hbabi: Implement argv (#272)
This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible to load libnx's "romfs" files. This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting
This commit is contained in:
committed by
gdkchan
parent
5d698a7d8d
commit
c2c765b30f
@ -45,6 +45,35 @@ namespace Ryujinx.HLE
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public string GetGameSavesPath() => MakeDirAndGetFullPath(NandPath);
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public string SwitchPathToSystemPath(string SwitchPath)
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{
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string[] Parts = SwitchPath.Split(":");
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if (Parts.Length != 2)
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{
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return null;
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}
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return GetFullPath(MakeDirAndGetFullPath(Parts[0]), Parts[1]);
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}
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public string SystemPathToSwitchPath(string SystemPath)
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{
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string BaseSystemPath = GetBasePath() + "/";
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if (SystemPath.StartsWith(BaseSystemPath))
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{
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string RawPath = SystemPath.Replace(BaseSystemPath, "");
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int FirstSeparatorOffset = RawPath.IndexOf('/');
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if (FirstSeparatorOffset == -1)
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{
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return $"{RawPath}:/";
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}
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string BasePath = RawPath.Substring(0, FirstSeparatorOffset);
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string FileName = RawPath.Substring(FirstSeparatorOffset + 1);
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return $"{BasePath}:/{FileName}";
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}
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return null;
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}
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private string MakeDirAndGetFullPath(string Dir)
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{
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string FullPath = Path.Combine(GetBasePath(), Dir);
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