Compare commits

...

8 Commits

Author SHA1 Message Date
Isaac Marovitz
bb8c5ebae1 Ava UI: Content Dialog Fixes (#6482)
* Don’t use ContentDialogHelper when not necessary

* Remove `ExtendClientAreaToDecorationsHint`
2024-03-16 20:34:26 +01:00
dependabot[bot]
50bdda5baa nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.3.0 to 7.4.0 (#6366)
Bumps [Microsoft.IdentityModel.JsonWebTokens](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet) from 7.3.0 to 7.4.0.
- [Release notes](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/releases)
- [Changelog](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/blob/dev/CHANGELOG.md)
- [Commits](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet/compare/7.3.0...v7.4.0)

---
updated-dependencies:
- dependency-name: Microsoft.IdentityModel.JsonWebTokens
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-16 20:13:30 +01:00
dependabot[bot]
18df25f66f nuget: bump the avalonia group with 2 updates (#6505)
Bumps the avalonia group with 2 updates: [Avalonia.Svg](https://github.com/wieslawsoltes/Svg.Skia) and [Avalonia.Svg.Skia](https://github.com/wieslawsoltes/Svg.Skia).


Updates `Avalonia.Svg` from 11.0.0.14 to 11.0.0.16
- [Release notes](https://github.com/wieslawsoltes/Svg.Skia/releases)
- [Changelog](https://github.com/wieslawsoltes/Svg.Skia/blob/master/CHANGELOG.md)
- [Commits](https://github.com/wieslawsoltes/Svg.Skia/commits)

Updates `Avalonia.Svg.Skia` from 11.0.0.14 to 11.0.0.16
- [Release notes](https://github.com/wieslawsoltes/Svg.Skia/releases)
- [Changelog](https://github.com/wieslawsoltes/Svg.Skia/blob/master/CHANGELOG.md)
- [Commits](https://github.com/wieslawsoltes/Svg.Skia/commits)

---
updated-dependencies:
- dependency-name: Avalonia.Svg
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: avalonia
- dependency-name: Avalonia.Svg.Skia
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: avalonia
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-16 20:02:18 +01:00
standstaff
e19e7622a3 chore: remove repetitive words (#6500)
Signed-off-by: standstaff <zhengxingru@yeah.net>
2024-03-16 19:49:54 +01:00
Isaac Marovitz
26026d1357 Fix Title Update Manager not refreshing app list (#6507) 2024-03-16 19:46:03 +01:00
TSRBerry
24068b023c discord: Update ApplicationID (#6513) 2024-03-16 19:41:38 +01:00
riperiperi
1217a8e69b GPU: Rebind RTs if scale changes when binding textures (#6493)
This fixes a longstanding issue with resolution scale that could result in flickering graphics, typically the first frame something is drawn, or on camera cuts in cutscenes.

The root cause of the issue is that texture scale can be changed when binding textures or images. This typically happens because a texture becomes a view of a larger texture, such as a 400x225 texture becoming a view of a 800x450 texture with two levels. If the 400x225 texture is bound as a render target and has state [1x Undesired], but the storage texture is [2x Scaled], the render target texture's scale is changed to [2x Scaled] to match its new storage. This means the scale changed after the render target state was processed...

This can cause a number of issues. When render target state is processed, texture scales are examined and potentially changed so that they are all the same value. If one texture is scaled, all textures must be. If one texture is blacklisted from scaling, all of them must be. This results in a single resolution scale value being assigned to the TextureManager, which also scales the scissor and viewport values.

If the scale is chosen as 1x, and a later texture binding changes one of the textures to be 2x, the scale in TextureManager no longer matches all of the bound textures. What's worse, the scales in these textures could mismatch entirely. This typically results in the support buffer scale, viewport and scissor being wrong for at least one of the bound render targets.

