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..

4 Commits

Author SHA1 Message Date
Isaac Marovitz
49b37550ca Ava UI: Input Menu Refactor (#4998)
* So much boilerplate

* Slow and steady

* Restructure + Ack suggestions

* Restructure + Ack suggestions

* Restructure

* Clean

* Propogate those fields i forgot about

* It builds

* Progress

* Almost there

* Fix stupid mistake

* Fix more stupid mistakes

* Actually fix fuck ups

* Start localising

* r/therestofthefuckingowl

* Localise ButtonKeyAssigner

* Are you feeling it now mr krabs

* We’re done at last

* Crimes against code

* Try me in the Hague

* Please be quiet

* Crimes are here to stay

* Dispose stuff

* Cleanup a couple things

* Visual fixes and improvements

One weird bug

* Fix rebase errors

* Fixes

* Ack Suggestions

Remaining ack suggestions

Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Update src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Formatting and error

More Ava 11-ness

Whoops

* Code style fixes

* Style fixes

* Analyzer fix

* Remove all ReflectionBindings

* Remove ambigious object

* Remove redundant property

* Old man yells at formatter

* r e a d o n l y

* Fix profiles

* Use new Sliders

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-10-21 13:26:51 +02:00
NitroTears
a42f0bbb87 Add "Create Shortcut" To app context menu (#4734)
* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* added back shortcut to new contextmenu file

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* Added MacOS support using .app folder

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Added basic implementation for shortcut creation

Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.

* Icons display properly in shortcut

* code cleanup

* Moved shortcut logic to specific file, added Ava UI for shortcuts

* Added linux .desktop shortcut creation

* fixes to .shortcut data

* code issue fixes

* Replaced COM reference with ComImport for shortcut functionality

* remove specific platform values and regions

* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers

* Adjust styling and structure

* code feedback changes

* adjust tooltip message

* added shortcut-template.desktop file

* set shortcut icon location to .local/share/icons

* Linux code feedback changes

* change InteropServices to new securifybv.ShellLink Package

* added ShellLink to readme, updated shortcut comment

* Code feedback changes

* Added MacOS Support (As per Jose Estrada's PR)

* dotnet format

* Small restructuring

* Embed template files into Ryujinx.Ui.Common

* Disable "CreateShortcut" option for flatpak builds

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Jose Estrada <joseestradacobo@gmail.com>
2023-10-20 20:51:15 +02:00
Ahmad Tantowi
b4bb22ba06 Avalonia: Make slider scrollable with mouse wheel (#5760)
* Add scrollable custom control based on TickFrequency

* Use custom slider to update value when pointer wheel scrolled

* Remove extra xaml file

* Address formatting issues

* Only scroll one element at a time

* Add OnPointerWheelChanged event to VolumeStatus button

Co-authored-by: Ahmad Tantowi <ahmadtantowi@outlook.com>

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-10-20 16:02:12 +02:00
Isaac Marovitz
6fdf774845 Ava UI: Update to 11.0.5 (#5815)
* Bump bump bump

* Missed one
2023-10-20 15:41:50 +02:00
52 changed files with 3313 additions and 1196 deletions

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@@ -3,13 +3,13 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.4" /> <PackageVersion Include="Avalonia" Version="11.0.5" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.4" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.4" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.5" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.4" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.4" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.2" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.2" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" /> <PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
@@ -35,6 +35,7 @@
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" /> <PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />

View File

@@ -141,3 +141,4 @@ See [LICENSE.txt](LICENSE.txt) and [THIRDPARTY.md](distribution/legal/THIRDPARTY
- [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system. - [LibHac](https://github.com/Thealexbarney/LibHac) is used for our file-system.
- [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation. - [AmiiboAPI](https://www.amiiboapi.com) is used in our Amiibo emulation.
- [ShellLink](https://github.com/securifybv/ShellLink) is used for Windows shortcut generation.

View File

@@ -681,4 +681,33 @@
END OF TERMS AND CONDITIONS END OF TERMS AND CONDITIONS
``` ```
</details>
# ShellLink (MIT)
<details>
<summary>See License</summary>
```
MIT License
Copyright (c) 2017 Yorick Koster, Securify B.V.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
</details> </details>

View File

@@ -3,8 +3,8 @@ Version=1.0
Name=Ryujinx Name=Ryujinx
Type=Application Type=Application
Icon=Ryujinx Icon=Ryujinx
Exec=env DOTNET_EnableAlternateStackCheck=1 Ryujinx %f Exec=Ryujinx.sh %f
Comment=A Nintendo Switch Emulator Comment=Plays Nintendo Switch applications
GenericName=Nintendo Switch Emulator GenericName=Nintendo Switch Emulator
Terminal=false Terminal=false
Categories=Game;Emulator; Categories=Game;Emulator;

View File

@@ -0,0 +1,13 @@
[Desktop Entry]
Version=1.0
Name={0}
Type=Application
Icon={1}
Exec={2} %f
Comment=Nintendo Switch application
GenericName=Nintendo Switch Emulator
Terminal=false
Categories=Game;Emulator;
Keywords=Switch;Nintendo;Emulator;
StartupWMClass=Ryujinx
PrefersNonDefaultGPU=true

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@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>{0}</string>
<key>CFBundleGetInfoString</key>
<string>{1}</string>
<key>CFBundleIconFile</key>
<string>{2}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CSResourcesFileMapped</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
<key>UIPrerenderedIcon</key>
<true/>
<key>LSEnvironment</key>
<dict>
<key>DOTNET_DefaultStackSize</key>
<string>200000</string>
</dict>
</dict>
</plist>

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@@ -72,6 +72,8 @@
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)", "GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataLogo": "Logo", "GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)", "GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded", "StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}", "StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected", "LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
@@ -261,6 +263,105 @@
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:", "ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Save", "ControllerSettingsSave": "Save",
"ControllerSettingsClose": "Close", "ControllerSettingsClose": "Close",
"KeyUnknown": "Unknown",
"KeyShiftLeft": "Shift Left",
"KeyShiftRight": "Shift Right",
"KeyControlLeft": "Control Left",
"KeyControlRight": "Control Right",
"KeyAltLeft": "Alt Left",
"KeyAltRight": "Alt Right",
"KeyOptLeft": "⌥ Left",
"KeyOptRight": "⌥ Right",
"KeyWinLeft": "⊞ Left",
"KeyWinRight": "⊞ Right",
"KeyCmdLeft": "⌘ Left",
"KeyCmdRight": "⌘ Right",
"KeyMenu": "Menu",
"KeyUp": "Up",
"KeyDown": "Down",
"KeyLeft": "Left",
"KeyRight": "Right",
"KeyEnter": "Enter",
"KeyEscape": "Escape",
"KeySpace": "Space",
"KeyTab": "Tab",
"KeyBackSpace": "Backspace",
"KeyInsert": "Insert",
"KeyDelete": "Delete",
"KeyPageUp": "Page Up",
"KeyPageDown": "Page Down",
"KeyHome": "Home",
"KeyEnd": "End",
"KeyCapsLock": "Caps Lock",
"KeyScrollLock": "Scroll Lock",
"KeyPrintScreen": "Print Screen",
"KeyPause": "Pause",
"KeyNumLock": "Num Lock",
"KeyClear": "Clear",
"KeyKeypad0": "Keypad 0",
"KeyKeypad1": "Keypad 1",
"KeyKeypad2": "Keypad 2",
"KeyKeypad3": "Keypad 3",
"KeyKeypad4": "Keypad 4",
"KeyKeypad5": "Keypad 5",
"KeyKeypad6": "Keypad 6",
"KeyKeypad7": "Keypad 7",
"KeyKeypad8": "Keypad 8",
"KeyKeypad9": "Keypad 9",
"KeyKeypadDivide": "Keypad Divide",
"KeyKeypadMultiply": "Keypad Multiply",
"KeyKeypadSubtract": "Keypad Subtract",
"KeyKeypadAdd": "Keypad Add",
"KeyKeypadDecimal": "Keypad Decimal",
"KeyKeypadEnter": "Keypad Enter",
"KeyNumber0": "0",
"KeyNumber1": "1",
"KeyNumber2": "2",
"KeyNumber3": "3",
"KeyNumber4": "4",
"KeyNumber5": "5",
"KeyNumber6": "6",
"KeyNumber7": "7",
"KeyNumber8": "8",
"KeyNumber9": "9",
"KeyTilde": "~",
"KeyGrave": "`",
"KeyMinus": "-",
"KeyPlus": "+",
"KeyBracketLeft": "[",
"KeyBracketRight": "]",
"KeySemicolon": ";",
"KeyQuote": "\"",
"KeyComma": ",",
"KeyPeriod": ".",
"KeySlash": "/",
"KeyBackSlash": "\\",
"KeyUnbound": "Unbound",
"GamepadLeftStick": "Left Stick Button",
"GamepadRightStick": "Right Stick Button",
"GamepadLeftShoulder": "Left Shoulder",
"GamepadRightShoulder": "Right Shoulder",
"GamepadLeftTrigger": "Left Trigger",
"GamepadRightTrigger": "Right Trigger",
"GamepadDpadUp": "Up",
"GamepadDpadDown": "Down",
"GamepadDpadLeft": "Left",
"GamepadDpadRight": "Right",
"GamepadMinus": "-",
"GamepadPlus": "+",
"GamepadGuide": "Guide",
"GamepadMisc1": "Misc",
"GamepadPaddle1": "Paddle 1",
"GamepadPaddle2": "Paddle 2",
"GamepadPaddle3": "Paddle 3",
"GamepadPaddle4": "Paddle 4",
"GamepadTouchpad": "Touchpad",
"GamepadSingleLeftTrigger0": "Left Trigger 0",
"GamepadSingleRightTrigger0": "Right Trigger 0",
"GamepadSingleLeftTrigger1": "Left Trigger 1",
"GamepadSingleRightTrigger1": "Right Trigger 1",
"StickLeft": "Left Stick",
"StickRight": "Right Stick",
"UserProfilesSelectedUserProfile": "Selected User Profile:", "UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name", "UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image", "UserProfilesChangeProfileImage": "Change Profile Image",

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@@ -15,8 +15,7 @@
<MenuItem Header="Test 2" /> <MenuItem Header="Test 2" />
<MenuItem Header="Test 3"> <MenuItem Header="Test 3">
<MenuItem.Icon> <MenuItem.Icon>
<CheckBox Margin="0" <CheckBox Margin="0" />
IsChecked="{ReflectionBinding Checkbox, Mode=TwoWay}" />
</MenuItem.Icon> </MenuItem.Icon>
</MenuItem> </MenuItem>
</MenuItem> </MenuItem>
@@ -393,4 +392,4 @@
<x:Double x:Key="ContentDialogMaxWidth">600</x:Double> <x:Double x:Key="ContentDialogMaxWidth">600</x:Double>
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double> <x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
</Styles.Resources> </Styles.Resources>
</Styles> </Styles>

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@@ -145,4 +145,4 @@
<ItemGroup> <ItemGroup>
<AdditionalFiles Include="Assets\Locales\en_US.json" /> <AdditionalFiles Include="Assets\Locales\en_US.json" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -82,4 +82,9 @@
Header="{locale:Locale GameListContextMenuExtractDataLogo}" Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem> </MenuItem>
</MenuFlyout> <MenuItem
Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
</MenuFlyout>

View File

@@ -337,6 +337,17 @@ namespace Ryujinx.Ava.UI.Controls
} }
} }
public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel?.SelectedApplication != null)
{
ApplicationData selectedApplication = viewModel.SelectedApplication;
ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.TitleName, selectedApplication.TitleId, selectedApplication.Icon);
}
}
public async void RunApplication_Click(object sender, RoutedEventArgs args) public async void RunApplication_Click(object sender, RoutedEventArgs args)
{ {
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel; var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;

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@@ -0,0 +1,31 @@
using Avalonia.Controls;
using Avalonia.Input;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class SliderScroll : Slider
{
protected override Type StyleKeyOverride => typeof(Slider);
protected override void OnPointerWheelChanged(PointerWheelEventArgs e)
{
var newValue = Value + e.Delta.Y * TickFrequency;
if (newValue < Minimum)
{
Value = Minimum;
}
else if (newValue > Maximum)
{
Value = Maximum;
}
else
{
Value = newValue;
}
e.Handled = true;
}
}
}

