[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA2208 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback * Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Texture.Utils
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offset += bits;
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}
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public ulong Decode(ref int offset, int bits)
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public readonly ulong Decode(ref int offset, int bits)
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{
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ulong value;
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ulong mask = bits == 64 ? ulong.MaxValue : (1UL << bits) - 1;
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@@ -52,4 +52,4 @@ namespace Ryujinx.Graphics.Texture.Utils
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return value;
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}
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}
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}
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}
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