Make sure attributes used on subsequent shader stages are initialized (#2538)

This commit is contained in:
gdkchan
2021-08-11 17:27:00 -03:00
committed by GitHub
parent 10d649e6d3
commit ed754af8d5
15 changed files with 347 additions and 262 deletions

View File

@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.Shader.Decoders
{
interface IOpCodeAttribute
{
int AttributeOffset { get; }
int Count { get; }
}
}