Dummy out gl queries with 0 draws, remove glFlush call (#1773)
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@ -23,9 +23,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries
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}
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}
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public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler)
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public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, ulong lastDrawIndex)
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{
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return _counterQueues[(int)type].QueueReport(resultHandler);
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return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex);
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}
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public void QueueReset(CounterType type)
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