Move solution and projects to src
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27
src/Ryujinx.Graphics.OpenGL/IOpenGLContext.cs
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27
src/Ryujinx.Graphics.OpenGL/IOpenGLContext.cs
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using Ryujinx.Graphics.OpenGL.Helper;
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using System;
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namespace Ryujinx.Graphics.OpenGL
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{
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public interface IOpenGLContext : IDisposable
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{
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void MakeCurrent();
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// TODO: Support more APIs per platform.
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static bool HasContext()
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{
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if (OperatingSystem.IsWindows())
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{
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return WGLHelper.GetCurrentContext() != IntPtr.Zero;
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}
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else if (OperatingSystem.IsLinux())
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{
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return GLXHelper.GetCurrentContext() != IntPtr.Zero;
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}
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else
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{
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return false;
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}
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}
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}
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}
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