Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
a830eb666b | |||
cfc75d7e78 | |||
c525d7d9a9 | |||
1a0a351a15 | |||
bd3335c143 |
@ -29,7 +29,14 @@ namespace Ryujinx.Graphics.Vulkan
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lock (queueLock)
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lock (queueLock)
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{
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{
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_pool = new CommandBufferPool(_gd.Api, _device, queue, queueLock, _gd.QueueFamilyIndex, isLight: true);
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_pool = new CommandBufferPool(
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_gd.Api,
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_device,
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queue,
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queueLock,
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_gd.QueueFamilyIndex,
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_gd.IsConcurrentFenceWaitUnsupported,
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isLight: true);
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}
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}
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}
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}
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@ -103,12 +103,19 @@ namespace Ryujinx.Graphics.Vulkan
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usage |= BufferUsageFlags.IndirectBufferBit;
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usage |= BufferUsageFlags.IndirectBufferBit;
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}
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}
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var externalMemoryBuffer = new ExternalMemoryBufferCreateInfo
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{
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SType = StructureType.ExternalMemoryBufferCreateInfo,
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HandleTypes = ExternalMemoryHandleTypeFlags.HostAllocationBitExt,
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};
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var bufferCreateInfo = new BufferCreateInfo
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var bufferCreateInfo = new BufferCreateInfo
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{
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{
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SType = StructureType.BufferCreateInfo,
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SType = StructureType.BufferCreateInfo,
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Size = (ulong)size,
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Size = (ulong)size,
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Usage = usage,
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Usage = usage,
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SharingMode = SharingMode.Exclusive,
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SharingMode = SharingMode.Exclusive,
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PNext = &externalMemoryBuffer,
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};
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};
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gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
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gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
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@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly Device _device;
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private readonly Device _device;
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private readonly Queue _queue;
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private readonly Queue _queue;
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private readonly object _queueLock;
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private readonly object _queueLock;
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private readonly bool _concurrentFenceWaitUnsupported;
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private readonly CommandPool _pool;
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private readonly CommandPool _pool;
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private readonly Thread _owner;
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private readonly Thread _owner;
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@ -61,12 +62,20 @@ namespace Ryujinx.Graphics.Vulkan
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private int _queuedCount;
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private int _queuedCount;
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private int _inUseCount;
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private int _inUseCount;
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public unsafe CommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex, bool isLight = false)
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public unsafe CommandBufferPool(
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Vk api,
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Device device,
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Queue queue,
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object queueLock,
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uint queueFamilyIndex,
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bool concurrentFenceWaitUnsupported,
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bool isLight = false)
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{
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{
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_api = api;
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_api = api;
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_device = device;
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_device = device;
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_queue = queue;
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_queue = queue;
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_queueLock = queueLock;
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_queueLock = queueLock;
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_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
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_owner = Thread.CurrentThread;
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_owner = Thread.CurrentThread;
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var commandPoolCreateInfo = new CommandPoolCreateInfo
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var commandPoolCreateInfo = new CommandPoolCreateInfo
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@ -357,7 +366,7 @@ namespace Ryujinx.Graphics.Vulkan
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if (refreshFence)
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if (refreshFence)
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{
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{
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entry.Fence = new FenceHolder(_api, _device);
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entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported);
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}
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}
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else
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else
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{
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{
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@ -73,7 +73,6 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly VulkanRenderer _gd;
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private readonly VulkanRenderer _gd;
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private readonly Device _device;
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private readonly Device _device;
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private readonly PipelineBase _pipeline;
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private ShaderCollection _program;
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private ShaderCollection _program;
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private readonly BufferRef[] _uniformBufferRefs;
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private readonly BufferRef[] _uniformBufferRefs;
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@ -125,11 +124,10 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly TextureView _dummyTexture;
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private readonly TextureView _dummyTexture;
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private readonly SamplerHolder _dummySampler;
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private readonly SamplerHolder _dummySampler;
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public DescriptorSetUpdater(VulkanRenderer gd, Device device, PipelineBase pipeline)
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public DescriptorSetUpdater(VulkanRenderer gd, Device device)
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{
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{
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_gd = gd;
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_gd = gd;
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_device = device;
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_device = device;
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_pipeline = pipeline;
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// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
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// Some of the bindings counts needs to be multiplied by 2 because we have buffer and
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// regular textures/images interleaved on the same descriptor set.
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// regular textures/images interleaved on the same descriptor set.
