chore: Update tests dependencies (#3978)

* chore: Update tests dependencies

* Apply TSR Berry suggestion to add a GC.SuppressFinalize in MemoryBlock.cs

* Ensure we wait for the test thread to be dead on PartialUnmap

* Use platform attribute for os specific tests

* Make P/Invoke methods private

* Downgrade NUnit3TestAdapter to 4.1.0

* test: Disable warning about platform compat for ThreadLocalMap()

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Mary-nyan
2023-01-01 17:35:29 +01:00
committed by GitHub
parent b1d4b174a6
commit b6614c6ad5
5 changed files with 34 additions and 56 deletions

View File

@ -9,6 +9,7 @@ using Ryujinx.Memory.Tests;
using Ryujinx.Memory.Tracking;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
@ -57,14 +58,10 @@ namespace Ryujinx.Tests.Memory
}
[Test]
// Memory aliasing tests fail on CI at the moment.
[Platform(Exclude = "MacOsX")]
public void PartialUnmap([Values] bool readOnly)
{
if (OperatingSystem.IsMacOS())
{
// Memory aliasing tests fail on CI at the moment.
return;
}
// Set up an address space to test partial unmapping.
// Should register the signal handler to deal with this on Windows.
ulong vaSize = 0x100000;
@ -78,11 +75,13 @@ namespace Ryujinx.Tests.Memory
ref var state = ref PartialUnmapState.GetRef();
Thread testThread = null;
bool shouldAccess = true;
try
{
// Globally reset the struct for handling partial unmap races.
PartialUnmapState.Reset();
bool shouldAccess = true;
bool error = false;
// Create a large mapping.
@ -93,8 +92,6 @@ namespace Ryujinx.Tests.Memory
memory.Reprotect(0, vaSize, MemoryPermission.Read);
}
Thread testThread;
if (readOnly)
{
// Write a value to the physical memory, then try to read it repeately from virtual.
@ -193,6 +190,10 @@ namespace Ryujinx.Tests.Memory
}
finally
{
// In case something failed, we want to ensure the test thread is dead before disposing of the memory.
shouldAccess = false;
testThread?.Join();
exceptionHandler.Dispose();
unusedMainMemory.Dispose();
memory.Dispose();
@ -201,13 +202,10 @@ namespace Ryujinx.Tests.Memory
}
[Test]
// Memory aliasing tests fail on CI at the moment.
[Platform(Exclude = "MacOsX")]
public unsafe void PartialUnmapNative()
{
if (OperatingSystem.IsMacOS())
{
// Memory aliasing tests fail on CI at the moment.
return;
}
// Set up an address space to test partial unmapping.
// Should register the signal handler to deal with this on Windows.
@ -284,26 +282,17 @@ namespace Ryujinx.Tests.Memory
}
[Test]
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
[Platform("Win")]
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
public void ThreadLocalMap()
{
if (!OperatingSystem.IsWindows())
{
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
return;
}
PartialUnmapState.Reset();
ref var state = ref PartialUnmapState.GetRef();
bool running = true;
var testThread = new Thread(() =>
{
if (!OperatingSystem.IsWindows())
{
// Need this here to avoid a warning.
return;
}
PartialUnmapState.GetRef().RetryFromAccessViolation();
while (running)
{
@ -330,14 +319,10 @@ namespace Ryujinx.Tests.Memory
}
[Test]
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
[Platform("Win")]
public unsafe void ThreadLocalMapNative()
{
if (!OperatingSystem.IsWindows())
{
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
return;
}
EnsureTranslator();
PartialUnmapState.Reset();
@ -481,4 +466,4 @@ namespace Ryujinx.Tests.Memory
Assert.False(error);
}
}
}
}