/>
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
/// <inheritdoc/>
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
/// <inheritdoc/>
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
/// <inheritdoc/>
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
/// <summary>

View File

@@ -1,9 +1,12 @@
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
namespace Ryujinx.Graphics.Shader
{
public enum AttributeType : byte
{
// Generic types.
Float,
Sint,
Uint
@@ -11,18 +14,7 @@ namespace Ryujinx.Graphics.Shader
static class AttributeTypeExtensions
{
public static string GetScalarType(this AttributeType type)
{
return type switch
{
AttributeType.Float => "float",
AttributeType.Sint => "int",
AttributeType.Uint => "uint",
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static string GetVec4Type(this AttributeType type)
public static string ToVec4Type(this AttributeType type)
{
return type switch
{
@@ -32,5 +24,27 @@ namespace Ryujinx.Graphics.Shader
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static VariableType ToVariableType(this AttributeType type)
{
return type switch
{
AttributeType.Float => VariableType.F32,
AttributeType.Sint => VariableType.S32,
AttributeType.Uint => VariableType.U32,
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static AggregateType ToAggregateType(this AttributeType type)
{
return type switch
{
AttributeType.Float => AggregateType.FP32,
AttributeType.Sint => AggregateType.S32,
AttributeType.Uint => AggregateType.U32,
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
}
}

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@@ -553,11 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.Stage == ShaderStage.Vertex)
{
type = context.Config.GpuAccessor.QueryAttributeType(attr).GetVec4Type();
type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
}
else
{
type = AttributeType.Float.GetVec4Type();
type = AttributeType.Float.ToVec4Type();
}
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");

View File

@@ -454,12 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location);
return type switch
{
AttributeType.Sint => VariableType.S32,
AttributeType.Uint => VariableType.U32,
_ => VariableType.F32
};
return type.ToVariableType();
}
}

View File

@@ -93,12 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (config.Stage == ShaderStage.Vertex && !isOutAttr)
{
elemType = config.GpuAccessor.QueryAttributeType(location) switch
{
AttributeType.Sint => AggregateType.S32,
AttributeType.Uint => AggregateType.U32,
_ => AggregateType.FP32
};
elemType = config.GpuAccessor.QueryAttributeType(location).ToAggregateType();
}
else
{

View File

@@ -8,7 +8,8 @@ namespace Ryujinx.Graphics.Vulkan
{
class FormatCapabilities
{
private readonly FormatFeatureFlags[] _table;
private readonly FormatFeatureFlags[] _bufferTable;
private readonly FormatFeatureFlags[] _optimalTable;
private readonly Vk _api;
private readonly PhysicalDevice _physicalDevice;
@@ -17,14 +18,18 @@ namespace Ryujinx.Graphics.Vulkan
{
_api = api;
_physicalDevice = physicalDevice;
_table = new FormatFeatureFlags[Enum.GetNames(typeof(GAL.Format)).Length];
int totalFormats = Enum.GetNames(typeof(GAL.Format)).Length;
_bufferTable = new FormatFeatureFlags[totalFormats];
_optimalTable = new FormatFeatureFlags[totalFormats];
}
public bool FormatsSupports(FormatFeatureFlags flags, params GAL.Format[] formats)
public bool BufferFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
{
foreach (GAL.Format format in formats)
{
if (!FormatSupports(flags, format))
if (!BufferFormatSupports(flags, format))
{
return false;
}
@@ -33,15 +38,42 @@ namespace Ryujinx.Graphics.Vulkan
return true;
}
public bool FormatSupports(FormatFeatureFlags flags, GAL.Format format)
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
{
var formatFeatureFlags = _table[(int)format];
foreach (GAL.Format format in formats)
{
if (!OptimalFormatSupports(flags, format))
{
return false;
}
}
return true;
}
public bool BufferFormatSupports(FormatFeatureFlags flags, GAL.Format format)
{
var formatFeatureFlags = _bufferTable[(int)format];
if (formatFeatureFlags == 0)
{
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
formatFeatureFlags = fp.BufferFeatures;
_bufferTable[(int)format] = formatFeatureFlags;
}
return (formatFeatureFlags & flags) == flags;
}
public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
{
var formatFeatureFlags = _optimalTable[(int)format];
if (formatFeatureFlags == 0)
{
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
formatFeatureFlags = fp.OptimalTilingFeatures;
_table[(int)format] = formatFeatureFlags;
_optimalTable[(int)format] = formatFeatureFlags;
}
return (formatFeatureFlags & flags) == flags;
@@ -69,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
}
if (!FormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
{
// The format is not supported. Can we convert it to a higher precision format?
if (IsD24S8(srcFormat))
@@ -85,9 +117,44 @@ namespace Ryujinx.Graphics.Vulkan
return format;
}
public VkFormat ConvertToVertexVkFormat(GAL.Format srcFormat)
{
var format = FormatTable.GetFormat(srcFormat);
if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
{
// The format is not supported. Can we convert it to an alternative format?
switch (srcFormat)
{
case GAL.Format.R16G16B16Float:
format = VkFormat.R16G16B16A16Sfloat;
break;
case GAL.Format.R16G16B16Sint:
format = VkFormat.R16G16B16A16Sint;
break;
case GAL.Format.R16G16B16Uint:
format = VkFormat.R16G16B16A16Uint;
break;
default:
Logger.Error?.Print(LogClass.Gpu, $"Format {srcFormat} is not supported by the host.");
break;
}
}
return format;
}
public static bool IsD24S8(GAL.Format format)
{
return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
}
private static bool IsRGB16IntFloat(GAL.Format format)
{
return format == GAL.Format.R16G16B16Float ||
format == GAL.Format.R16G16B16Sint ||
format == GAL.Format.R16G16B16Uint;
}
}
}

