NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)

* Use separate NVDEC contexts per channel (for FFMPEG)

* Remove NVDEC -> VIC frame override hack

* Add missing bottom_field_pic_order_in_frame_present_flag

* Make FFMPEG logging static

* nit: Remove empty lines

* New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage

* Fix case

* Silence warnings

* PR feedback

* Per-decoder rather than per-codec ownership of surfaces on the cache
This commit is contained in:
gdkchan
2021-09-28 19:43:40 -03:00
committed by GitHub
parent 0d23504e30
commit f4f496cb48
18 changed files with 358 additions and 200 deletions

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Graphics.Device
{
public interface IDeviceStateWithContext : IDeviceState
{
long CreateContext();
void DestroyContext(long id);
void BindContext(long id);
}
}