Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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9
Ryujinx.Graphics/Gal/GalIndexFormat.cs
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9
Ryujinx.Graphics/Gal/GalIndexFormat.cs
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namespace Ryujinx.Graphics.Gal
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{
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public enum GalIndexFormat
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{
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Byte = 0,
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Int16 = 1,
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Int32 = 2
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}
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}
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