GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)

* WIP texture pre-flush

Improve performance of TextureView GetData to buffer

Fix copy/sync ordering

Fix minor bug

Make this actually work

WIP host mapping stuff

* Fix usage flags

* message

* Cleanup 1

* Fix rebase

* Fix

* Improve pre-flush rules

* Fix pre-flush

* A lot of cleanup

* Use the host memory bits

* Select the correct memory type

* Cleanup TextureGroupHandle

* Missing comment

* Remove debugging logs

* Revert BufferHandle _value access modifier

* One interrupt action at a time.

* Support D32S8 to D24S8 conversion, safeguards

* Interrupt cannot happen in sync handle's lock

Waitable needs to be checked twice now, but this should stop it from deadlocking.

* Remove unused using

* Address some feedback

* Address feedback

* Address more feedback

* Address more feedback

* Improve sync rules

Should allow for faster sync in some cases.
This commit is contained in:
riperiperi
2023-05-01 20:05:12 +01:00
committed by GitHub
parent 36f10df775
commit e18d258fa0
40 changed files with 1328 additions and 79 deletions

View File

@ -33,6 +33,7 @@ namespace Ryujinx.Graphics.Vulkan
private MemoryAllocation _allocation;
private Auto<DisposableBuffer> _buffer;
private Auto<MemoryAllocation> _allocationAuto;
private bool _allocationImported;
private ulong _bufferHandle;
private CacheByRange<BufferHolder> _cachedConvertedBuffers;
@ -81,6 +82,26 @@ namespace Ryujinx.Graphics.Vulkan
_flushLock = new ReaderWriterLock();
}
public BufferHolder(VulkanRenderer gd, Device device, VkBuffer buffer, Auto<MemoryAllocation> allocation, int size, BufferAllocationType type, BufferAllocationType currentType, int offset)
{
_gd = gd;
_device = device;
_allocation = allocation.GetUnsafe();
_allocationAuto = allocation;
_allocationImported = true;
_waitable = new MultiFenceHolder(size);
_buffer = new Auto<DisposableBuffer>(new DisposableBuffer(gd.Api, device, buffer), _waitable, _allocationAuto);
_bufferHandle = buffer.Handle;
Size = size;
_map = _allocation.HostPointer + offset;
_baseType = type;
_currentType = currentType;
DesiredType = currentType;
_flushLock = new ReaderWriterLock();
}
public bool TryBackingSwap(ref CommandBufferScoped? cbs)
{
if (_swapQueued && DesiredType != _currentType)
@ -775,8 +796,15 @@ namespace Ryujinx.Graphics.Vulkan
_gd.PipelineInternal?.FlushCommandsIfWeightExceeding(_buffer, (ulong)Size);
_buffer.Dispose();
_allocationAuto.Dispose();
_cachedConvertedBuffers.Dispose();
if (_allocationImported)
{
_allocationAuto.DecrementReferenceCount();
}
else
{
_allocationAuto.Dispose();
}
_flushLock.AcquireWriterLock(Timeout.Infinite);

