Refactor HID, fix issues (#48)
* Refactor HID, fix issues * Fix on touch screen code with wrong offset * Don't use magic values * Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
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16
Ryujinx.Core/Hid/HidControllerId.cs
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16
Ryujinx.Core/Hid/HidControllerId.cs
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namespace Ryujinx.Core.Input
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{
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public enum HidControllerId
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{
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CONTROLLER_PLAYER_1 = 0,
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CONTROLLER_PLAYER_2 = 1,
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CONTROLLER_PLAYER_3 = 2,
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CONTROLLER_PLAYER_4 = 3,
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CONTROLLER_PLAYER_5 = 4,
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CONTROLLER_PLAYER_6 = 5,
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CONTROLLER_PLAYER_7 = 6,
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CONTROLLER_PLAYER_8 = 7,
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CONTROLLER_HANDHELD = 8,
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CONTROLLER_UNKNOWN = 9
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}
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}
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