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@@ -1,11 +1,8 @@
using Avalonia.Controls;
using Avalonia.Controls.Primitives; using Avalonia.Controls.Primitives;
using Avalonia.LogicalTree;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using System; using System;
using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers namespace Ryujinx.Ava.UI.Helpers
@@ -15,12 +12,12 @@ namespace Ryujinx.Ava.UI.Helpers
internal class ButtonAssignedEventArgs : EventArgs internal class ButtonAssignedEventArgs : EventArgs
{ {
public ToggleButton Button { get; } public ToggleButton Button { get; }
public bool IsAssigned { get; } public ButtonValue? ButtonValue { get; }
public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned) public ButtonAssignedEventArgs(ToggleButton button, ButtonValue? buttonValue)
{ {
Button = button; Button = button;
IsAssigned = isAssigned; ButtonValue = buttonValue;
} }
} }
@@ -78,15 +75,11 @@ namespace Ryujinx.Ava.UI.Helpers
await Dispatcher.UIThread.InvokeAsync(() => await Dispatcher.UIThread.InvokeAsync(() =>
{ {
string pressedButton = assigner.GetPressedButton(); ButtonValue? pressedButton = assigner.GetPressedButton();
if (_shouldUnbind) if (_shouldUnbind)
{ {
SetButtonText(ToggledButton, "Unbound"); pressedButton = null;
}
else if (pressedButton != "")
{
SetButtonText(ToggledButton, pressedButton);
} }
_shouldUnbind = false; _shouldUnbind = false;
@@ -94,17 +87,8 @@ namespace Ryujinx.Ava.UI.Helpers
ToggledButton.IsChecked = false; ToggledButton.IsChecked = false;
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null)); ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
static void SetButtonText(ToggleButton button, string text)
{
ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
if (textBlock != null && textBlock is TextBlock block)
{
block.Text = text;
}
}
}); });
} }

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@@ -1,7 +1,9 @@
using Avalonia.Data.Converters; using Avalonia.Data.Converters;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using System; using System;
using System.Collections.Generic;
using System.Globalization; using System.Globalization;
namespace Ryujinx.Ava.UI.Helpers namespace Ryujinx.Ava.UI.Helpers
@@ -10,37 +12,158 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
public static KeyValueConverter Instance = new(); public static KeyValueConverter Instance = new();
private static readonly Dictionary<Key, LocaleKeys> _keysMap = new()
{
{ Key.Unknown, LocaleKeys.KeyUnknown },
{ Key.ShiftLeft, LocaleKeys.KeyShiftLeft },
{ Key.ShiftRight, LocaleKeys.KeyShiftRight },
{ Key.ControlLeft, LocaleKeys.KeyControlLeft },
{ Key.ControlRight, LocaleKeys.KeyControlRight },
{ Key.AltLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptLeft : LocaleKeys.KeyAltLeft },
{ Key.AltRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyOptRight : LocaleKeys.KeyAltRight },
{ Key.WinLeft, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdLeft : LocaleKeys.KeyWinLeft },
{ Key.WinRight, OperatingSystem.IsMacOS() ? LocaleKeys.KeyCmdRight : LocaleKeys.KeyWinRight },
{ Key.Up, LocaleKeys.KeyUp },
{ Key.Down, LocaleKeys.KeyDown },
{ Key.Left, LocaleKeys.KeyLeft },
{ Key.Right, LocaleKeys.KeyRight },
{ Key.Enter, LocaleKeys.KeyEnter },
{ Key.Escape, LocaleKeys.KeyEscape },
{ Key.Space, LocaleKeys.KeySpace },
{ Key.Tab, LocaleKeys.KeyTab },
{ Key.BackSpace, LocaleKeys.KeyBackSpace },
{ Key.Insert, LocaleKeys.KeyInsert },
{ Key.Delete, LocaleKeys.KeyDelete },
{ Key.PageUp, LocaleKeys.KeyPageUp },
{ Key.PageDown, LocaleKeys.KeyPageDown },
{ Key.Home, LocaleKeys.KeyHome },
{ Key.End, LocaleKeys.KeyEnd },
{ Key.CapsLock, LocaleKeys.KeyCapsLock },
{ Key.ScrollLock, LocaleKeys.KeyScrollLock },
{ Key.PrintScreen, LocaleKeys.KeyPrintScreen },
{ Key.Pause, LocaleKeys.KeyPause },
{ Key.NumLock, LocaleKeys.KeyNumLock },
{ Key.Clear, LocaleKeys.KeyClear },
{ Key.Keypad0, LocaleKeys.KeyKeypad0 },
{ Key.Keypad1, LocaleKeys.KeyKeypad1 },
{ Key.Keypad2, LocaleKeys.KeyKeypad2 },
{ Key.Keypad3, LocaleKeys.KeyKeypad3 },
{ Key.Keypad4, LocaleKeys.KeyKeypad4 },
{ Key.Keypad5, LocaleKeys.KeyKeypad5 },
{ Key.Keypad6, LocaleKeys.KeyKeypad6 },
{ Key.Keypad7, LocaleKeys.KeyKeypad7 },
{ Key.Keypad8, LocaleKeys.KeyKeypad8 },
{ Key.Keypad9, LocaleKeys.KeyKeypad9 },
{ Key.KeypadDivide, LocaleKeys.KeyKeypadDivide },
{ Key.KeypadMultiply, LocaleKeys.KeyKeypadMultiply },
{ Key.KeypadSubtract, LocaleKeys.KeyKeypadSubtract },
{ Key.KeypadAdd, LocaleKeys.KeyKeypadAdd },
{ Key.KeypadDecimal, LocaleKeys.KeyKeypadDecimal },
{ Key.KeypadEnter, LocaleKeys.KeyKeypadEnter },
{ Key.Number0, LocaleKeys.KeyNumber0 },
{ Key.Number1, LocaleKeys.KeyNumber1 },
{ Key.Number2, LocaleKeys.KeyNumber2 },
{ Key.Number3, LocaleKeys.KeyNumber3 },
{ Key.Number4, LocaleKeys.KeyNumber4 },
{ Key.Number5, LocaleKeys.KeyNumber5 },
{ Key.Number6, LocaleKeys.KeyNumber6 },
{ Key.Number7, LocaleKeys.KeyNumber7 },
{ Key.Number8, LocaleKeys.KeyNumber8 },
{ Key.Number9, LocaleKeys.KeyNumber9 },
{ Key.Tilde, LocaleKeys.KeyTilde },
{ Key.Grave, LocaleKeys.KeyGrave },
{ Key.Minus, LocaleKeys.KeyMinus },
{ Key.Plus, LocaleKeys.KeyPlus },
{ Key.BracketLeft, LocaleKeys.KeyBracketLeft },
{ Key.BracketRight, LocaleKeys.KeyBracketRight },
{ Key.Semicolon, LocaleKeys.KeySemicolon },
{ Key.Quote, LocaleKeys.KeyQuote },
{ Key.Comma, LocaleKeys.KeyComma },
{ Key.Period, LocaleKeys.KeyPeriod },
{ Key.Slash, LocaleKeys.KeySlash },
{ Key.BackSlash, LocaleKeys.KeyBackSlash },
{ Key.Unbound, LocaleKeys.KeyUnbound },
};
private static readonly Dictionary<GamepadInputId, LocaleKeys> _gamepadInputIdMap = new()
{
{ GamepadInputId.LeftStick, LocaleKeys.GamepadLeftStick },
{ GamepadInputId.RightStick, LocaleKeys.GamepadRightStick },
{ GamepadInputId.LeftShoulder, LocaleKeys.GamepadLeftShoulder },
{ GamepadInputId.RightShoulder, LocaleKeys.GamepadRightShoulder },
{ GamepadInputId.LeftTrigger, LocaleKeys.GamepadLeftTrigger },
{ GamepadInputId.RightTrigger, LocaleKeys.GamepadRightTrigger },
{ GamepadInputId.DpadUp, LocaleKeys.GamepadDpadUp},
{ GamepadInputId.DpadDown, LocaleKeys.GamepadDpadDown},
{ GamepadInputId.DpadLeft, LocaleKeys.GamepadDpadLeft},
{ GamepadInputId.DpadRight, LocaleKeys.GamepadDpadRight},
{ GamepadInputId.Minus, LocaleKeys.GamepadMinus},
{ GamepadInputId.Plus, LocaleKeys.GamepadPlus},
{ GamepadInputId.Guide, LocaleKeys.GamepadGuide},
{ GamepadInputId.Misc1, LocaleKeys.GamepadMisc1},
{ GamepadInputId.Paddle1, LocaleKeys.GamepadPaddle1},
{ GamepadInputId.Paddle2, LocaleKeys.GamepadPaddle2},
{ GamepadInputId.Paddle3, LocaleKeys.GamepadPaddle3},
{ GamepadInputId.Paddle4, LocaleKeys.GamepadPaddle4},
{ GamepadInputId.Touchpad, LocaleKeys.GamepadTouchpad},
{ GamepadInputId.SingleLeftTrigger0, LocaleKeys.GamepadSingleLeftTrigger0},
{ GamepadInputId.SingleRightTrigger0, LocaleKeys.GamepadSingleRightTrigger0},
{ GamepadInputId.SingleLeftTrigger1, LocaleKeys.GamepadSingleLeftTrigger1},
{ GamepadInputId.SingleRightTrigger1, LocaleKeys.GamepadSingleRightTrigger1},
{ GamepadInputId.Unbound, LocaleKeys.KeyUnbound},
};
private static readonly Dictionary<StickInputId, LocaleKeys> _stickInputIdMap = new()
{
{ StickInputId.Left, LocaleKeys.StickLeft},
{ StickInputId.Right, LocaleKeys.StickRight},
{ StickInputId.Unbound, LocaleKeys.KeyUnbound},
};
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{ {
if (value == null) string keyString = "";
if (value is Key key)
{ {
return null; if (_keysMap.TryGetValue(key, out LocaleKeys localeKey))
{
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = key.ToString();
}
}
else if (value is GamepadInputId gamepadInputId)
{
if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out LocaleKeys localeKey))
{
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = gamepadInputId.ToString();
}
}
else if (value is StickInputId stickInputId)
{
if (_stickInputIdMap.TryGetValue(stickInputId, out LocaleKeys localeKey))
{
keyString = LocaleManager.Instance[localeKey];
}
else
{
keyString = stickInputId.ToString();
}
} }
return value.ToString(); return keyString;
} }
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{ {
object key = null; throw new NotSupportedException();
if (value != null)
{
if (targetType == typeof(Key))
{
key = Enum.Parse<Key>(value.ToString());
}
else if (targetType == typeof(GamepadInputId))
{
key = Enum.Parse<GamepadInputId>(value.ToString());
}
else if (targetType == typeof(StickInputId))
{
key = Enum.Parse<StickInputId>(value.ToString());
}
}
return key;
} }
} }
} }