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@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
{
class BufferManager : IDisposable
{
private const MemoryPropertyFlags DefaultBufferMemoryFlags =
public const MemoryPropertyFlags DefaultBufferMemoryFlags =
MemoryPropertyFlags.HostVisibleBit |
MemoryPropertyFlags.HostCoherentBit |
MemoryPropertyFlags.HostCachedBit;
@ -40,6 +40,10 @@ namespace Ryujinx.Graphics.Vulkan
BufferUsageFlags.VertexBufferBit |
BufferUsageFlags.TransformFeedbackBufferBitExt;
private const BufferUsageFlags HostImportedBufferUsageFlags =
BufferUsageFlags.TransferSrcBit |
BufferUsageFlags.TransferDstBit;
private readonly Device _device;
private readonly IdList<BufferHolder> _buffers;
@ -48,11 +52,47 @@ namespace Ryujinx.Graphics.Vulkan
public StagingBuffer StagingBuffer { get; }
public MemoryRequirements HostImportedBufferMemoryRequirements { get; }
public BufferManager(VulkanRenderer gd, Device device)
{
_device = device;
_buffers = new IdList<BufferHolder>();
StagingBuffer = new StagingBuffer(gd, this);
HostImportedBufferMemoryRequirements = GetHostImportedUsageRequirements(gd);
}
public unsafe BufferHandle CreateHostImported(VulkanRenderer gd, nint pointer, int size)
{
var usage = HostImportedBufferUsageFlags;
if (gd.Capabilities.SupportsIndirectParameters)
{
usage |= BufferUsageFlags.IndirectBufferBit;
}
var bufferCreateInfo = new BufferCreateInfo()
{
SType = StructureType.BufferCreateInfo,
Size = (ulong)size,
Usage = usage,
SharingMode = SharingMode.Exclusive
};
gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
(Auto<MemoryAllocation> allocation, ulong offset) = gd.HostMemoryAllocator.GetExistingAllocation(pointer, (ulong)size);
gd.Api.BindBufferMemory(_device, buffer, allocation.GetUnsafe().Memory, allocation.GetUnsafe().Offset + offset);
var holder = new BufferHolder(gd, _device, buffer, allocation, size, BufferAllocationType.HostMapped, BufferAllocationType.HostMapped, (int)offset);
BufferCount++;
ulong handle64 = (uint)_buffers.Add(holder);
return Unsafe.As<ulong, BufferHandle>(ref handle64);
}
public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, BufferAllocationType baseType = BufferAllocationType.HostMapped, BufferHandle storageHint = default)
@ -75,6 +115,32 @@ namespace Ryujinx.Graphics.Vulkan
return Unsafe.As<ulong, BufferHandle>(ref handle64);
}
public unsafe MemoryRequirements GetHostImportedUsageRequirements(VulkanRenderer gd)
{
var usage = HostImportedBufferUsageFlags;
if (gd.Capabilities.SupportsIndirectParameters)
{
usage |= BufferUsageFlags.IndirectBufferBit;
}
var bufferCreateInfo = new BufferCreateInfo()
{
SType = StructureType.BufferCreateInfo,
Size = (ulong)Environment.SystemPageSize,
Usage = usage,
SharingMode = SharingMode.Exclusive
};
gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
gd.Api.GetBufferMemoryRequirements(_device, buffer, out var requirements);
gd.Api.DestroyBuffer(_device, buffer, null);
return requirements;
}
public unsafe (VkBuffer buffer, MemoryAllocation allocation, BufferAllocationType resultType) CreateBacking(
VulkanRenderer gd,
int size,

View File

@ -364,6 +364,15 @@ namespace Ryujinx.Graphics.Vulkan
};
}
public static BufferAllocationType Convert(this BufferAccess access)
{
return access switch
{
BufferAccess.FlushPersistent => BufferAllocationType.HostMapped,
_ => BufferAllocationType.Auto
};
}
private static T2 LogInvalidAndReturn<T1, T2>(T1 value, string name, T2 defaultValue = default)
{
Logger.Debug?.Print(LogClass.Gpu, $"Invalid {name} enum value: {value}.");

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@ -41,6 +41,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsPipelineStatisticsQuery;
public readonly bool SupportsGeometryShader;
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly uint MinSubgroupSize;
public readonly uint MaxSubgroupSize;
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
@ -75,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsPipelineStatisticsQuery,
bool supportsGeometryShader,
bool supportsViewportArray2,
bool supportsHostImportedMemory,
uint minSubgroupSize,
uint maxSubgroupSize,
ShaderStageFlags requiredSubgroupSizeStages,
@ -108,6 +110,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsPipelineStatisticsQuery = supportsPipelineStatisticsQuery;
SupportsGeometryShader = supportsGeometryShader;
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
MinSubgroupSize = minSubgroupSize;
MaxSubgroupSize = maxSubgroupSize;
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;