View File

@@ -730,6 +730,8 @@ namespace Ryujinx.Graphics.Vulkan
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{
var formatCapabilities = Gd.FormatCapabilities;
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
for (int i = 0; i < count; i++)
@@ -740,7 +742,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
(uint)i,
(uint)bufferIndex,
FormatTable.GetFormat(attribute.Format),
formatCapabilities.ConvertToVertexVkFormat(attribute.Format),
(uint)attribute.Offset);
}

View File

@@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
(uint)i,
(uint)bufferIndex,
FormatTable.GetFormat(attribute.Format),
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
(uint)attribute.Offset);
}

View File

@@ -451,8 +451,8 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
else if (_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
{
TextureCopy.Blit(
_gd.Api,
@@ -761,8 +761,8 @@ namespace Ryujinx.Graphics.Vulkan
private bool SupportsBlitFromD32FS8ToD32FAndS8()
{
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
return _gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
_gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
}
public TextureView GetView(GAL.Format format)

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@@ -7,5 +7,6 @@
public const bool UsePushDescriptors = false;
public const bool ForceD24S8Unsupported = false;
public const bool ForceRGB16IntFloatUnsupported = false;
}
}

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@@ -377,7 +377,7 @@ namespace Ryujinx.Graphics.Vulkan
FormatFeatureFlags.FormatFeatureTransferSrcBit |
FormatFeatureFlags.FormatFeatureTransferDstBit;
bool supportsBc123CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc1RgbaSrgb,
GAL.Format.Bc1RgbaUnorm,
GAL.Format.Bc2Srgb,
@@ -385,13 +385,13 @@ namespace Ryujinx.Graphics.Vulkan
GAL.Format.Bc3Srgb,
GAL.Format.Bc3Unorm);
bool supportsBc45CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc4Snorm,
GAL.Format.Bc4Unorm,
GAL.Format.Bc5Snorm,
GAL.Format.Bc5Unorm);
bool supportsBc67CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc6HSfloat,
GAL.Format.Bc6HUfloat,
GAL.Format.Bc7Srgb,

View File

@@ -154,9 +154,9 @@ namespace Ryujinx.Ui.Widgets
//
// _purgePtcCacheMenuItem
//
_purgePtcCacheMenuItem = new MenuItem("Purge PPTC Cache")
_purgePtcCacheMenuItem = new MenuItem("Queue PPTC Rebuild")
{
TooltipText = "Delete the Application's PPTC cache."
TooltipText = "Trigger PPTC to rebuild at boot time on the next game launch."
};
_purgePtcCacheMenuItem.Activated += PurgePtcCache_Clicked;

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@@ -522,7 +522,7 @@ namespace Ryujinx.Ui.Widgets
DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the PPTC cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
List<FileInfo> cacheFiles = new List<FileInfo>();

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@@ -34,6 +34,7 @@ namespace Ryujinx.Ui.Windows
private long _systemTimeOffset;
private float _previousVolumeLevel;
private bool _directoryChanged = false;
#pragma warning disable CS0649, IDE0044
[GUI] CheckButton _traceLogToggle;
@@ -500,10 +501,13 @@ namespace Ryujinx.Ui.Windows
}
private void SaveSettings()
{
if (_directoryChanged)
{
List<string> gameDirs = new List<string>();
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
{
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
@@ -511,6 +515,11 @@ namespace Ryujinx.Ui.Windows
_gameDirsBoxStore.IterNext(ref treeIter);
}
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
_directoryChanged = false;
}
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
{
resScaleCustom = 1.0f;
@@ -571,7 +580,6 @@ namespace Ryujinx.Ui.Windows
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse<AspectRatio>(_aspectRatio.ActiveId);
@@ -655,27 +663,27 @@ namespace Ryujinx.Ui.Windows
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_directoryChanged = false;
foreach (string directory in fileChooser.Filenames)
{
bool directoryAdded = false;
if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
{
do
{
if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
{
directoryAdded = true;
break;
}
} while(_gameDirsBoxStore.IterNext(ref treeIter));
}
if (!directoryAdded)
if (!_directoryChanged)
{
_gameDirsBoxStore.AppendValues(directory);
}
}
_directoryChanged = true;
}
fileChooser.Dispose();
@@ -693,6 +701,8 @@ namespace Ryujinx.Ui.Windows
if (selection.GetSelected(out TreeIter treeIter))
{
_gameDirsBoxStore.Remove(ref treeIter);
_directoryChanged = true;
}
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);