Disable descriptor set template updates for buffer textures on Adreno (#7002)
* Do not use template updates for buffer textures and buffer images * No need to do it for images * Simply buffer texture existence check * Pipeline is now unused on DescriptorSetUpdater
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@@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError();
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_descriptorSetUpdater = new DescriptorSetUpdater(gd, device, this);
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_descriptorSetUpdater = new DescriptorSetUpdater(gd, device);
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_vertexBufferUpdater = new VertexBufferUpdater(gd);
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_transformFeedbackBuffers = new BufferState[Constants.MaxTransformFeedbackBuffers];
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