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4 Commits
Author | SHA1 | Date | |
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b1bd6a50b5 | |||
70895bdb04 | |||
830cbf91bb | |||
9a9349f0f4 |
@ -135,14 +135,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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{
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_instancedDrawPending = true;
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int ibCount = _drawState.IbStreamer.InlineIndexCount;
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_instancedIndexed = _drawState.DrawIndexed;
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_instancedIndexedInline = _drawState.IbStreamer.HasInlineIndexData;
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_instancedIndexedInline = ibCount != 0;
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_instancedFirstIndex = firstIndex;
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_instancedFirstVertex = (int)_state.State.FirstVertex;
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_instancedFirstInstance = (int)_state.State.FirstInstance;
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_instancedIndexCount = indexCount;
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_instancedIndexCount = ibCount != 0 ? ibCount : indexCount;
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var drawState = _state.State.VertexBufferDrawState;
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@ -453,22 +455,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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{
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_instancedDrawPending = false;
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if (_instancedIndexedInline)
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{
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int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
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BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
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bool indexedInline = _instancedIndexedInline;
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_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
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_context.Renderer.Pipeline.DrawIndexed(
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inlineIndexCount,
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_instanceIndex + 1,
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_instancedFirstIndex,
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_instancedFirstVertex,
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_instancedFirstInstance);
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}
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else if (_instancedIndexed)
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if (_instancedIndexed || indexedInline)
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{
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if (indexedInline)
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{
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int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
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BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
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_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
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}
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_context.Renderer.Pipeline.DrawIndexed(
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_instancedIndexCount,
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_instanceIndex + 1,
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@ -20,6 +20,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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public bool HasInlineIndexData => _inlineIndexCount != 0;
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/// <summary>
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/// Total numbers of indices that have been pushed.
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/// </summary>
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public int InlineIndexCount => _inlineIndexCount;
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/// <summary>
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/// Gets the handle for the host buffer currently holding the inline index buffer data.
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/// </summary>
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@ -597,6 +597,8 @@ namespace Ryujinx.Graphics.OpenGL
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GL.EndTransformFeedback();
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}
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GL.ClipControl(ClipOrigin.UpperLeft, ClipDepthMode.NegativeOneToOne);
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_drawTexture.Draw(
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view,
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samp,
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@ -627,6 +629,8 @@ namespace Ryujinx.Graphics.OpenGL
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{
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GL.BeginTransformFeedback(_tfTopology);
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}
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RestoreClipControl();
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}
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}
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}
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@ -735,11 +735,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
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ulong argsPtr,
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ulong stackTop,
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int priority,
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int cpuCore)
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int cpuCore,
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ThreadStart customThreadStart = null)
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{
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lock (_processLock)
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{
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return thread.Initialize(entrypoint, argsPtr, stackTop, priority, cpuCore, this, ThreadType.User, null);
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return thread.Initialize(entrypoint, argsPtr, stackTop, priority, cpuCore, this, ThreadType.User, customThreadStart);
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}
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}
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@ -2350,6 +2350,18 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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[PointerSized] ulong stackTop,
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int priority,
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int cpuCore)
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{
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return CreateThread(out handle, entrypoint, argsPtr, stackTop, priority, cpuCore, null);
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}
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public KernelResult CreateThread(
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out int handle,
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ulong entrypoint,
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ulong argsPtr,
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ulong stackTop,
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int priority,
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int cpuCore,
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ThreadStart customThreadStart)
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{
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handle = 0;
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@ -2386,7 +2398,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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argsPtr,
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stackTop,
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priority,
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cpuCore);
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cpuCore,
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customThreadStart);
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if (result == KernelResult.Success)
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{
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Kernel.Common;
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@ -38,15 +39,15 @@ namespace Ryujinx.HLE.HOS.Services
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private readonly Dictionary<int, Func<IpcService>> _ports = new Dictionary<int, Func<IpcService>>();
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public ManualResetEvent InitDone { get; }
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public Func<IpcService> SmObjectFactory { get; }
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public string Name { get; }
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public Func<IpcService> SmObjectFactory { get; }
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public ServerBase(KernelContext context, string name, Func<IpcService> smObjectFactory = null)
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{
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InitDone = new ManualResetEvent(false);
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_context = context;
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Name = name;
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SmObjectFactory = smObjectFactory;
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_context = context;
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const ProcessCreationFlags flags =
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ProcessCreationFlags.EnableAslr |
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@ -56,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Services
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ProcessCreationInfo creationInfo = new ProcessCreationInfo("Service", 1, 0, 0x8000000, 1, flags, 0, 0);
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KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, ServerLoop);
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KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, Main);
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}
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private void AddPort(int serverPortHandle, Func<IpcService> objectFactory)
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@ -80,6 +81,11 @@ namespace Ryujinx.HLE.HOS.Services
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_sessions.Add(serverSessionHandle, obj);
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}
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private void Main()
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{
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ServerLoop();
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}
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private void ServerLoop()
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{
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_selfProcess = KernelStatic.GetCurrentProcess();
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@ -8,7 +8,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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private ulong _value;
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private readonly EventFdFlags _flags;
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private AutoResetEvent _event;
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private object _lock = new object();
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@ -19,9 +18,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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public EventFileDescriptor(ulong value, EventFdFlags flags)
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{
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// FIXME: We should support blocking operations.
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// Right now they can't be supported because it would cause the
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// service to lock up as we only have one thread processing requests.
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flags |= EventFdFlags.NonBlocking;
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_value = value;
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_flags = flags;
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_event = new AutoResetEvent(false);
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WriteEvent = new ManualResetEvent(true);
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ReadEvent = new ManualResetEvent(true);
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@ -31,7 +34,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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public void Dispose()
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{
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_event.Dispose();
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WriteEvent.Dispose();
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ReadEvent.Dispose();
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}
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@ -57,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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while (_value == 0)
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{
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_event.WaitOne();
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Monitor.Wait(_lock);
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}
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}
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else
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@ -106,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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if (Blocking)
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{
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_event.WaitOne();
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Monitor.Wait(_lock);
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}
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else
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{
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@ -119,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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writeSize = sizeof(ulong);
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_value += count;
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_event.Set();
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Monitor.Pulse(_lock);
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WriteEvent.Set();
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