Implement geometry shader passthrough (#1961)
* Implement geometry shader passthrough * Cache version change
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@ -81,6 +81,8 @@ namespace Ryujinx.Graphics.Shader.Translation
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public int SassVersion { get; }
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public bool GpPassthrough { get; }
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public bool DoesLoadOrStore { get; }
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public bool DoesFp64 { get; }
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@ -136,6 +138,8 @@ namespace Ryujinx.Graphics.Shader.Translation
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SassVersion = commonWord0.Extract(17, 4);
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GpPassthrough = commonWord0.Extract(24);
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DoesLoadOrStore = commonWord0.Extract(26);
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DoesFp64 = commonWord0.Extract(27);
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