View File

@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly IProgram _programColorClearSI;
private readonly IProgram _programColorClearUI;
private readonly IProgram _programStrideChange;
private readonly IProgram _programConvertD32S8ToD24S8;
private readonly IProgram _programConvertIndexBuffer;
private readonly IProgram _programConvertIndirectData;
private readonly IProgram _programColorCopyShortening;
@ -158,6 +159,17 @@ namespace Ryujinx.Graphics.Vulkan
new ShaderSource(ShaderBinaries.ColorDrawToMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
});
var convertD32S8ToD24S8Bindings = new ShaderBindings(
new[] { 0 },
new[] { 1, 2 },
Array.Empty<int>(),
Array.Empty<int>());
_programConvertD32S8ToD24S8 = gd.CreateProgramWithMinimalLayout(new[]
{
new ShaderSource(ShaderBinaries.ConvertD32S8ToD24S8ShaderSource, convertD32S8ToD24S8Bindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
var convertIndexBufferBindings = new ShaderBindings(
new[] { 0 },
new[] { 1, 2 },
@ -1644,6 +1656,82 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.Finish(gd, cbs);
}
public unsafe void ConvertD32S8ToD24S8(VulkanRenderer gd, CommandBufferScoped cbs, BufferHolder src, Auto<DisposableBuffer> dstBufferAuto, int pixelCount, int dstOffset)
{
int inSize = pixelCount * 2 * sizeof(int);
int outSize = pixelCount * sizeof(int);
var srcBufferAuto = src.GetBuffer();
var srcBuffer = srcBufferAuto.Get(cbs, 0, inSize).Value;
var dstBuffer = dstBufferAuto.Get(cbs, dstOffset, outSize).Value;
var access = AccessFlags.ShaderWriteBit;
var stage = PipelineStageFlags.ComputeShaderBit;
BufferHolder.InsertBufferBarrier(
gd,
cbs.CommandBuffer,
srcBuffer,
BufferHolder.DefaultAccessFlags,
AccessFlags.ShaderReadBit,
PipelineStageFlags.AllCommandsBit,
stage,
0,
outSize);
BufferHolder.InsertBufferBarrier(
gd,
cbs.CommandBuffer,
dstBuffer,
BufferHolder.DefaultAccessFlags,
access,
PipelineStageFlags.AllCommandsBit,
stage,
0,
outSize);
const int ParamsBufferSize = sizeof(int) * 2;
Span<int> shaderParams = stackalloc int[2];
shaderParams[0] = pixelCount;
shaderParams[1] = dstOffset;
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize);
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
_pipeline.SetCommandBuffer(cbs);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
Span<Auto<DisposableBuffer>> sbRanges = new Auto<DisposableBuffer>[2];
sbRanges[0] = srcBufferAuto;
sbRanges[1] = dstBufferAuto;
_pipeline.SetStorageBuffers(1, sbRanges);
_pipeline.SetProgram(_programConvertD32S8ToD24S8);
_pipeline.DispatchCompute(1, 1, 1);
gd.BufferManager.Delete(bufferHandle);
_pipeline.Finish(gd, cbs);
BufferHolder.InsertBufferBarrier(
gd,
cbs.CommandBuffer,
dstBuffer,
access,
BufferHolder.DefaultAccessFlags,
stage,
PipelineStageFlags.AllCommandsBit,
0,
outSize);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)

