Add workflow to automatically check code style issues for PRs (#4670)
* Add workflow to perform automated checks for PRs * Downgrade Microsoft.CodeAnalysis to 4.4.0 This is a workaround to fix issues with dotnet-format. See: - https://github.com/dotnet/format/issues/1805 - https://github.com/dotnet/format/issues/1800 * Adjust editorconfig to be more compatible with Ryujinx code-style * Adjust .editorconfig line endings to match .gitattributes * Disable 'prefer switch expression' rule * Remove naming styles These are the default rules, so we don't need to override them. * Silence IDE0060 in .editorconfig * Slightly adjust .editorconfig * Add lost workflow changes * Move .editorconfig comment to the top * .editorconfig: private static readonly fields should be _lowerCamelCase * .editorconfig: Remove alignment for declarations as well * editorconfig: Add rule for local constants * Disable CA1822 for HLE services * Disable CA1822 for ViewModels Bindings won't work with static members, but this issue is silently ignored. * Run dotnet format for the whole solution * Check result code of SDL_GetDisplayBounds * Fix dotnet format style issues * Add missing trailing commas * Update Microsoft.CodeAnalysis.CSharp to 4.6.0 Skipping 4.5.0 since it breaks dotnet format * Restore old default naming rules for dotnet format * Add naming rule exception for CPU tests * checks: Include all files before excluding paths * Fix dotnet format issues * Check dotnet format version * checks: Run dotnet format with severity info again * checks: Disable naming style rules until they won't crash the process anymore * Remove unread private member * checks: Attempt to run analyzers 3 times before giving up * checks: Enable naming style rules again with the new retry logic
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@ -25,7 +25,7 @@ namespace Ryujinx.Common
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_workerThread = new Thread(DoWork)
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{
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Name = name,
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IsBackground = true
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IsBackground = true,
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};
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_workerThread.Start();
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}
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@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration
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{
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Auto,
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Off,
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On
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On,
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}
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}
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@ -7,6 +7,6 @@ namespace Ryujinx.Common.Configuration
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public enum GraphicsBackend
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{
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Vulkan,
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OpenGl
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OpenGl,
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}
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}
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@ -9,6 +9,6 @@ namespace Ryujinx.Common.Configuration
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None,
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Error,
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Slowdowns,
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All
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All,
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}
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}
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@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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Invalid,
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GamepadDriver,
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CemuHook
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CemuHook,
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}
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}
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@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration
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{
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SoftwarePageTable,
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HostMapped,
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HostMappedUnsafe
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HostMappedUnsafe,
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}
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}
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@ -6,6 +6,6 @@
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OglThreadControlDefault = 0,
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OglThreadControlEnable = 1,
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OglThreadControlDisable = 2
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OglThreadControlDisable = 2,
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}
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}
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@ -14,6 +14,6 @@ namespace Ryujinx.Common.Logging
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Guest,
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AccessLog,
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Notice,
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Trace
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Trace,
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}
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}
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