Initial tessellation shader support (#2534)
* Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback
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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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public const string SamplerNamePrefix = "tex";
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public const string ImageNamePrefix = "img";
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public const string PerPatchAttributePrefix = "patch_attr_";
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public const string IAttributePrefix = "in_attr";
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public const string OAttributePrefix = "out_attr";
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