This PR fixes the issue by re-evaluating render target state if any scale mismatches the expected scale after texture bindings happen. This can actually cause scale to change again, so it must loop back to perform texture bindings again. This can happen as many times as it needs to, but I don't expect it to happen more than once. Problematic bindings will just result in a blacklist, which will propagate to other bound targets.
2024-03-14 19:59:09 -03:00
gdkchan
732db7581f Consider Polygon as unsupported is triangle fans are unsupported on Vulkan (#6490) 2024-03-14 19:46:57 -03:00
13 changed files with 70 additions and 34 deletions

View File

@@ -8,8 +8,8 @@
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.14" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.14" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.16" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.16" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
@@ -20,7 +20,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.3.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.4.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />

View File

@@ -343,11 +343,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
bool unalignedChanged = _currentSpecState.SetHasUnalignedStorageBuffer(_channel.BufferManager.HasUnalignedStorageBuffers);
if (!_channel.TextureManager.CommitGraphicsBindings(_shaderSpecState) || unalignedChanged)
bool scaleMismatch;
do
{
// Shader must be reloaded. _vtgWritesRtLayer should not change.
UpdateShaderState();
if (!_channel.TextureManager.CommitGraphicsBindings(_shaderSpecState, out scaleMismatch) || unalignedChanged)
{
// Shader must be reloaded. _vtgWritesRtLayer should not change.
UpdateShaderState();
}
if (scaleMismatch)
{
// Binding textures changed scale of the bound render targets, correct the render target scale and rebind.
UpdateRenderTargetState();
}
}
while (scaleMismatch);
_channel.BufferManager.CommitGraphicsBindings(_drawState.DrawIndexed);
}

View File

@@ -360,15 +360,16 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Commits bindings on the graphics pipeline.
/// </summary>
/// <param name="specState">Specialization state for the bound shader</param>
/// <param name="scaleMismatch">True if there is a scale mismatch in the render targets, indicating they must be re-evaluated</param>
/// <returns>True if all bound textures match the current shader specialization state, false otherwise</returns>
public bool CommitGraphicsBindings(ShaderSpecializationState specState)
public bool CommitGraphicsBindings(ShaderSpecializationState specState, out bool scaleMismatch)
{
_texturePoolCache.Tick();
_samplerPoolCache.Tick();
bool result = _gpBindingsManager.CommitBindings(specState);
UpdateRenderTargets();
scaleMismatch = UpdateRenderTargets();
return result;
}
@@ -426,9 +427,12 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Update host framebuffer attachments based on currently bound render target buffers.
/// </summary>
public void UpdateRenderTargets()
/// <returns>True if there is a scale mismatch in the render targets, indicating they must be re-evaluated</returns>
public bool UpdateRenderTargets()
{
bool anyChanged = false;
float expectedScale = RenderTargetScale;
bool scaleMismatch = false;
Texture dsTexture = _rtDepthStencil;
ITexture hostDsTexture = null;
@@ -448,6 +452,11 @@ namespace Ryujinx.Graphics.Gpu.Image
{
_rtHostDs = hostDsTexture;
anyChanged = true;
if (dsTexture != null && dsTexture.ScaleFactor != expectedScale)
{
scaleMismatch = true;
}
}
for (int index = 0; index < _rtColors.Length; index++)
@@ -470,6 +479,11 @@ namespace Ryujinx.Graphics.Gpu.Image
{
_rtHostColors[index] = hostTexture;
anyChanged = true;
if (texture != null && texture.ScaleFactor != expectedScale)
{
scaleMismatch = true;
}
}
}
@@ -477,6 +491,8 @@ namespace Ryujinx.Graphics.Gpu.Image
{
_context.Renderer.Pipeline.SetRenderTargets(_rtHostColors, _rtHostDs);
}
return scaleMismatch;
}
/// <summary>

View File

@@ -173,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
ShrinkOverlapsBufferIfNeeded();
// If the the range is not properly aligned for sparse mapping,
// If the range is not properly aligned for sparse mapping,
// let's just force it to a single range.
// This might cause issues in some applications that uses sparse
// mappings.

View File

@@ -322,7 +322,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand lhs = operation.GetSource(0);
Operand rhs = operation.GetSource(1);
// Check LHS of the the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
// Check LHS of the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
if (lhs.AsgOp is not Operation attrMulOp || attrMulOp.Inst != (Instruction.FP32 | Instruction.Multiply))
{
return;

View File

@@ -136,7 +136,7 @@ namespace Ryujinx.Graphics.Vulkan
{
instance.EnumeratePhysicalDevices(out var physicalDevices).ThrowOnError();
// First we try to pick the the user preferred GPU.
// First we try to pick the user preferred GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))

View File

@@ -781,7 +781,9 @@ namespace Ryujinx.Graphics.Vulkan
{
PrimitiveTopology.Quads => PrimitiveTopology.Triangles,
PrimitiveTopology.QuadStrip => PrimitiveTopology.TriangleStrip,
PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? PrimitiveTopology.Triangles : topology,
PrimitiveTopology.TriangleFan or PrimitiveTopology.Polygon => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans)
? PrimitiveTopology.Triangles
: topology,
_ => topology,
};
}
@@ -791,7 +793,7 @@ namespace Ryujinx.Graphics.Vulkan
return topology switch
{
PrimitiveTopology.Quads => true,
PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
PrimitiveTopology.TriangleFan or PrimitiveTopology.Polygon => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
_ => false,
};
}