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@ -684,7 +682,14 @@ namespace Ryujinx.Graphics.Vulkan
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if (_dirty.HasFlag(DirtyFlags.Texture))
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if (_dirty.HasFlag(DirtyFlags.Texture))
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{
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{
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UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
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if (program.UpdateTexturesWithoutTemplate)
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{
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UpdateAndBindTexturesWithoutTemplate(cbs, program, pbp);
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}
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else
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{
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UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
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}
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}
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}
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if (_dirty.HasFlag(DirtyFlags.Image))
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if (_dirty.HasFlag(DirtyFlags.Image))
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@ -918,31 +923,84 @@ namespace Ryujinx.Graphics.Vulkan
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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}
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}
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private unsafe void UpdateBuffers(
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private void UpdateAndBindTexturesWithoutTemplate(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
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CommandBufferScoped cbs,
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PipelineBindPoint pbp,
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int baseBinding,
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ReadOnlySpan<DescriptorBufferInfo> bufferInfo,
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DescriptorType type)
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{
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{
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if (bufferInfo.Length == 0)
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int setIndex = PipelineBase.TextureSetIndex;
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var bindingSegments = program.BindingSegments[setIndex];
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if (bindingSegments.Length == 0)
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{
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{
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return;
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return;
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}
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}
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fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
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if (_updateDescriptorCacheCbIndex)
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{
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{
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var writeDescriptorSet = new WriteDescriptorSet
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_updateDescriptorCacheCbIndex = false;
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{
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program.UpdateDescriptorCacheCommandBufferIndex(cbs.CommandBufferIndex);
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SType = StructureType.WriteDescriptorSet,
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DstBinding = (uint)baseBinding,
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DescriptorType = type,
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DescriptorCount = (uint)bufferInfo.Length,
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PBufferInfo = pBufferInfo,
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};
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_gd.PushDescriptorApi.CmdPushDescriptorSet(cbs.CommandBuffer, pbp, _program.PipelineLayout, 0, 1, &writeDescriptorSet);
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}
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}
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var dsc = program.GetNewDescriptorSetCollection(setIndex, out _).Get(cbs);
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foreach (ResourceBindingSegment segment in bindingSegments)
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{
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int binding = segment.Binding;
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int count = segment.Count;
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if (!segment.IsArray)
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{
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if (segment.Type != ResourceType.BufferTexture)
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{
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Span<DescriptorImageInfo> textures = _textures;
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for (int i = 0; i < count; i++)
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{
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ref var texture = ref textures[i];
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ref var refs = ref _textureRefs[binding + i];
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texture.ImageView = refs.View?.Get(cbs).Value ?? default;
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texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
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if (texture.ImageView.Handle == 0)
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{
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texture.ImageView = _dummyTexture.GetImageView().Get(cbs).Value;
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}
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if (texture.Sampler.Handle == 0)
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{
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texture.Sampler = _dummySampler.GetSampler().Get(cbs).Value;
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}
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}
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dsc.UpdateImages(0, binding, textures[..count], DescriptorType.CombinedImageSampler);
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}
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else
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{
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Span<BufferView> bufferTextures = _bufferTextures;
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for (int i = 0; i < count; i++)
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{
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bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs, false) ?? default;
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}
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dsc.UpdateBufferImages(0, binding, bufferTextures[..count], DescriptorType.UniformTexelBuffer);
