Flush buffers on copies
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@ -69,10 +69,6 @@ namespace Ryujinx.Graphics.Gpu.Engine
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{
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// Buffer to buffer copy.
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_bufferManager.CopyBuffer(cbp.SrcAddress, cbp.DstAddress, (uint)size);
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Span<byte> data = _context.MemoryAccessor.Read(cbp.SrcAddress.Pack(), (uint)size);
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_context.MemoryAccessor.Write(cbp.DstAddress.Pack(), data);
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}
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}
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}
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