View File

@ -0,0 +1,188 @@
using Ryujinx.Common;
using Ryujinx.Common.Collections;
using Ryujinx.Common.Logging;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Vulkan
{
internal class HostMemoryAllocator
{
private struct HostMemoryAllocation
{
public readonly Auto<MemoryAllocation> Allocation;
public readonly IntPtr Pointer;
public readonly ulong Size;
public ulong Start => (ulong)Pointer;
public ulong End => (ulong)Pointer + Size;
public HostMemoryAllocation(Auto<MemoryAllocation> allocation, IntPtr pointer, ulong size)
{
Allocation = allocation;
Pointer = pointer;
Size = size;
}
}
private readonly MemoryAllocator _allocator;
private readonly Vk _api;
private readonly ExtExternalMemoryHost _hostMemoryApi;
private readonly Device _device;
private readonly object _lock = new();
private List<HostMemoryAllocation> _allocations;
private IntervalTree<ulong, HostMemoryAllocation> _allocationTree;
public HostMemoryAllocator(MemoryAllocator allocator, Vk api, ExtExternalMemoryHost hostMemoryApi, Device device)
{
_allocator = allocator;
_api = api;
_hostMemoryApi = hostMemoryApi;
_device = device;
_allocations = new List<HostMemoryAllocation>();
_allocationTree = new IntervalTree<ulong, HostMemoryAllocation>();
}
public unsafe bool TryImport(
MemoryRequirements requirements,
MemoryPropertyFlags flags,
IntPtr pointer,
ulong size)
{
lock (_lock)
{
// Does a compatible allocation exist in the tree?
var allocations = new HostMemoryAllocation[10];
ulong start = (ulong)pointer;
ulong end = start + size;
int count = _allocationTree.Get(start, end, ref allocations);
// A compatible range is one that where the start and end completely cover the requested range.
for (int i = 0; i < count; i++)
{
HostMemoryAllocation existing = allocations[i];
if (start >= existing.Start && end <= existing.End)
{
try
{
existing.Allocation.IncrementReferenceCount();
return true;
}
catch (InvalidOperationException)
{
// Can throw if the allocation has been disposed.
// Just continue the search if this happens.
}
}
}
nint pageAlignedPointer = BitUtils.AlignDown(pointer, Environment.SystemPageSize);
nint pageAlignedEnd = BitUtils.AlignUp((nint)((ulong)pointer + size), Environment.SystemPageSize);
ulong pageAlignedSize = (ulong)(pageAlignedEnd - pageAlignedPointer);
Result getResult = _hostMemoryApi.GetMemoryHostPointerProperties(_device, ExternalMemoryHandleTypeFlags.HostAllocationBitExt, (void*)pageAlignedPointer, out MemoryHostPointerPropertiesEXT properties);
if (getResult < Result.Success)
{
return false;
}
int memoryTypeIndex = _allocator.FindSuitableMemoryTypeIndex(properties.MemoryTypeBits & requirements.MemoryTypeBits, flags);
if (memoryTypeIndex < 0)
{
return false;
}
ImportMemoryHostPointerInfoEXT importInfo = new ImportMemoryHostPointerInfoEXT()
{
SType = StructureType.ImportMemoryHostPointerInfoExt,
HandleType = ExternalMemoryHandleTypeFlags.HostAllocationBitExt,
PHostPointer = (void*)pageAlignedPointer
};
var memoryAllocateInfo = new MemoryAllocateInfo()
{
SType = StructureType.MemoryAllocateInfo,
AllocationSize = pageAlignedSize,
MemoryTypeIndex = (uint)memoryTypeIndex,
PNext = &importInfo
};
Result result = _api.AllocateMemory(_device, memoryAllocateInfo, null, out var deviceMemory);
if (result < Result.Success)
{
Logger.Debug?.PrintMsg(LogClass.Gpu, $"Host mapping import 0x{pageAlignedPointer:x16} 0x{pageAlignedSize:x8} failed.");
return false;
}
var allocation = new MemoryAllocation(this, deviceMemory, pageAlignedPointer, 0, pageAlignedSize);
var allocAuto = new Auto<MemoryAllocation>(allocation);
var hostAlloc = new HostMemoryAllocation(allocAuto, pageAlignedPointer, pageAlignedSize);
allocAuto.IncrementReferenceCount();
allocAuto.Dispose(); // Kept alive by ref count only.
// Register this mapping for future use.
_allocationTree.Add(hostAlloc.Start, hostAlloc.End, hostAlloc);
_allocations.Add(hostAlloc);
}
return true;
}
public (Auto<MemoryAllocation>, ulong) GetExistingAllocation(IntPtr pointer, ulong size)
{
lock (_lock)
{
// Does a compatible allocation exist in the tree?
var allocations = new HostMemoryAllocation[10];
ulong start = (ulong)pointer;
ulong end = start + size;
int count = _allocationTree.Get(start, end, ref allocations);
// A compatible range is one that where the start and end completely cover the requested range.
for (int i = 0; i < count; i++)
{
HostMemoryAllocation existing = allocations[i];
if (start >= existing.Start && end <= existing.End)
{
return (existing.Allocation, start - existing.Start);
}
}
throw new InvalidOperationException($"No host allocation was prepared for requested range 0x{pointer:x16}:0x{size:x16}.");
}
}
public void Free(DeviceMemory memory, ulong offset, ulong size)
{
lock (_lock)
{
_allocations.RemoveAll(allocation =>
{
if (allocation.Allocation.GetUnsafe().Memory.Handle == memory.Handle)
{
_allocationTree.Remove(allocation.Start, allocation);
return true;
}
return false;
});
}
_api.FreeMemory(_device, memory, ReadOnlySpan<AllocationCallbacks>.Empty);
}
}
}