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System;
namespace Ryujinx.Ava.UI.Models.Input
{
public class ControllerInputConfig : BaseModel
{
public bool EnableCemuHookMotion { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public int Sensitivity { get; set; }
public double GyroDeadzone { get; set; }
public float WeakRumble { get; set; }
public float StrongRumble { get; set; }
public string Id { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
private StickInputId _leftJoystick;
public StickInputId LeftJoystick
{
get => _leftJoystick;
set
{
_leftJoystick = value;
OnPropertyChanged();
}
}
private bool _leftInvertStickX;
public bool LeftInvertStickX
{
get => _leftInvertStickX;
set
{
_leftInvertStickX = value;
OnPropertyChanged();
}
}
private bool _leftInvertStickY;
public bool LeftInvertStickY
{
get => _leftInvertStickY;
set
{
_leftInvertStickY = value;
OnPropertyChanged();
}
}
private bool _leftRotate90;
public bool LeftRotate90
{
get => _leftRotate90;
set
{
_leftRotate90 = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftStickButton;
public GamepadInputId LeftStickButton
{
get => _leftStickButton;
set
{
_leftStickButton = value;
OnPropertyChanged();
}
}
private StickInputId _rightJoystick;
public StickInputId RightJoystick
{
get => _rightJoystick;
set
{
_rightJoystick = value;
OnPropertyChanged();
}
}
private bool _rightInvertStickX;
public bool RightInvertStickX
{
get => _rightInvertStickX;
set
{
_rightInvertStickX = value;
OnPropertyChanged();
}
}
private bool _rightInvertStickY;
public bool RightInvertStickY
{
get => _rightInvertStickY;
set
{
_rightInvertStickY = value;
OnPropertyChanged();
}
}
private bool _rightRotate90;
public bool RightRotate90
{
get => _rightRotate90;
set
{
_rightRotate90 = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightStickButton;
public GamepadInputId RightStickButton
{
get => _rightStickButton;
set
{
_rightStickButton = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadUp;
public GamepadInputId DpadUp
{
get => _dpadUp;
set
{
_dpadUp = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadDown;
public GamepadInputId DpadDown
{
get => _dpadDown;
set
{
_dpadDown = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadLeft;
public GamepadInputId DpadLeft
{
get => _dpadLeft;
set
{
_dpadLeft = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadRight;
public GamepadInputId DpadRight
{
get => _dpadRight;
set
{
_dpadRight = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonL;
public GamepadInputId ButtonL
{
get => _buttonL;
set
{
_buttonL = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonMinus;
public GamepadInputId ButtonMinus
{
get => _buttonMinus;
set
{
_buttonMinus = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftButtonSl;
public GamepadInputId LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftButtonSr;
public GamepadInputId LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZl;
public GamepadInputId ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonA;
public GamepadInputId ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonB;
public GamepadInputId ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonX;
public GamepadInputId ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonY;
public GamepadInputId ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonR;
public GamepadInputId ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonPlus;
public GamepadInputId ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSl;
public GamepadInputId RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSr;
public GamepadInputId RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZr;
public GamepadInputId ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
private float _deadzoneLeft;
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _deadzoneRight;
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _rangeLeft;
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _rangeRight;
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private float _triggerThreshold;
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
private bool _enableMotion;
public bool EnableMotion
{
get => _enableMotion;
set
{
_enableMotion = value;
OnPropertyChanged();
}
}
private bool _enableRumble;
public bool EnableRumble
{
get => _enableRumble;
set
{
_enableRumble = value;
OnPropertyChanged();
}
}
public ControllerInputConfig(InputConfig config)
{
if (config != null)
{
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is not StandardControllerInputConfig controllerInput)
{
return;
}
LeftJoystick = controllerInput.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW;
LeftStickButton = controllerInput.LeftJoyconStick.StickButton;
RightJoystick = controllerInput.RightJoyconStick.Joystick;
RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY;
RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW;
RightStickButton = controllerInput.RightJoyconStick.StickButton;
DpadUp = controllerInput.LeftJoycon.DpadUp;
DpadDown = controllerInput.LeftJoycon.DpadDown;
DpadLeft = controllerInput.LeftJoycon.DpadLeft;
DpadRight = controllerInput.LeftJoycon.DpadRight;
ButtonL = controllerInput.LeftJoycon.ButtonL;
ButtonMinus = controllerInput.LeftJoycon.ButtonMinus;
LeftButtonSl = controllerInput.LeftJoycon.ButtonSl;
LeftButtonSr = controllerInput.LeftJoycon.ButtonSr;
ButtonZl = controllerInput.LeftJoycon.ButtonZl;
ButtonA = controllerInput.RightJoycon.ButtonA;
ButtonB = controllerInput.RightJoycon.ButtonB;
ButtonX = controllerInput.RightJoycon.ButtonX;
ButtonY = controllerInput.RightJoycon.ButtonY;
ButtonR = controllerInput.RightJoycon.ButtonR;
ButtonPlus = controllerInput.RightJoycon.ButtonPlus;
RightButtonSl = controllerInput.RightJoycon.ButtonSl;
RightButtonSr = controllerInput.RightJoycon.ButtonSr;
ButtonZr = controllerInput.RightJoycon.ButtonZr;
DeadzoneLeft = controllerInput.DeadzoneLeft;
DeadzoneRight = controllerInput.DeadzoneRight;
RangeLeft = controllerInput.RangeLeft;
RangeRight = controllerInput.RangeRight;
TriggerThreshold = controllerInput.TriggerThreshold;
if (controllerInput.Motion != null)
{
EnableMotion = controllerInput.Motion.EnableMotion;
GyroDeadzone = controllerInput.Motion.GyroDeadzone;
Sensitivity = controllerInput.Motion.Sensitivity;
if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
}
if (controllerInput.Rumble != null)
{
EnableRumble = controllerInput.Rumble.EnableRumble;
WeakRumble = controllerInput.Rumble.WeakRumble;
StrongRumble = controllerInput.Rumble.StrongRumble;
}
}
}
public InputConfig GetConfig()
{
var config = new StandardControllerInputConfig
{
Id = Id,
Backend = InputBackendType.GamepadSDL2,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = DpadUp,
DpadDown = DpadDown,
DpadLeft = DpadLeft,
DpadRight = DpadRight,
ButtonL = ButtonL,
ButtonMinus = ButtonMinus,
ButtonSl = LeftButtonSl,
ButtonSr = LeftButtonSr,
ButtonZl = ButtonZl
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = ButtonA,
ButtonB = ButtonB,
ButtonX = ButtonX,
ButtonY = ButtonY,
ButtonPlus = ButtonPlus,
ButtonSl = RightButtonSl,
ButtonSr = RightButtonSr,
ButtonR = ButtonR,
ButtonZr = ButtonZr
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = LeftStickButton
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = RightStickButton
},
Rumble = new RumbleConfigController
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold
};
if (EnableCemuHookMotion)
{
config.Motion = new CemuHookMotionConfigController
{
EnableMotion = EnableMotion,
MotionBackend = MotionInputBackendType.CemuHook,
GyroDeadzone = GyroDeadzone,
Sensitivity = Sensitivity,
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput
};
}
else
{
config.Motion = new MotionConfigController
{
EnableMotion = EnableMotion,
MotionBackend = MotionInputBackendType.GamepadDriver,
GyroDeadzone = GyroDeadzone,
Sensitivity = Sensitivity
};
}
return config;
}
}
}

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using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
namespace Ryujinx.Ava.UI.Models.Input
{
public class KeyboardInputConfig : BaseModel
{
public string Id { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
private Key _leftStickUp;
public Key LeftStickUp
{
get => _leftStickUp;
set
{
_leftStickUp = value;
OnPropertyChanged();
}
}
private Key _leftStickDown;
public Key LeftStickDown
{
get => _leftStickDown;
set
{
_leftStickDown = value;
OnPropertyChanged();
}
}
private Key _leftStickLeft;
public Key LeftStickLeft
{
get => _leftStickLeft;
set
{
_leftStickLeft = value;
OnPropertyChanged();
}
}
private Key _leftStickRight;
public Key LeftStickRight
{
get => _leftStickRight;
set
{
_leftStickRight = value;
OnPropertyChanged();
}
}
private Key _leftStickButton;
public Key LeftStickButton
{
get => _leftStickButton;
set
{
_leftStickButton = value;
OnPropertyChanged();
}
}
private Key _rightStickUp;
public Key RightStickUp
{
get => _rightStickUp;
set
{
_rightStickUp = value;
OnPropertyChanged();
}
}
private Key _rightStickDown;
public Key RightStickDown
{
get => _rightStickDown;
set
{
_rightStickDown = value;
OnPropertyChanged();
}
}
private Key _rightStickLeft;
public Key RightStickLeft
{
get => _rightStickLeft;
set
{
_rightStickLeft = value;
OnPropertyChanged();
}
}
private Key _rightStickRight;
public Key RightStickRight
{
get => _rightStickRight;
set
{
_rightStickRight = value;
OnPropertyChanged();
}
}
private Key _rightStickButton;
public Key RightStickButton
{
get => _rightStickButton;
set
{
_rightStickButton = value;
OnPropertyChanged();
}
}
private Key _dpadUp;
public Key DpadUp
{
get => _dpadUp;
set
{
_dpadUp = value;
OnPropertyChanged();
}
}
private Key _dpadDown;
public Key DpadDown
{
get => _dpadDown;
set
{
_dpadDown = value;
OnPropertyChanged();
}
}
private Key _dpadLeft;
public Key DpadLeft
{
get => _dpadLeft;
set
{
_dpadLeft = value;
OnPropertyChanged();
}
}
private Key _dpadRight;
public Key DpadRight
{
get => _dpadRight;
set
{
_dpadRight = value;
OnPropertyChanged();
}
}
private Key _buttonL;
public Key ButtonL
{
get => _buttonL;
set
{
_buttonL = value;
OnPropertyChanged();
}
}
private Key _buttonMinus;
public Key ButtonMinus
{
get => _buttonMinus;
set
{
_buttonMinus = value;
OnPropertyChanged();
}
}
private Key _leftButtonSl;
public Key LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
private Key _leftButtonSr;
public Key LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
private Key _buttonZl;
public Key ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private Key _buttonA;
public Key ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
private Key _buttonB;
public Key ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
private Key _buttonX;
public Key ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
private Key _buttonY;
public Key ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
private Key _buttonR;
public Key ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
private Key _buttonPlus;
public Key ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private Key _rightButtonSl;
public Key RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
private Key _rightButtonSr;
public Key RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
private Key _buttonZr;
public Key ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
public KeyboardInputConfig(InputConfig config)
{
if (config != null)
{
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is not StandardKeyboardInputConfig keyboardConfig)
{
return;
}
LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight;
LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = keyboardConfig.RightJoyconStick.StickRight;
RightStickButton = keyboardConfig.RightJoyconStick.StickButton;
DpadUp = keyboardConfig.LeftJoycon.DpadUp;
DpadDown = keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = keyboardConfig.LeftJoycon.DpadRight;
ButtonL = keyboardConfig.LeftJoycon.ButtonL;
ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = keyboardConfig.LeftJoycon.ButtonZl;
ButtonA = keyboardConfig.RightJoycon.ButtonA;
ButtonB = keyboardConfig.RightJoycon.ButtonB;
ButtonX = keyboardConfig.RightJoycon.ButtonX;
ButtonY = keyboardConfig.RightJoycon.ButtonY;
ButtonR = keyboardConfig.RightJoycon.ButtonR;
ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus;
RightButtonSl = keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = keyboardConfig.RightJoycon.ButtonZr;
}
}
public InputConfig GetConfig()
{
var config = new StandardKeyboardInputConfig
{
Id = Id,
Backend = InputBackendType.WindowKeyboard,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = DpadUp,
DpadDown = DpadDown,
DpadLeft = DpadLeft,
DpadRight = DpadRight,
ButtonL = ButtonL,
ButtonMinus = ButtonMinus,
ButtonZl = ButtonZl,
ButtonSl = LeftButtonSl,
ButtonSr = LeftButtonSr
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = ButtonA,
ButtonB = ButtonB,
ButtonX = ButtonX,
ButtonY = ButtonY,
ButtonPlus = ButtonPlus,
ButtonSl = RightButtonSl,
ButtonSr = RightButtonSr,
ButtonR = ButtonR,
ButtonZr = ButtonZr
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = LeftStickUp,
StickDown = LeftStickDown,
StickRight = LeftStickRight,
StickLeft = LeftStickLeft,
StickButton = LeftStickButton
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = RightStickUp,
StickDown = RightStickDown,
StickLeft = RightStickLeft,
StickRight = RightStickRight,
StickButton = RightStickButton
},
Version = InputConfig.CurrentVersion
};
return config;
}
}
}

