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...

9 Commits

Author SHA1 Message Date
jcm
84d6e8d121 Standardize logging locations across desktop platforms (#6238)
* Standardize logging locations across desktop platforms

* Return null instead of empty literal on exceptions

* Remove LogDirectoryPath from LoggerModule

* Catch exception when creating DirectoryInfo in FileLogTarget

* Remove redundant log path vars, handle exception better, add null check

* Address styling issues

* Remove extra newline, quote file path in log, move directory check to OpenHelper

* Add GetOrCreateLogsDir to get/create log directory during runtime

* misc format changes

* Update src/Ryujinx.Common/Configuration/AppDataManager.cs

---------

Co-authored-by: jcm <butt@butts.com>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-02-11 02:17:19 +01:00
lasers
95c4912d58 Linux: Reorder available executables in Ryujinx.sh (#6171)
* Avoid Ryujinx.Headless.SDL2 as a last resort in Ryujinx.desktop when you
  have more than one executable installed.
2024-02-11 00:57:23 +01:00
Isaac Marovitz
356a75af0b Remove ReflectionBinding in Mod Manager (#6280) 2024-02-11 00:52:11 +01:00
sunshineinabox
4ae9921063 Update Avalonia About Window like requested in PR #6267 (#6278)
* Update About Window like requested in PR #6267

* Feedback

* Apply suggestions from code review

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>

* Fix indents

---------

Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
2024-02-11 00:45:14 +01:00
gdkchan
6a8ac389e5 Fix mip offset/size for full 3D texture upload on Vulkan (#6294) 2024-02-11 00:41:17 +01:00
Mary Guillemard
8dd1eb333c Add missing RID exclusions for linux-arm64 (#6298)
* Add missing RID exclusions for linux-arm64

Signed-off-by: Mary Guillemard <mary@mary.zone>

* Remove libsoundio.so from linux-arm64 deployment

This is a x86_64 library.

Signed-off-by: Mary Guillemard <mary@mary.zone>

---------

Signed-off-by: Mary Guillemard <mary@mary.zone>
2024-02-10 22:49:32 +01:00
Mary Guillemard
7dc3a62c14 ci: Enable Linux ARM64 on build and release (#6291)
* ci: Enable Linux ARM64 on build and release

Signed-off-by: Mary <mary@mary.zone>

* Address gdkchan comment

Signed-off-by: Mary <mary@mary.zone>

---------

Signed-off-by: Mary <mary@mary.zone>
2024-02-10 22:05:46 +01:00
Mary Guillemard
e59dba42ef Set PointSize in shader on OpenGL (#6292)
Previously we were only doing it for Vulkan, but it turns out that
not setting it when PROGRAM_POINT_SIZE is set is considered UB
on OpenGL Core.

Signed-off-by: Mary <mary@mary.zone>
2024-02-10 20:27:17 +01:00
Mary Guillemard
bd6937ae5c Make IOpenGLContext.HasContext context dependent (#6290)
This makes IOpenGLContext.HasContext not static and be implementable.

By doing this, we can support more than WGL and WGL.

This also allows the SDL2 headless version to run under Wayland.

Signed-off-by: Mary <mary@mary.zone>
2024-02-10 20:13:10 +01:00
24 changed files with 269 additions and 171 deletions

View File

@@ -10,28 +10,17 @@ env:
jobs: jobs:
build: build:
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }}) name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: ${{ matrix.os }} runs-on: ${{ matrix.platform.os }}
timeout-minutes: 45 timeout-minutes: 45
strategy: strategy:
matrix: matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
configuration: [Debug, Release] configuration: [Debug, Release]
include: platform:
- os: ubuntu-latest - { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
OS_NAME: Linux x64 - { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
DOTNET_RUNTIME_IDENTIFIER: linux-x64 - { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
RELEASE_ZIP_OS_NAME: linux_x64 - { name: osx-x64, os: macOS-latest, zip_os_name: osx_x64 }
- os: macOS-latest
OS_NAME: macOS x64
DOTNET_RUNTIME_IDENTIFIER: osx-x64
RELEASE_ZIP_OS_NAME: osx_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
fail-fast: false fail-fast: false
steps: steps:
@@ -52,12 +41,12 @@ jobs:
- name: Change config filename - name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Change config filename for macOS - name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
if: github.event_name == 'pull_request' && matrix.os == 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os == 'macOS-latest'
- name: Build - name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
@@ -68,46 +57,47 @@ jobs:
commands: dotnet test --no-build -c "${{ matrix.configuration }}" commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10 timeout-minutes: 10
retry-codes: 139 retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx - name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Publish Ryujinx.Headless.SDL2 - name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Publish Ryujinx.Ava - name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Set executable bit - name: Set executable bit
run: | run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest' if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Upload Ryujinx artifact - name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish path: publish
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
- name: Upload Ryujinx.Ava artifact - name: Upload Ryujinx.Ava artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_ava path: publish_ava
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest'
build_macos: build_macos:
name: macOS Universal (${{ matrix.configuration }}) name: macOS Universal (${{ matrix.configuration }})

