Implement ATOM shader instruction (#1687)
* Implement ATOM shader instruction * Fix reduction type decoding
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@ -2,11 +2,11 @@ namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum ReductionType
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{
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U32 = 0,
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S32 = 1,
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U64 = 2,
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FP32FtzRn = 3,
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U128 = 4,
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S64 = 5
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U32 = 0,
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S32 = 1,
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U64 = 2,
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FP32FtzRn = 3,
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FP16x2FtzRn = 4,
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S64 = 5
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}
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}
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