View File

@@ -1,456 +0,0 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System;
namespace Ryujinx.Ava.UI.Models
{
internal class InputConfiguration<TKey, TStick> : BaseModel
{
private float _deadzoneRight;
private float _triggerThreshold;
private float _deadzoneLeft;
private double _gyroDeadzone;
private int _sensitivity;
private bool _enableMotion;
private float _weakRumble;
private float _strongRumble;
private float _rangeLeft;
private float _rangeRight;
public InputBackendType Backend { get; set; }
/// <summary>
/// Controller id
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller's Type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Player's Index for the controller
/// </summary>
public PlayerIndex PlayerIndex { get; set; }
public TStick LeftJoystick { get; set; }
public bool LeftInvertStickX { get; set; }
public bool LeftInvertStickY { get; set; }
public bool RightRotate90 { get; set; }
public TKey LeftControllerStickButton { get; set; }
public TStick RightJoystick { get; set; }
public bool RightInvertStickX { get; set; }
public bool RightInvertStickY { get; set; }
public bool LeftRotate90 { get; set; }
public TKey RightControllerStickButton { get; set; }
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public MotionInputBackendType MotionBackend { get; set; }
public TKey ButtonMinus { get; set; }
public TKey ButtonL { get; set; }
public TKey ButtonZl { get; set; }
public TKey LeftButtonSl { get; set; }
public TKey LeftButtonSr { get; set; }
public TKey DpadUp { get; set; }
public TKey DpadDown { get; set; }
public TKey DpadLeft { get; set; }
public TKey DpadRight { get; set; }
public TKey ButtonPlus { get; set; }
public TKey ButtonR { get; set; }
public TKey ButtonZr { get; set; }
public TKey RightButtonSl { get; set; }
public TKey RightButtonSr { get; set; }
public TKey ButtonX { get; set; }
public TKey ButtonB { get; set; }
public TKey ButtonY { get; set; }
public TKey ButtonA { get; set; }
public TKey LeftStickUp { get; set; }
public TKey LeftStickDown { get; set; }
public TKey LeftStickLeft { get; set; }
public TKey LeftStickRight { get; set; }
public TKey LeftKeyboardStickButton { get; set; }
public TKey RightStickUp { get; set; }
public TKey RightStickDown { get; set; }
public TKey RightStickLeft { get; set; }
public TKey RightStickRight { get; set; }
public TKey RightKeyboardStickButton { get; set; }
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
public double GyroDeadzone
{
get => _gyroDeadzone;
set
{
_gyroDeadzone = Math.Round(value, 3);
OnPropertyChanged();
}
}
public bool EnableMotion
{
get => _enableMotion; set
{
_enableMotion = value;
OnPropertyChanged();
}
}
public bool EnableCemuHookMotion { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public bool EnableRumble { get; set; }
public float WeakRumble
{
get => _weakRumble; set
{
_weakRumble = value;
OnPropertyChanged();
}
}
public float StrongRumble
{
get => _strongRumble; set
{
_strongRumble = value;
OnPropertyChanged();
}
}
public InputConfiguration(InputConfig config)
{
if (config != null)
{
Backend = config.Backend;
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is StandardKeyboardInputConfig keyboardConfig)
{
LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight;
LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight;
RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton;
ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA;
ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB;
ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX;
ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY;
ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR;
RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr;
ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus;
DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp;
DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight;
ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl;
ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL;
}
else if (config is StandardControllerInputConfig controllerConfig)
{
LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton;
RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick;
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton;
ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA;
ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB;
ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX;
ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY;
ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR;
RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl;
RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr;
ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr;
ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus;
DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp;
DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown;
DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft;
DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight;
ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr;
ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl;
ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL;
DeadzoneLeft = controllerConfig.DeadzoneLeft;
DeadzoneRight = controllerConfig.DeadzoneRight;
RangeLeft = controllerConfig.RangeLeft;
RangeRight = controllerConfig.RangeRight;
TriggerThreshold = controllerConfig.TriggerThreshold;
if (controllerConfig.Motion != null)
{
EnableMotion = controllerConfig.Motion.EnableMotion;
MotionBackend = controllerConfig.Motion.MotionBackend;
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
Sensitivity = controllerConfig.Motion.Sensitivity;
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
if (controllerConfig.Rumble != null)
{
EnableRumble = controllerConfig.Rumble.EnableRumble;
WeakRumble = controllerConfig.Rumble.WeakRumble;
StrongRumble = controllerConfig.Rumble.StrongRumble;
}
}
}
}
}
public InputConfiguration()
{
}
public InputConfig GetConfig()
{
if (Backend == InputBackendType.WindowKeyboard)
{
return new StandardKeyboardInputConfig
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = (Key)(object)DpadUp,
DpadDown = (Key)(object)DpadDown,
DpadLeft = (Key)(object)DpadLeft,
DpadRight = (Key)(object)DpadRight,
ButtonL = (Key)(object)ButtonL,
ButtonZl = (Key)(object)ButtonZl,
ButtonSl = (Key)(object)LeftButtonSl,
ButtonSr = (Key)(object)LeftButtonSr,
ButtonMinus = (Key)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = (Key)(object)ButtonA,
ButtonB = (Key)(object)ButtonB,
ButtonX = (Key)(object)ButtonX,
ButtonY = (Key)(object)ButtonY,
ButtonPlus = (Key)(object)ButtonPlus,
ButtonSl = (Key)(object)RightButtonSl,
ButtonSr = (Key)(object)RightButtonSr,
ButtonR = (Key)(object)ButtonR,
ButtonZr = (Key)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = (Key)(object)LeftStickUp,
StickDown = (Key)(object)LeftStickDown,
StickRight = (Key)(object)LeftStickRight,
StickLeft = (Key)(object)LeftStickLeft,
StickButton = (Key)(object)LeftKeyboardStickButton,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = (Key)(object)RightStickUp,
StickDown = (Key)(object)RightStickDown,
StickLeft = (Key)(object)RightStickLeft,
StickRight = (Key)(object)RightStickRight,
StickButton = (Key)(object)RightKeyboardStickButton,
},
Version = InputConfig.CurrentVersion,
};
}
if (Backend == InputBackendType.GamepadSDL2)
{
var config = new StandardControllerInputConfig
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = (GamepadInputId)(object)DpadUp,
DpadDown = (GamepadInputId)(object)DpadDown,
DpadLeft = (GamepadInputId)(object)DpadLeft,
DpadRight = (GamepadInputId)(object)DpadRight,
ButtonL = (GamepadInputId)(object)ButtonL,
ButtonZl = (GamepadInputId)(object)ButtonZl,
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = (GamepadInputId)(object)ButtonA,
ButtonB = (GamepadInputId)(object)ButtonB,
ButtonX = (GamepadInputId)(object)ButtonX,
ButtonY = (GamepadInputId)(object)ButtonY,
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
ButtonSl = (GamepadInputId)(object)RightButtonSl,
ButtonSr = (GamepadInputId)(object)RightButtonSr,
ButtonR = (GamepadInputId)(object)ButtonR,
ButtonZr = (GamepadInputId)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (StickInputId)(object)LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (StickInputId)(object)RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = (GamepadInputId)(object)RightControllerStickButton,
},
Rumble = new RumbleConfigController
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble,
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold,
Motion = EnableCemuHookMotion
? new CemuHookMotionConfigController
{
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput,
MotionBackend = MotionInputBackendType.CemuHook,
}
: new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
},
};
config.Motion.Sensitivity = Sensitivity;
config.Motion.EnableMotion = EnableMotion;
config.Motion.GyroDeadzone = GyroDeadzone;
return config;
}
return null;
}
}
}

View File

@@ -0,0 +1,84 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
public class ControllerInputViewModel : BaseModel
{
private ControllerInputConfig _config;
public ControllerInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
get => _isLeft;
set
{
_isLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
private bool _isRight;
public bool IsRight
{
get => _isRight;
set
{
_isRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public InputViewModel parentModel;
public ControllerInputViewModel(InputViewModel model, ControllerInputConfig config)
{
parentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
}
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
public void OnParentModelChanged()
{
IsLeft = parentModel.IsLeft;
IsRight = parentModel.IsRight;
Image = parentModel.Image;
}
}
}

View File

@@ -8,7 +8,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
@@ -30,9 +30,9 @@ using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.Gamepad
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key; using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class ControllerInputViewModel : BaseModel, IDisposable public class InputViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
@@ -48,7 +48,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _controllerNumber; private int _controllerNumber;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
private object _configuration; private object _configViewModel;
private string _profileName; private string _profileName;
private bool _isLoaded; private bool _isLoaded;
@@ -71,13 +71,14 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsLeft { get; set; } public bool IsLeft { get; set; }
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent;
public object Configuration public object ConfigViewModel
{ {
get => _configuration; get => _configViewModel;
set set
{ {
_configuration = value; _configViewModel = value;
OnPropertyChanged(); OnPropertyChanged();
} }
@@ -232,7 +233,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public InputConfig Config { get; set; } public InputConfig Config { get; set; }
public ControllerInputViewModel(UserControl owner) : this() public InputViewModel(UserControl owner) : this()
{ {
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
@@ -244,7 +245,6 @@ namespace Ryujinx.Ava.UI.ViewModels
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
_isLoaded = false; _isLoaded = false;
@@ -255,7 +255,7 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public ControllerInputViewModel() public InputViewModel()
{ {
PlayerIndexes = new ObservableCollection<PlayerModel>(); PlayerIndexes = new ObservableCollection<PlayerModel>();
Controllers = new ObservableCollection<ControllerModel>(); Controllers = new ObservableCollection<ControllerModel>();
@@ -282,12 +282,12 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Config is StandardKeyboardInputConfig keyboardInputConfig) if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{ {
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig); ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
} }
if (Config is StandardControllerInputConfig controllerInputConfig) if (Config is StandardControllerInputConfig controllerInputConfig)
{ {
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig); ConfigViewModel = new ControllerInputViewModel(this, new ControllerInputConfig(controllerInputConfig));
} }
} }
@@ -323,16 +323,6 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
private void LoadInputDriver() private void LoadInputDriver()
{ {
if (_device < 0) if (_device < 0)
@@ -740,7 +730,7 @@ namespace Ryujinx.Ava.UI.ViewModels
return; return;
} }
if (Configuration == null) if (ConfigViewModel == null)
{ {
return; return;
} }
@@ -751,35 +741,37 @@ namespace Ryujinx.Ava.UI.ViewModels
return; return;
} }
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
}
else if (IsController)
{
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else else
{ {
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]); bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
} }
} }
@@ -830,18 +822,18 @@ namespace Ryujinx.Ava.UI.ViewModels
if (device.Type == DeviceType.Keyboard) if (device.Type == DeviceType.Keyboard)
{ {
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>; var inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config;
inputConfig.Id = device.Id; inputConfig.Id = device.Id;
} }
else else
{ {
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>; var inputConfig = (ConfigViewModel as ControllerInputViewModel).Config;
inputConfig.Id = device.Id.Split(" ")[0]; inputConfig.Id = device.Id.Split(" ")[0];
} }
var config = !IsController var config = !IsController
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig() ? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig()
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig(); : (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
config.ControllerType = Controllers[_controller].Type; config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId; config.PlayerIndex = _playerId;
@@ -872,12 +864,13 @@ namespace Ryujinx.Ava.UI.ViewModels
public void NotifyChanges() public void NotifyChanges()
{ {
OnPropertyChanged(nameof(Configuration)); OnPropertyChanged(nameof(ConfigViewModel));
OnPropertyChanged(nameof(IsController)); OnPropertyChanged(nameof(IsController));
OnPropertyChanged(nameof(ShowSettings)); OnPropertyChanged(nameof(ShowSettings));
OnPropertyChanged(nameof(IsKeyboard)); OnPropertyChanged(nameof(IsKeyboard));
OnPropertyChanged(nameof(IsRight)); OnPropertyChanged(nameof(IsRight));
OnPropertyChanged(nameof(IsLeft)); OnPropertyChanged(nameof(IsLeft));
NotifyChangesEvent?.Invoke();
} }
public void Dispose() public void Dispose()

View File

@@ -0,0 +1,73 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
public class KeyboardInputViewModel : BaseModel
{
private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft;
public bool IsLeft
{
get => _isLeft;
set
{
_isLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
private bool _isRight;
public bool IsRight
{
get => _isRight;
set
{
_isRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public InputViewModel parentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
{
parentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
}
public void OnParentModelChanged()
{
IsLeft = parentModel.IsLeft;
IsRight = parentModel.IsRight;
Image = parentModel.Image;
}
}
}

View File

@@ -1,4 +1,4 @@
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class MotionInputViewModel : BaseModel public class MotionInputViewModel : BaseModel
{ {

View File

@@ -1,4 +1,4 @@
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class RumbleInputViewModel : BaseModel public class RumbleInputViewModel : BaseModel
{ {

View File

@@ -356,6 +356,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0; public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
public string LoadHeading public string LoadHeading
{ {
get => _loadHeading; get => _loadHeading;
@@ -1488,7 +1490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Logger.RestartTime(); Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path); SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language);
PrepareLoadScreen(); PrepareLoadScreen();
@@ -1696,7 +1698,6 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
} }
#endregion #endregion
} }
} }