View File

@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Vulkan
{
private readonly MemoryAllocatorBlockList _owner;
private readonly MemoryAllocatorBlockList.Block _block;
private readonly HostMemoryAllocator _hostMemory;
public DeviceMemory Memory { get; }
public IntPtr HostPointer { get;}
@ -29,9 +30,30 @@ namespace Ryujinx.Graphics.Vulkan
Size = size;
}
public MemoryAllocation(
HostMemoryAllocator hostMemory,
DeviceMemory memory,
IntPtr hostPointer,
ulong offset,
ulong size)
{
_hostMemory = hostMemory;
Memory = memory;
HostPointer = hostPointer;
Offset = offset;
Size = size;
}
public void Dispose()
{
_owner.Free(_block, Offset, Size);
if (_hostMemory != null)
{
_hostMemory.Free(Memory, Offset, Size);
}
else
{
_owner.Free(_block, Offset, Size);
}
}
}
}

View File

@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan
return newBl.Allocate(size, alignment, map);
}
private int FindSuitableMemoryTypeIndex(
internal int FindSuitableMemoryTypeIndex(
uint memoryTypeBits,
MemoryPropertyFlags flags)
{

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@ -0,0 +1,58 @@
#version 450 core
#extension GL_EXT_scalar_block_layout : require
layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
layout (std430, set = 0, binding = 0) uniform stride_arguments
{
int pixelCount;
int dstStartOffset;
};
layout (std430, set = 1, binding = 1) buffer in_s
{
uint[] in_data;
};
layout (std430, set = 1, binding = 2) buffer out_s
{
uint[] out_data;
};
void main()
{
// Determine what slice of the stride copies this invocation will perform.
int invocations = int(gl_WorkGroupSize.x);
int copiesRequired = pixelCount;
// Find the copies that this invocation should perform.
// - Copies that all invocations perform.
int allInvocationCopies = copiesRequired / invocations;
// - Extra remainder copy that this invocation performs.
int index = int(gl_LocalInvocationID.x);
int extra = (index < (copiesRequired % invocations)) ? 1 : 0;
int copyCount = allInvocationCopies + extra;
// Finally, get the starting offset. Make sure to count extra copies.
int startCopy = allInvocationCopies * index + min(copiesRequired % invocations, index);
int srcOffset = startCopy * 2;
int dstOffset = dstStartOffset + startCopy;
// Perform the conversion for this region.
for (int i = 0; i < copyCount; i++)
{
float depth = uintBitsToFloat(in_data[srcOffset++]);
uint stencil = in_data[srcOffset++];
uint rescaledDepth = uint(clamp(depth, 0.0, 1.0) * 16777215.0);
out_data[dstOffset++] = (rescaledDepth << 8) | (stencil & 0xff);
}
}

