Move solution and projects to src
This commit is contained in:
50
src/Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs
Normal file
50
src/Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
/// <summary>
|
||||
/// State used by the <see cref="GpuAccessor"/>.
|
||||
/// </summary>
|
||||
readonly struct GpuChannelPoolState : IEquatable<GpuChannelPoolState>
|
||||
{
|
||||
/// <summary>
|
||||
/// GPU virtual address of the texture pool.
|
||||
/// </summary>
|
||||
public readonly ulong TexturePoolGpuVa;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum ID of the texture pool.
|
||||
/// </summary>
|
||||
public readonly int TexturePoolMaximumId;
|
||||
|
||||
/// <summary>
|
||||
/// Constant buffer slot where the texture handles are located.
|
||||
/// </summary>
|
||||
public readonly int TextureBufferIndex;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new GPU texture pool state.
|
||||
/// </summary>
|
||||
/// <param name="texturePoolGpuVa">GPU virtual address of the texture pool</param>
|
||||
/// <param name="texturePoolMaximumId">Maximum ID of the texture pool</param>
|
||||
/// <param name="textureBufferIndex">Constant buffer slot where the texture handles are located</param>
|
||||
public GpuChannelPoolState(ulong texturePoolGpuVa, int texturePoolMaximumId, int textureBufferIndex)
|
||||
{
|
||||
TexturePoolGpuVa = texturePoolGpuVa;
|
||||
TexturePoolMaximumId = texturePoolMaximumId;
|
||||
TextureBufferIndex = textureBufferIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the pool states are equal.
|
||||
/// </summary>
|
||||
/// <param name="other">Pool state to compare with</param>
|
||||
/// <returns>True if they are equal, false otherwise</returns>
|
||||
public bool Equals(GpuChannelPoolState other)
|
||||
{
|
||||
return TexturePoolGpuVa == other.TexturePoolGpuVa &&
|
||||
TexturePoolMaximumId == other.TexturePoolMaximumId &&
|
||||
TextureBufferIndex == other.TextureBufferIndex;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user