View File

@@ -1,12 +1,11 @@
<UserControl <UserControl
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
@@ -14,6 +13,7 @@
d:DesignWidth="800" d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView" x:Class="Ryujinx.Ava.UI.Views.Input.ControllerInputView"
x:DataType="viewModels:ControllerInputViewModel" x:DataType="viewModels:ControllerInputViewModel"
x:CompileBindings="True"
mc:Ignorable="d" mc:Ignorable="d"
Focusable="True"> Focusable="True">
<Design.DataContext> <Design.DataContext>
@@ -33,191 +33,10 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
Orientation="Vertical"> Orientation="Vertical">
<StackPanel
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsPlayer}" />
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
ItemsSource="{Binding PlayerIndexes}"
SelectedIndex="{Binding PlayerId}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
<!-- Profile Selection -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsProfile}" />
<ui:FAComboBox
Grid.Column="1"
IsEditable="True"
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
Command="{ReflectionBinding LoadProfile}">
<ui:SymbolIcon
Symbol="Upload"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="3"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
Command="{ReflectionBinding SaveProfile}">
<ui:SymbolIcon
Symbol="Save"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="4"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
Command="{ReflectionBinding RemoveProfile}">
<ui:SymbolIcon
Symbol="Delete"
FontSize="15"
Height="20" />
</Button>
</Grid>
</Grid>
<Separator />
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsInputDevice}" />
<ComboBox
Grid.Column="1"
Name="DeviceBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
ItemsSource="{Binding DeviceList}"
SelectedIndex="{Binding Device}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{ReflectionBinding LoadDevices}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
Height="20"/>
</Button>
</Grid>
<!-- Controller Type -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsControllerType}" />
<ComboBox
Grid.Column="1"
HorizontalAlignment="Stretch"
ItemsSource="{Binding Controllers}"
SelectedIndex="{Binding Controller}">
<ComboBox.ItemTemplate>
<DataTemplate DataType="models:ControllerModel">
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
</Grid>
</StackPanel>
<!-- Button / JoyStick Settings --> <!-- Button / JoyStick Settings -->
<Grid <Grid
Name="SettingButtons" Name="SettingButtons"
MinHeight="450" MinHeight="450">
IsVisible="{Binding ShowSettings}">
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
@@ -256,9 +75,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZL}" Text="{locale:Locale ControllerSettingsTriggerZL}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonZl">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonZl, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -272,9 +91,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerL}" Text="{locale:Locale ControllerSettingsTriggerL}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonL">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonL, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -288,9 +107,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonMinus}" Text="{locale:Locale ControllerSettingsButtonMinus}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonMinus">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonMinus, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -310,100 +129,8 @@
Margin="0,0,0,10" Margin="0,0,0,10"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsLStick}" /> Text="{locale:Locale ControllerSettingsLStick}" />
<!-- Left Joystick Keyboard -->
<StackPanel
IsVisible="{Binding !IsController}"
Orientation="Vertical">
<!-- Left Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.LeftStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
<!-- Left Joystick Controller --> <!-- Left Joystick Controller -->
<StackPanel <StackPanel Orientation="Vertical">
IsVisible="{Binding IsController}"
Orientation="Vertical">
<!-- Left Joystick Button --> <!-- Left Joystick Button -->
<StackPanel <StackPanel
Orientation="Horizontal"> Orientation="Horizontal">
@@ -414,9 +141,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}" Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="LeftStickButton">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -431,22 +158,22 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickStick}" Text="{locale:Locale ControllerSettingsStickStick}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton Tag="stick"> <ToggleButton Name="LeftJoystick" Tag="stick">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftJoystick, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.LeftJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<Separator <Separator
Margin="0,8,0,8" Margin="0,8,0,8"
Height="1" /> Height="1" />
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickX}"> <CheckBox IsChecked="{Binding Config.LeftInvertStickX}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftInvertStickY}"> <CheckBox IsChecked="{Binding Config.LeftInvertStickY}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.LeftRotate90}"> <CheckBox IsChecked="{Binding Config.LeftRotate90}">
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" /> <TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
</CheckBox> </CheckBox>
<Separator <Separator
@@ -460,18 +187,18 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Orientation="Horizontal"> Orientation="Horizontal">
<Slider <controls:SliderScroll
Width="130" Width="130"
Maximum="1" Maximum="1"
TickFrequency="0.01" TickFrequency="0.01"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.DeadzoneLeft, Mode=TwoWay}" /> Value="{Binding Config.DeadzoneLeft, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.DeadzoneLeft, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.DeadzoneLeft, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<TextBlock <TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"
@@ -480,18 +207,18 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Orientation="Horizontal"> Orientation="Horizontal">
<Slider <controls:SliderScroll
Width="130" Width="130"
Maximum="2" Maximum="2"
TickFrequency="0.01" TickFrequency="0.01"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.RangeLeft, Mode=TwoWay}" /> Value="{Binding Config.RangeLeft, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.RangeLeft, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.RangeLeft, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
@@ -524,9 +251,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadUp}" Text="{locale:Locale ControllerSettingsDPadUp}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadUp">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadUp, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -541,9 +268,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadDown}" Text="{locale:Locale ControllerSettingsDPadDown}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadDown">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadDown, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -558,9 +285,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadLeft}" Text="{locale:Locale ControllerSettingsDPadLeft}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadLeft">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadLeft, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -575,9 +302,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadRight}" Text="{locale:Locale ControllerSettingsDPadRight}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="DpadRight">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.DpadRight, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -590,6 +317,13 @@
Grid.Column="1" Grid.Column="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
@@ -604,99 +338,96 @@
<StackPanel <StackPanel
HorizontalAlignment="Center" HorizontalAlignment="Center"
Orientation="Horizontal"> Orientation="Horizontal">
<Slider <controls:SliderScroll
Width="130" Width="130"
Maximum="1" Maximum="1"
TickFrequency="0.01" TickFrequency="0.01"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.TriggerThreshold, Mode=TwoWay}" /> Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
<TextBlock <TextBlock
Width="25" Width="25"
Text="{ReflectionBinding Configuration.TriggerThreshold, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Margin="0,4,0,0" Orientation="Vertical"
HorizontalAlignment="Center" IsVisible="{Binding HasSides}">
VerticalAlignment="Center" <StackPanel
IsVisible="{Binding !IsRight}" Margin="0,4,0,0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}" IsVisible="{Binding IsLeft}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftButtonSr, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="LeftButtonSr">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsRight}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}" IsVisible="{Binding IsLeft}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.LeftButtonSl, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="LeftButtonSl">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsLeft}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}" IsVisible="{Binding IsRight}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightButtonSr, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="RightButtonSr">
</StackPanel> <TextBlock
<StackPanel Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
Margin="0,4,0,0" TextAlignment="Center" />
HorizontalAlignment="Center" </ToggleButton>
VerticalAlignment="Center" </StackPanel>
IsVisible="{Binding !IsLeft}" <StackPanel
Orientation="Horizontal"> Margin="0,4,0,0"
<TextBlock
Width="20"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}" IsVisible="{Binding IsRight}"
TextAlignment="Center" /> Orientation="Horizontal">
<ToggleButton>
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightButtonSl, Mode=TwoWay, Converter={StaticResource Key}}" Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> <ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Border> </Border>
<!-- Controller Picture -->
<Image
Margin="0,10,0,0"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<!-- Motion + Rumble --> <!-- Motion + Rumble -->
<StackPanel <StackPanel
Margin="0,10,0,0" Margin="0,10,0,0"
@@ -708,8 +439,7 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
VerticalAlignment="Bottom" VerticalAlignment="Bottom"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch">
IsVisible="{Binding IsController}">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="*" /> <ColumnDefinition Width="*" />
@@ -719,7 +449,7 @@
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
Grid.Column="0" Grid.Column="0"
IsChecked="{ReflectionBinding Configuration.EnableMotion, Mode=TwoWay}"> IsChecked="{Binding Config.EnableMotion, Mode=TwoWay}">
<TextBlock Text="{locale:Locale ControllerSettingsMotion}" /> <TextBlock Text="{locale:Locale ControllerSettingsMotion}" />
</CheckBox> </CheckBox>
<Button <Button
@@ -735,7 +465,6 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
IsVisible="{Binding IsController}"
Margin="0,-1,0,0"> Margin="0,-1,0,0">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
@@ -746,7 +475,7 @@
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
Grid.Column="0" Grid.Column="0"
IsChecked="{ReflectionBinding Configuration.EnableRumble, Mode=TwoWay}"> IsChecked="{Binding Config.EnableRumble, Mode=TwoWay}">
<TextBlock Text="{locale:Locale ControllerSettingsRumble}" /> <TextBlock Text="{locale:Locale ControllerSettingsRumble}" />
</CheckBox> </CheckBox>
<Button <Button
@@ -792,9 +521,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZR}" Text="{locale:Locale ControllerSettingsTriggerZR}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonZr">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonZr, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -810,9 +539,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerR}" Text="{locale:Locale ControllerSettingsTriggerR}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonR">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonR, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -828,15 +557,15 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonPlus}" Text="{locale:Locale ControllerSettingsButtonPlus}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonPlus">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonPlus, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
</Grid> </Grid>
</Border> </Border>
<!-- Right Joystick --> <!-- Right Buttons -->
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
@@ -863,9 +592,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonA}" Text="{locale:Locale ControllerSettingsButtonA}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonA">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonA, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -880,9 +609,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonB}" Text="{locale:Locale ControllerSettingsButtonB}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonB">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonB, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -897,9 +626,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonX}" Text="{locale:Locale ControllerSettingsButtonX}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonX">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonX, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -914,9 +643,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonY}" Text="{locale:Locale ControllerSettingsButtonY}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="ButtonY">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.ButtonY, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -936,100 +665,8 @@
Margin="0,0,0,10" Margin="0,0,0,10"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRStick}" /> Text="{locale:Locale ControllerSettingsRStick}" />
<!-- Right Joystick Keyboard -->
<StackPanel
IsVisible="{Binding !IsController}"
Orientation="Vertical">
<!-- Right Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightKeyboardStickButton, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickUp, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickDown, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickLeft, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton>
<TextBlock
Text="{ReflectionBinding Configuration.RightStickRight, Mode=TwoWay, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
<!-- Right Joystick Controller --> <!-- Right Joystick Controller -->
<StackPanel <StackPanel Orientation="Vertical">
IsVisible="{Binding IsController}"
Orientation="Vertical">
<!-- Right Joystick Button --> <!-- Right Joystick Button -->
<StackPanel <StackPanel
Orientation="Horizontal"> Orientation="Horizontal">
@@ -1040,9 +677,9 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}" Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton> <ToggleButton Name="RightStickButton">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightControllerStickButton, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
@@ -1058,20 +695,20 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickStick}" Text="{locale:Locale ControllerSettingsStickStick}"
TextAlignment="Center" /> TextAlignment="Center" />
<ToggleButton Tag="stick"> <ToggleButton Name="RightJoystick" Tag="stick">
<TextBlock <TextBlock
Text="{ReflectionBinding Configuration.RightJoystick, Mode=TwoWay, Converter={StaticResource Key}}" Text="{Binding Config.RightJoystick, Converter={StaticResource Key}}"
TextAlignment="Center" /> TextAlignment="Center" />
</ToggleButton> </ToggleButton>
</StackPanel> </StackPanel>
<Separator Margin="0,8,0,8" Height="1" /> <Separator Margin="0,8,0,8" Height="1" />
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickX}"> <CheckBox IsChecked="{Binding Config.RightInvertStickX}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertXAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.RightInvertStickY}"> <CheckBox IsChecked="{Binding Config.RightInvertStickY}">
<TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" /> <TextBlock Text="{locale:Locale ControllerSettingsStickInvertYAxis}" />
</CheckBox> </CheckBox>
<CheckBox IsChecked="{ReflectionBinding Configuration.RightRotate90}"> <CheckBox IsChecked="{Binding Config.RightRotate90}">
<TextBlock Text="{locale:Locale ControllerSettingsRotate90}" /> <TextBlock Text="{locale:Locale ControllerSettingsRotate90}" />
</CheckBox> </CheckBox>
<Separator Margin="0,8,0,8" Height="1" /> <Separator Margin="0,8,0,8" Height="1" />
@@ -1083,7 +720,7 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Orientation="Horizontal"> Orientation="Horizontal">
<Slider <controls:SliderScroll
Width="130" Width="130"
Maximum="1" Maximum="1"
TickFrequency="0.01" TickFrequency="0.01"
@@ -1092,11 +729,11 @@
Padding="0" Padding="0"
VerticalAlignment="Center" VerticalAlignment="Center"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.DeadzoneRight, Mode=TwoWay}" /> Value="{Binding Config.DeadzoneRight, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.DeadzoneRight, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.DeadzoneRight, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<TextBlock <TextBlock
HorizontalAlignment="Center" HorizontalAlignment="Center"
@@ -1105,18 +742,18 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Orientation="Horizontal"> Orientation="Horizontal">
<Slider <controls:SliderScroll
Width="130" Width="130"
Maximum="2" Maximum="2"
TickFrequency="0.01" TickFrequency="0.01"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Minimum="0" Minimum="0"
Value="{ReflectionBinding Configuration.RangeRight, Mode=TwoWay}" /> Value="{Binding Config.RangeRight, Mode=TwoWay}" />
<TextBlock <TextBlock
VerticalAlignment="Center" VerticalAlignment="Center"
Width="25" Width="25"
Text="{ReflectionBinding Configuration.RangeRight, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.RangeRight, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
@@ -1125,4 +762,4 @@
</StackPanel> </StackPanel>
</Grid> </Grid>
</StackPanel> </StackPanel>
</UserControl> </UserControl>