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}
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}
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else
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{
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if (segment.Type != ResourceType.BufferTexture)
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{
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dsc.UpdateImages(0, binding, _textureArrayRefs[binding].Array.GetImageInfos(_gd, cbs, _dummyTexture, _dummySampler), DescriptorType.CombinedImageSampler);
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}
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else
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{
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dsc.UpdateBufferImages(0, binding, _textureArrayRefs[binding].Array.GetBufferViews(cbs), DescriptorType.UniformTexelBuffer);
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}
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|
}
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}
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|
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var sets = dsc.GetSets();
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|
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_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
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}
|
}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -10,12 +10,15 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly Device _device;
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private readonly Device _device;
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private Fence _fence;
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private Fence _fence;
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private int _referenceCount;
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private int _referenceCount;
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private int _lock;
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private readonly bool _concurrentWaitUnsupported;
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private bool _disposed;
|
private bool _disposed;
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|
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public unsafe FenceHolder(Vk api, Device device)
|
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported)
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{
|
{
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_api = api;
|
_api = api;
|
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_device = device;
|
_device = device;
|
||||||
|
_concurrentWaitUnsupported = concurrentWaitUnsupported;
|
||||||
|
|
||||||
var fenceCreateInfo = new FenceCreateInfo
|
var fenceCreateInfo = new FenceCreateInfo
|
||||||
{
|
{
|
||||||
@ -47,6 +50,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||||
|
|
||||||
|
if (_concurrentWaitUnsupported)
|
||||||
|
{
|
||||||
|
AcquireLock();
|
||||||
|
}
|
||||||
|
|
||||||
fence = _fence;
|
fence = _fence;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -57,6 +65,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return _fence;
|
return _fence;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void PutLock()
|
||||||
|
{
|
||||||
|
Put();
|
||||||
|
|
||||||
|
if (_concurrentWaitUnsupported)
|
||||||
|
{
|
||||||
|
ReleaseLock();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Put()
|
public void Put()
|
||||||
{
|
{
|
||||||
if (Interlocked.Decrement(ref _referenceCount) == 0)
|
if (Interlocked.Decrement(ref _referenceCount) == 0)
|
||||||
@ -66,24 +84,67 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void AcquireLock()
|
||||||
|
{
|
||||||
|
while (!TryAcquireLock())
|
||||||
|
{
|
||||||
|
Thread.SpinWait(32);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool TryAcquireLock()
|
||||||
|
{
|
||||||
|
return Interlocked.Exchange(ref _lock, 1) == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ReleaseLock()
|
||||||
|
{
|
||||||
|
Interlocked.Exchange(ref _lock, 0);
|
||||||
|
}
|
||||||
|
|
||||||
public void Wait()
|
public void Wait()
|
||||||
{
|
{
|
||||||
Span<Fence> fences = stackalloc Fence[]
|
if (_concurrentWaitUnsupported)
|
||||||
{
|
{
|
||||||
_fence,
|
AcquireLock();
|
||||||
};
|
|
||||||
|
|
||||||
FenceHelper.WaitAllIndefinitely(_api, _device, fences);
|
try
|
||||||
|
{
|
||||||
|
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
ReleaseLock();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool IsSignaled()
|
public bool IsSignaled()
|
||||||
{
|
{
|
||||||
Span<Fence> fences = stackalloc Fence[]
|
if (_concurrentWaitUnsupported)
|
||||||
{
|
{
|
||||||
_fence,
|
if (!TryAcquireLock())
|
||||||
};
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return FenceHelper.AllSignaled(_api, _device, fences);
|
try
|
||||||
|
{
|
||||||
|
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
ReleaseLock();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
|
@ -196,18 +196,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
bool signaled = true;
|
bool signaled = true;
|
||||||
|
|
||||||
if (hasTimeout)
|
try
|
||||||
{
|
{
|
||||||
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
|
if (hasTimeout)
|
||||||
|
{
|
||||||
|
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
finally
|
||||||
{
|
{
|
||||||
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
|
for (int i = 0; i < fenceCount; i++)
|
||||||
}
|
{
|
||||||
|
fenceHolders[i].PutLock();
|
||||||
for (int i = 0; i < fenceCount; i++)
|
}
|
||||||
{
|
|
||||||
fenceHolders[i].Put();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return signaled;
|
return signaled;
|
||||||
|
@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
|
gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
|
||||||
|
|
||||||
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
|
_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
|
||||||
_vertexBufferUpdater = new VertexBufferUpdater(gd);
|
_vertexBufferUpdater = new VertexBufferUpdater(gd);
|
||||||
|
|
||||||
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
|
_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
|
||||||
|
@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public bool IsCompute { get; }
|
public bool IsCompute { get; }
|
||||||
public bool HasTessellationControlShader => (Stages & (1u << 3)) != 0;
|
public bool HasTessellationControlShader => (Stages & (1u << 3)) != 0;
|
||||||
|
|
||||||
|
public bool UpdateTexturesWithoutTemplate { get; }
|
||||||
|
|
||||||
public uint Stages { get; }
|
public uint Stages { get; }
|
||||||
|
|
||||||
public ResourceBindingSegment[][] ClearSegments { get; }
|
public ResourceBindingSegment[][] ClearSegments { get; }
|
||||||
@ -127,9 +129,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Stages = stages;
|
Stages = stages;
|
||||||
|
|
||||||
ClearSegments = BuildClearSegments(sets);
|
ClearSegments = BuildClearSegments(sets);
|
||||||
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
|
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages, out bool usesBufferTextures);
|
||||||
Templates = BuildTemplates(usePushDescriptors);
|
Templates = BuildTemplates(usePushDescriptors);
|
||||||
|
|
||||||
|
// Updating buffer texture bindings using template updates crashes the Adreno driver on Windows.
