Infra: Capitalisation Consistency (#6296)
* Rename Ryujinx.UI.Common * Rename Ryujinx.UI.LocaleGenerator * Update in Files AboutWindow * Configuration State * Rename projects * Ryujinx/UI * Fix build * Main remaining inconsistencies * HLE.UI Namespace * HLE.UI Files * Namespace * Ryujinx.UI.Common.Configuration.UI * Ryujinx.UI.Common,Configuration.UI Files * More instances
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113
src/Ryujinx.UI.Common/Configuration/LoggerModule.cs
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113
src/Ryujinx.UI.Common/Configuration/LoggerModule.cs
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging.Targets;
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using System;
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using System.IO;
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namespace Ryujinx.UI.Common.Configuration
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{
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public static class LoggerModule
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{
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public static void Initialize()
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{
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ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
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ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
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ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
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ConfigurationState.Instance.Logger.EnableWarn.Event += ReloadEnableWarning;
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ConfigurationState.Instance.Logger.EnableError.Event += ReloadEnableError;
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ConfigurationState.Instance.Logger.EnableTrace.Event += ReloadEnableTrace;
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ConfigurationState.Instance.Logger.EnableGuest.Event += ReloadEnableGuest;
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ConfigurationState.Instance.Logger.EnableFsAccessLog.Event += ReloadEnableFsAccessLog;
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ConfigurationState.Instance.Logger.FilteredClasses.Event += ReloadFilteredClasses;
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ConfigurationState.Instance.Logger.EnableFileLog.Event += ReloadFileLogger;
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}
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private static void ReloadEnableDebug(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Debug, e.NewValue);
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}
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private static void ReloadEnableStub(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Stub, e.NewValue);
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}
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private static void ReloadEnableInfo(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Info, e.NewValue);
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}
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private static void ReloadEnableWarning(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Warning, e.NewValue);
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}
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private static void ReloadEnableError(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Error, e.NewValue);
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}
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private static void ReloadEnableTrace(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Trace, e.NewValue);
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}
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private static void ReloadEnableGuest(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.Guest, e.NewValue);
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}
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private static void ReloadEnableFsAccessLog(object sender, ReactiveEventArgs<bool> e)
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{
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Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
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}
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private static void ReloadFilteredClasses(object sender, ReactiveEventArgs<LogClass[]> e)
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{
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bool noFilter = e.NewValue.Length == 0;
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foreach (var logClass in Enum.GetValues<LogClass>())
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{
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Logger.SetEnable(logClass, noFilter);
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}
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foreach (var logClass in e.NewValue)
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{
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Logger.SetEnable(logClass, true);
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}
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}
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private static void ReloadFileLogger(object sender, ReactiveEventArgs<bool> e)
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{
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if (e.NewValue)
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{
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string logDir = AppDataManager.LogsDirPath;
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FileStream logFile = null;
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if (!string.IsNullOrEmpty(logDir))
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{
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logFile = FileLogTarget.PrepareLogFile(logDir);
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}
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if (logFile == null)
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{
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Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
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Logger.RemoveTarget("file");
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return;
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}
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Logger.AddTarget(new AsyncLogTargetWrapper(
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new FileLogTarget("file", logFile),
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1000,
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AsyncLogTargetOverflowAction.Block
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));
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}
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else
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{
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Logger.RemoveTarget("file");
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}
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}
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}
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}
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