Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options Improve GL Debugger Make the new option persistent Address gdkchan's comments - Rename enum to GraphicsDebugLevel - Move Debugger Init to Renderer Init - Fix formatting * nit: newlines
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Graphics.Shader;
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using System;
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@ -32,6 +33,6 @@ namespace Ryujinx.Graphics.GAL
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void ResetCounter(CounterType type);
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void Initialize();
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void Initialize(GraphicsDebugLevel logLevel);
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}
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}
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