Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
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@ -117,7 +117,7 @@ namespace Ryujinx.Graphics
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return false;
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}
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private bool MemoryRegionModified(NvGpuVmm Vmm, long Position, long Size, NvGpuBufferType Type)
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public bool MemoryRegionModified(NvGpuVmm Vmm, long Position, long Size, NvGpuBufferType Type)
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{
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HashSet<long> Uploaded = UploadedKeys[(int)Type];
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@ -136,5 +136,10 @@ namespace Ryujinx.Graphics
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UploadedKeys[Index].Clear();
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}
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}
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public void ClearPbCache(NvGpuBufferType Type)
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{
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UploadedKeys[(int)Type].Clear();
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}
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}
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}
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