Amadeus: DSP code generation improvements (#2460)
This improve RyuJIT codegen drastically on the DSP side. This may reduce CPU usage of the DSP thread quite a lot.
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@ -61,7 +61,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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UpsamplerInfo = info;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private Span<float> GetBuffer(int index, int sampleCount)
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{
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return UpsamplerInfo.OutputBuffer.Span.Slice(index * sampleCount, sampleCount);
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