Support for resources on non-contiguous GPU memory regions (#1905)
* Support for resources on non-contiguous GPU memory regions * Implement MultiRange physical addresses, only used with a single range for now * Actually use non-contiguous ranges * GetPhysicalRegions fixes * Documentation and remove Address property from TextureInfo * Finish implementing GetWritableRegion * Fix typo
This commit is contained in:
@ -13,7 +13,7 @@ namespace Ryujinx.Cpu
|
||||
/// <summary>
|
||||
/// Represents a CPU memory manager.
|
||||
/// </summary>
|
||||
public sealed class MemoryManager : IMemoryManager, IVirtualMemoryManager, IDisposable
|
||||
public sealed class MemoryManager : IMemoryManager, IVirtualMemoryManager, IWritableBlock, IDisposable
|
||||
{
|
||||
public const int PageBits = 12;
|
||||
public const int PageSize = 1 << PageBits;
|
||||
@ -202,12 +202,12 @@ namespace Ryujinx.Cpu
|
||||
WriteImpl(va, data);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
/// <summary>
|
||||
/// Writes data to CPU mapped memory.
|
||||
/// </summary>
|
||||
/// <param name="va">Virtual address to write the data into</param>
|
||||
/// <param name="data">Data to be written</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void WriteImpl(ulong va, ReadOnlySpan<byte> data)
|
||||
{
|
||||
try
|
||||
|
Reference in New Issue
Block a user