Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback
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@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS
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KProcess process = new KProcess(context);
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var processContextFactory = new ArmProcessContextFactory();
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var processContextFactory = new ArmProcessContextFactory(context.Device.Gpu);
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result = process.InitializeKip(
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creationInfo,
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@ -228,7 +228,7 @@ namespace Ryujinx.HLE.HOS
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return false;
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}
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var processContextFactory = new ArmProcessContextFactory();
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var processContextFactory = new ArmProcessContextFactory(context.Device.Gpu);
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result = process.Initialize(
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creationInfo,
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