Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832)
This PR remove the `EndianSwap` class who isn't needed anymore since .NET Core 3.0 got a buildin method `BinaryPrimitives.ReverseEndianness` who did the same thing.
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@ -1,31 +0,0 @@
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using System;
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namespace Ryujinx.Common
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{
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public static class EndianSwap
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{
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public static ushort Swap16(ushort value) => (ushort)(((value >> 8) & 0xff) | (value << 8));
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public static int Swap32(int value)
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{
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uint uintVal = (uint)value;
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return (int)(((uintVal >> 24) & 0x000000ff) |
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((uintVal >> 8) & 0x0000ff00) |
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((uintVal << 8) & 0x00ff0000) |
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((uintVal << 24) & 0xff000000));
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}
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public static uint FromBigEndianToPlatformEndian(uint value)
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{
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uint result = value;
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if (BitConverter.IsLittleEndian)
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{
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result = (uint)EndianSwap.Swap32((int)result);
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}
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return result;
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}
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}
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}
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