View File

@@ -1,35 +1,28 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.Primitives; using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using System;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : UserControl public partial class ControllerInputView : UserControl
{ {
private bool _dialogOpen;
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
internal ControllerInputViewModel ViewModel { get; set; }
public ControllerInputView() public ControllerInputView()
{ {
DataContext = ViewModel = new ControllerInputViewModel(this);
InitializeComponent(); InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants()) foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{ {
if (visual is ToggleButton button && visual is not CheckBox) if (visual is ToggleButton button and not CheckBox)
{ {
button.IsCheckedChanged += Button_IsCheckedChanged; button.IsCheckedChanged += Button_IsCheckedChanged;
} }
@@ -59,7 +52,7 @@ namespace Ryujinx.Ava.UI.Views.Input
bool isStick = button.Tag != null && button.Tag.ToString() == "stick"; bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null) if (_currentAssigner == null && (bool)button.IsChecked)
{ {
_currentAssigner = new ButtonKeyAssigner(button); _currentAssigner = new ButtonKeyAssigner(button);
@@ -67,14 +60,86 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick; PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick); IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) => _currentAssigner.ButtonAssigned += (sender, e) =>
{ {
if (e.IsAssigned) if (e.ButtonValue.HasValue)
{ {
ViewModel.IsModified = true; var viewModel = (DataContext as ControllerInputViewModel);
var buttonValue = e.ButtonValue.Value;
viewModel.parentModel.IsModified = true;
switch (button.Name)
{
case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsGamepadButtonInputId();
break;
case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsGamepadButtonInputId();
break;
case "LeftJoystick":
viewModel.Config.LeftJoystick = buttonValue.AsGamepadStickId();
break;
case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsGamepadButtonInputId();
break;
case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsGamepadButtonInputId();
break;
case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsGamepadButtonInputId();
break;
case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsGamepadButtonInputId();
break;
case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsGamepadButtonInputId();
break;
case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsGamepadButtonInputId();
break;
case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsGamepadButtonInputId();
break;
case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsGamepadButtonInputId();
break;
case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsGamepadButtonInputId();
break;
case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsGamepadButtonInputId();
break;
case "RightJoystick":
viewModel.Config.RightJoystick = buttonValue.AsGamepadStickId();
break;
}
} }
}; };
@@ -100,82 +165,29 @@ namespace Ryujinx.Ava.UI.Views.Input
} }
} }
public void SaveCurrentProfile()
{
ViewModel.Save();
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
var device = ViewModel.Devices[ViewModel.Device];
if (device.Type == DeviceType.Keyboard)
{
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
}
else if (device.Type == DeviceType.Controller)
{
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
}
else
{
throw new Exception("Controller not supported");
}
return assigner;
}
private void MouseClick(object sender, PointerPressedEventArgs e) private void MouseClick(object sender, PointerPressedEventArgs e)
{ {
bool shouldUnbind = false; bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
{
shouldUnbind = true;
}
_currentAssigner?.Cancel(shouldUnbind); _currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e) private IButtonAssigner CreateButtonAssigner(bool forStick)
{ {
if (ViewModel.IsModified && !_dialogOpen) IButtonAssigner assigner;
{
_dialogOpen = true;
var result = await ContentDialogHelper.CreateConfirmationDialog( assigner = new GamepadButtonAssigner((DataContext as ControllerInputViewModel).parentModel.SelectedGamepad, ((DataContext as ControllerInputViewModel).parentModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes) return assigner;
{
ViewModel.Save();
}
_dialogOpen = false;
ViewModel.IsModified = false;
if (e.AddedItems.Count > 0)
{
var player = (PlayerModel)e.AddedItems[0];
ViewModel.PlayerId = player.Id;
}
}
} }
public void Dispose() protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e);
_currentAssigner?.Cancel(); _currentAssigner?.Cancel();
_currentAssigner = null; _currentAssigner = null;
ViewModel.Dispose();
} }
} }
} }

View File

@@ -0,0 +1,225 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
d:DesignHeight="800"
d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.InputView"
x:DataType="viewModels:InputViewModel"
x:CompileBindings="True"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:InputViewModel />
</Design.DataContext>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
</Style>
</UserControl.Styles>
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Orientation="Vertical">
<StackPanel
Margin="0 0 0 5"
Orientation="Vertical"
Spacing="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsPlayer}" />
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectionChanged="PlayerIndexBox_OnSelectionChanged"
ItemsSource="{Binding PlayerIndexes}"
SelectedIndex="{Binding PlayerId}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
<!-- Profile Selection -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsProfile}" />
<ui:FAComboBox
Grid.Column="1"
IsEditable="True"
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsLoadProfileToolTip}"
Command="{Binding LoadProfile}">
<ui:SymbolIcon
Symbol="Upload"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="3"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsSaveProfileToolTip}"
Command="{Binding SaveProfile}">
<ui:SymbolIcon
Symbol="Save"
FontSize="15"
Height="20" />
</Button>
<Button
Grid.Column="4"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{locale:Locale ControllerSettingsRemoveProfileToolTip}"
Command="{Binding RemoveProfile}">
<ui:SymbolIcon
Symbol="Delete"
FontSize="15"
Height="20" />
</Button>
</Grid>
</Grid>
<Separator />
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device -->
<Grid
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock
Grid.Column="0"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsInputDevice}" />
<ComboBox
Grid.Column="1"
Name="DeviceBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
ItemsSource="{Binding DeviceList}"
SelectedIndex="{Binding Device}" />
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{Binding LoadDevices}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
Height="20"/>
</Button>
</Grid>
<!-- Controller Type -->
<Grid
Grid.Column="2"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsControllerType}" />
<ComboBox
Grid.Column="1"
HorizontalAlignment="Stretch"
ItemsSource="{Binding Controllers}"
SelectedIndex="{Binding Controller}">
<ComboBox.ItemTemplate>
<DataTemplate DataType="models:ControllerModel">
<TextBlock Text="{Binding Name}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</Grid>
</Grid>
</StackPanel>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
</ContentControl>
</StackPanel>
</UserControl>

View File

@@ -0,0 +1,61 @@
using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class InputView : UserControl
{
private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView()
{
DataContext = ViewModel = new InputViewModel(this);
InitializeComponent();
}
public void SaveCurrentProfile()
{
ViewModel.Save();
}
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (ViewModel.IsModified && !_dialogOpen)
{
_dialogOpen = true;
var result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage],
LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
ViewModel.Save();
}
_dialogOpen = false;
ViewModel.IsModified = false;
if (e.AddedItems.Count > 0)
{
var player = (PlayerModel)e.AddedItems[0];
ViewModel.PlayerId = player.Id;
}
}
}
public void Dispose()
{
ViewModel.Dispose();
}
}
}

View File

@@ -0,0 +1,675 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
d:DesignHeight="800"
d:DesignWidth="800"
x:Class="Ryujinx.Ava.UI.Views.Input.KeyboardInputView"
x:DataType="viewModels:KeyboardInputViewModel"
x:CompileBindings="True"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:KeyboardInputViewModel />
</Design.DataContext>
<UserControl.Resources>
<helpers:KeyValueConverter x:Key="Key" />
</UserControl.Resources>
<UserControl.Styles>
<Style Selector="ToggleButton">
<Setter Property="Width" Value="90" />
<Setter Property="Height" Value="27" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
</Style>
</UserControl.Styles>
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Orientation="Vertical">
<!-- Button / JoyStick Settings -->
<Grid
Name="SettingButtons"
MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls -->
<StackPanel
Orientation="Vertical"
Margin="0,0,5,0"
Grid.Column="0">
<!-- Left Triggers -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsLeft}"
MinHeight="90"
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="0"
Grid.Row="0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZL}"
TextAlignment="Center" />
<ToggleButton Name="ButtonZl">
<TextBlock
Text="{Binding Config.ButtonZl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="0"
Grid.Row="1"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerL}"
TextAlignment="Center" />
<ToggleButton Name="ButtonL">
<TextBlock
Text="{Binding Config.ButtonL, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="1"
Grid.Row="1"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonMinus}"
TextAlignment="Center" />
<ToggleButton Name="ButtonMinus">
<TextBlock
Text="{Binding Config.ButtonMinus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</Grid>
</Border>
<!-- Left Joystick -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsLeft}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsLStick}" />
<!-- Left Joystick Keyboard -->
<StackPanel Orientation="Vertical">
<!-- Left Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickButton">
<TextBlock
Text="{Binding Config.LeftStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickUp">
<TextBlock
Text="{Binding Config.LeftStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickDown">
<TextBlock
Text="{Binding Config.LeftStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickLeft">
<TextBlock
Text="{Binding Config.LeftStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton Name="LeftStickRight">
<TextBlock
Text="{Binding Config.LeftStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
<!-- Left DPad -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
VerticalAlignment="Top"
IsVisible="{Binding IsLeft}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPad}" />
<StackPanel Orientation="Vertical">
<!-- Left DPad Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadUp}"
TextAlignment="Center" />
<ToggleButton Name="DpadUp">
<TextBlock
Text="{Binding Config.DpadUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadDown}"
TextAlignment="Center" />
<ToggleButton Name="DpadDown">
<TextBlock
Text="{Binding Config.DpadDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadLeft}"
TextAlignment="Center" />
<ToggleButton Name="DpadLeft">
<TextBlock
Text="{Binding Config.DpadLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Left DPad Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsDPadRight}"
TextAlignment="Center" />
<ToggleButton Name="DpadRight">
<TextBlock
Text="{Binding Config.DpadRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
<!-- Triggers & Side Buttons -->
<StackPanel
Grid.Column="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
MinHeight="90"
IsVisible="{Binding HasSides}">
<StackPanel
Margin="8"
Orientation="Vertical">
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsLeft}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSR}"
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSr">
<TextBlock
Text="{Binding Config.LeftButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsLeft}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsLeftSL}"
TextAlignment="Center" />
<ToggleButton Name="LeftButtonSl">
<TextBlock
Text="{Binding Config.LeftButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsRight}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSR}"
TextAlignment="Center" />
<ToggleButton Name="RightButtonSr">
<TextBlock
Text="{Binding Config.RightButtonSr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Margin="0,4,0,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
IsVisible="{Binding IsRight}"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsRightSL}"
TextAlignment="Center" />
<ToggleButton Name="RightButtonSl">
<TextBlock
Text="{Binding Config.RightButtonSl, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
<!-- Right Controls -->
<StackPanel
Orientation="Vertical"
Margin="5,0,0,0"
Grid.Column="2">
<!-- Right Triggers -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsRight}"
MinHeight="90"
CornerRadius="5">
<Grid
Margin="10"
HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel
Grid.Column="1"
Grid.Row="0"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerZR}"
TextAlignment="Center" />
<ToggleButton Name="ButtonZr">
<TextBlock
Text="{Binding Config.ButtonZr, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="1"
Grid.Row="1"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsTriggerR}"
TextAlignment="Center" />
<ToggleButton Name="ButtonR">
<TextBlock
Text="{Binding Config.ButtonR, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<StackPanel
Grid.Column="0"
Grid.Row="1"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Orientation="Horizontal">
<TextBlock
Width="20"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonPlus}"
TextAlignment="Center" />
<ToggleButton Name="ButtonPlus">
<TextBlock
Text="{Binding Config.ButtonPlus, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</Grid>
</Border>
<!-- Right Buttons -->
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
IsVisible="{Binding IsRight}"
Margin="0,5,0,0"
CornerRadius="5">
<StackPanel
Margin="10"
Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtons}" />
<StackPanel
Orientation="Vertical">
<!-- Right Buttons A -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonA}"
TextAlignment="Center" />
<ToggleButton Name="ButtonA">
<TextBlock
Text="{Binding Config.ButtonA, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons B -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonB}"
TextAlignment="Center" />
<ToggleButton Name="ButtonB">
<TextBlock
Text="{Binding Config.ButtonB, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons X -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonX}"
TextAlignment="Center" />
<ToggleButton Name="ButtonX">
<TextBlock
Text="{Binding Config.ButtonX, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Buttons Y -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Width="120"
Margin="0,0,10,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsButtonY}"
TextAlignment="Center" />
<ToggleButton Name="ButtonY">
<TextBlock
Text="{Binding Config.ButtonY, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
<!-- Right DPad -->
<Border
Padding="10"
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
IsVisible="{Binding IsRight}"
Margin="0,5,0,0">
<StackPanel Orientation="Vertical">
<TextBlock
Margin="0,0,0,10"
HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRStick}" />
<!-- Right Joystick Keyboard -->
<StackPanel Orientation="Vertical">
<!-- Right Joystick Button -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickButton}"
TextAlignment="Center" />
<ToggleButton Name="RightStickButton">
<TextBlock
Text="{Binding Config.RightStickButton, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Up -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickUp}"
TextAlignment="Center" />
<ToggleButton Name="RightStickUp">
<TextBlock
Text="{Binding Config.RightStickUp, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Down -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickDown}"
TextAlignment="Center" />
<ToggleButton Name="RightStickDown">
<TextBlock
Text="{Binding Config.RightStickDown, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Left -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickLeft}"
TextAlignment="Center" />
<ToggleButton Name="RightStickLeft">
<TextBlock
Text="{Binding Config.RightStickLeft, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
<!-- Right Joystick Right -->
<StackPanel
Margin="0,0,0,4"
Orientation="Horizontal">
<TextBlock
Margin="0,0,10,0"
Width="120"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{locale:Locale ControllerSettingsStickRight}"
TextAlignment="Center" />
<ToggleButton Name="RightStickRight">
<TextBlock
Text="{Binding Config.RightStickRight, Converter={StaticResource Key}}"
TextAlignment="Center" />
</ToggleButton>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</StackPanel>
</Grid>
</StackPanel>
</UserControl>

