Implement scaled vertex format emulation (#5564)

* Implement scaled vertex format emulation

* Auto-format (whitespace)

* Delete ToVec4Type
This commit is contained in:
gdkchan
2023-08-16 08:30:33 -03:00
committed by GitHub
parent 492a046335
commit effd546331
12 changed files with 164 additions and 8 deletions

View File

@@ -153,6 +153,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
public bool QueryHostSupportsScaledVertexFormats() => _context.Capabilities.SupportsScaledVertexFormats;
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
public bool QueryHostSupportsShaderBarrierDivergence() => _context.Capabilities.SupportsShaderBarrierDivergence;