View File

@@ -45,22 +45,15 @@ jobs:
}) })
release: release:
name: Release ${{ matrix.OS_NAME }} name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.os }} runs-on: ${{ matrix.platform.os }}
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }} timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
strategy: strategy:
matrix: matrix:
os: [ ubuntu-latest, windows-latest ] platform:
include: - { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- os: ubuntu-latest - { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
OS_NAME: Linux x64 - { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@@ -93,42 +86,42 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
run: | run: |
pushd publish_gtk pushd publish_gtk
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish 7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish 7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
pushd publish_ava pushd publish_ava
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish 7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
shell: bash shell: bash
- name: Packing Linux builds - name: Packing Linux builds
if: matrix.os == 'ubuntu-latest' if: matrix.platform.os == 'ubuntu-latest'
run: | run: |
pushd publish_gtk pushd publish_gtk
chmod +x publish/Ryujinx.sh publish/Ryujinx chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2 chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
pushd publish_ava pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
shell: bash shell: bash

View File

@@ -1,14 +1,21 @@
#!/bin/sh #!/bin/sh
SCRIPT_DIR=$(dirname "$(realpath "$0")") SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava" RYUJINX_BIN="Ryujinx.Ava"
fi fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2" RYUJINX_BIN="Ryujinx"
fi
if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1" COMMAND="env DOTNET_EnableAlternateStackCheck=1"
@@ -17,4 +24,4 @@ if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun" COMMAND="$COMMAND gamemoderun"
fi fi
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@" exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

View File

@@ -11,15 +11,15 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dll</TargetPath> <TargetPath>libsoundio.dll</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dylib</TargetPath> <TargetPath>libsoundio.dylib</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.so</TargetPath> <TargetPath>libsoundio.so</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>

View File

@@ -47,9 +47,9 @@
<PackageReference Include="FluentAvaloniaUI" /> <PackageReference Include="FluentAvaloniaUI" />
<PackageReference Include="OpenTK.Core" /> <PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" /> <PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" /> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" /> <PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="Silk.NET.Vulkan" /> <PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
@@ -78,7 +78,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath> <TargetPath>alsoft.ini</TargetPath>
</Content> </Content>
@@ -92,7 +92,7 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh"> <Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content> </Content>

View File

@@ -29,6 +29,8 @@ namespace Ryujinx.Ava.UI.Renderer
_context.MakeCurrent(_window); _context.MakeCurrent(_window);
} }
public bool HasContext() => _context.IsCurrent;
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext) public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
{ {
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext); OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);

View File

@@ -1350,16 +1350,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public void OpenLogsFolder() public void OpenLogsFolder()
{ {
string logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"); string logPath = AppDataManager.GetOrCreateLogsDir();
if (!string.IsNullOrEmpty(logPath))
if (LoggerModule.LogDirectoryPath != null)
{ {
logPath = LoggerModule.LogDirectoryPath; OpenHelper.OpenFolder(logPath);
} }
new DirectoryInfo(logPath).Create();
OpenHelper.OpenFolder(logPath);
} }
public void ToggleDockMode() public void ToggleDockMode()

