Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.GAL
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{
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int Handle { get; }
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void CopyTo(ITexture destination);
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void CopyTo(ITexture destination, int firstLayer, int firstLevel);
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void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter);
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ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);
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