View File

@ -1236,6 +1236,213 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
0x38, 0x00, 0x01, 0x00,
};
public static readonly byte[] ConvertD32S8ToD24S8ShaderSource = new byte[]
{
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0x3A, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x37, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x3C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x40, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x41, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x41, 0x00, 0x00, 0x00, 0xF6, 0x00, 0x04, 0x00, 0x43, 0x00, 0x00, 0x00,
0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x45, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x45, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x46, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x47, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0xB1, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00,
0x48, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00,
0x48, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00,
0x42, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
0x37, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
0x50, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x37, 0x00, 0x00, 0x00,
0x51, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x52, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x17, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00,
0x49, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x4B, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
0x58, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
0x59, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x37, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x52, 0x00, 0x00, 0x00,
0x5A, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x57, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x49, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x08, 0x00,
0x49, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
0x5D, 0x00, 0x00, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
0x49, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00,
0x6D, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x17, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
0x17, 0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00,
0xC7, 0x00, 0x05, 0x00, 0x17, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00,
0x6E, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00, 0x17, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x6C, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x52, 0x00, 0x00, 0x00,
0x71, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x71, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
0x44, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
0x06, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x40, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
0x41, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x43, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
};
public static readonly byte[] ConvertIndexBufferShaderSource = new byte[]
{
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x91, 0x00, 0x00, 0x00,

View File

@ -125,6 +125,24 @@ namespace Ryujinx.Graphics.Vulkan
if (result != null)
{
if (result.Waitable == null)
{
return;
}
long beforeTicks = Stopwatch.GetTimestamp();
if (result.NeedsFlush(FlushId))
{
_gd.InterruptAction(() =>
{
if (result.NeedsFlush(FlushId))
{
_gd.FlushAllCommands();
}
});
}
lock (result)
{
if (result.Waitable == null)
@ -132,19 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
long beforeTicks = Stopwatch.GetTimestamp();
if (result.NeedsFlush(FlushId))
{
_gd.InterruptAction(() =>
{
if (result.NeedsFlush(FlushId))
{
_gd.FlushAllCommands();
}
});
}
bool signaled = result.Signalled || result.Waitable.WaitForFences(_gd.Api, _device, 1000000000);
if (!signaled)

View File

@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Vulkan
return GetData();
}
public void CopyTo(BufferRange range, int layer, int level, int stride)
{
throw new NotImplementedException();
}
public void Release()
{
if (_gd.Textures.Remove(this))

