Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader * Some nits * Alignment
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@ -24,10 +24,5 @@ namespace Ryujinx.Graphics.Shader
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{
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Code = line + Environment.NewLine + Code;
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}
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public void Replace(string name, string value)
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{
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Code = Code.Replace(name, value);
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}
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}
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}
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