|
||||||
|
UpdateTexturesWithoutTemplate = gd.Vendor == Vendor.Qualcomm && usesBufferTextures;
|
||||||
|
|
||||||
_compileTask = Task.CompletedTask;
|
_compileTask = Task.CompletedTask;
|
||||||
_firstBackgroundUse = false;
|
_firstBackgroundUse = false;
|
||||||
}
|
}
|
||||||
@ -280,8 +285,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
return segments;
|
return segments;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages)
|
private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection<ResourceUsageCollection> setUsages, out bool usesBufferTextures)
|
||||||
{
|
{
|
||||||
|
usesBufferTextures = false;
|
||||||
|
|
||||||
ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][];
|
ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][];
|
||||||
|
|
||||||
for (int setIndex = 0; setIndex < setUsages.Count; setIndex++)
|
for (int setIndex = 0; setIndex < setUsages.Count; setIndex++)
|
||||||
@ -295,6 +302,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
ResourceUsage usage = setUsages[setIndex].Usages[index];
|
ResourceUsage usage = setUsages[setIndex].Usages[index];
|
||||||
|
|
||||||
|
if (usage.Type == ResourceType.BufferTexture)
|
||||||
|
{
|
||||||
|
usesBufferTextures = true;
|
||||||
|
}
|
||||||
|
|
||||||
if (currentUsage.Binding + currentCount != usage.Binding ||
|
if (currentUsage.Binding + currentCount != usage.Binding ||
|
||||||
currentUsage.Type != usage.Type ||
|
currentUsage.Type != usage.Type ||
|
||||||
currentUsage.Stages != usage.Stages ||
|
currentUsage.Stages != usage.Stages ||
|
||||||
|
@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
|
var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample);
|
||||||
|
|
||||||
var flags = ImageCreateFlags.CreateMutableFormatBit;
|
var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit;
|
||||||
|
|
||||||
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
|
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
|
||||||
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;
|
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;
|
||||||
|
@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags)
|
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags)
|
||||||
{
|
{
|
||||||
var usage = new ImageViewUsageCreateInfo
|
var imageViewUsage = new ImageViewUsageCreateInfo
|
||||||
{
|
{
|
||||||
SType = StructureType.ImageViewUsageCreateInfo,
|
SType = StructureType.ImageViewUsageCreateInfo,
|
||||||
Usage = usageFlags,
|
Usage = usageFlags,
|
||||||
@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Format = format,
|
Format = format,
|
||||||
Components = cm,
|
Components = cm,
|
||||||
SubresourceRange = sr,
|
SubresourceRange = sr,
|
||||||
PNext = &usage,
|
PNext = &imageViewUsage,
|
||||||
};
|
};
|
||||||
|
|
||||||
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
|
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
|
||||||
@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
ImageUsageFlags shaderUsage = ImageUsageFlags.SampledBit;
|
ImageUsageFlags shaderUsage = ImageUsageFlags.SampledBit;
|
||||||
|
|
||||||
if (info.Format.IsImageCompatible())
|
if (info.Format.IsImageCompatible() && (_gd.Capabilities.SupportsShaderStorageImageMultisample || !info.Target.IsMultisample()))
|
||||||
{
|
{
|
||||||
shaderUsage |= ImageUsageFlags.StorageBit;
|
shaderUsage |= ImageUsageFlags.StorageBit;
|
||||||
}
|
}
|
||||||
@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, 1, (uint)firstLayer, (uint)info.Depth);
|
||||||
|
|
||||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray, usage);
|
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray, usage);
|
||||||
}
|
}
|
||||||
|
@ -42,6 +42,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
"VK_EXT_depth_clip_control",
|
"VK_EXT_depth_clip_control",
|
||||||
"VK_KHR_portability_subset", // As per spec, we should enable this if present.
|
"VK_KHR_portability_subset", // As per spec, we should enable this if present.
