Add support for shader constant buffer slot indexing (#1608)

* Add support for shader constant buffer slot indexing

* Fix typo
This commit is contained in:
gdkchan
2020-10-12 21:40:50 -03:00
committed by GitHub
parent 14fd9aa640
commit b066cfc1a3
14 changed files with 207 additions and 66 deletions

View File

@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else if (node is AstOperand operand)
{
return context.OperandManager.GetExpression(operand, context.Config);
return context.OperandManager.GetExpression(operand, context.Config, context.CbIndexable);
}
throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");