Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
* Avoid adding shader buffer descriptors for constant buffers that are not used * Shader cache version
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@ -360,12 +360,6 @@ namespace Ryujinx.Graphics.Shader.Translation
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UsedFeatures |= flags;
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}
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public Operand CreateCbuf(int slot, int offset)
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{
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SetUsedConstantBuffer(slot);
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return OperandHelper.Cbuf(slot, offset);
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}
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public void SetUsedConstantBuffer(int slot)
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{
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_usedConstantBuffers |= 1 << slot;
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