|
||||||
"VK_EXT_4444_formats",
|
"VK_EXT_4444_formats",
|
||||||
|
"VK_KHR_8bit_storage",
|
||||||
|
"VK_KHR_maintenance2",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] _requiredExtensions = {
|
private static readonly string[] _requiredExtensions = {
|
||||||
@ -355,6 +357,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||||
|
PNext = features2.PNext,
|
||||||
|
};
|
||||||
|
|
||||||
|
features2.PNext = &supportedPhysicalDeviceVulkan12Features;
|
||||||
|
|
||||||
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
||||||
|
|
||||||
var supportedFeatures = features2.Features;
|
var supportedFeatures = features2.Features;
|
||||||
@ -382,6 +392,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
TessellationShader = supportedFeatures.TessellationShader,
|
TessellationShader = supportedFeatures.TessellationShader,
|
||||||
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
|
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
|
||||||
RobustBufferAccess = useRobustBufferAccess,
|
RobustBufferAccess = useRobustBufferAccess,
|
||||||
|
SampleRateShading = supportedFeatures.SampleRateShading,
|
||||||
};
|
};
|
||||||
|
|
||||||
void* pExtendedFeatures = null;
|
void* pExtendedFeatures = null;
|
||||||
@ -451,9 +462,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||||
PNext = pExtendedFeatures,
|
PNext = pExtendedFeatures,
|
||||||
DescriptorIndexing = physicalDevice.IsDeviceExtensionPresent("VK_EXT_descriptor_indexing"),
|
DescriptorIndexing = supportedPhysicalDeviceVulkan12Features.DescriptorIndexing,
|
||||||
DrawIndirectCount = physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
|
DrawIndirectCount = supportedPhysicalDeviceVulkan12Features.DrawIndirectCount,
|
||||||
UniformBufferStandardLayout = physicalDevice.IsDeviceExtensionPresent("VK_KHR_uniform_buffer_standard_layout"),
|
UniformBufferStandardLayout = supportedPhysicalDeviceVulkan12Features.UniformBufferStandardLayout,
|
||||||
|
UniformAndStorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.UniformAndStorageBuffer8BitAccess,
|
||||||
|
StorageBuffer8BitAccess = supportedPhysicalDeviceVulkan12Features.StorageBuffer8BitAccess,
|
||||||
};
|
};
|
||||||
|
|
||||||
pExtendedFeatures = &featuresVk12;
|
pExtendedFeatures = &featuresVk12;
|
||||||
|
@ -90,6 +90,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
internal bool IsMoltenVk { get; private set; }
|
internal bool IsMoltenVk { get; private set; }
|
||||||
internal bool IsTBDR { get; private set; }
|
internal bool IsTBDR { get; private set; }
|
||||||
internal bool IsSharedMemory { get; private set; }
|
internal bool IsSharedMemory { get; private set; }
|
||||||
|
internal bool IsConcurrentFenceWaitUnsupported { get; private set; }
|
||||||
|
|
||||||
public string GpuVendor { get; private set; }
|
public string GpuVendor { get; private set; }
|
||||||
public string GpuDriver { get; private set; }
|
public string GpuDriver { get; private set; }
|
||||||
public string GpuRenderer { get; private set; }
|
public string GpuRenderer { get; private set; }
|
||||||
@ -323,6 +325,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Vendor == Vendor.Broadcom ||
|
Vendor == Vendor.Broadcom ||
|
||||||
Vendor == Vendor.ImgTec;
|
Vendor == Vendor.ImgTec;
|
||||||
|
|
||||||
|
IsConcurrentFenceWaitUnsupported = Vendor == Vendor.Qualcomm;
|
||||||
|
|
||||||
GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
|
GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
|
||||||
GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
|
GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
|
||||||
VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
|
VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
|
||||||
@ -411,7 +415,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
|
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
|
||||||
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
|
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
|
||||||
|
|
||||||
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsConcurrentFenceWaitUnsupported);
|
||||||
|
|
||||||
PipelineLayoutCache = new PipelineLayoutCache();
|
PipelineLayoutCache = new PipelineLayoutCache();
|
||||||
|
|
||||||
|
@ -623,7 +623,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public override void SetSize(int width, int height)
|
public override void SetSize(int width, int height)
|
||||||
{
|
{
|
||||||
// Not needed as we can get the size from the surface.
|
// We don't need to use width and height as we can get the size from the surface.
|
||||||
|
_swapchainIsDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ChangeVSyncMode(bool vsyncEnabled)
|
public override void ChangeVSyncMode(bool vsyncEnabled)
|
||||||
|
@ -104,8 +104,13 @@ namespace Ryujinx.UI.Common
|
|||||||
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
|
// Find the length to trim the string to guarantee we have space for the trailing ellipsis.
|
||||||
int trimLimit = byteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
|
int trimLimit = byteLimit - Encoding.UTF8.GetByteCount(Ellipsis);
|
||||||
|
|
||||||
// Basic trim to best case scenario of 1 byte characters.
|
// Make sure the string is long enough to perform the basic trim.
|
||||||
input = input[..trimLimit];
|
// Amount of bytes != Length of the string
|
||||||
|
if (input.Length > trimLimit)
|
||||||
|
{
|
||||||
|
// Basic trim to best case scenario of 1 byte characters.
|
||||||
|
input = input[..trimLimit];
|
||||||
|
}
|
||||||
|
|
||||||
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
|
while (Encoding.UTF8.GetByteCount(input) > trimLimit)
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user