View File

@@ -466,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled)
{
// Use relative positions so we can center the the entire drawing later.
// Use relative positions so we can center the entire drawing later.
float iconX = 0;
float iconY = 0;
@@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont);
// Use relative positions so we can center the the entire drawing later.
// Use relative positions so we can center the entire drawing later.
float keyWidth = _keyModeIcon.Width;
float keyHeight = _keyModeIcon.Height;

View File

@@ -174,7 +174,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Starting offset of the range being read</param>
/// <param name="data">Span where the bytes being read will be copied to</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Read(ulong offset, Span<byte> data)
{
@@ -188,7 +188,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Offset where the data is located</param>
/// <returns>Data at the specified address</returns>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T Read<T>(ulong offset) where T : unmanaged
{
@@ -201,7 +201,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Starting offset of the range being written</param>
/// <param name="data">Span where the bytes being written will be copied from</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Write(ulong offset, ReadOnlySpan<byte> data)
{
@@ -215,7 +215,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Offset to write the data into</param>
/// <param name="data">Data to be written</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Write<T>(ulong offset, T data) where T : unmanaged
{

View File

@@ -7,7 +7,7 @@ namespace Ryujinx.UI.Common
public static class DiscordIntegrationModule
{
private const string Description = "A simple, experimental Nintendo Switch emulator.";
private const string CliendId = "568815339807309834";
private const string ApplicationId = "1216775165866807456";
private static DiscordRpcClient _discordClient;
private static RichPresence _discordPresenceMain;
@@ -24,14 +24,14 @@ namespace Ryujinx.UI.Common
Details = "Main Menu",
State = "Idling",
Timestamps = Timestamps.Now,
Buttons = new[]
{
Buttons =
[
new Button
{
Label = "Website",
Url = "https://ryujinx.org/",
Url = "https://ryujinx.org/",
},
},
],
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
@@ -52,7 +52,7 @@ namespace Ryujinx.UI.Common
// If we need to activate it and the client isn't active, initialize it
if (evnt.NewValue && _discordClient == null)
{
_discordClient = new DiscordRpcClient(CliendId);
_discordClient = new DiscordRpcClient(ApplicationId);
_discordClient.Initialize();
_discordClient.SetPresence(_discordPresenceMain);
@@ -74,14 +74,14 @@ namespace Ryujinx.UI.Common
Details = $"Playing {titleName}",
State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(),
Timestamps = Timestamps.Now,
Buttons = new[]
{
Buttons =
[
new Button
{
Label = "Website",
Url = "https://ryujinx.org/",
},
},
],
});
}

View File

@@ -9,7 +9,6 @@ namespace Ryujinx.Ava.UI.Windows
{
InitializeComponent();
ExtendClientAreaToDecorationsHint = true;
TransparencyLevelHint = new[] { WindowTransparencyLevel.Transparent };
WindowStartupLocation = WindowStartupLocation.Manual;
SystemDecorations = SystemDecorations.None;

View File

@@ -47,7 +47,7 @@ namespace Ryujinx.Ava.UI.Windows
contentDialog.Styles.Add(bottomBorder);
await ContentDialogHelper.ShowAsync(contentDialog);
await contentDialog.ShowAsync();
}
private void SaveAndClose(object sender, RoutedEventArgs routedEventArgs)

View File

@@ -1,4 +1,6 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Interactivity;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
@@ -47,7 +49,7 @@ namespace Ryujinx.Ava.UI.Windows
contentDialog.Styles.Add(bottomBorder);
await ContentDialogHelper.ShowAsync(contentDialog);
await contentDialog.ShowAsync();
}
private void Close(object sender, RoutedEventArgs e)
@@ -59,9 +61,15 @@ namespace Ryujinx.Ava.UI.Windows
{
ViewModel.Save();
if (VisualRoot is MainWindow window)
if (Application.Current?.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
window.LoadApplications();
foreach (Window window in al.Windows)
{
if (window is MainWindow mainWindow)
{
mainWindow.LoadApplications();
}
}
}
((ContentDialog)Parent).Hide();