Initial tessellation shader support (#2534)
* Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback
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@ -96,6 +96,21 @@ namespace Ryujinx.Graphics.Shader
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return InputTopology.Points;
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}
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bool QueryTessCw()
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{
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return false;
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}
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TessPatchType QueryTessPatchType()
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{
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return TessPatchType.Triangles;
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}
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TessSpacing QueryTessSpacing()
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{
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return TessSpacing.EqualSpacing;
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}
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TextureFormat QueryTextureFormat(int handle, int cbufSlot = -1)
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{
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return TextureFormat.R8G8B8A8Unorm;
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