Commit Graph

25 Commits

Author SHA1 Message Date
9b06ee7736 Attempt to fix issues since github-script v6 upgrade 2022-10-23 17:15:15 +02:00
c7cf1cbc35 CI: Update workflows (#3774)
* ci: Update workflows

* gha: Add no-build switch to test action
2022-10-21 10:31:38 +02:00
59490d54b5 infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artifact rename (#3375)
* infra: Switch to win10-x64 RID and fix PR comment for Avalonia and SDL2 artifact rename

* Address gdkchan's comments
2022-06-01 02:01:16 +02:00
be1c375589 gh-actions: Prefix Avalonia builds with test- and disable prerelease.
As GitHub sort our builds in an alphanumeric way, we abuse that to fix
both new and old updater behaviour.

This should fix all our issues.

Avalonia updater will be broken between version 1.1.122 to 1.1.126, and
will need manual intervention.
2022-05-15 18:05:55 +02:00
378d19f87a gh-actions: Attempt to fix the whole mess up with Avalonia changes
Marked as prerelease just in case it break even more
2022-05-15 17:50:16 +02:00
f59f65ec4f add avalonia builds to release (#3339) 2022-05-15 16:28:32 +02:00
deb99d2cae Avalonia UI - Part 1 (#3270)
* avalonia part 1

* remove vulkan ui backend

* move ui common files to ui common project

* get name for oading screen from device

* rebase.

* review 1

* review 1.1

* review

* cleanup

* addressed review

* use cancellation token

* review

* review

* rebased

* cancel library loading when closing window

* remove star  image, use fonticon instead

* delete render control frame buffer when game ends. change position of fav star

* addressed @Thog review

* ensure the right ui is downloaded in updates

* fix crash when showing not supported dialog during controller request

* add prefix to artifact names

* Auto-format Avalonia project

* Fix input

* Fix build, simplify app disposal

* remove nv stutter thread

* addressed review

* add missing change

* maintain window size if new size is zero length

* add game, handheld, docked to local

* reverse scale main window

* Update de_DE.json

* Update de_DE.json

* Update de_DE.json

* Update italian json

* Update it_IT.json

* let render timer poll with no wait

* remove unused code

* more unused code

* enabled tiered compilation and trimming

* check if window event is not closed before signaling

* fix atmospher case

* locale fix

* locale fix

* remove explicit tiered compilation declarations

* Remove ) it_IT.json

* Remove ) de_DE.json

* Update it_IT.json

* Update pt_BR locale with latest strings

* Remove ')'

* add more strings to locale

* update locale

* remove extra slash

* remove extra slash

* set firmware version to 0 if key's not found

* fix

* revert timer changes

* lock  on object instead

* Update it_IT.json

* remove unused method

* add load screen text to locale

* drop swap event

* Update de_DE.json

* Update de_DE.json

* do null check when stopping emulator

* Update de_DE.json

* Create tr_TR.json

* Add tr_TR

* Add tr_TR + Turkish

* Update it_IT.json

* Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* addressed review

* Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* use avalonia's inbuilt renderer on linux

* removed whitespace

* workaround for queue render crash with vsync off

* drop custom backend

* format files

* fix not closing issue

* remove warnings

* rebase

* update avalonia library

* Reposition the Text and Button on About Page

* Assign build version

* Remove appveyor text

Co-authored-by: gdk <gab.dark.100@gmail.com>
Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com>
Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
256514c7c9 Update the artifact build's version number (#3297) 2022-05-03 23:35:12 +02:00
5158cdb308 infra: Put SDL2 headless release inside a GUI-less block in PR (#3218)
As title say.
2022-03-26 11:38:35 +01:00
8117f6a979 Address comment from gdkchan: we are starting at 1.1.3 now 2022-01-22 18:05:30 +01:00
23000eeb9a Add new release system
As AppVeyor took our project down and deleted it without any comments, we are switching to GitHub Releases earlier than anticipated.

This isn't the most elegant design (and I would have prefered having a release manifest in place) but this will do for now.

The concept of release channel was also defined with this change.

The new base version is now 1.1.x to avoid confusion with older system.

Standard test CI was disabled temporarly and may be chained later as a CI job after the release job.

Users are expected to redownload the emulator to be sure to be up to date.

PS: If someone from AppVeyor read this, thanks again for ruining my week-end, I will be sure to NEVER recommend you to anyone.

Best Regards, Mary.
2022-01-22 17:56:09 +01:00
57d3296ba4 infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto <caianbene@gmail.com>
2021-11-28 21:24:17 +01:00
31cbd09a75 frontend: Add a SDL2 headless window (#2310) 2021-07-06 22:08:44 +02:00
aea7a6631c Reduce number of dlls on distribution with single file publish (#2211)
* Enable single file publish

* Set DebugType to embedded on build scripts
2021-06-24 00:40:19 +02:00
f48828351c ci: Do not enforce userid on nightly PR comment
This avoid issues when two different users work on a single PR.
2021-05-14 11:08:46 +02:00
fe452ac784 CI: Add option to manually trigger github actions 2021-04-07 21:20:15 +02:00
2b308bb36e CI: Add temporary fix for Windows nuget issues and fix git hashes for PRs 2021-04-07 21:17:16 +02:00
3bc107d491 Hide debug artifacts (#2171) 2021-04-03 20:18:13 +02:00
0b022cad1e oops for last commit.. 2021-03-20 21:48:37 +01:00
6dc3fedf8c ci: Tune Github Actions artifacts
Let's github actions pack zip for all os, put the real name in the output artifact and ensure to only publish the Ryujinx project
2021-03-20 21:46:49 +01:00
460a98390e ci: Use Github artifacts for PRs (#2040)
* ci: Use Github artifacts for PRs

This PR extends the build job by upload artifacts for all PRs.
The version of those builds is set to "1.0.0-<git_short_hash>" and those
builds have the updater explicitly disabled.

With this in place, we will be able to disable ApppVeyor on PRs.

* Add actions to comment build links

As Github doesn't provide links to unlogged users, we use nightly.link for that.

* Address Ac_k's comments
2021-02-28 11:56:15 +01:00
30c7b77118 Github Actions: Workaround windows-latest restore failures (#1957)
See https://github.com/actions/setup-dotnet/issues/155.
2021-01-24 14:29:16 +01:00
aa129fdbdf infra: Migrate to .NET 5 (#1694)
* infra: Migrate to .NET 5

This migrate projects and CI to .NET 5

* Remove language version restrictions (now on 9.0 by default)

* infra: pin .NET 5 to avoid later issues

* infra: Cleanup csproj files

* infra: update dependencies

* infra: Add temporary workaround for a bug in Vector128.Create

see https://github.com/dotnet/runtime/issues/44704 for more informations
2020-11-15 19:27:15 +01:00
4f3ae6f62c Remove the Ryujinx.Debugger project (#1506)
This project wasn't really used by anyone and isn't worth mantaining.

This commit remove the profiler entirely from Ryujinx and remove the associated CI tasks.
2020-08-30 19:06:05 +02:00
17b2be7174 Also use Github Actions as a CI" (#847) 2019-12-23 06:36:24 +11:00