Initial tessellation shader support (#2534)
* Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback
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@ -474,13 +474,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
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context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
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}
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public static void Vsetp(EmitterContext context)
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{
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InstVsetp op = context.GetOp<InstVsetp>();
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context.Config.GpuAccessor.Log("Shader instruction Vsetp is not implemented.");
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}
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public static void Vshl(EmitterContext context)
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{
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InstVshl op = context.GetOp<InstVshl>();
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