Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
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@ -8,8 +8,9 @@ namespace Ryujinx.Graphics
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public GpuResourceManager ResourceManager { get; private set; }
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public NvGpuFifo Fifo { get; private set; }
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public DmaPusher Pusher { get; private set; }
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internal NvGpuFifo Fifo { get; private set; }
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internal NvGpuEngine2d Engine2d { get; private set; }
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internal NvGpuEngine3d Engine3d { get; private set; }
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internal NvGpuEngineM2mf EngineM2mf { get; private set; }
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@ -21,8 +22,9 @@ namespace Ryujinx.Graphics
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ResourceManager = new GpuResourceManager(this);
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Fifo = new NvGpuFifo(this);
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Pusher = new DmaPusher(this);
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Fifo = new NvGpuFifo(this);
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Engine2d = new NvGpuEngine2d(this);
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Engine3d = new NvGpuEngine3d(this);
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EngineM2mf = new NvGpuEngineM2mf(this);
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