Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
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@ -88,12 +88,12 @@ namespace Ryujinx.HLE
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public bool WaitFifo()
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{
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return Gpu.Fifo.Event.WaitOne(8);
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return Gpu.Pusher.WaitForCommands();
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}
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public void ProcessFrame()
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{
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Gpu.Fifo.DispatchCalls();
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Gpu.Pusher.DispatchCalls();
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}
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internal void Unload()
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