View File

@@ -44,31 +44,37 @@
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
<Image <StackPanel
Grid.Column="0" Grid.Column="1"
Height="80" Orientation="Horizontal"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" /> HorizontalAlignment="Center"
<WrapPanel Spacing="10">
Grid.Column="2" <Image
HorizontalAlignment="Right" Height="80"
VerticalAlignment="Center" Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common"
Orientation="Vertical">
<TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"
IsHitTestVisible="True" />
<WrapPanel
HorizontalAlignment="Right"
VerticalAlignment="Center" VerticalAlignment="Center"
FontSize="28" Orientation="Vertical">
FontWeight="Bold" <TextBlock
Text="Ryujinx" FontSize="28"
TextAlignment="Center" FontWeight="Bold"
Width="110" /> Text="Ryujinx"
<TextBlock TextAlignment="Start"
HorizontalAlignment="Center" Width="110"
VerticalAlignment="Center" HorizontalAlignment="Center"
FontSize="11" VerticalAlignment="Center" />
Text="(REE-YOU-JINX)" <TextBlock
TextAlignment="Center" FontSize="11"
Width="110" /> Text="(REE-YOU-JINX)"
</WrapPanel> TextAlignment="Start"
Width="110"
HorizontalAlignment="Center"
VerticalAlignment="Center" />
</WrapPanel>
</StackPanel>
</Grid> </Grid>
<TextBlock <TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"

View File

@@ -40,14 +40,14 @@
Name="EnableAllButton" Name="EnableAllButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{ReflectionBinding EnableAll}"> Command="{Binding EnableAll}">
<TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" /> <TextBlock Text="{locale:Locale DlcManagerEnableAllButton}" />
</Button> </Button>
<Button <Button
Name="DisableAllButton" Name="DisableAllButton"
MinWidth="90" MinWidth="90"
Margin="5" Margin="5"
Command="{ReflectionBinding DisableAll}"> Command="{Binding DisableAll}">
<TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" /> <TextBlock Text="{locale:Locale DlcManagerDisableAllButton}" />
</Button> </Button>
</StackPanel> </StackPanel>

View File

@@ -30,6 +30,8 @@ namespace Ryujinx.Common.Configuration
public static string KeysDirPath { get; private set; } public static string KeysDirPath { get; private set; }
public static string KeysDirPathUser { get; } public static string KeysDirPathUser { get; }
public static string LogsDirPath { get; private set; }
public const string DefaultNandDir = "bis"; public const string DefaultNandDir = "bis";
public const string DefaultSdcardDir = "sdcard"; public const string DefaultSdcardDir = "sdcard";
private const string DefaultModsDir = "mods"; private const string DefaultModsDir = "mods";
@@ -46,15 +48,7 @@ namespace Ryujinx.Common.Configuration
public static void Initialize(string baseDirPath) public static void Initialize(string baseDirPath)
{ {
string appDataPath; string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
if (OperatingSystem.IsMacOS())
{
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support");
}
else
{
appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
}
if (appDataPath.Length == 0) if (appDataPath.Length == 0)
{ {
@@ -118,9 +112,126 @@ namespace Ryujinx.Common.Configuration
SetupBasePaths(); SetupBasePaths();
} }
public static string GetOrCreateLogsDir()
{
if (Directory.Exists(LogsDirPath))
{
return LogsDirPath;
}
Logger.Notice.Print(LogClass.Application, "Logging directory not found; attempting to create new logging directory.");
LogsDirPath = SetUpLogsDir();
return LogsDirPath;
}
private static string SetUpLogsDir()
{
string logDir = "";
if (Mode == LaunchMode.Portable)
{
logDir = Path.Combine(BaseDirPath, "Logs");
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
return null;
}
}
else
{
if (OperatingSystem.IsMacOS())
{
// NOTE: Should evaluate to "~/Library/Logs/Ryujinx/".
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Logs", DefaultBaseDir);
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
}
if (string.IsNullOrEmpty(logDir))
{
// NOTE: Should evaluate to "~/Library/Application Support/Ryujinx/Logs".
logDir = Path.Combine(BaseDirPath, "Logs");
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
return null;
}
}
}
else if (OperatingSystem.IsWindows())
{
// NOTE: Should evaluate to a "Logs" directory in whatever directory Ryujinx was launched from.
logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
logDir = "";
}
if (string.IsNullOrEmpty(logDir))
{
// NOTE: Should evaluate to "C:\Users\user\AppData\Roaming\Ryujinx\Logs".
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
return null;
}
}
}
else if (OperatingSystem.IsLinux())
{
// NOTE: Should evaluate to "~/.config/Ryujinx/Logs".
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
try
{
Directory.CreateDirectory(logDir);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
return null;
}
}
}
return logDir;
}
private static void SetupBasePaths() private static void SetupBasePaths()
{ {
Directory.CreateDirectory(BaseDirPath); Directory.CreateDirectory(BaseDirPath);
LogsDirPath = SetUpLogsDir();
Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir)); Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir));
Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir)); Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir));
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir)); Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));

