Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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@ -137,11 +137,11 @@ namespace Ryujinx.Graphics.OpenGL
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return _parent.GetHashCode();
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}
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public void CopyTo(ITexture destination)
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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{
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TextureView destinationView = (TextureView)destination;
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TextureCopyUnscaled.Copy(this, destinationView, 0, 0);
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TextureCopyUnscaled.Copy(this, destinationView, firstLayer, firstLevel);
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int width = Math.Min(Width, destinationView.Width);
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int height = Math.Min(Height, destinationView.Height);
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