View File

@@ -0,0 +1,210 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
namespace Ryujinx.Ava.UI.Views.Input
{
public partial class KeyboardInputView : UserControl
{
private ButtonKeyAssigner _currentAssigner;
public KeyboardInputView()
{
InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button and not CheckBox)
{
button.IsCheckedChanged += Button_IsCheckedChanged;
}
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
{
_currentAssigner.Cancel();
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if ((bool)button.IsChecked)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.ButtonValue.HasValue)
{
var viewModel = (DataContext as KeyboardInputViewModel);
var buttonValue = e.ButtonValue.Value;
viewModel.parentModel.IsModified = true;
switch (button.Name)
{
case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsKey();
break;
case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsKey();
break;
case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsKey();
break;
case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsKey();
break;
case "LeftStickUp":
viewModel.Config.LeftStickUp = buttonValue.AsKey();
break;
case "LeftStickDown":
viewModel.Config.LeftStickDown = buttonValue.AsKey();
break;
case "LeftStickRight":
viewModel.Config.LeftStickRight = buttonValue.AsKey();
break;
case "LeftStickLeft":
viewModel.Config.LeftStickLeft = buttonValue.AsKey();
break;
case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsKey();
break;
case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsKey();
break;
case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsKey();
break;
case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsKey();
break;
case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsKey();
break;
case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsKey();
break;
case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsKey();
break;
case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsKey();
break;
case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsKey();
break;
case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsKey();
break;
case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsKey();
break;
case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsKey();
break;
case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsKey();
break;
case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsKey();
break;
case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsKey();
break;
case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsKey();
break;
case "RightStickUp":
viewModel.Config.RightStickUp = buttonValue.AsKey();
break;
case "RightStickDown":
viewModel.Config.RightStickDown = buttonValue.AsKey();
break;
case "RightStickRight":
viewModel.Config.RightStickRight = buttonValue.AsKey();
break;
case "RightStickLeft":
viewModel.Config.RightStickLeft = buttonValue.AsKey();
break;
}
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
else
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.SelectedGamepad);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
_currentAssigner?.Cancel();
_currentAssigner = null;
}
}
}

View File

@@ -3,9 +3,10 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d" mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView" x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
x:DataType="viewModels:MotionInputViewModel" x:DataType="viewModels:MotionInputViewModel"
@@ -23,11 +24,11 @@
Margin="0" Margin="0"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsMotionGyroSensitivity}" /> Text="{locale:Locale ControllerSettingsMotionGyroSensitivity}" />
<Slider <controls:SliderScroll
Margin="0,-5,0,-5" Margin="0,-5,0,-5"
Width="150" Width="150"
MaxWidth="150" MaxWidth="150"
TickFrequency="0.01" TickFrequency="1"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Maximum="100" Maximum="100"
@@ -45,11 +46,11 @@
Margin="0" Margin="0"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsMotionGyroDeadzone}" /> Text="{locale:Locale ControllerSettingsMotionGyroDeadzone}" />
<Slider <controls:SliderScroll
Margin="0,-5,0,-5" Margin="0,-5,0,-5"
Width="150" Width="150"
MaxWidth="150" MaxWidth="150"
TickFrequency="0.01" TickFrequency="1"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
SmallChange="0.01" SmallChange="0.01"
Maximum="100" Maximum="100"
@@ -167,4 +168,4 @@
</Grid> </Grid>
</Border> </Border>
</Grid> </Grid>
</UserControl> </UserControl>

View File

@@ -1,9 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
@@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public MotionInputView(ControllerInputViewModel viewModel) public MotionInputView(ControllerInputViewModel viewModel)
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
_viewModel = new MotionInputViewModel _viewModel = new MotionInputViewModel
{ {
@@ -51,7 +49,7 @@ namespace Ryujinx.Ava.UI.Views.Input
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
config.Slot = content._viewModel.Slot; config.Slot = content._viewModel.Slot;
config.Sensitivity = content._viewModel.Sensitivity; config.Sensitivity = content._viewModel.Sensitivity;
config.GyroDeadzone = content._viewModel.GyroDeadzone; config.GyroDeadzone = content._viewModel.GyroDeadzone;

View File

@@ -1,10 +1,11 @@
<UserControl <UserControl
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d" mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView" x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
x:DataType="viewModels:RumbleInputViewModel" x:DataType="viewModels:RumbleInputViewModel"
@@ -21,7 +22,7 @@
TextWrapping="WrapWithOverflow" TextWrapping="WrapWithOverflow"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRumbleStrongMultiplier}" /> Text="{locale:Locale ControllerSettingsRumbleStrongMultiplier}" />
<Slider <controls:SliderScroll
Margin="0,-5,0,-5" Margin="0,-5,0,-5"
Width="200" Width="200"
TickFrequency="0.01" TickFrequency="0.01"
@@ -41,7 +42,7 @@
TextWrapping="WrapWithOverflow" TextWrapping="WrapWithOverflow"
HorizontalAlignment="Center" HorizontalAlignment="Center"
Text="{locale:Locale ControllerSettingsRumbleWeakMultiplier}" /> Text="{locale:Locale ControllerSettingsRumbleWeakMultiplier}" />
<Slider <controls:SliderScroll
Margin="0,-5,0,-5" Margin="0,-5,0,-5"
Width="200" Width="200"
MaxWidth="200" MaxWidth="200"
@@ -58,4 +59,4 @@
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Grid> </Grid>
</UserControl> </UserControl>

View File

@@ -1,9 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid.Controller;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
@@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input
public RumbleInputView(ControllerInputViewModel viewModel) public RumbleInputView(ControllerInputViewModel viewModel)
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
_viewModel = new RumbleInputViewModel _viewModel = new RumbleInputViewModel
{ {
@@ -47,7 +45,7 @@ namespace Ryujinx.Ava.UI.Views.Input
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; var config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble; config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble; config.WeakRumble = content._viewModel.WeakRumble;
}; };

View File

@@ -3,6 +3,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
@@ -176,6 +177,7 @@
Content="{Binding VolumeStatusText}" Content="{Binding VolumeStatusText}"
IsChecked="{Binding VolumeMuted}" IsChecked="{Binding VolumeMuted}"
IsVisible="{Binding !ShowLoadProgress}" IsVisible="{Binding !ShowLoadProgress}"
PointerWheelChanged="VolumeStatus_OnPointerWheelChanged"
Background="Transparent" Background="Transparent"
BorderThickness="0" BorderThickness="0"
CornerRadius="0"> CornerRadius="0">
@@ -192,7 +194,7 @@
<ToggleSplitButton.Flyout> <ToggleSplitButton.Flyout>
<Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway"> <Flyout Placement="Bottom" ShowMode="TransientWithDismissOnPointerMoveAway">
<Grid Margin="0"> <Grid Margin="0">
<Slider <controls:SliderScroll
MaxHeight="40" MaxHeight="40"
Width="150" Width="150"
Margin="0" Margin="0"

View File

@@ -53,5 +53,20 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Window.LoadApplications(); Window.LoadApplications();
} }
private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
{
// Change the volume by 5% at a time
float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
Window.ViewModel.Volume = newValue switch
{
< 0 => 0,
> 1 => 1,
_ => newValue,
};
e.Handled = true;
}
} }
} }

View File

@@ -3,6 +3,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
@@ -50,7 +51,7 @@
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{locale:Locale IconSize}" Text="{locale:Locale IconSize}"
ToolTip.Tip="{locale:Locale IconSizeTooltip}" /> ToolTip.Tip="{locale:Locale IconSizeTooltip}" />
<Slider <controls:SliderScroll
Width="150" Width="150"
Height="35" Height="35"
Margin="5,-10,5,0" Margin="5,-10,5,0"
@@ -173,4 +174,4 @@
DockPanel.Dock="Right" DockPanel.Dock="Right"
Text="{locale:Locale CommonSort}" /> Text="{locale:Locale CommonSort}" />
</DockPanel> </DockPanel>
</UserControl> </UserControl>

View File

@@ -4,6 +4,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
@@ -63,13 +64,13 @@
Maximum="100" /> Maximum="100" />
</StackPanel> </StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal"> <StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<Slider Value="{Binding Volume}" <controls:SliderScroll Value="{Binding Volume}"
Margin="250,0,0,0" Margin="250,0,0,0"
ToolTip.Tip="{locale:Locale AudioVolumeTooltip}" ToolTip.Tip="{locale:Locale AudioVolumeTooltip}"
Minimum="0" Minimum="0"
Maximum="100" Maximum="100"
SmallChange="5" SmallChange="1"
TickFrequency="5" TickFrequency="1"
IsSnapToTickEnabled="True" IsSnapToTickEnabled="True"
LargeChange="10" LargeChange="10"
Width="350" /> Width="350" />
@@ -77,4 +78,4 @@
</StackPanel> </StackPanel>
</Border> </Border>
</ScrollViewer> </ScrollViewer>
</UserControl> </UserControl>

View File

@@ -4,6 +4,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
@@ -173,7 +174,7 @@
<TextBlock Text="FSR" /> <TextBlock Text="FSR" />
</ComboBoxItem> </ComboBoxItem>
</ComboBox> </ComboBox>
<Slider Value="{Binding ScalingFilterLevel}" <controls:SliderScroll Value="{Binding ScalingFilterLevel}"
ToolTip.Tip="{locale:Locale GraphicsScalingFilterLevelTooltip}" ToolTip.Tip="{locale:Locale GraphicsScalingFilterLevelTooltip}"
MinWidth="150" MinWidth="150"
Margin="10,-3,0,0" Margin="10,-3,0,0"

View File

@@ -27,9 +27,9 @@
<RowDefinition Height="*" /> <RowDefinition Height="*" />
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<views:ControllerInputView <views:InputView
Grid.Row="0" Grid.Row="0"
Name="ControllerSettings" /> Name="InputView" />
<StackPanel <StackPanel
Orientation="Vertical" Orientation="Vertical"
Grid.Row="2"> Grid.Row="2">