View File

@@ -23,7 +23,18 @@ namespace Ryujinx.Common.Logging.Targets
public static FileStream PrepareLogFile(string path) public static FileStream PrepareLogFile(string path)
{ {
// Ensure directory is present // Ensure directory is present
DirectoryInfo logDir = new(path); DirectoryInfo logDir;
try
{
logDir = new DirectoryInfo(path);
}
catch (ArgumentException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Logging directory path ('{path}') was invalid: {exception}");
return null;
}
try try
{ {
logDir.Create(); logDir.Create();

View File

@@ -30,6 +30,8 @@ namespace Ryujinx.Graphics.OpenGL
_thread.Start(); _thread.Start();
} }
public bool HasContext() => _backgroundContext.HasContext();
private void Run() private void Run()
{ {
InBackground = true; InBackground = true;

View File

@@ -7,21 +7,6 @@ namespace Ryujinx.Graphics.OpenGL
{ {
void MakeCurrent(); void MakeCurrent();
// TODO: Support more APIs per platform. bool HasContext();
static bool HasContext()
{
if (OperatingSystem.IsWindows())
{
return WGLHelper.GetCurrentContext() != IntPtr.Zero;
}
else if (OperatingSystem.IsLinux())
{
return GLXHelper.GetCurrentContext() != IntPtr.Zero;
}
else
{
return false;
}
}
} }
} }

View File

@@ -248,7 +248,7 @@ namespace Ryujinx.Graphics.OpenGL
{ {
// alwaysBackground is ignored, since we cannot switch from the current context. // alwaysBackground is ignored, since we cannot switch from the current context.
if (IOpenGLContext.HasContext()) if (_window.BackgroundContext.HasContext())
{ {
action(); // We have a context already - use that (assuming it is the main one). action(); // We have a context already - use that (assuming it is the main one).
} }

View File

@@ -80,9 +80,10 @@ namespace Ryujinx.Graphics.Shader.Translation
return; return;
} }
if (TranslatorContext.Definitions.Stage == ShaderStage.Vertex && TranslatorContext.Options.TargetApi == TargetApi.Vulkan) // Vulkan requires the point size to be always written on the shader if the primitive topology is points.
// OpenGL requires the point size to be always written on the shader if PROGRAM_POINT_SIZE is set.
if (TranslatorContext.Definitions.Stage == ShaderStage.Vertex)
{ {
// Vulkan requires the point size to be always written on the shader if the primitive topology is points.
this.Store(StorageKind.Output, IoVariable.PointSize, null, ConstF(TranslatorContext.Definitions.PointSize)); this.Store(StorageKind.Output, IoVariable.PointSize, null, ConstF(TranslatorContext.Definitions.PointSize));
} }

View File

@@ -839,7 +839,9 @@ namespace Ryujinx.Graphics.Vulkan
for (int level = 0; level < levels; level++) for (int level = 0; level < levels; level++)
{ {
int mipSize = GetBufferDataLength(Info.GetMipSize2D(dstLevel + level) * dstLayers); int mipSize = GetBufferDataLength(is3D && !singleSlice
? Info.GetMipSize(dstLevel + level)
: Info.GetMipSize2D(dstLevel + level) * dstLayers);
int endOffset = offset + mipSize; int endOffset = offset + mipSize;

View File

@@ -96,6 +96,8 @@ namespace Ryujinx.Headless.SDL2.OpenGL
} }
} }
public bool HasContext() => SDL_GL_GetCurrentContext() != IntPtr.Zero;
public void Dispose() public void Dispose()
{ {
SDL_GL_DeleteContext(_context); SDL_GL_DeleteContext(_context);

