Add support for shader atomic min/max (S32) (#1948)
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@ -5,12 +5,14 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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[Flags]
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enum HelperFunctionsMask
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{
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MultiplyHighS32 = 1 << 0,
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MultiplyHighU32 = 1 << 1,
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Shuffle = 1 << 2,
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ShuffleDown = 1 << 3,
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ShuffleUp = 1 << 4,
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ShuffleXor = 1 << 5,
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SwizzleAdd = 1 << 6
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AtomicMinMaxS32Shared = 1 << 0,
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AtomicMinMaxS32Storage = 1 << 1,
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MultiplyHighS32 = 1 << 2,
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MultiplyHighU32 = 1 << 3,
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Shuffle = 1 << 4,
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ShuffleDown = 1 << 5,
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ShuffleUp = 1 << 6,
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ShuffleXor = 1 << 7,
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SwizzleAdd = 1 << 8
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}
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}
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