View File

@ -563,6 +563,34 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public void CopyTo(BufferRange range, int layer, int level, int stride)
{
_gd.PipelineInternal.EndRenderPass();
var cbs = _gd.PipelineInternal.CurrentCommandBuffer;
int outSize = Info.GetMipSize(level);
int hostSize = GetBufferDataLength(outSize);
var image = GetImage().Get(cbs).Value;
int offset = range.Offset;
Auto<DisposableBuffer> autoBuffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, range.Handle, true);
VkBuffer buffer = autoBuffer.Get(cbs, range.Offset, outSize).Value;
if (PrepareOutputBuffer(cbs, hostSize, buffer, out VkBuffer copyToBuffer, out BufferHolder tempCopyHolder))
{
offset = 0;
}
CopyFromOrToBuffer(cbs.CommandBuffer, copyToBuffer, image, hostSize, true, layer, level, 1, 1, singleSlice: true, offset, stride);
if (tempCopyHolder != null)
{
CopyDataToOutputBuffer(cbs, tempCopyHolder, autoBuffer, hostSize, range.Offset);
tempCopyHolder.Dispose();
}
}
private ReadOnlySpan<byte> GetData(CommandBufferPool cbp, PersistentFlushBuffer flushBuffer)
{
int size = 0;
@ -693,6 +721,30 @@ namespace Ryujinx.Graphics.Vulkan
return storage;
}
private bool PrepareOutputBuffer(CommandBufferScoped cbs, int hostSize, VkBuffer target, out VkBuffer copyTarget, out BufferHolder copyTargetHolder)
{
if (NeedsD24S8Conversion())
{
copyTargetHolder = _gd.BufferManager.Create(_gd, hostSize);
copyTarget = copyTargetHolder.GetBuffer().Get(cbs, 0, hostSize).Value;
return true;
}
copyTarget = target;
copyTargetHolder = null;
return false;
}
private void CopyDataToOutputBuffer(CommandBufferScoped cbs, BufferHolder hostData, Auto<DisposableBuffer> copyTarget, int hostSize, int dstOffset)
{
if (NeedsD24S8Conversion())
{
_gd.HelperShader.ConvertD32S8ToD24S8(_gd, cbs, hostData, copyTarget, hostSize / (2 * sizeof(int)), dstOffset);
}
}
private bool NeedsD24S8Conversion()
{
return FormatCapabilities.IsD24S8(Info.Format) && VkFormat == VkFormat.D32SfloatS8Uint;
@ -708,7 +760,9 @@ namespace Ryujinx.Graphics.Vulkan
int dstLevel,
int dstLayers,
int dstLevels,
bool singleSlice)
bool singleSlice,
int offset = 0,
int stride = 0)
{
bool is3D = Info.Target == Target.Texture3D;
int width = Math.Max(1, Info.Width >> dstLevel);
@ -718,8 +772,6 @@ namespace Ryujinx.Graphics.Vulkan
int layers = dstLayers;
int levels = dstLevels;
int offset = 0;
for (int level = 0; level < levels; level++)
{
int mipSize = GetBufferDataLength(Info.GetMipSize2D(dstLevel + level) * dstLayers);
@ -731,7 +783,7 @@ namespace Ryujinx.Graphics.Vulkan
break;
}
int rowLength = (Info.GetMipStride(dstLevel + level) / Info.BytesPerPixel) * Info.BlockWidth;
int rowLength = ((stride == 0 ? Info.GetMipStride(dstLevel + level) : stride) / Info.BytesPerPixel) * Info.BlockWidth;
var aspectFlags = Info.Format.ConvertAspectFlags();

View File

@ -27,6 +27,7 @@ namespace Ryujinx.Graphics.Vulkan
ExtTransformFeedback.ExtensionName,
KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName,
ExtExternalMemoryHost.ExtensionName,
"VK_EXT_blend_operation_advanced",
"VK_EXT_custom_border_color",
"VK_EXT_descriptor_indexing", // Enabling this works around an issue with disposed buffer bindings on RADV.

View File

@ -44,6 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
internal object QueueLock { get; private set; }
internal MemoryAllocator MemoryAllocator { get; private set; }
internal HostMemoryAllocator HostMemoryAllocator { get; private set; }
internal CommandBufferPool CommandBufferPool { get; private set; }
internal DescriptorSetManager DescriptorSetManager { get; private set; }
internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
@ -307,6 +308,7 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
propertiesSubgroupSizeControl.MinSubgroupSize,
propertiesSubgroupSizeControl.MaxSubgroupSize,
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
@ -319,6 +321,9 @@ namespace Ryujinx.Graphics.Vulkan
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device);
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
DescriptorSetManager = new DescriptorSetManager(_device);
@ -375,11 +380,21 @@ namespace Ryujinx.Graphics.Vulkan
_initialized = true;
}
public BufferHandle CreateBuffer(int size, BufferAccess access)
{
return BufferManager.CreateWithHandle(this, size, access.Convert());
}
public BufferHandle CreateBuffer(int size, BufferHandle storageHint)
{
return BufferManager.CreateWithHandle(this, size, BufferAllocationType.Auto, storageHint);
}
public BufferHandle CreateBuffer(nint pointer, int size)
{
return BufferManager.CreateHostImported(this, pointer, size);
}
public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
{
bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
@ -816,5 +831,11 @@ namespace Ryujinx.Graphics.Vulkan
// Last step destroy the instance
_instance.Dispose();
}
public bool PrepareHostMapping(nint address, ulong size)
{
return Capabilities.SupportsHostImportedMemory &&
HostMemoryAllocator.TryImport(BufferManager.HostImportedBufferMemoryRequirements, BufferManager.DefaultBufferMemoryFlags, address, size);
}
}
}