View File

@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
public void Dispose() public void Dispose()
{ {
ControllerSettings.Dispose(); InputView.Dispose();
} }
} }
} }

View File

@@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
public void SaveSettings() public void SaveSettings()
{ {
InputPage.ControllerSettings?.SaveCurrentProfile(); InputPage.InputView?.SaveCurrentProfile();
if (Owner is MainWindow window && ViewModel.DirectoryChanged) if (Owner is MainWindow window && ViewModel.DirectoryChanged)
{ {

View File

@@ -59,16 +59,16 @@ namespace Ryujinx.Input.Assigner
return _gamepad == null || !_gamepad.IsConnected; return _gamepad == null || !_gamepad.IsConnected;
} }
public string GetPressedButton() public ButtonValue? GetPressedButton()
{ {
IEnumerable<GamepadButtonInputId> pressedButtons = _detector.GetPressedButtons(); IEnumerable<GamepadButtonInputId> pressedButtons = _detector.GetPressedButtons();
if (pressedButtons.Any()) if (pressedButtons.Any())
{ {
return !_forStick ? pressedButtons.First().ToString() : ((StickInputId)pressedButtons.First()).ToString(); return !_forStick ? new(pressedButtons.First()) : new(((StickInputId)pressedButtons.First()));
} }
return ""; return null;
} }
private void CollectButtonStats() private void CollectButtonStats()

View File

@@ -31,6 +31,6 @@ namespace Ryujinx.Input.Assigner
/// Get the pressed button that was read in <see cref="ReadInput"/> by the button assigner. /// Get the pressed button that was read in <see cref="ReadInput"/> by the button assigner.
/// </summary> /// </summary>
/// <returns>The pressed button that was read</returns> /// <returns>The pressed button that was read</returns>
string GetPressedButton(); ButtonValue? GetPressedButton();
} }
} }

View File

@@ -23,7 +23,7 @@ namespace Ryujinx.Input.Assigner
public bool HasAnyButtonPressed() public bool HasAnyButtonPressed()
{ {
return GetPressedButton().Length != 0; return GetPressedButton() is not null;
} }
public bool ShouldCancel() public bool ShouldCancel()
@@ -31,20 +31,20 @@ namespace Ryujinx.Input.Assigner
return _keyboardState.IsPressed(Key.Escape); return _keyboardState.IsPressed(Key.Escape);
} }
public string GetPressedButton() public ButtonValue? GetPressedButton()
{ {
string keyPressed = ""; ButtonValue? keyPressed = null;
for (Key key = Key.Unknown; key < Key.Count; key++) for (Key key = Key.Unknown; key < Key.Count; key++)
{ {
if (_keyboardState.IsPressed(key)) if (_keyboardState.IsPressed(key))
{ {
keyPressed = key.ToString(); keyPressed = new(key);
break; break;
} }
} }
return !ShouldCancel() ? keyPressed : ""; return !ShouldCancel() ? keyPressed : null;
} }
} }
} }

View File

@@ -0,0 +1,48 @@
using System.Diagnostics;
namespace Ryujinx.Input
{
public enum ButtonValueType { Key, GamepadButtonInputId, StickId }
public readonly struct ButtonValue
{
private readonly ButtonValueType _type;
private readonly uint _rawValue;
public ButtonValue(Key key)
{
_type = ButtonValueType.Key;
_rawValue = (uint)key;
}
public ButtonValue(GamepadButtonInputId gamepad)
{
_type = ButtonValueType.GamepadButtonInputId;
_rawValue = (uint)gamepad;
}
public ButtonValue(StickInputId stick)
{
_type = ButtonValueType.StickId;
_rawValue = (uint)stick;
}
public Common.Configuration.Hid.Key AsKey()
{
Debug.Assert(_type == ButtonValueType.Key);
return (Common.Configuration.Hid.Key)_rawValue;
}
public Common.Configuration.Hid.Controller.GamepadInputId AsGamepadButtonInputId()
{
Debug.Assert(_type == ButtonValueType.GamepadButtonInputId);
return (Common.Configuration.Hid.Controller.GamepadInputId)_rawValue;
}
public Common.Configuration.Hid.Controller.StickInputId AsGamepadStickId()
{
Debug.Assert(_type == ButtonValueType.StickId);
return (Common.Configuration.Hid.Controller.StickInputId)_rawValue;
}
}
}

View File

@@ -546,7 +546,7 @@ namespace Ryujinx.Ui.App.Common
return appMetadata; return appMetadata;
} }
public byte[] GetApplicationIcon(string applicationPath) public byte[] GetApplicationIcon(string applicationPath, Language desiredTitleLanguage)
{ {
byte[] applicationIcon = null; byte[] applicationIcon = null;
@@ -600,7 +600,7 @@ namespace Ryujinx.Ui.App.Common
{ {
using var icon = new UniqueRef<IFile>(); using var icon = new UniqueRef<IFile>();
controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); controlFs.OpenFile(ref icon.Ref, $"/icon_{desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new(); using MemoryStream stream = new();

View File

@@ -0,0 +1,171 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using ShellLink;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.Versioning;
using Image = System.Drawing.Image;
namespace Ryujinx.Ui.Common.Helper
{
public static class ShortcutHelper
{
[SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico";
MemoryStream iconDataStream = new(iconData);
using Image image = Image.FromStream(iconDataStream);
using Bitmap bitmap = new(128, 128);
using System.Drawing.Graphics graphic = System.Drawing.Graphics.FromImage(bitmap);
graphic.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphic.DrawImage(image, 0, 0, 128, 128);
SaveBitmapAsIcon(bitmap, iconPath);
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(basePath, applicationFilePath), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
[SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
var desktopFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.desktop");
iconPath += ".png";
var image = SixLabors.ImageSharp.Image.Load<Rgba32>(iconData);
image.SaveAsPng(iconPath);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, GetArgsString(basePath, applicationFilePath));
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName)
{
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName);
var plistFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.plist");
// Macos .App folder
string contentFolderPath = Path.Combine(desktopPath, cleanedAppName + ".app", "Contents");
string scriptFolderPath = Path.Combine(contentFolderPath, "MacOS");
if (!Directory.Exists(scriptFolderPath))
{
Directory.CreateDirectory(scriptFolderPath);
}
// Runner script
const string ScriptName = "runner.sh";
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath);
scriptFile.WriteLine("#!/bin/sh");
scriptFile.WriteLine(GetArgsString(basePath, appFilePath));
// Set execute permission
FileInfo fileInfo = new(scriptPath);
fileInfo.UnixFileMode |= UnixFileMode.UserExecute;
// img
string resourceFolderPath = Path.Combine(contentFolderPath, "Resources");
if (!Directory.Exists(resourceFolderPath))
{
Directory.CreateDirectory(resourceFolderPath);
}
const string IconName = "icon.png";
var image = SixLabors.ImageSharp.Image.Load<Rgba32>(iconData);
image.SaveAsPng(Path.Combine(resourceFolderPath, IconName));
// plist file
using StreamWriter outputFile = new(Path.Combine(contentFolderPath, "Info.plist"));
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
}
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
{
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
if (OperatingSystem.IsWindows())
{
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, iconData, iconPath, cleanedAppName, desktopPath);
return;
}
if (OperatingSystem.IsLinux())
{
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
return;
}
if (OperatingSystem.IsMacOS())
{
CreateShortcutMacos(applicationFilePath, iconData, desktopPath, cleanedAppName);
return;
}
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
private static string GetArgsString(string basePath, string appFilePath)
{
// args are first defined as a list, for easier adjustments in the future
var argsList = new List<string>
{
basePath,
};
if (!string.IsNullOrEmpty(CommandLineState.BaseDirPathArg))
{
argsList.Add("--root-data-dir");
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
}
argsList.Add($"\"{appFilePath}\"");
return String.Join(" ", argsList);
}
/// <summary>
/// Creates a Icon (.ico) file using the source bitmap image at the specified file path.
/// </summary>
/// <param name="source">The source bitmap image that will be saved as an .ico file</param>
/// <param name="filePath">The location that the new .ico file will be saved too (Make sure to include '.ico' in the path).</param>
[SupportedOSPlatform("windows")]
private static void SaveBitmapAsIcon(Bitmap source, string filePath)
{
// Code Modified From https://stackoverflow.com/a/11448060/368354 by Benlitz
byte[] header = { 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 32, 0, 0, 0, 0, 0, 22, 0, 0, 0 };
using FileStream fs = new(filePath, FileMode.Create);
fs.Write(header);
// Writing actual data
source.Save(fs, ImageFormat.Png);
// Getting data length (file length minus header)
long dataLength = fs.Length - header.Length;
// Write it in the correct place
fs.Seek(14, SeekOrigin.Begin);
fs.WriteByte((byte)dataLength);
fs.WriteByte((byte)(dataLength >> 8));
}
}
}

View File

@@ -45,8 +45,18 @@
<EmbeddedResource Include="Resources\Logo_Twitter_Light.png" /> <EmbeddedResource Include="Resources\Logo_Twitter_Light.png" />
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\linux\shortcut-template.desktop" />
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\macos\shortcut-template.plist" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DiscordRichPresence" /> <PackageReference Include="DiscordRichPresence" />
<PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="System.Drawing.Common" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View File

@@ -63,15 +63,15 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh"> <Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content> </Content>
<Content Include="..\..\distribution\linux\mime\Ryujinx.xml"> <Content Include="..\..\distribution\linux\mime\Ryujinx.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>mime\Ryujinx.xml</TargetPath> <TargetPath>mime\Ryujinx.xml</TargetPath>
</Content> </Content>
</ItemGroup> </ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading --> <!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup> <PropertyGroup>
@@ -101,4 +101,4 @@
<EmbeddedResource Include="Modules\Updater\UpdateDialog.glade" /> <EmbeddedResource Include="Modules\Updater\UpdateDialog.glade" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -23,6 +23,7 @@ namespace Ryujinx.Ui.Widgets
private MenuItem _purgeShaderCacheMenuItem; private MenuItem _purgeShaderCacheMenuItem;
private MenuItem _openPtcDirMenuItem; private MenuItem _openPtcDirMenuItem;
private MenuItem _openShaderCacheDirMenuItem; private MenuItem _openShaderCacheDirMenuItem;
private MenuItem _createShortcutMenuItem;
private void InitializeComponent() private void InitializeComponent()
{ {
@@ -187,6 +188,15 @@ namespace Ryujinx.Ui.Widgets
}; };
_openShaderCacheDirMenuItem.Activated += OpenShaderCacheDir_Clicked; _openShaderCacheDirMenuItem.Activated += OpenShaderCacheDir_Clicked;
//
// _createShortcutMenuItem
//
_createShortcutMenuItem = new MenuItem("Create Application Shortcut")
{
TooltipText = "Create a Desktop Shortcut that launches the selected Application."
};
_createShortcutMenuItem.Activated += CreateShortcut_Clicked;
ShowComponent(); ShowComponent();
} }
@@ -213,6 +223,7 @@ namespace Ryujinx.Ui.Widgets
Add(new SeparatorMenuItem()); Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem); Add(_manageCacheMenuItem);
Add(_extractMenuItem); Add(_extractMenuItem);
Add(_createShortcutMenuItem);
ShowAll(); ShowAll();
} }

View File

@@ -10,6 +10,7 @@ using LibHac.Ns;
using LibHac.Tools.Fs; using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
@@ -77,6 +78,8 @@ namespace Ryujinx.Ui.Widgets
_extractExeFsMenuItem.Sensitive = hasNca; _extractExeFsMenuItem.Sensitive = hasNca;
_extractLogoMenuItem.Sensitive = hasNca; _extractLogoMenuItem.Sensitive = hasNca;
_createShortcutMenuItem.Sensitive = !ReleaseInformation.IsFlatHubBuild();
PopupAtPointer(null); PopupAtPointer(null);
} }
@@ -629,5 +632,11 @@ namespace Ryujinx.Ui.Widgets
} }
} }
} }
private void CreateShortcut_Clicked(object sender, EventArgs args)
{
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
}
} }
} }

View File

@@ -893,7 +893,7 @@ namespace Ryujinx.Ui.Windows
} }
} }
string pressedButton = assigner.GetPressedButton(); string pressedButton = assigner.GetPressedButton().ToString();
Application.Invoke(delegate Application.Invoke(delegate
{ {