chore: Update Silk.NET to 2.16.0 (#3953)

This commit is contained in:
Mary-nyan
2022-12-01 19:11:56 +01:00
committed by GitHub
parent 456fc04007
commit ce92e8cd04
24 changed files with 293 additions and 293 deletions

View File

@ -12,22 +12,22 @@ namespace Ryujinx.Graphics.Vulkan
class TextureStorage : IDisposable
{
private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.MemoryPropertyDeviceLocalBit;
MemoryPropertyFlags.DeviceLocalBit;
private const ImageUsageFlags DefaultUsageFlags =
ImageUsageFlags.ImageUsageSampledBit |
ImageUsageFlags.ImageUsageTransferSrcBit |
ImageUsageFlags.ImageUsageTransferDstBit;
ImageUsageFlags.SampledBit |
ImageUsageFlags.TransferSrcBit |
ImageUsageFlags.TransferDstBit;
public const AccessFlags DefaultAccessMask =
AccessFlags.AccessShaderReadBit |
AccessFlags.AccessShaderWriteBit |
AccessFlags.AccessColorAttachmentReadBit |
AccessFlags.AccessColorAttachmentWriteBit |
AccessFlags.AccessDepthStencilAttachmentReadBit |
AccessFlags.AccessDepthStencilAttachmentWriteBit |
AccessFlags.AccessTransferReadBit |
AccessFlags.AccessTransferWriteBit;
AccessFlags.ShaderReadBit |
AccessFlags.ShaderWriteBit |
AccessFlags.ColorAttachmentReadBit |
AccessFlags.ColorAttachmentWriteBit |
AccessFlags.DepthStencilAttachmentReadBit |
AccessFlags.DepthStencilAttachmentWriteBit |
AccessFlags.TransferReadBit |
AccessFlags.TransferWriteBit;
private readonly VulkanRenderer _gd;
@ -83,32 +83,32 @@ namespace Ryujinx.Graphics.Vulkan
if (info.Format.IsDepthOrStencil())
{
usage |= ImageUsageFlags.ImageUsageDepthStencilAttachmentBit;
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
}
else if (info.Format.IsRtColorCompatible())
{
usage |= ImageUsageFlags.ImageUsageColorAttachmentBit;
usage |= ImageUsageFlags.ColorAttachmentBit;
}
if (info.Format.IsImageCompatible())
{
usage |= ImageUsageFlags.ImageUsageStorageBit;
usage |= ImageUsageFlags.StorageBit;
}
var flags = ImageCreateFlags.ImageCreateMutableFormatBit;
var flags = ImageCreateFlags.CreateMutableFormatBit;
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;
bool cubeCompatible = gd.IsAmdGcn ? isCube : (info.Width == info.Height && layers >= 6);
if (type == ImageType.ImageType2D && cubeCompatible)
if (type == ImageType.Type2D && cubeCompatible)
{
flags |= ImageCreateFlags.ImageCreateCubeCompatibleBit;
flags |= ImageCreateFlags.CreateCubeCompatibleBit;
}
if (type == ImageType.ImageType3D)
if (type == ImageType.Type3D)
{
flags |= ImageCreateFlags.ImageCreate2DArrayCompatibleBit;
flags |= ImageCreateFlags.Create2DArrayCompatibleBit;
}
var imageCreateInfo = new ImageCreateInfo()
@ -290,8 +290,8 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdPipelineBarrier(
cbs.CommandBuffer,
PipelineStageFlags.PipelineStageTopOfPipeBit,
PipelineStageFlags.PipelineStageAllCommandsBit,
PipelineStageFlags.TopOfPipeBit,
PipelineStageFlags.AllCommandsBit,
0,
0,
null,
@ -308,9 +308,9 @@ namespace Ryujinx.Graphics.Vulkan
public static SampleCountFlags ConvertToSampleCountFlags(uint samples)
{
if (samples == 0 || samples > (uint)SampleCountFlags.SampleCount64Bit)
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
{
return SampleCountFlags.SampleCount1Bit;
return SampleCountFlags.Count1Bit;
}
// Round up to the nearest power of two.
@ -428,7 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
{
if (_lastModificationAccess != AccessFlags.AccessNoneKhr)
if (_lastModificationAccess != AccessFlags.NoneKhr)
{
ImageAspectFlags aspectFlags;
@ -436,20 +436,20 @@ namespace Ryujinx.Graphics.Vulkan
{
if (_info.Format == GAL.Format.S8Uint)
{
aspectFlags = ImageAspectFlags.ImageAspectStencilBit;
aspectFlags = ImageAspectFlags.StencilBit;
}
else if (_info.Format == GAL.Format.D16Unorm || _info.Format == GAL.Format.D32Float)
{
aspectFlags = ImageAspectFlags.ImageAspectDepthBit;
aspectFlags = ImageAspectFlags.DepthBit;
}
else
{
aspectFlags = ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit;
aspectFlags = ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
}
else
{
aspectFlags = ImageAspectFlags.ImageAspectColorBit;
aspectFlags = ImageAspectFlags.ColorBit;
}
TextureView.InsertImageBarrier(
@ -466,7 +466,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(),
_info.Levels);
_lastModificationAccess = AccessFlags.AccessNoneKhr;
_lastModificationAccess = AccessFlags.NoneKhr;
}
}