Fix private on some call (#733)
Since the reflection code didn't take care about `private`, this cause regression, so I have added the flag just in case and fix calls who are declared with `private` to `public`.
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@@ -93,7 +93,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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[Command(3)]
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// GetState() -> u32
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private ResultCode GetState(ServiceCtx context)
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public ResultCode GetState(ServiceCtx context)
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{
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context.ResponseData.Write((int)_playState);
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@@ -179,7 +179,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud
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[Command(4)] // 4.0.0+
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// GetAudioDeviceServiceWithRevisionInfo(nn::applet::AppletResourceUserId, u32) -> object<nn::audio::detail::IAudioDevice>
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private ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
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public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
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{
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long appletResourceUserId = context.RequestData.ReadInt64();
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int revisionInfo = context.RequestData.ReadInt32();
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