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4 Commits

7 changed files with 57 additions and 28 deletions

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@ -135,14 +135,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
_instancedDrawPending = true;
int ibCount = _drawState.IbStreamer.InlineIndexCount;
_instancedIndexed = _drawState.DrawIndexed;
_instancedIndexedInline = _drawState.IbStreamer.HasInlineIndexData;
_instancedIndexedInline = ibCount != 0;
_instancedFirstIndex = firstIndex;
_instancedFirstVertex = (int)_state.State.FirstVertex;
_instancedFirstInstance = (int)_state.State.FirstInstance;
_instancedIndexCount = indexCount;
_instancedIndexCount = ibCount != 0 ? ibCount : indexCount;
var drawState = _state.State.VertexBufferDrawState;
@ -453,22 +455,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
_instancedDrawPending = false;
if (_instancedIndexedInline)
{
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
bool indexedInline = _instancedIndexedInline;
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
_context.Renderer.Pipeline.DrawIndexed(
inlineIndexCount,
_instanceIndex + 1,
_instancedFirstIndex,
_instancedFirstVertex,
_instancedFirstInstance);
}
else if (_instancedIndexed)
if (_instancedIndexed || indexedInline)
{
if (indexedInline)
{
int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount();
BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4);
_channel.BufferManager.SetIndexBuffer(br, IndexType.UInt);
}
_context.Renderer.Pipeline.DrawIndexed(
_instancedIndexCount,
_instanceIndex + 1,

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@ -20,6 +20,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
public bool HasInlineIndexData => _inlineIndexCount != 0;
/// <summary>
/// Total numbers of indices that have been pushed.
/// </summary>
public int InlineIndexCount => _inlineIndexCount;
/// <summary>
/// Gets the handle for the host buffer currently holding the inline index buffer data.
/// </summary>

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@ -597,6 +597,8 @@ namespace Ryujinx.Graphics.OpenGL
GL.EndTransformFeedback();
}
GL.ClipControl(ClipOrigin.UpperLeft, ClipDepthMode.NegativeOneToOne);
_drawTexture.Draw(
view,
samp,
@ -627,6 +629,8 @@ namespace Ryujinx.Graphics.OpenGL
{
GL.BeginTransformFeedback(_tfTopology);
}
RestoreClipControl();
}
}
}

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@ -735,11 +735,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
ulong argsPtr,
ulong stackTop,
int priority,
int cpuCore)
int cpuCore,
ThreadStart customThreadStart = null)
{
lock (_processLock)
{
return thread.Initialize(entrypoint, argsPtr, stackTop, priority, cpuCore, this, ThreadType.User, null);
return thread.Initialize(entrypoint, argsPtr, stackTop, priority, cpuCore, this, ThreadType.User, customThreadStart);
}
}

View File

@ -2350,6 +2350,18 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
[PointerSized] ulong stackTop,
int priority,
int cpuCore)
{
return CreateThread(out handle, entrypoint, argsPtr, stackTop, priority, cpuCore, null);
}
public KernelResult CreateThread(
out int handle,
ulong entrypoint,
ulong argsPtr,
ulong stackTop,
int priority,
int cpuCore,
ThreadStart customThreadStart)
{
handle = 0;
@ -2386,7 +2398,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
argsPtr,
stackTop,
priority,
cpuCore);
cpuCore,
customThreadStart);
if (result == KernelResult.Success)
{

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Common;
@ -38,15 +39,15 @@ namespace Ryujinx.HLE.HOS.Services
private readonly Dictionary<int, Func<IpcService>> _ports = new Dictionary<int, Func<IpcService>>();
public ManualResetEvent InitDone { get; }
public Func<IpcService> SmObjectFactory { get; }
public string Name { get; }
public Func<IpcService> SmObjectFactory { get; }
public ServerBase(KernelContext context, string name, Func<IpcService> smObjectFactory = null)
{
InitDone = new ManualResetEvent(false);
_context = context;
Name = name;
SmObjectFactory = smObjectFactory;
_context = context;
const ProcessCreationFlags flags =
ProcessCreationFlags.EnableAslr |
@ -56,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Services
ProcessCreationInfo creationInfo = new ProcessCreationInfo("Service", 1, 0, 0x8000000, 1, flags, 0, 0);
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, ServerLoop);
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, Main);
}
private void AddPort(int serverPortHandle, Func<IpcService> objectFactory)
@ -80,6 +81,11 @@ namespace Ryujinx.HLE.HOS.Services
_sessions.Add(serverSessionHandle, obj);
}
private void Main()
{
ServerLoop();
}
private void ServerLoop()
{
_selfProcess = KernelStatic.GetCurrentProcess();

View File

@ -8,7 +8,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
private ulong _value;
private readonly EventFdFlags _flags;
private AutoResetEvent _event;
private object _lock = new object();
@ -19,9 +18,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
public EventFileDescriptor(ulong value, EventFdFlags flags)
{
// FIXME: We should support blocking operations.
// Right now they can't be supported because it would cause the
// service to lock up as we only have one thread processing requests.
flags |= EventFdFlags.NonBlocking;
_value = value;
_flags = flags;
_event = new AutoResetEvent(false);
WriteEvent = new ManualResetEvent(true);
ReadEvent = new ManualResetEvent(true);
@ -31,7 +34,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
public void Dispose()
{
_event.Dispose();
WriteEvent.Dispose();
ReadEvent.Dispose();
}
@ -57,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
while (_value == 0)
{
_event.WaitOne();
Monitor.Wait(_lock);
}
}
else
@ -106,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
if (Blocking)
{
_event.WaitOne();
Monitor.Wait(_lock);
}
else
{
@ -119,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
writeSize = sizeof(ulong);
_value += count;
_event.Set();
Monitor.Pulse(_lock);
WriteEvent.Set();