Allow shader language and target API to be specified on the shader translator (#2402)

This commit is contained in:
gdkchan
2021-07-06 16:20:06 -03:00
committed by GitHub
parent b0ac1ade7f
commit d125fce3e8
11 changed files with 87 additions and 27 deletions

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@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
// When debug mode is enabled, we disable expression propagation
// (this makes comparison with the disassembly easier).
if ((context.Config.Flags & TranslationFlags.DebugMode) == 0)
if ((context.Config.Options.Flags & TranslationFlags.DebugMode) == 0)
{
AstBlockVisitor visitor = new AstBlockVisitor(mainBlock);