View File

@@ -427,16 +427,12 @@ namespace Ryujinx.Headless.SDL2
if (!option.DisableFileLog) if (!option.DisableFileLog)
{ {
FileStream logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs")); string logDir = AppDataManager.LogsDirPath;
FileStream logFile = null;
if (logFile == null) if (!string.IsNullOrEmpty(logDir))
{ {
logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDataManager.BaseDirPath, "Logs")); logFile = FileLogTarget.PrepareLogFile(logDir);
if (logFile == null)
{
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
}
} }
if (logFile != null) if (logFile != null)
@@ -447,6 +443,10 @@ namespace Ryujinx.Headless.SDL2
AsyncLogTargetOverflowAction.Block AsyncLogTargetOverflowAction.Block
)); ));
} }
else
{
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
}
} }
// Setup graphics configuration // Setup graphics configuration

View File

@@ -34,7 +34,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="CommandLineParser" /> <PackageReference Include="CommandLineParser" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" /> <PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -48,7 +48,7 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh"> <Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content> </Content>

View File

@@ -9,8 +9,6 @@ namespace Ryujinx.Ui.Common.Configuration
{ {
public static class LoggerModule public static class LoggerModule
{ {
public static string LogDirectoryPath { get; private set; }
public static void Initialize() public static void Initialize()
{ {
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug; ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
@@ -84,26 +82,22 @@ namespace Ryujinx.Ui.Common.Configuration
{ {
if (e.NewValue) if (e.NewValue)
{ {
string logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"); string logDir = AppDataManager.LogsDirPath;
FileStream logFile = FileLogTarget.PrepareLogFile(logDir); FileStream logFile = null;
if (!string.IsNullOrEmpty(logDir))
{
logFile = FileLogTarget.PrepareLogFile(logDir);
}
if (logFile == null) if (logFile == null)
{ {
logDir = Path.Combine(AppDataManager.BaseDirPath, "Logs"); Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
logFile = FileLogTarget.PrepareLogFile(logDir); Logger.RemoveTarget("file");
if (logFile == null) return;
{
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
LogDirectoryPath = null;
Logger.RemoveTarget("file");
return;
}
} }
LogDirectoryPath = logDir;
Logger.AddTarget(new AsyncLogTargetWrapper( Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget("file", logFile), new FileLogTarget("file", logFile),
1000, 1000,

View File

@@ -45,7 +45,7 @@
<EmbeddedResource Include="Resources\Logo_Twitter_Light.png" /> <EmbeddedResource Include="Resources\Logo_Twitter_Light.png" />
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == ''"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\linux\shortcut-template.desktop" /> <EmbeddedResource Include="..\..\distribution\linux\shortcut-template.desktop" />
</ItemGroup> </ItemGroup>

View File

@@ -21,11 +21,11 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="Ryujinx.GtkSharp" /> <PackageReference Include="Ryujinx.GtkSharp" />
<PackageReference Include="GtkSharp.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" /> <PackageReference Include="GtkSharp.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="GtkSharp.Dependencies.osx" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" /> <PackageReference Include="GtkSharp.Dependencies.osx" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" /> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" /> <PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" /> <PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="OpenTK.Core" /> <PackageReference Include="OpenTK.Core" />
<PackageReference Include="OpenTK.Graphics" /> <PackageReference Include="OpenTK.Graphics" />
<PackageReference Include="SPB" /> <PackageReference Include="SPB" />
@@ -49,7 +49,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath> <TargetPath>alsoft.ini</TargetPath>
</Content> </Content>
@@ -63,7 +63,7 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh"> <Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content> </Content>

View File

@@ -1376,16 +1376,11 @@ namespace Ryujinx.Ui
private void OpenLogsFolder_Pressed(object sender, EventArgs args) private void OpenLogsFolder_Pressed(object sender, EventArgs args)
{ {
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"); string logPath = AppDataManager.GetOrCreateLogsDir();
if (!string.IsNullOrEmpty(logPath))
if (LoggerModule.LogDirectoryPath != null)
{ {
logPath = LoggerModule.LogDirectoryPath; OpenHelper.OpenFolder(logPath);
} }
new DirectoryInfo(logPath).Create();
OpenHelper.OpenFolder(logPath);
} }
private void Exit_Pressed(object sender, EventArgs args) private void Exit_Pressed(object sender, EventArgs args)

View File

@@ -29,6 +29,8 @@ namespace Ryujinx.Ui
_context.MakeCurrent(_window); _context.MakeCurrent(_window);
} }
public bool HasContext() => _context.IsCurrent;
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext) public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
{ {
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext); OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);