Clear CPU side data on GPU buffer clears (#4125)
* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
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@ -175,7 +175,8 @@ namespace Ryujinx.Memory
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/// <param name="size">Size of the region</param>
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/// <param name="write">True if the region was written, false if read</param>
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/// <param name="precise">True if the access is precise, false otherwise</param>
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void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false);
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/// <param name="exemptId">Optional ID of the handles that should not be signalled</param>
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void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null);
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/// <summary>
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/// Reprotect a region of virtual memory for tracking.
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