Implement S8D24 texture format and tweak depth range detection (#2458)
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@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.GAL
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R32G32B32A32Sint,
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S8Uint,
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D16Unorm,
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D24X8Unorm,
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S8UintD24Unorm,
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D32Float,
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D24UnormS8Uint,
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D32FloatS8Uint,
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@ -266,7 +266,7 @@ namespace Ryujinx.Graphics.GAL
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{
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case Format.D16Unorm:
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case Format.D24UnormS8Uint:
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case Format.D24X8Unorm:
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case Format.S8UintD24Unorm:
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case Format.D32Float:
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case Format.D32FloatS8Uint:
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case Format.S8Uint:
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